X-Git-Url: https://notaz.gp2x.de/cgi-bin/gitweb.cgi?a=blobdiff_plain;f=Pico%2FPico.h;h=cfcd7e4717855efe9b2bdfd0c520a73eb26c5a3a;hb=b923ecbe75225bc7a1b6fbf419fd962a59066d59;hp=52ea63e15425000c54c47a07d4cbfdd728551ade;hpb=a12b1b29cc7e394128da59614c2efe8f5d182741;p=picodrive.git diff --git a/Pico/Pico.h b/Pico/Pico.h index 52ea63e..cfcd7e4 100644 --- a/Pico/Pico.h +++ b/Pico/Pico.h @@ -4,7 +4,7 @@ // Pico Library - Header File // (c) Copyright 2004 Dave, All rights reserved. -// (c) Copyright 2006-2007 notaz, All rights reserved. +// (c) Copyright 2006-2008 notaz, All rights reserved. // Free for non-commercial use. // For commercial use, separate licencing terms must be obtained. @@ -29,13 +29,26 @@ void mp3_update(int *buffer, int length, int stereo); // Pico.c -// PicoOpt bits LSb->MSb: -// 00 000x enable_ym2612&dac, enable_sn76496, enable_z80, stereo_sound, -// 00 00x0 alt_renderer, 6button_gamepad, accurate_timing, accurate_sprites, -// 00 0x00 draw_no_32col_border, external_ym2612, enable_cd_pcm, enable_cd_cdda -// 00 x000 enable_cd_gfx, cd_perfect_sync, soft_32col_scaling, enable_cd_ramcart -// 0x 0000 disable_vdp_fifo, no_svp_dynarec -extern int PicoOpt; +#define POPT_EN_FM (1<< 0) // 00 000x +#define POPT_EN_PSG (1<< 1) +#define POPT_EN_Z80 (1<< 2) +#define POPT_EN_STEREO (1<< 3) +#define POPT_ALT_RENDERER (1<< 4) // 00 00x0 +#define POPT_6BTN_PAD (1<< 5) +#define POPT_ACC_TIMING (1<< 6) +#define POPT_ACC_SPRITES (1<< 7) +#define POPT_DIS_32C_BORDER (1<< 8) // 00 0x00 +#define POPT_EXT_FM (1<< 9) +#define POPT_EN_MCD_PCM (1<<10) +#define POPT_EN_MCD_CDDA (1<<11) +#define POPT_EN_MCD_GFX (1<<12) // 00 x000 +#define POPT_EN_MCD_PSYNC (1<<13) +#define POPT_EN_SOFTSCALE (1<<14) +#define POPT_EN_MCD_RAMCART (1<<15) +#define POPT_DIS_VDP_FIFO (1<<16) // 0x 0000 +#define POPT_EN_SVP_DRC (1<<17) +#define POPT_DIS_SPRITE_LIM (1<<18) +extern int PicoOpt; // bitfield extern int PicoVer; extern int PicoSkipFrame; // skip rendering frame, but still do sound (if enabled) and emulation stuff extern int PicoRegionOverride; // override the region detection 0: auto, 1: Japan NTSC, 2: Japan PAL, 4: US, 8: Europe @@ -43,7 +56,8 @@ extern int PicoAutoRgnOrder; // packed priority list of regions, for example 0x1 extern int PicoSVPCycles; int PicoInit(void); void PicoExit(void); -int PicoReset(int hard); +void PicoPower(void); +int PicoReset(void); int PicoFrame(void); void PicoFrameDrawOnly(void); extern int PicoPad[2]; // Joypads, format is MXYZ SACB RLDU @@ -80,6 +94,7 @@ void PicoCDBufferFree(void); // cd/cd_sys.c int Insert_CD(char *iso_name, int is_bin); +int Insert_CD(char *cdimg_name, int type); void Stop_CD(void); // releases all resources taken when CD game was started. // Cart.c @@ -113,17 +128,24 @@ extern void *DrawLineDest; #if OVERRIDE_HIGHCOL extern unsigned char *HighCol; #endif -extern int (*PicoScan)(unsigned int num, void *data); -// internals -extern unsigned short HighPal[0x100]; -extern int rendstatus; +extern int (*PicoScanBegin)(unsigned int num); +extern int (*PicoScanEnd)(unsigned int num); // utility #ifdef _ASM_DRAW_C -void *blockcpy(void *dst, const void *src, size_t n); void vidConvCpyRGB565(void *to, void *from, int pixels); -#else -#define blockcpy memcpy #endif +// internals +#define PDRAW_SPRITES_MOVED (1<<0) +#define PDRAW_WND_DIFF_PRIO (1<<1) // not all window tiles use same priority +#define PDRAW_ACC_SPRITES (1<<2) // accurate sprites (copied from PicoOpt) +#define PDRAW_INTERLACE (1<<3) // +#define PDRAW_DIRTY_SPRITES (1<<4) +#define PDRAW_SONIC_MODE (1<<5) // mid-frame palette changes for 8bit renderer +#define PDRAW_PLANE_HI_PRIO (1<<6) // have layer with all hi prio tiles (mk3) +#define PDRAW_SHHI_DONE (1<<7) // layer sh/hi already processed +#define PDRAW_EARLY_BLANK (1<<8) // blanking enabled at the start of prev line +extern int rendstatus; +extern unsigned short HighPal[0x100]; // Draw2.c // stuff below is optional