X-Git-Url: https://notaz.gp2x.de/cgi-bin/gitweb.cgi?a=blobdiff_plain;f=Pico%2FPico.h;h=cfcd7e4717855efe9b2bdfd0c520a73eb26c5a3a;hb=b923ecbe75225bc7a1b6fbf419fd962a59066d59;hp=6adb7f557a4902df78202f232a0b49048bc1e01f;hpb=e5f426aa2e86d56357b8af2795e73cc0c9b17e8f;p=picodrive.git diff --git a/Pico/Pico.h b/Pico/Pico.h index 6adb7f5..cfcd7e4 100644 --- a/Pico/Pico.h +++ b/Pico/Pico.h @@ -4,7 +4,7 @@ // Pico Library - Header File // (c) Copyright 2004 Dave, All rights reserved. -// (c) Copyright 2006-2007 notaz, All rights reserved. +// (c) Copyright 2006-2008 notaz, All rights reserved. // Free for non-commercial use. // For commercial use, separate licencing terms must be obtained. @@ -29,24 +29,42 @@ void mp3_update(int *buffer, int length, int stereo); // Pico.c -// PicoOpt bits LSb->MSb: -// enable_ym2612&dac, enable_sn76496, enable_z80, stereo_sound, -// alt_renderer, 6button_gamepad, accurate_timing, accurate_sprites, -// draw_no_32col_border, external_ym2612, enable_cd_pcm, enable_cd_cdda -// enable_cd_gfx, cd_perfect_sync, soft_32col_scaling, enable_cd_ramcart -extern int PicoOpt; +#define POPT_EN_FM (1<< 0) // 00 000x +#define POPT_EN_PSG (1<< 1) +#define POPT_EN_Z80 (1<< 2) +#define POPT_EN_STEREO (1<< 3) +#define POPT_ALT_RENDERER (1<< 4) // 00 00x0 +#define POPT_6BTN_PAD (1<< 5) +#define POPT_ACC_TIMING (1<< 6) +#define POPT_ACC_SPRITES (1<< 7) +#define POPT_DIS_32C_BORDER (1<< 8) // 00 0x00 +#define POPT_EXT_FM (1<< 9) +#define POPT_EN_MCD_PCM (1<<10) +#define POPT_EN_MCD_CDDA (1<<11) +#define POPT_EN_MCD_GFX (1<<12) // 00 x000 +#define POPT_EN_MCD_PSYNC (1<<13) +#define POPT_EN_SOFTSCALE (1<<14) +#define POPT_EN_MCD_RAMCART (1<<15) +#define POPT_DIS_VDP_FIFO (1<<16) // 0x 0000 +#define POPT_EN_SVP_DRC (1<<17) +#define POPT_DIS_SPRITE_LIM (1<<18) +extern int PicoOpt; // bitfield extern int PicoVer; extern int PicoSkipFrame; // skip rendering frame, but still do sound (if enabled) and emulation stuff extern int PicoRegionOverride; // override the region detection 0: auto, 1: Japan NTSC, 2: Japan PAL, 4: US, 8: Europe extern int PicoAutoRgnOrder; // packed priority list of regions, for example 0x148 means this detection order: EUR, USA, JAP -int PicoInit(void); +extern int PicoSVPCycles; +int PicoInit(void); void PicoExit(void); -int PicoReset(int hard); -int PicoFrame(void); +void PicoPower(void); +int PicoReset(void); +int PicoFrame(void); void PicoFrameDrawOnly(void); extern int PicoPad[2]; // Joypads, format is MXYZ SACB RLDU extern void (*PicoWriteSound)(int len); // called once per frame at the best time to send sound buffer (PsndOut) to hardware extern void (*PicoMessage)(const char *msg); // callback to output text message from emu +typedef enum { PS_PAL, PS_40_CELL, PS_240_LINES } pstat_t; +int PicoGetStat(pstat_t which); // cd/Pico.c extern void (*PicoMCDopenTray)(void); @@ -76,13 +94,15 @@ void PicoCDBufferFree(void); // cd/cd_sys.c int Insert_CD(char *iso_name, int is_bin); +int Insert_CD(char *cdimg_name, int type); void Stop_CD(void); // releases all resources taken when CD game was started. // Cart.c typedef enum { PMT_UNCOMPRESSED = 0, - PMT_ZIP + PMT_ZIP, + PMT_CSO } pm_type; typedef struct { @@ -98,34 +118,46 @@ int pm_close(pm_file *fp); int PicoCartLoad(pm_file *f,unsigned char **prom,unsigned int *psize); int PicoCartInsert(unsigned char *rom,unsigned int romsize); void Byteswap(unsigned char *data,int len); -// anotherguest -int PicoUnloadCart(unsigned char* romdata); +int PicoCartUnload(void); extern void (*PicoCartLoadProgressCB)(int percent); +extern void (*PicoCDLoadProgressCB)(int percent); // Draw.c void PicoDrawSetColorFormat(int which); // 0=BGR444, 1=RGB555, 2=8bit(HighPal pal) extern void *DrawLineDest; -extern int (*PicoScan)(unsigned int num, void *data); -// internals -extern unsigned short HighPal[0x100]; -extern int rendstatus; +#if OVERRIDE_HIGHCOL +extern unsigned char *HighCol; +#endif +extern int (*PicoScanBegin)(unsigned int num); +extern int (*PicoScanEnd)(unsigned int num); // utility #ifdef _ASM_DRAW_C -void *blockcpy(void *dst, const void *src, size_t n); -#else -#define blockcpy memcpy +void vidConvCpyRGB565(void *to, void *from, int pixels); #endif +// internals +#define PDRAW_SPRITES_MOVED (1<<0) +#define PDRAW_WND_DIFF_PRIO (1<<1) // not all window tiles use same priority +#define PDRAW_ACC_SPRITES (1<<2) // accurate sprites (copied from PicoOpt) +#define PDRAW_INTERLACE (1<<3) // +#define PDRAW_DIRTY_SPRITES (1<<4) +#define PDRAW_SONIC_MODE (1<<5) // mid-frame palette changes for 8bit renderer +#define PDRAW_PLANE_HI_PRIO (1<<6) // have layer with all hi prio tiles (mk3) +#define PDRAW_SHHI_DONE (1<<7) // layer sh/hi already processed +#define PDRAW_EARLY_BLANK (1<<8) // blanking enabled at the start of prev line +extern int rendstatus; +extern unsigned short HighPal[0x100]; // Draw2.c // stuff below is optional -extern unsigned char *PicoDraw2FB; // buffer for fasr renderer in format (8+320)x(8+224+8) (eights for borders) +extern unsigned char *PicoDraw2FB; // buffer for fast renderer in format (8+320)x(8+224+8) (eights for borders) extern unsigned short *PicoCramHigh; // pointer to CRAM buff (0x40 shorts), converted to native device color (works only with 16bit for now) extern void (*PicoPrepareCram)(); // prepares PicoCramHigh for renderer to use // sound.c extern int PsndRate,PsndLen; extern short *PsndOut; -void sound_rerate(int preserve_state); +extern void (*PsndMix_32_to_16l)(short *dest, int *src, int count); +void PsndRerate(int preserve_state); // Utils.c extern int PicuAnd;