X-Git-Url: https://notaz.gp2x.de/cgi-bin/gitweb.cgi?a=blobdiff_plain;f=Pico%2FPico.h;h=e7dd52a79422aa06da5f24df6ab19f7b1530cf95;hb=68cba51e206ea6089e8ebc04d7dcd9980bc9575c;hp=48840511cf0ffa55a0152dc4874e92067dc471e0;hpb=cb0316e4c526ad4c8d50e40e53c9d39044dcaaf9;p=picodrive.git diff --git a/Pico/Pico.h b/Pico/Pico.h index 4884051..e7dd52a 100644 --- a/Pico/Pico.h +++ b/Pico/Pico.h @@ -19,36 +19,47 @@ extern "C" { #endif -// external -int mp3_get_bitrate(FILE *f, int size); +// external funcs for Sega/Mega CD +int mp3_get_bitrate(FILE *f, int size); void mp3_start_play(FILE *f, int pos); +int mp3_get_offset(void); // 0-1023 +void mp3_update(int *buffer, int length, int stereo); // Pico.c // PicoOpt bits LSb->MSb: // enable_ym2612&dac, enable_sn76496, enable_z80, stereo_sound, // alt_renderer, 6button_gamepad, accurate_timing, accurate_sprites, -// draw_no_32col_border, external_ym2612 +// draw_no_32col_border, external_ym2612, enable_pcm, enable cdda +// enable_cdgfx, cd_perfect_sync extern int PicoOpt; extern int PicoVer; extern int PicoSkipFrame; // skip rendering frame, but still do sound (if enabled) and emulation stuff extern int PicoRegionOverride; // override the region detection 0: auto, 1: Japan NTSC, 2: Japan PAL, 4: US, 8: Europe +extern int PicoAutoRgnOrder; // packed priority list of regions, for example 0x148 means this detection order: EUR, USA, JAP int PicoInit(void); void PicoExit(void); int PicoReset(int hard); int PicoFrame(void); extern int PicoPad[2]; // Joypads, format is MXYZ SACB RLDU extern int (*PicoCram)(int cram); // Callback to convert colour ram 0000bbb0 ggg0rrr0 -extern void (*PicoWriteSound)(void); // called once per frame at the best time to send sound buffer (PsndOut) to hardware +extern void (*PicoWriteSound)(int len); // called once per frame at the best time to send sound buffer (PsndOut) to hardware int PicoFrameMCD(void); // Area.c typedef size_t (arearw)(void *p, size_t _size, size_t _n, void *file); +typedef size_t (areaeof)(void *file); +typedef int (areaseek)(void *file, long offset, int whence); +typedef int (areaclose)(void *file); // Save or load the state from PmovFile: int PmovState(int PmovAction, void *PmovFile); // &1=for reading &2=for writing &4=volatile &8=non-volatile -extern arearw *areaRead; // read and write function pointers for -extern arearw *areaWrite; // gzip save state ability +extern arearw *areaRead; // external read and write function pointers for +extern arearw *areaWrite; // gzip save state ability +extern areaeof *areaEof; +extern areaseek *areaSeek; +extern areaclose *areaClose; +extern void (*PicoStateProgressCB)(const char *str); // Cart.c int PicoCartLoad(FILE *f,unsigned char **prom,unsigned int *psize); @@ -82,7 +93,7 @@ extern void (*PicoPrepareCram)(); // prepares PicoCramHigh for renderer to us extern int PsndRate,PsndLen; extern short *PsndOut; void sound_reset(); -void sound_rerate(); +void sound_rerate(int preserve_state); void z80_pack(unsigned char *data); void z80_unpack(unsigned char *data); void z80_reset();