X-Git-Url: https://notaz.gp2x.de/cgi-bin/gitweb.cgi?a=blobdiff_plain;f=Pico%2FPico.h;h=f6305053c9b0aca8f7b930814b6c288f6ade34d2;hb=97a7f774d376d0ff9f65643c7b780772cb8449b7;hp=be3015aaac33c81fa8138fbbda9ad3e9bf77c4d7;hpb=d49b10c2f2c58e03a1be8b3b9e8bfc08703e0ce0;p=picodrive.git diff --git a/Pico/Pico.h b/Pico/Pico.h index be3015a..f630505 100644 --- a/Pico/Pico.h +++ b/Pico/Pico.h @@ -34,7 +34,7 @@ void mp3_update(int *buffer, int length, int stereo); #define POPT_EN_STEREO (1<< 3) #define POPT_ALT_RENDERER (1<< 4) // 00 00x0 #define POPT_6BTN_PAD (1<< 5) -#define POPT_ACC_TIMING (1<< 6) +// unused (1<< 6) #define POPT_ACC_SPRITES (1<< 7) #define POPT_DIS_32C_BORDER (1<< 8) // 00 0x00 #define POPT_EXT_FM (1<< 9) @@ -47,23 +47,30 @@ void mp3_update(int *buffer, int length, int stereo); #define POPT_DIS_VDP_FIFO (1<<16) // 0x 0000 #define POPT_EN_SVP_DRC (1<<17) #define POPT_DIS_SPRITE_LIM (1<<18) +#define POPT_DIS_IDLE_DET (1<<19) extern int PicoOpt; // bitfield +#define PAHW_MCD (1<<0) +#define PAHW_32X (1<<1) +#define PAHW_SVP (1<<2) +#define PAHW_PICO (1<<3) +extern int PicoAHW; // Pico active hw extern int PicoVer; -extern int PicoSkipFrame; // skip rendering frame, but still do sound (if enabled) and emulation stuff +extern int PicoSkipFrame; // skip rendering frame, but still do sound (if enabled) and emulation stuff extern int PicoRegionOverride; // override the region detection 0: auto, 1: Japan NTSC, 2: Japan PAL, 4: US, 8: Europe -extern int PicoAutoRgnOrder; // packed priority list of regions, for example 0x148 means this detection order: EUR, USA, JAP +extern int PicoAutoRgnOrder; // packed priority list of regions, for example 0x148 means this detection order: EUR, USA, JAP extern int PicoSVPCycles; -int PicoInit(void); +void PicoInit(void); void PicoExit(void); void PicoPower(void); int PicoReset(void); -int PicoFrame(void); +void PicoFrame(void); void PicoFrameDrawOnly(void); extern int PicoPad[2]; // Joypads, format is MXYZ SACB RLDU extern void (*PicoWriteSound)(int len); // called once per frame at the best time to send sound buffer (PsndOut) to hardware extern void (*PicoMessage)(const char *msg); // callback to output text message from emu -typedef enum { PS_PAL, PS_40_CELL, PS_240_LINES } pstat_t; -int PicoGetStat(pstat_t which); +typedef enum { PI_ROM, PI_ISPAL, PI_IS40_CELL, PI_IS240_LINES } pint_t; +typedef union { int vint; void *vptr; } pint_ret_t; +void PicoGetInternal(pint_t which, pint_ret_t *ret); // cd/Pico.c extern void (*PicoMCDopenTray)(void); @@ -71,13 +78,19 @@ extern int (*PicoMCDcloseTray)(void); extern int PicoCDBuffers; // Pico/Pico.c +#define XPCM_BUFFER_SIZE (320+160) typedef struct { int pen_pos[2]; int page; // internal - int fifo_bytes; + int fifo_bytes; // bytes in FIFO + int fifo_bytes_prev; + int fifo_line_bytes; // float part, << 16 int line_counter; + unsigned short r1, r12; + unsigned char xpcm_buffer[XPCM_BUFFER_SIZE+4]; + unsigned char *xpcm_ptr; } picohw_state; extern picohw_state PicoPicohw; @@ -96,7 +109,7 @@ extern areaclose *areaClose; extern void (*PicoStateProgressCB)(const char *str); // cd/Area.c -int PicoCdLoadStateGfx(void *file); +int PicoCdLoadStateGfx(void *file); // cd/buffering.c void PicoCDBufferInit(void); @@ -104,7 +117,6 @@ void PicoCDBufferFree(void); void PicoCDBufferFlush(void); // cd/cd_sys.c -int Insert_CD(char *iso_name, int is_bin); int Insert_CD(char *cdimg_name, int type); void Stop_CD(void); // releases all resources taken when CD game was started. @@ -129,7 +141,7 @@ int pm_close(pm_file *fp); int PicoCartLoad(pm_file *f,unsigned char **prom,unsigned int *psize); int PicoCartInsert(unsigned char *rom,unsigned int romsize); void Byteswap(unsigned char *data,int len); -int PicoCartUnload(void); +void PicoCartUnload(void); extern void (*PicoCartLoadProgressCB)(int percent); extern void (*PicoCDLoadProgressCB)(int percent); @@ -146,15 +158,16 @@ extern int (*PicoScanEnd)(unsigned int num); void vidConvCpyRGB565(void *to, void *from, int pixels); #endif // internals -#define PDRAW_SPRITES_MOVED (1<<0) +#define PDRAW_SPRITES_MOVED (1<<0) // (asm) #define PDRAW_WND_DIFF_PRIO (1<<1) // not all window tiles use same priority #define PDRAW_ACC_SPRITES (1<<2) // accurate sprites (copied from PicoOpt) -#define PDRAW_INTERLACE (1<<3) // -#define PDRAW_DIRTY_SPRITES (1<<4) +#define PDRAW_INTERLACE (1<<3) +#define PDRAW_DIRTY_SPRITES (1<<4) // (asm) #define PDRAW_SONIC_MODE (1<<5) // mid-frame palette changes for 8bit renderer #define PDRAW_PLANE_HI_PRIO (1<<6) // have layer with all hi prio tiles (mk3) #define PDRAW_SHHI_DONE (1<<7) // layer sh/hi already processed -#define PDRAW_EARLY_BLANK (1<<8) // blanking enabled at the start of prev line +#define PDRAW_HAVE_LO_SPR (1<<8) +#define PDRAW_HAVE_HI_SPR (1<<9) extern int rendstatus; extern unsigned short HighPal[0x100];