X-Git-Url: https://notaz.gp2x.de/cgi-bin/gitweb.cgi?a=blobdiff_plain;f=base_readme.txt;h=0c637523d68b678e51656a3b0e13f3d1206433e2;hb=1579261d68f1a18b28776fc87b32b676b3749b5e;hp=17578a57b891f1a7ef6f6a166dbc504ee7cc5459;hpb=677b5dd8142b2f98b22a26e4d1757355cba4bdc5;p=libpicofe.git diff --git a/base_readme.txt b/base_readme.txt index 17578a5..0c63752 100644 --- a/base_readme.txt +++ b/base_readme.txt @@ -30,7 +30,7 @@ How to make it run ------------------ #ifdef GP2X -Copy PicoDrive.gpe, pico940.bin and mmuhack.o to any place in your filesystem +Copy PicoDrive.gpe, pico940_v2.bin and mmuhack.o to any place in your filesystem (all 3 files must be in the same directory) and run PicoDrive.gpe. Then load a ROM and enjoy! ROMs can be in .smd or .bin format and can be zipped. @@ -641,7 +641,11 @@ Changelog * Fixed a sram bug in memhandlers (fixes Shining in the Darkness saves). * PSP: fixed another bug in memhanlers, which crashed the emu for some games (like NBA Jam and NHL 9x). - * Added suspend/resume handling for Sega CD games. + + PSP: added suspend/resume handling for Sega CD games. + + GP2X: added additional low volume levels for my late-night gaming sessions + (in stereo mode only). + + GP2X: added "fast forward" action in key config. Not recommended to use for + Sega CD, may case problems there. * Some other small tweaks I forgot about. 1.35a @@ -649,7 +653,7 @@ Changelog * PSP: fixed incorrect CZ80 memory map setup, which caused Z80 crashes and graphics corruption in EU Mega CD model1 BIOS menus. + PSP: added additional "set to 4:3 scaled" display option for convenience. - + Added an option to disable frame limitter (works only with non-auto frameskip). + + PSP: Added an option to disable frame limitter (works only with non-auto frameskip). 1.35 + PSP port added. Lots of new code for it. Integrated modified FAME/C, CZ80 cores.