X-Git-Url: https://notaz.gp2x.de/cgi-bin/gitweb.cgi?a=blobdiff_plain;f=base_readme.txt;h=947ac98a9c45305ee4a278fe26bdb4686b7b75a0;hb=8e708f920ffd20b026aed616e58c8c8e94c8fb8d;hp=0c637523d68b678e51656a3b0e13f3d1206433e2;hpb=367b6f1f939dcd7930d372aee0ca900b0b8790b1;p=libpicofe.git diff --git a/base_readme.txt b/base_readme.txt index 0c63752..947ac98 100644 --- a/base_readme.txt +++ b/base_readme.txt @@ -538,11 +538,13 @@ bram (internal backup RAM): yes Problems / limitations ---------------------- -* 32x and SVP are not emulated. +* 32x is not emulated. +#ifdef PSP +* SVP is not emulated. +#endif * Various VDP quirks (window bug, scroll size 2, etc.) are not emulated, as very few games use this (if any at all). -* Some games don't work or have glitches because of inaccurate timing and sync - between the emulated chips. +* The emulator is not 100% accurate, so some things may not work as expected. Credits @@ -600,6 +602,7 @@ Additional thanks * Charles MacDonald (http://cgfm2.emuviews.com/) for old but still very useful info about genesis hardware. * Steve Snake for all that he has done for Genesis emulation scene. +* Tasco Deluxe for his reverse engineering work on SVP and some mappers. * Bart Trzynadlowski for his SSFII and 68000 docs. * Haze for his research (http://haze.mameworld.info). * Mark and Jean-loup for zlib library. @@ -633,6 +636,14 @@ Additional thanks Changelog --------- +1.40 + + Added support for SVP (Sega Virtua Processor) to emulate Virtua Racing, + wrote ARM recompiler and some HLE code for VR. + * Changed config file format, files are now human-readable. Game specific + configs are now held in single file (but old game config files are still + read). + * Fixed a bug where some key combos didn't work. + 1.35b * PSP: mp3 code should no longer fail on 1.5 firmware. + PSP: added gamma adjustment option.