X-Git-Url: https://notaz.gp2x.de/cgi-bin/gitweb.cgi?a=blobdiff_plain;f=common%2Fcommon.h;h=c84583afa30d2b49798a5826ffd0bb00567edf25;hb=2c60056042e94007286e3e0e1789f4c9a78b7731;hp=0b7a20f635ee86cbf7477f636016d78e3cad141a;hpb=b3972d826fe31f82aa3382f80454e5d8ce895705;p=libpicofe.git diff --git a/common/common.h b/common/common.h index 0b7a20f..c84583a 100644 --- a/common/common.h +++ b/common/common.h @@ -1,143 +1,17 @@ -// platform specific things for common menu code +/* random common definitions */ -#ifdef __GP2X__ -#include "../gp2x/gp2x.h" +#define PBTN_UP (1 << 0) +#define PBTN_DOWN (1 << 1) +#define PBTN_LEFT (1 << 2) +#define PBTN_RIGHT (1 << 3) -#define PBTN_UP GP2X_UP -#define PBTN_DOWN GP2X_DOWN -#define PBTN_LEFT GP2X_LEFT -#define PBTN_RIGHT GP2X_RIGHT +#define PBTN_MOK (1 << 4) +#define PBTN_MBACK (1 << 5) +#define PBTN_MA2 (1 << 6) /* menu action 2 */ +#define PBTN_MA3 (1 << 7) -#define PBTN_NORTH GP2X_Y -#define PBTN_SOUTH GP2X_X -#define PBTN_WEST GP2X_A -#define PBTN_EAST GP2X_B -#define PBTN_L GP2X_L -#define PBTN_R GP2X_R +#define PBTN_L (1 << 8) +#define PBTN_R (1 << 9) -unsigned long wait_for_input(unsigned long interesting); -void gp2x_pd_clone_buffer2(void); -void menu_darken_bg(void *dst, int pixels, int darker); -void menu_flip(void); +#define PBTN_MENU (1 << 10) -#define SCREEN_WIDTH 320 -#define SCREEN_HEIGHT 240 -#define SCREEN_BUFFER gp2x_screen - -#define read_buttons(which) \ - wait_for_input(which) -#define read_buttons_async(which) \ - (gp2x_joystick_read(0) & (which)) -#define menu_draw_begin() \ - gp2x_pd_clone_buffer2() -#define clear_screen() \ - memset(gp2x_screen, 0, 320*240*2) -#define darken_screen() \ - menu_darken_bg(gp2x_screen, 320*240, 0) -#define menu_draw_end() \ - menu_flip() - -// ------------------------------------ - -#elif defined(__GIZ__) - -#include "../gizmondo/giz.h" - -#define PBTN_NORTH PBTN_STOP -#define PBTN_SOUTH PBTN_PLAY -#define PBTN_WEST PBTN_REW -#define PBTN_EAST PBTN_FWD - -unsigned long wait_for_input(unsigned int interesting); -void menu_draw_begin(int use_bgbuff); -void menu_darken_bg(void *dst, const void *src, int pixels, int darker); -void menu_draw_end(void); - -#define SCREEN_WIDTH 321 -#define SCREEN_HEIGHT 240 -#define SCREEN_BUFFER ((giz_screen != NULL) ? giz_screen : menu_screen) -extern void *menu_screen; -extern void *giz_screen; - -#define read_buttons(which) \ - wait_for_input(which) -#define read_buttons_async(which) 0 -#define menu_draw_begin() \ - menu_draw_begin(1) -#define clear_screen() \ - memset(SCREEN_BUFFER, 0, SCREEN_WIDTH*SCREEN_HEIGHT*2) -#define darken_screen() \ - menu_darken_bg(menu_screen, menu_screen, SCREEN_WIDTH*SCREEN_HEIGHT, 0) - -// ------------------------------------ - -#elif defined(PSP) - -#include "../psp/psp.h" - -#define PBTN_NORTH PBTN_TRIANGLE -#define PBTN_SOUTH PBTN_X -#define PBTN_WEST PBTN_SQUARE -#define PBTN_EAST PBTN_CIRCLE - -unsigned long wait_for_input(unsigned int interesting, int is_key_config); -void menu_draw_begin(void); -void menu_darken_bg(void *dst, const void *src, int pixels, int darker); -void menu_draw_end(void); - -#define SCREEN_WIDTH 512 -#define SCREEN_HEIGHT 272 -#define SCREEN_BUFFER psp_screen - -#define read_buttons(which) \ - wait_for_input(which, 0) -#define read_buttons_async(which) \ - (psp_pad_read(0) & (which)) -#define clear_screen() \ - memset(SCREEN_BUFFER, 0, SCREEN_WIDTH*SCREEN_HEIGHT*2) -#define darken_screen() \ - menu_darken_bg(psp_screen, psp_screen, SCREEN_WIDTH*SCREEN_HEIGHT, 0) - -// ------------------------------------ - -#elif defined(PANDORA) - -// TODO - -#include "../gp2x/gp2x.h" - -#define PBTN_UP 0 -#define PBTN_DOWN 0 -#define PBTN_LEFT 0 -#define PBTN_RIGHT 0 - -#define PBTN_NORTH 0 -#define PBTN_SOUTH 0 -#define PBTN_WEST 0 -#define PBTN_EAST 0 -#define PBTN_L 0 -#define PBTN_R 0 - -unsigned long wait_for_input(unsigned long interesting); -void gp2x_pd_clone_buffer2(void); -void menu_darken_bg(void *dst, int pixels, int darker); -void menu_flip(void); - -#define SCREEN_WIDTH 800 -#define SCREEN_HEIGHT 480 -#define SCREEN_BUFFER gp2x_screen - -#define read_buttons(which) \ - wait_for_input(which) -#define read_buttons_async(which) \ - (gp2x_joystick_read(0) & (which)) -#define menu_draw_begin() \ - gp2x_pd_clone_buffer2() -#define clear_screen() \ - memset(gp2x_screen, 0, 800*480*2) -#define darken_screen() \ - menu_darken_bg(gp2x_screen, 800*480, 0) -#define menu_draw_end() \ - menu_flip() - -#endif