X-Git-Url: https://notaz.gp2x.de/cgi-bin/gitweb.cgi?a=blobdiff_plain;f=common%2Femu.h;h=518d5fdd0db857208b773dbe050cd76ca9f140e3;hb=662e622b59369f975691a70756f80188d8d27ea0;hp=ecd9ba18f7bb7f3920260fcc82b36e956a8e74cc;hpb=b5bfb86438216d502f1f9ed14b923d3b0107c07d;p=libpicofe.git diff --git a/common/emu.h b/common/emu.h index ecd9ba1..518d5fd 100644 --- a/common/emu.h +++ b/common/emu.h @@ -9,6 +9,8 @@ extern "C" { #endif +#define array_size(x) (sizeof(x) / sizeof(x[0])) + extern void *g_screen_ptr; #if SCREEN_SIZE_FIXED @@ -26,19 +28,20 @@ extern int g_screen_height; #define EOPT_GZIP_SAVES (1<<3) #define EOPT_MMUHACK (1<<4) #define EOPT_NO_AUTOSVCFG (1<<5) -#define EOPT_16BPP (1<<7) +#define EOPT_16BPP (1<<7) // depreceted for .renderer #define EOPT_RAM_TIMINGS (1<<8) #define EOPT_CONFIRM_SAVE (1<<9) #define EOPT_EN_CD_LEDS (1<<10) #define EOPT_CONFIRM_LOAD (1<<11) #define EOPT_A_SN_GAMMA (1<<12) -#define EOPT_PSYNC (1<<13) +#define EOPT_VSYNC (1<<13) #define EOPT_GIZ_SCANLN (1<<14) #define EOPT_GIZ_DBLBUF (1<<15) #define EOPT_VSYNC_MODE (1<<16) #define EOPT_SHOW_RTC (1<<17) #define EOPT_NO_FRMLIMIT (1<<18) #define EOPT_WIZ_TEAR_FIX (1<<19) +#define EOPT_EXT_FRMLIMIT (1<<20) // no internal frame limiter (limited by snd, etc) enum { EOPT_SCALE_NONE = 0, @@ -64,6 +67,8 @@ typedef struct _currentConfig_t { float hscale32, hscale40; // psp: horizontal scale int gamma2; // psp: black level int turbo_rate; + int renderer; + int renderer32x; } currentConfig_t; extern currentConfig_t currentConfig, defaultConfig; @@ -91,27 +96,36 @@ enum TPicoGameState { PGS_KeyConfig, PGS_ReloadRom, PGS_Menu, + PGS_TrayMenu, PGS_RestartRun, PGS_Suspending, /* PSP */ PGS_SuspendWake, /* PSP */ }; +// media types +enum { + PM_BAD = 0, + PM_MD_CART, /* also 32x */ + PM_MARK3, + PM_CD, +}; void emu_init(void); void emu_finish(void); void emu_loop(void); int emu_reload_rom(char *rom_fname); +int emu_swap_cd(const char *fname); int emu_save_load_game(int load, int sram); void emu_reset_game(void); +void emu_prep_defconfig(void); void emu_set_defconfig(void); int emu_read_config(int game, int no_defaults); int emu_write_config(int game); char *emu_get_save_fname(int load, int is_sram, int slot); int emu_check_save_file(int slot); -void emu_setSaveStateCbs(int gz); void emu_text_out8 (int x, int y, const char *text); void emu_text_out16(int x, int y, const char *text); @@ -122,7 +136,6 @@ void emu_make_path(char *buff, const char *end, int size); void emu_update_input(void); void emu_get_game_name(char *str150); void emu_set_fastforward(int set_on); -int emu_cd_check(int *pregion, char *fname_in); void emu_status_msg(const char *format, ...); #ifdef __cplusplus