X-Git-Url: https://notaz.gp2x.de/cgi-bin/gitweb.cgi?a=blobdiff_plain;f=common%2Femu.h;h=75a5abe3e2516650e5008040dc3d002a2383cdf6;hb=8b8d9463fa57d3165a50923e665888d1353c3eec;hp=1f237420ee391dedf08102b293181acc1babc621;hpb=d2f29611d1379a249c8f3f955ed16a336f9290cd;p=libpicofe.git diff --git a/common/emu.h b/common/emu.h index 1f23742..75a5abe 100644 --- a/common/emu.h +++ b/common/emu.h @@ -28,11 +28,9 @@ extern int g_screen_height; #define EOPT_GZIP_SAVES (1<<3) #define EOPT_MMUHACK (1<<4) #define EOPT_NO_AUTOSVCFG (1<<5) -#define EOPT_16BPP (1<<7) +#define EOPT_16BPP (1<<7) // depreceted for .renderer #define EOPT_RAM_TIMINGS (1<<8) -#define EOPT_CONFIRM_SAVE (1<<9) #define EOPT_EN_CD_LEDS (1<<10) -#define EOPT_CONFIRM_LOAD (1<<11) #define EOPT_A_SN_GAMMA (1<<12) #define EOPT_VSYNC (1<<13) #define EOPT_GIZ_SCANLN (1<<14) @@ -45,9 +43,15 @@ extern int g_screen_height; enum { EOPT_SCALE_NONE = 0, - EOPT_SCALE_SW_H, - EOPT_SCALE_HW_H, - EOPT_SCALE_HW_HV, + EOPT_SCALE_SW, + EOPT_SCALE_HW, +}; + +enum { + EOPT_CONFIRM_NONE = 0, + EOPT_CONFIRM_SAVE = 1, + EOPT_CONFIRM_LOAD = 2, + EOPT_CONFIRM_BOTH = 3, }; typedef struct _currentConfig_t { @@ -58,15 +62,21 @@ typedef struct _currentConfig_t { int s_PicoAutoRgnOrder; int s_PicoCDBuffers; int Frameskip; + int confirm_save; int CPUclock; int volume; int gamma; - int scaling; // gp2x: 0=center, 1=hscale, 2=hvscale, 3=hsoftscale; psp: bilinear filtering + int scaling; // gp2x: EOPT_SCALE_*; psp: bilinear filtering + int vscaling; int rotation; // for UIQ float scale; // psp: screen scale float hscale32, hscale40; // psp: horizontal scale int gamma2; // psp: black level int turbo_rate; + int renderer; + int renderer32x; + int filter; // pandora + int analog_deadzone; } currentConfig_t; extern currentConfig_t currentConfig, defaultConfig; @@ -119,11 +129,11 @@ void emu_reset_game(void); void emu_prep_defconfig(void); void emu_set_defconfig(void); -int emu_read_config(int game, int no_defaults); +int emu_read_config(const char *rom_fname, int no_defaults); int emu_write_config(int game); char *emu_get_save_fname(int load, int is_sram, int slot); -int emu_check_save_file(int slot); +int emu_check_save_file(int slot, int *time); void emu_text_out8 (int x, int y, const char *text); void emu_text_out16(int x, int y, const char *text); @@ -136,6 +146,9 @@ void emu_get_game_name(char *str150); void emu_set_fastforward(int set_on); void emu_status_msg(const char *format, ...); +/* used by some (but not all) platforms */ +void emu_cmn_forced_frame(int no_scale, int do_emu); + #ifdef __cplusplus } // extern "C" #endif