X-Git-Url: https://notaz.gp2x.de/cgi-bin/gitweb.cgi?a=blobdiff_plain;f=deps%2Flibchdr%2Fdeps%2Fzstd-1.5.5%2Flib%2Fcommon%2Fpool.h;fp=deps%2Flibchdr%2Fdeps%2Fzstd-1.5.5%2Flib%2Fcommon%2Fpool.h;h=eb22ff509f5d93eb244720efc0e9574d296d265f;hb=648db22b0750712da893c306efcc8e4b2d3a4e3c;hp=0000000000000000000000000000000000000000;hpb=e2fb1389dc12376acb84e4993ed3b08760257252;p=pcsx_rearmed.git diff --git a/deps/libchdr/deps/zstd-1.5.5/lib/common/pool.h b/deps/libchdr/deps/zstd-1.5.5/lib/common/pool.h new file mode 100644 index 00000000..eb22ff50 --- /dev/null +++ b/deps/libchdr/deps/zstd-1.5.5/lib/common/pool.h @@ -0,0 +1,90 @@ +/* + * Copyright (c) Meta Platforms, Inc. and affiliates. + * All rights reserved. + * + * This source code is licensed under both the BSD-style license (found in the + * LICENSE file in the root directory of this source tree) and the GPLv2 (found + * in the COPYING file in the root directory of this source tree). + * You may select, at your option, one of the above-listed licenses. + */ + +#ifndef POOL_H +#define POOL_H + +#if defined (__cplusplus) +extern "C" { +#endif + + +#include "zstd_deps.h" +#define ZSTD_STATIC_LINKING_ONLY /* ZSTD_customMem */ +#include "../zstd.h" + +typedef struct POOL_ctx_s POOL_ctx; + +/*! POOL_create() : + * Create a thread pool with at most `numThreads` threads. + * `numThreads` must be at least 1. + * The maximum number of queued jobs before blocking is `queueSize`. + * @return : POOL_ctx pointer on success, else NULL. +*/ +POOL_ctx* POOL_create(size_t numThreads, size_t queueSize); + +POOL_ctx* POOL_create_advanced(size_t numThreads, size_t queueSize, + ZSTD_customMem customMem); + +/*! POOL_free() : + * Free a thread pool returned by POOL_create(). + */ +void POOL_free(POOL_ctx* ctx); + + +/*! POOL_joinJobs() : + * Waits for all queued jobs to finish executing. + */ +void POOL_joinJobs(POOL_ctx* ctx); + +/*! POOL_resize() : + * Expands or shrinks pool's number of threads. + * This is more efficient than releasing + creating a new context, + * since it tries to preserve and re-use existing threads. + * `numThreads` must be at least 1. + * @return : 0 when resize was successful, + * !0 (typically 1) if there is an error. + * note : only numThreads can be resized, queueSize remains unchanged. + */ +int POOL_resize(POOL_ctx* ctx, size_t numThreads); + +/*! POOL_sizeof() : + * @return threadpool memory usage + * note : compatible with NULL (returns 0 in this case) + */ +size_t POOL_sizeof(const POOL_ctx* ctx); + +/*! POOL_function : + * The function type that can be added to a thread pool. + */ +typedef void (*POOL_function)(void*); + +/*! POOL_add() : + * Add the job `function(opaque)` to the thread pool. `ctx` must be valid. + * Possibly blocks until there is room in the queue. + * Note : The function may be executed asynchronously, + * therefore, `opaque` must live until function has been completed. + */ +void POOL_add(POOL_ctx* ctx, POOL_function function, void* opaque); + + +/*! POOL_tryAdd() : + * Add the job `function(opaque)` to thread pool _if_ a queue slot is available. + * Returns immediately even if not (does not block). + * @return : 1 if successful, 0 if not. + */ +int POOL_tryAdd(POOL_ctx* ctx, POOL_function function, void* opaque); + + +#if defined (__cplusplus) +} +#endif + +#endif