X-Git-Url: https://notaz.gp2x.de/cgi-bin/gitweb.cgi?a=blobdiff_plain;f=frontend%2Flibretro.c;h=0be62b94393de58797181fd751ec11274d5d6c84;hb=5bbe183f3aa15f21613fcf58ead2016c9283a842;hp=8252e15b62ed6a892ff887d54183805ac3ec079f;hpb=630b122be82914a74fac752688abe5d5dd798aa8;p=pcsx_rearmed.git diff --git a/frontend/libretro.c b/frontend/libretro.c index 8252e15b..0be62b94 100644 --- a/frontend/libretro.c +++ b/frontend/libretro.c @@ -80,22 +80,43 @@ static unsigned msg_interface_version = 0; static void *vout_buf; static void *vout_buf_ptr; static int vout_width, vout_height; -static int vout_doffs_old, vout_fb_dirty; +static int vout_fb_dirty; static bool vout_can_dupe; static bool duping_enable; static bool found_bios; static bool display_internal_fps = false; static unsigned frame_count = 0; static bool libretro_supports_bitmasks = false; +static bool libretro_supports_option_categories = false; +static bool show_input_settings = true; #ifdef GPU_PEOPS -static int show_advanced_gpu_peops_settings = -1; +static bool show_advanced_gpu_peops_settings = true; #endif #ifdef GPU_UNAI -static int show_advanced_gpu_unai_settings = -1; +static bool show_advanced_gpu_unai_settings = true; #endif -static int show_other_input_settings = -1; static float mouse_sensitivity = 1.0f; +typedef enum +{ + FRAMESKIP_NONE = 0, + FRAMESKIP_AUTO, + FRAMESKIP_AUTO_THRESHOLD, + FRAMESKIP_FIXED_INTERVAL +} frameskip_type_t; + +static unsigned frameskip_type = FRAMESKIP_NONE; +static unsigned frameskip_threshold = 0; +static unsigned frameskip_interval = 0; +static unsigned frameskip_counter = 0; + +static int retro_audio_buff_active = false; +static unsigned retro_audio_buff_occupancy = 0; +static int retro_audio_buff_underrun = false; + +static unsigned retro_audio_latency = 0; +static int update_audio_latency = false; + static unsigned previous_width = 0; static unsigned previous_height = 0; @@ -246,29 +267,22 @@ static void convert(void *buf, size_t bytes) } #endif -static void vout_flip(const void *vram, int stride, int bgr24, int w, int h) +static void vout_flip(const void *vram, int stride, int bgr24, + int x, int y, int w, int h, int dims_changed) { unsigned short *dest = vout_buf_ptr; const unsigned short *src = vram; int dstride = vout_width, h1 = h; - int doffs; - if (vram == NULL) + if (vram == NULL || dims_changed) { + memset(vout_buf_ptr, 0, dstride * vout_height * 2); // blanking - memset(vout_buf_ptr, 0, dstride * h * 2); - goto out; + if (vram == NULL) + goto out; } - doffs = (vout_height - h) * dstride; - doffs += (dstride - w) / 2 & ~1; - if (doffs != vout_doffs_old) - { - // clear borders - memset(vout_buf_ptr, 0, dstride * h * 2); - vout_doffs_old = doffs; - } - dest += doffs; + dest += x + y * dstride; if (bgr24) { @@ -480,7 +494,7 @@ struct rearmed_cbs pl_rearmed_cbs = { void pl_frame_limit(void) { /* called once per frame, make psxCpu->Execute() above return */ - stop = 1; + stop++; } void pl_timing_prepare(int is_pal) @@ -556,8 +570,155 @@ static const struct retro_controller_info ports[9] = }; /* libretro */ + +static bool update_option_visibility(void) +{ + struct retro_variable var = {0}; + struct retro_core_option_display option_display = {0}; + bool updated = false; + unsigned i; + + /* If frontend supports core option categories + * then show/hide core option entries are ignored + * and no options should be hidden */ + if (libretro_supports_option_categories) + return false; + + var.key = "pcsx_rearmed_show_input_settings"; + var.value = NULL; + + if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) + { + bool show_input_settings_prev = + show_input_settings; + + show_input_settings = true; + if (strcmp(var.value, "disabled") == 0) + show_input_settings = false; + + if (show_input_settings != + show_input_settings_prev) + { + char input_option[][50] = { + "pcsx_rearmed_analog_axis_modifier", + "pcsx_rearmed_vibration", + "pcsx_rearmed_multitap", + "pcsx_rearmed_negcon_deadzone", + "pcsx_rearmed_negcon_response", + "pcsx_rearmed_input_sensitivity", + "pcsx_rearmed_gunconadjustx", + "pcsx_rearmed_gunconadjusty", + "pcsx_rearmed_gunconadjustratiox", + "pcsx_rearmed_gunconadjustratioy" + }; + + option_display.visible = show_input_settings; + + for (i = 0; + i < (sizeof(input_option) / + sizeof(input_option[0])); + i++) + { + option_display.key = input_option[i]; + environ_cb(RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY, + &option_display); + } + + updated = true; + } + } +#ifdef GPU_PEOPS + var.key = "pcsx_rearmed_show_gpu_peops_settings"; + var.value = NULL; + + if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) + { + bool show_advanced_gpu_peops_settings_prev = + show_advanced_gpu_peops_settings; + + show_advanced_gpu_peops_settings = true; + if (strcmp(var.value, "disabled") == 0) + show_advanced_gpu_peops_settings = false; + + if (show_advanced_gpu_peops_settings != + show_advanced_gpu_peops_settings_prev) + { + unsigned i; + struct retro_core_option_display option_display; + char gpu_peops_option[][45] = { + "pcsx_rearmed_gpu_peops_odd_even_bit", + "pcsx_rearmed_gpu_peops_expand_screen_width", + "pcsx_rearmed_gpu_peops_ignore_brightness", + "pcsx_rearmed_gpu_peops_disable_coord_check", + "pcsx_rearmed_gpu_peops_lazy_screen_update", + "pcsx_rearmed_gpu_peops_repeated_triangles", + "pcsx_rearmed_gpu_peops_quads_with_triangles", + "pcsx_rearmed_gpu_peops_fake_busy_state" + }; + + option_display.visible = show_advanced_gpu_peops_settings; + + for (i = 0; + i < (sizeof(gpu_peops_option) / + sizeof(gpu_peops_option[0])); + i++) + { + option_display.key = gpu_peops_option[i]; + environ_cb(RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY, + &option_display); + } + + updated = true; + } + } +#endif +#ifdef GPU_UNAI + var.key = "pcsx_rearmed_show_gpu_unai_settings"; + var.value = NULL; + + if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) + { + bool show_advanced_gpu_unai_settings_prev = + show_advanced_gpu_unai_settings; + + show_advanced_gpu_unai_settings = true; + if (strcmp(var.value, "disabled") == 0) + show_advanced_gpu_unai_settings = false; + + if (show_advanced_gpu_unai_settings != + show_advanced_gpu_unai_settings_prev) + { + unsigned i; + struct retro_core_option_display option_display; + char gpu_unai_option[][40] = { + "pcsx_rearmed_gpu_unai_blending", + "pcsx_rearmed_gpu_unai_lighting", + "pcsx_rearmed_gpu_unai_fast_lighting", + "pcsx_rearmed_gpu_unai_scale_hires", + }; + + option_display.visible = show_advanced_gpu_unai_settings; + + for (i = 0; + i < (sizeof(gpu_unai_option) / + sizeof(gpu_unai_option[0])); + i++) + { + option_display.key = gpu_unai_option[i]; + environ_cb(RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY, + &option_display); + } + + updated = true; + } + } +#endif + return updated; +} + void retro_set_environment(retro_environment_t cb) { + bool option_categories = false; #ifdef USE_LIBRETRO_VFS struct retro_vfs_interface_info vfs_iface_info; #endif @@ -568,7 +729,54 @@ void retro_set_environment(retro_environment_t cb) log_cb = logging.log; environ_cb(RETRO_ENVIRONMENT_SET_CONTROLLER_INFO, (void*)ports); - libretro_set_core_options(environ_cb); + + /* Set core options + * An annoyance: retro_set_environment() can be called + * multiple times, and depending upon the current frontend + * state various environment callbacks may be disabled. + * This means the reported 'categories_supported' status + * may change on subsequent iterations. We therefore have + * to record whether 'categories_supported' is true on any + * iteration, and latch the result */ + libretro_set_core_options(environ_cb, &option_categories); + libretro_supports_option_categories |= option_categories; + + /* If frontend supports core option categories, + * any show/hide core option entries are unused + * and should be hidden */ + if (libretro_supports_option_categories) + { + struct retro_core_option_display option_display; + option_display.visible = false; + + option_display.key = "pcsx_rearmed_show_input_settings"; + environ_cb(RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY, + &option_display); + +#ifdef GPU_PEOPS + option_display.key = "pcsx_rearmed_show_gpu_peops_settings"; + environ_cb(RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY, + &option_display); +#endif +#ifdef GPU_UNAI + option_display.key = "pcsx_rearmed_show_gpu_unai_settings"; + environ_cb(RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY, + &option_display); +#endif + } + /* If frontend does not support core option + * categories, core options may be shown/hidden + * at runtime. In this case, register 'update + * display' callback, so frontend can update + * core options menu without calling retro_run() */ + else + { + struct retro_core_options_update_display_callback update_display_cb; + update_display_cb.callback = update_option_visibility; + + environ_cb(RETRO_ENVIRONMENT_SET_CORE_OPTIONS_UPDATE_DISPLAY_CALLBACK, + &update_display_cb); + } #ifdef USE_LIBRETRO_VFS vfs_iface_info.required_interface_version = 1; @@ -654,8 +862,8 @@ void retro_get_system_info(struct retro_system_info *info) #endif memset(info, 0, sizeof(*info)); info->library_name = "PCSX-ReARMed"; - info->library_version = "r22" GIT_VERSION; - info->valid_extensions = "bin|cue|img|mdf|pbp|toc|cbn|m3u|chd"; + info->library_version = "r23l" GIT_VERSION; + info->valid_extensions = "bin|cue|img|mdf|pbp|toc|cbn|m3u|chd|iso|exe"; info->need_fullpath = true; } @@ -1195,12 +1403,69 @@ static void set_retro_memmap(void) #endif } +static void retro_audio_buff_status_cb( + bool active, unsigned occupancy, bool underrun_likely) +{ + retro_audio_buff_active = active; + retro_audio_buff_occupancy = occupancy; + retro_audio_buff_underrun = underrun_likely; +} + +static void retro_set_audio_buff_status_cb(void) +{ + if (frameskip_type == FRAMESKIP_NONE) + { + environ_cb(RETRO_ENVIRONMENT_SET_AUDIO_BUFFER_STATUS_CALLBACK, NULL); + retro_audio_latency = 0; + } + else + { + bool calculate_audio_latency = true; + + if (frameskip_type == FRAMESKIP_FIXED_INTERVAL) + environ_cb(RETRO_ENVIRONMENT_SET_AUDIO_BUFFER_STATUS_CALLBACK, NULL); + else + { + struct retro_audio_buffer_status_callback buf_status_cb; + buf_status_cb.callback = retro_audio_buff_status_cb; + if (!environ_cb(RETRO_ENVIRONMENT_SET_AUDIO_BUFFER_STATUS_CALLBACK, + &buf_status_cb)) + { + retro_audio_buff_active = false; + retro_audio_buff_occupancy = 0; + retro_audio_buff_underrun = false; + retro_audio_latency = 0; + calculate_audio_latency = false; + } + } + + if (calculate_audio_latency) + { + /* Frameskip is enabled - increase frontend + * audio latency to minimise potential + * buffer underruns */ + uint32_t frame_time_usec = 1000000.0 / (is_pal_mode ? 50.0 : 60.0); + + /* Set latency to 6x current frame time... */ + retro_audio_latency = (unsigned)(6 * frame_time_usec / 1000); + + /* ...then round up to nearest multiple of 32 */ + retro_audio_latency = (retro_audio_latency + 0x1F) & ~0x1F; + } + } + + update_audio_latency = true; + frameskip_counter = 0; +} + static void update_variables(bool in_flight); bool retro_load_game(const struct retro_game_info *info) { size_t i; unsigned int cd_index = 0; bool is_m3u = (strcasestr(info->path, ".m3u") != NULL); + bool is_exe = (strcasestr(info->path, ".exe") != NULL); + int ret; struct retro_input_descriptor desc[] = { #define JOYP(port) \ @@ -1223,8 +1488,12 @@ bool retro_load_game(const struct retro_game_info *info) { port, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_LEFT, RETRO_DEVICE_ID_ANALOG_X, "Left Analog X" }, \ { port, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_LEFT, RETRO_DEVICE_ID_ANALOG_Y, "Left Analog Y" }, \ { port, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_RIGHT, RETRO_DEVICE_ID_ANALOG_X, "Right Analog X" }, \ - { port, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_RIGHT, RETRO_DEVICE_ID_ANALOG_Y, "Right Analog Y" }, - + { port, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_RIGHT, RETRO_DEVICE_ID_ANALOG_Y, "Right Analog Y" }, \ + { port, RETRO_DEVICE_LIGHTGUN, 0, RETRO_DEVICE_ID_LIGHTGUN_TRIGGER, "Gun Trigger" }, \ + { port, RETRO_DEVICE_LIGHTGUN, 0, RETRO_DEVICE_ID_LIGHTGUN_RELOAD, "Gun Reload" }, \ + { port, RETRO_DEVICE_LIGHTGUN, 0, RETRO_DEVICE_ID_LIGHTGUN_AUX_A, "Gun Aux A" }, \ + { port, RETRO_DEVICE_LIGHTGUN, 0, RETRO_DEVICE_ID_LIGHTGUN_AUX_B, "Gun Aux B" }, + JOYP(0) JOYP(1) JOYP(2) @@ -1390,7 +1659,7 @@ bool retro_load_game(const struct retro_game_info *info) plugin_call_rearmed_cbs(); /* dfinput_activate(); */ - if (CheckCdrom() == -1) + if (!is_exe && CheckCdrom() == -1) { log_cb(RETRO_LOG_INFO, "unsupported/invalid CD image: %s\n", info->path); return false; @@ -1398,14 +1667,19 @@ bool retro_load_game(const struct retro_game_info *info) SysReset(); - if (LoadCdrom() == -1) + if (is_exe) + ret = Load(info->path); + else + ret = LoadCdrom(); + if (ret != 0) { - log_cb(RETRO_LOG_INFO, "could not load CD\n"); + log_cb(RETRO_LOG_INFO, "could not load %s (%d)\n", is_exe ? "exe" : "CD", ret); return false; } emu_on_new_cd(0); set_retro_memmap(); + retro_set_audio_buff_status_cb(); return true; } @@ -1474,13 +1748,46 @@ static void update_variables(bool in_flight) { struct retro_variable var; #ifdef GPU_PEOPS - int gpu_peops_fix = 0; + // Always enable GPU_PEOPS_OLD_FRAME_SKIP flag + // (this is set in standalone, with no option + // to change it) + int gpu_peops_fix = GPU_PEOPS_OLD_FRAME_SKIP; #endif + frameskip_type_t prev_frameskip_type; var.value = NULL; - var.key = "pcsx_rearmed_frameskip"; + var.key = "pcsx_rearmed_frameskip_type"; + + prev_frameskip_type = frameskip_type; + frameskip_type = FRAMESKIP_NONE; + pl_rearmed_cbs.frameskip = 0; + if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) - pl_rearmed_cbs.frameskip = atoi(var.value); + { + if (strcmp(var.value, "auto") == 0) + frameskip_type = FRAMESKIP_AUTO; + if (strcmp(var.value, "auto_threshold") == 0) + frameskip_type = FRAMESKIP_AUTO_THRESHOLD; + if (strcmp(var.value, "fixed_interval") == 0) + frameskip_type = FRAMESKIP_FIXED_INTERVAL; + } + + if (frameskip_type != 0) + pl_rearmed_cbs.frameskip = -1; + + var.value = NULL; + var.key = "pcsx_rearmed_frameskip_threshold"; + if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) + { + frameskip_threshold = strtol(var.value, NULL, 10); + } + + var.value = NULL; + var.key = "pcsx_rearmed_frameskip_interval"; + if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) + { + frameskip_interval = strtol(var.value, NULL, 10); + } var.value = NULL; var.key = "pcsx_rearmed_region"; @@ -1556,7 +1863,7 @@ static void update_variables(bool in_flight) pl_rearmed_cbs.gpu_peops.iUseDither = 0; pl_rearmed_cbs.gpu_peopsgl.bDrawDither = 0; pl_rearmed_cbs.gpu_unai.dithering = 0; -#ifdef __ARM_NEON__ +#ifdef GPU_NEON pl_rearmed_cbs.gpu_neon.allow_dithering = 0; #endif } @@ -1565,7 +1872,7 @@ static void update_variables(bool in_flight) pl_rearmed_cbs.gpu_peops.iUseDither = 1; pl_rearmed_cbs.gpu_peopsgl.bDrawDither = 1; pl_rearmed_cbs.gpu_unai.dithering = 1; -#ifdef __ARM_NEON__ +#ifdef GPU_NEON pl_rearmed_cbs.gpu_neon.allow_dithering = 1; #endif } @@ -1573,7 +1880,7 @@ static void update_variables(bool in_flight) #ifdef GPU_NEON var.value = NULL; - var.key = "pcsx_rearmed_neon_interlace_enable"; + var.key = "pcsx_rearmed_neon_interlace_enable_v2"; if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) { @@ -1581,6 +1888,8 @@ static void update_variables(bool in_flight) pl_rearmed_cbs.gpu_neon.allow_interlace = 0; else if (strcmp(var.value, "enabled") == 0) pl_rearmed_cbs.gpu_neon.allow_interlace = 1; + else // auto + pl_rearmed_cbs.gpu_neon.allow_interlace = 2; } var.value = NULL; @@ -1628,6 +1937,8 @@ static void update_variables(bool in_flight) display_internal_fps = true; } + // + // CPU emulation related config #ifndef DRC_DISABLE var.value = NULL; var.key = "pcsx_rearmed_drc"; @@ -1656,54 +1967,77 @@ static void update_variables(bool in_flight) psxCpu = (Config.Cpu == CPU_INTERPRETER) ? &psxInt : &psxRec; if (psxCpu != prev_cpu) { + prev_cpu->Notify(R3000ACPU_NOTIFY_BEFORE_SAVE, NULL); prev_cpu->Shutdown(); psxCpu->Init(); - psxCpu->Reset(); // not really a reset.. + psxCpu->Reset(); + psxCpu->Notify(R3000ACPU_NOTIFY_AFTER_LOAD, NULL); } } #endif /* !DRC_DISABLE */ - psxCpu->ApplyConfig(); var.value = NULL; - var.key = "pcsx_rearmed_spu_reverb"; + var.key = "pcsx_rearmed_psxclock"; + if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) + { + int psxclock = atoi(var.value); + Config.cycle_multiplier = 10000 / psxclock; + } +#if !defined(DRC_DISABLE) && !defined(LIGHTREC) + var.value = NULL; + var.key = "pcsx_rearmed_nosmccheck"; if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) { - if (strcmp(var.value, "disabled") == 0) - spu_config.iUseReverb = false; - else if (strcmp(var.value, "enabled") == 0) - spu_config.iUseReverb = true; + if (strcmp(var.value, "enabled") == 0) + new_dynarec_hacks |= NDHACK_NO_SMC_CHECK; + else + new_dynarec_hacks &= ~NDHACK_NO_SMC_CHECK; } var.value = NULL; - var.key = "pcsx_rearmed_spu_interpolation"; + var.key = "pcsx_rearmed_gteregsunneeded"; + if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) + { + if (strcmp(var.value, "enabled") == 0) + new_dynarec_hacks |= NDHACK_GTE_UNNEEDED; + else + new_dynarec_hacks &= ~NDHACK_GTE_UNNEEDED; + } + var.value = NULL; + var.key = "pcsx_rearmed_nogteflags"; if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) { - if (strcmp(var.value, "simple") == 0) - spu_config.iUseInterpolation = 1; - else if (strcmp(var.value, "gaussian") == 0) - spu_config.iUseInterpolation = 2; - else if (strcmp(var.value, "cubic") == 0) - spu_config.iUseInterpolation = 3; - else if (strcmp(var.value, "off") == 0) - spu_config.iUseInterpolation = 0; + if (strcmp(var.value, "enabled") == 0) + new_dynarec_hacks |= NDHACK_GTE_NO_FLAGS; + else + new_dynarec_hacks &= ~NDHACK_GTE_NO_FLAGS; } var.value = NULL; - var.key = "pcsx_rearmed_pe2_fix"; + var.key = "pcsx_rearmed_nocompathacks"; + if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) + { + if (strcmp(var.value, "enabled") == 0) + new_dynarec_hacks |= NDHACK_NO_COMPAT_HACKS; + else + new_dynarec_hacks &= ~NDHACK_NO_COMPAT_HACKS; + } +#endif /* !DRC_DISABLE && !LIGHTREC */ + var.value = NULL; + var.key = "pcsx_rearmed_nostalls"; if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) { - if (strcmp(var.value, "disabled") == 0) - Config.RCntFix = 0; - else if (strcmp(var.value, "enabled") == 0) - Config.RCntFix = 1; + if (strcmp(var.value, "enabled") == 0) + Config.DisableStalls = 1; + else + Config.DisableStalls = 0; } - + var.value = NULL; var.key = "pcsx_rearmed_icache_emulation"; - if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) { if (strcmp(var.value, "disabled") == 0) @@ -1713,38 +2047,78 @@ static void update_variables(bool in_flight) } var.value = NULL; - var.key = "pcsx_rearmed_inuyasha_fix"; + var.key = "pcsx_rearmed_exception_emulation"; + if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) + { + if (strcmp(var.value, "enabled") == 0) + Config.PreciseExceptions = 1; + else + Config.PreciseExceptions = 0; + } + + psxCpu->ApplyConfig(); + + // end of CPU emu config + // + + var.value = NULL; + var.key = "pcsx_rearmed_spu_reverb"; if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) { if (strcmp(var.value, "disabled") == 0) - Config.VSyncWA = 0; + spu_config.iUseReverb = false; else if (strcmp(var.value, "enabled") == 0) - Config.VSyncWA = 1; + spu_config.iUseReverb = true; } -#ifndef _WIN32 var.value = NULL; - var.key = "pcsx_rearmed_async_cd"; + var.key = "pcsx_rearmed_spu_interpolation"; + if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) { - if (strcmp(var.value, "async") == 0) - { - Config.AsyncCD = 1; - Config.CHD_Precache = 0; - } - else if (strcmp(var.value, "sync") == 0) - { - Config.AsyncCD = 0; - Config.CHD_Precache = 0; - } - else if (strcmp(var.value, "precache") == 0) - { - Config.AsyncCD = 0; - Config.CHD_Precache = 1; - } + if (strcmp(var.value, "simple") == 0) + spu_config.iUseInterpolation = 1; + else if (strcmp(var.value, "gaussian") == 0) + spu_config.iUseInterpolation = 2; + else if (strcmp(var.value, "cubic") == 0) + spu_config.iUseInterpolation = 3; + else if (strcmp(var.value, "off") == 0) + spu_config.iUseInterpolation = 0; + } + + var.value = NULL; + var.key = "pcsx_rearmed_spu_thread"; + if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) + { + if (strcmp(var.value, "enabled") == 0) + spu_config.iUseThread = 1; + else + spu_config.iUseThread = 0; + } + + if (P_HAVE_PTHREAD) { + var.value = NULL; + var.key = "pcsx_rearmed_async_cd"; + if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) + { + if (strcmp(var.value, "async") == 0) + { + Config.AsyncCD = 1; + Config.CHD_Precache = 0; + } + else if (strcmp(var.value, "sync") == 0) + { + Config.AsyncCD = 0; + Config.CHD_Precache = 0; + } + else if (strcmp(var.value, "precache") == 0) + { + Config.AsyncCD = 0; + Config.CHD_Precache = 1; + } + } } -#endif var.value = NULL; var.key = "pcsx_rearmed_noxadecoding"; @@ -1767,13 +2141,41 @@ static void update_variables(bool in_flight) } var.value = NULL; - var.key = "pcsx_rearmed_spuirq"; + var.key = "pcsx_rearmed_gpu_slow_llists"; if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) { if (strcmp(var.value, "disabled") == 0) - Config.SpuIrq = 0; - else - Config.SpuIrq = 1; + Config.GpuListWalking = 0; + else if (strcmp(var.value, "enabled") == 0) + Config.GpuListWalking = 1; + else // auto + Config.GpuListWalking = -1; + } + + var.value = NULL; + var.key = "pcsx_rearmed_screen_centering"; + if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) + { + if (strcmp(var.value, "game") == 0) + pl_rearmed_cbs.screen_centering_type = 1; + else if (strcmp(var.value, "manual") == 0) + pl_rearmed_cbs.screen_centering_type = 2; + else // auto + pl_rearmed_cbs.screen_centering_type = 0; + } + + var.value = NULL; + var.key = "pcsx_rearmed_screen_centering_x"; + if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) + { + pl_rearmed_cbs.screen_centering_x = atoi(var.value); + } + + var.value = NULL; + var.key = "pcsx_rearmed_screen_centering_y"; + if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) + { + pl_rearmed_cbs.screen_centering_y = atoi(var.value); } #ifdef THREAD_RENDERING @@ -1837,15 +2239,6 @@ static void update_variables(bool in_flight) gpu_peops_fix |= GPU_PEOPS_LAZY_SCREEN_UPDATE; } - var.value = NULL; - var.key = "pcsx_rearmed_gpu_peops_old_frame_skip"; - - if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) - { - if (strcmp(var.value, "enabled") == 0) - gpu_peops_fix |= GPU_PEOPS_OLD_FRAME_SKIP; - } - var.value = NULL; var.key = "pcsx_rearmed_gpu_peops_repeated_triangles"; @@ -1875,69 +2268,18 @@ static void update_variables(bool in_flight) if (pl_rearmed_cbs.gpu_peops.dwActFixes != gpu_peops_fix) pl_rearmed_cbs.gpu_peops.dwActFixes = gpu_peops_fix; - - /* Show/hide core options */ - - var.key = "pcsx_rearmed_show_gpu_peops_settings"; - var.value = NULL; - - if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) - { - int show_advanced_gpu_peops_settings_prev = show_advanced_gpu_peops_settings; - - show_advanced_gpu_peops_settings = 1; - if (strcmp(var.value, "disabled") == 0) - show_advanced_gpu_peops_settings = 0; - - if (show_advanced_gpu_peops_settings != show_advanced_gpu_peops_settings_prev) - { - unsigned i; - struct retro_core_option_display option_display; - char gpu_peops_option[9][45] = { - "pcsx_rearmed_gpu_peops_odd_even_bit", - "pcsx_rearmed_gpu_peops_expand_screen_width", - "pcsx_rearmed_gpu_peops_ignore_brightness", - "pcsx_rearmed_gpu_peops_disable_coord_check", - "pcsx_rearmed_gpu_peops_lazy_screen_update", - "pcsx_rearmed_gpu_peops_old_frame_skip", - "pcsx_rearmed_gpu_peops_repeated_triangles", - "pcsx_rearmed_gpu_peops_quads_with_triangles", - "pcsx_rearmed_gpu_peops_fake_busy_state" - }; - - option_display.visible = show_advanced_gpu_peops_settings; - - for (i = 0; i < 9; i++) - { - option_display.key = gpu_peops_option[i]; - environ_cb(RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY, &option_display); - } - } - } #endif #ifdef GPU_UNAI - var.key = "pcsx_rearmed_gpu_unai_ilace_force"; - var.value = NULL; - - if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) - { - if (strcmp(var.value, "disabled") == 0) - pl_rearmed_cbs.gpu_unai.ilace_force = 0; - else if (strcmp(var.value, "enabled") == 0) - pl_rearmed_cbs.gpu_unai.ilace_force = 1; - } - - var.key = "pcsx_rearmed_gpu_unai_pixel_skip"; - var.value = NULL; - - if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) - { - if (strcmp(var.value, "disabled") == 0) - pl_rearmed_cbs.gpu_unai.pixel_skip = 0; - else if (strcmp(var.value, "enabled") == 0) - pl_rearmed_cbs.gpu_unai.pixel_skip = 1; - } + /* Note: This used to be an option, but it only works + * (correctly) when running high resolution games + * (480i, 512i) and has been obsoleted by + * pcsx_rearmed_gpu_unai_scale_hires */ + pl_rearmed_cbs.gpu_unai.ilace_force = 0; + /* Note: This used to be an option, but it has no + * discernable effect and has been obsoleted by + * pcsx_rearmed_gpu_unai_scale_hires */ + pl_rearmed_cbs.gpu_unai.pixel_skip = 0; var.key = "pcsx_rearmed_gpu_unai_lighting"; var.value = NULL; @@ -1982,40 +2324,6 @@ static void update_variables(bool in_flight) else if (strcmp(var.value, "enabled") == 0) pl_rearmed_cbs.gpu_unai.scale_hires = 1; } - - var.key = "pcsx_rearmed_show_gpu_unai_settings"; - var.value = NULL; - - if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) - { - int show_advanced_gpu_unai_settings_prev = show_advanced_gpu_unai_settings; - - show_advanced_gpu_unai_settings = 1; - if (strcmp(var.value, "disabled") == 0) - show_advanced_gpu_unai_settings = 0; - - if (show_advanced_gpu_unai_settings != show_advanced_gpu_unai_settings_prev) - { - unsigned i; - struct retro_core_option_display option_display; - char gpu_unai_option[6][40] = { - "pcsx_rearmed_gpu_unai_blending", - "pcsx_rearmed_gpu_unai_lighting", - "pcsx_rearmed_gpu_unai_fast_lighting", - "pcsx_rearmed_gpu_unai_ilace_force", - "pcsx_rearmed_gpu_unai_pixel_skip", - "pcsx_rearmed_gpu_unai_scale_hires", - }; - - option_display.visible = show_advanced_gpu_unai_settings; - - for (i = 0; i < 6; i++) - { - option_display.key = gpu_unai_option[i]; - environ_cb(RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY, &option_display); - } - } - } #endif // GPU_UNAI //This adjustment process gives the user the ability to manually align the mouse up better @@ -2053,67 +2361,6 @@ static void update_variables(bool in_flight) GunconAdjustRatioY = atof(var.value); } -#if !defined(DRC_DISABLE) && !defined(LIGHTREC) - var.value = NULL; - var.key = "pcsx_rearmed_nosmccheck"; - if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) - { - if (strcmp(var.value, "enabled") == 0) - new_dynarec_hacks |= NDHACK_NO_SMC_CHECK; - else - new_dynarec_hacks &= ~NDHACK_NO_SMC_CHECK; - } - - var.value = NULL; - var.key = "pcsx_rearmed_gteregsunneeded"; - if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) - { - if (strcmp(var.value, "enabled") == 0) - new_dynarec_hacks |= NDHACK_GTE_UNNEEDED; - else - new_dynarec_hacks &= ~NDHACK_GTE_UNNEEDED; - } - - var.value = NULL; - var.key = "pcsx_rearmed_nogteflags"; - if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) - { - if (strcmp(var.value, "enabled") == 0) - new_dynarec_hacks |= NDHACK_GTE_NO_FLAGS; - else - new_dynarec_hacks &= ~NDHACK_GTE_NO_FLAGS; - } - - /* this probably is safe to change in real-time */ - var.value = NULL; - var.key = "pcsx_rearmed_psxclock"; - if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) - { - int psxclock = atoi(var.value); - cycle_multiplier = 10000 / psxclock; - } - - var.value = NULL; - var.key = "pcsx_rearmed_nocompathacks"; - if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) - { - if (strcmp(var.value, "enabled") == 0) - new_dynarec_hacks |= NDHACK_NO_COMPAT_HACKS; - else - new_dynarec_hacks &= ~NDHACK_NO_COMPAT_HACKS; - } -#endif /* !DRC_DISABLE && !LIGHTREC */ - - var.value = NULL; - var.key = "pcsx_rearmed_nostalls"; - if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) - { - if (strcmp(var.value, "enabled") == 0) - Config.DisableStalls = 1; - else - Config.DisableStalls = 0; - } - var.value = NULL; var.key = "pcsx_rearmed_input_sensitivity"; if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) @@ -2121,42 +2368,6 @@ static void update_variables(bool in_flight) mouse_sensitivity = atof(var.value); } - var.key = "pcsx_rearmed_show_other_input_settings"; - var.value = NULL; - - if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) - { - int previous_settings = show_other_input_settings; - - show_other_input_settings = 1; - if (strcmp(var.value, "disabled") == 0) - show_other_input_settings = 0; - - if (show_other_input_settings != previous_settings) - { - unsigned i; - struct retro_core_option_display option_display; - char gpu_peops_option[][50] = { - "pcsx_rearmed_negcon_deadzone", - "pcsx_rearmed_negcon_response", - "pcsx_rearmed_analog_axis_modifier", - "pcsx_rearmed_gunconadjustx", - "pcsx_rearmed_gunconadjusty", - "pcsx_rearmed_gunconadjustratiox", - "pcsx_rearmed_gunconadjustratioy" - }; - #define INPUT_LIST (sizeof(gpu_peops_option) / sizeof(gpu_peops_option[0])) - - option_display.visible = show_other_input_settings; - - for (i = 0; i < INPUT_LIST; i++) - { - option_display.key = gpu_peops_option[i]; - environ_cb(RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY, &option_display); - } - } - } - if (in_flight) { // inform core things about possible config changes @@ -2168,6 +2379,10 @@ static void update_variables(bool in_flight) GPU_open(&gpuDisp, "PCSX", NULL); } + /* Reinitialise frameskipping, if required */ + if (((frameskip_type != prev_frameskip_type))) + retro_set_audio_buff_status_cb(); + /* dfinput_activate(); */ } else @@ -2191,6 +2406,8 @@ static void update_variables(bool in_flight) } } } + + update_option_visibility(); } // Taken from beetle-psx-libretro @@ -2246,44 +2463,44 @@ unsigned char axis_range_modifier(int16_t axis_value, bool is_square) static void update_input_guncon(int port, int ret) { - //ToDo move across to: - //RETRO_DEVICE_ID_LIGHTGUN_SCREEN_X - //RETRO_DEVICE_ID_LIGHTGUN_SCREEN_Y - //RETRO_DEVICE_ID_LIGHTGUN_TRIGGER - //RETRO_DEVICE_ID_LIGHTGUN_RELOAD - //RETRO_DEVICE_ID_LIGHTGUN_AUX_A - //RETRO_DEVICE_ID_LIGHTGUN_AUX_B - //Though not sure these are hooked up properly on the Pi + //ToDo: + //Core option for cursors for both players + //Separate pointer and lightgun control types + //Mouse range is -32767 -> 32767 + //1% is about 655 + //Use the left analog stick field to store the absolute coordinates + + int gunx = input_state_cb(port, RETRO_DEVICE_LIGHTGUN, 0, RETRO_DEVICE_ID_LIGHTGUN_SCREEN_X); + int guny = input_state_cb(port, RETRO_DEVICE_LIGHTGUN, 0, RETRO_DEVICE_ID_LIGHTGUN_SCREEN_Y); + + //Have the Libretro API let /libpcsxcore/plugins.c know when the lightgun is pointed offscreen + //Offscreen value is chosen to be well out of range of any possible scaling done via core options + if (input_state_cb(port, RETRO_DEVICE_LIGHTGUN, 0, RETRO_DEVICE_ID_LIGHTGUN_IS_OFFSCREEN) || input_state_cb(port, RETRO_DEVICE_LIGHTGUN, 0, RETRO_DEVICE_ID_LIGHTGUN_RELOAD)) + { + in_analog_left[port][0] = (65536 - 512) * 64; + in_analog_left[port][1] = (65536 - 512) * 64; + } + else + { + in_analog_left[port][0] = (gunx * GunconAdjustRatioX) + (GunconAdjustX * 655); + in_analog_left[port][1] = (guny * GunconAdjustRatioY) + (GunconAdjustY * 655); + } + //GUNCON has 3 controls, Trigger,A,B which equal Circle,Start,Cross // Trigger - //The 1 is hardcoded instead of port to prevent the overlay mouse button libretro crash bug - if (input_state_cb(port, RETRO_DEVICE_MOUSE, 0, RETRO_DEVICE_ID_MOUSE_LEFT)) - { + if (input_state_cb(port, RETRO_DEVICE_LIGHTGUN, 0, RETRO_DEVICE_ID_LIGHTGUN_TRIGGER) || input_state_cb(port, RETRO_DEVICE_LIGHTGUN, 0, RETRO_DEVICE_ID_LIGHTGUN_RELOAD)) in_keystate[port] |= (1 << DKEY_CIRCLE); - } // A - if (input_state_cb(port, RETRO_DEVICE_MOUSE, 0, RETRO_DEVICE_ID_MOUSE_RIGHT)) - { + if (input_state_cb(port, RETRO_DEVICE_LIGHTGUN, 0, RETRO_DEVICE_ID_LIGHTGUN_AUX_A)) in_keystate[port] |= (1 << DKEY_START); - } // B - if (input_state_cb(port, RETRO_DEVICE_MOUSE, 0, RETRO_DEVICE_ID_MOUSE_MIDDLE)) - { + if (input_state_cb(port, RETRO_DEVICE_LIGHTGUN, 0, RETRO_DEVICE_ID_LIGHTGUN_AUX_B)) in_keystate[port] |= (1 << DKEY_CROSS); - } - - int gunx = input_state_cb(port, RETRO_DEVICE_POINTER, 0, RETRO_DEVICE_ID_POINTER_X); - int guny = input_state_cb(port, RETRO_DEVICE_POINTER, 0, RETRO_DEVICE_ID_POINTER_Y); - - //Mouse range is -32767 -> 32767 - //1% is about 655 - //Use the left analog stick field to store the absolute coordinates - in_analog_left[port][0] = (gunx * GunconAdjustRatioX) + (GunconAdjustX * 655); - in_analog_left[port][1] = (guny * GunconAdjustRatioY) + (GunconAdjustY * 655); + } static void update_input_negcon(int port, int ret) @@ -2530,15 +2747,51 @@ void retro_run(void) { rebootemu = 0; SysReset(); - if (!Config.HLE && !Config.SlowBoot) + if (Config.HLE) + LoadCdrom(); + } + + print_internal_fps(); + + /* Check whether current frame should + * be skipped */ + pl_rearmed_cbs.fskip_force = 0; + pl_rearmed_cbs.fskip_dirty = 0; + + if (frameskip_type != FRAMESKIP_NONE) + { + bool skip_frame = false; + + switch (frameskip_type) { - // skip BIOS logos - psxRegs.pc = psxRegs.GPR.n.ra; + case FRAMESKIP_AUTO: + skip_frame = retro_audio_buff_active && retro_audio_buff_underrun; + break; + case FRAMESKIP_AUTO_THRESHOLD: + skip_frame = retro_audio_buff_active && (retro_audio_buff_occupancy < frameskip_threshold); + break; + case FRAMESKIP_FIXED_INTERVAL: + skip_frame = true; + break; + default: + break; } - return; + + if (skip_frame && frameskip_counter < frameskip_interval) + pl_rearmed_cbs.fskip_force = 1; } - print_internal_fps(); + /* If frameskip/timing settings have changed, + * update frontend audio latency + * > Can do this before or after the frameskip + * check, but doing it after means we at least + * retain the current frame's audio output */ + if (update_audio_latency) + { + environ_cb(RETRO_ENVIRONMENT_SET_MINIMUM_AUDIO_LATENCY, + &retro_audio_latency); + update_audio_latency = false; + } input_poll_cb(); @@ -2551,6 +2804,13 @@ void retro_run(void) stop = 0; psxCpu->Execute(); + if (pl_rearmed_cbs.fskip_dirty == 1) { + if (frameskip_counter < frameskip_interval) + frameskip_counter++; + else if (frameskip_counter >= frameskip_interval || !pl_rearmed_cbs.fskip_force) + frameskip_counter = 0; + } + video_cb((vout_fb_dirty || !vout_can_dupe || !duping_enable) ? vout_buf_ptr : NULL, vout_width, vout_height, vout_width * 2); vout_fb_dirty = 0; @@ -2586,23 +2846,36 @@ static bool try_use_bios(const char *path) static bool find_any_bios(const char *dirpath, char *path, size_t path_size) { + static const char *substrings[] = { "scph", "ps", "openbios" }; DIR *dir; struct dirent *ent; bool ret = false; + size_t i; dir = opendir(dirpath); if (dir == NULL) return false; - while ((ent = readdir(dir))) + for (i = 0; i < (sizeof(substrings) / sizeof(substrings[0])); i++) { - if ((strncasecmp(ent->d_name, "scph", 4) != 0) && (strncasecmp(ent->d_name, "psx", 3) != 0)) - continue; - - snprintf(path, path_size, "%s%c%s", dirpath, SLASH, ent->d_name); - ret = try_use_bios(path); - if (ret) - break; + const char *substr = substrings[i]; + size_t len = strlen(substr); + rewinddir(dir); + while ((ent = readdir(dir))) + { + if ((strncasecmp(ent->d_name, substr, len) != 0)) + continue; + if (strstr(ent->d_name, "unirom")) + continue; + + snprintf(path, path_size, "%s%c%s", dirpath, SLASH, ent->d_name); + ret = try_use_bios(path); + if (ret) + { + closedir(dir); + return ret; + } + } } closedir(dir); return ret; @@ -2793,7 +3066,7 @@ void retro_init(void) #ifdef _3DS vout_buf = linearMemAlign(VOUT_MAX_WIDTH * VOUT_MAX_HEIGHT * 2, 0x80); -#elif defined(_POSIX_C_SOURCE) && (_POSIX_C_SOURCE >= 200112L) && !defined(VITA) && !defined(__SWITCH__) +#elif defined(_POSIX_C_SOURCE) && (_POSIX_C_SOURCE >= 200112L) && P_HAVE_POSIX_MEMALIGN if (posix_memalign(&vout_buf, 16, VOUT_MAX_WIDTH * VOUT_MAX_HEIGHT * 2) != 0) vout_buf = (void *) 0; #else @@ -2820,9 +3093,9 @@ void retro_init(void) /* Set how much slower PSX CPU runs * 100 (so that 200 is 2 times) * we have to do this because cache misses and some IO penalties * are not emulated. Warning: changing this may break compatibility. */ - cycle_multiplier = 175; + Config.cycle_multiplier = CYCLE_MULT_DEFAULT; #if defined(HAVE_PRE_ARMV7) && !defined(_3DS) - cycle_multiplier = 200; + Config.cycle_multiplier = 200; #endif pl_rearmed_cbs.gpu_peops.iUseDither = 1; pl_rearmed_cbs.gpu_peops.dwActFixes = GPU_PEOPS_OLD_FRAME_SKIP; @@ -2859,10 +3132,28 @@ void retro_deinit(void) deinit_vita_mmap(); #endif libretro_supports_bitmasks = false; + libretro_supports_option_categories = false; + + show_input_settings = true; +#ifdef GPU_PEOPS + show_advanced_gpu_peops_settings = true; +#endif +#ifdef GPU_UNAI + show_advanced_gpu_unai_settings = true; +#endif /* Have to reset disks struct, otherwise * fnames/flabels will leak memory */ disk_init(); + frameskip_type = FRAMESKIP_NONE; + frameskip_threshold = 0; + frameskip_interval = 0; + frameskip_counter = 0; + retro_audio_buff_active = false; + retro_audio_buff_occupancy = 0; + retro_audio_buff_underrun = false; + retro_audio_latency = 0; + update_audio_latency = false; } #ifdef VITA @@ -2899,3 +3190,5 @@ void SysDLog(const char *fmt, ...) if (log_cb) log_cb(RETRO_LOG_DEBUG, "%s", msg); } + +// vim:sw=3:ts=3:expandtab