X-Git-Url: https://notaz.gp2x.de/cgi-bin/gitweb.cgi?a=blobdiff_plain;f=frontend%2Flibretro.c;h=323932a36908a2c92f594468d64cf91ee3749e3f;hb=c765eb86debdc06fe304511bc2edbb6f3e3d7813;hp=699cbce1a1f9e05a146b4bfec03a53eea7658eb3;hpb=d56340b165b4a7ef25bc3c7509d4f2315843bc31;p=pcsx_rearmed.git diff --git a/frontend/libretro.c b/frontend/libretro.c index 699cbce1..323932a3 100644 --- a/frontend/libretro.c +++ b/frontend/libretro.c @@ -1818,6 +1818,21 @@ static void update_variables(bool in_flight) Config.SpuIrq = 1; } +#ifdef THREAD_RENDERING + var.key = "pcsx_rearmed_gpu_thread_rendering"; + var.value = NULL; + + if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) + { + if (strcmp(var.value, "disabled") == 0) + pl_rearmed_cbs.thread_rendering = THREAD_RENDERING_OFF; + else if (strcmp(var.value, "sync") == 0) + pl_rearmed_cbs.thread_rendering = THREAD_RENDERING_SYNC; + else if (strcmp(var.value, "async") == 0) + pl_rearmed_cbs.thread_rendering = THREAD_RENDERING_ASYNC; + } +#endif + #ifdef GPU_PEOPS var.value = NULL; var.key = "pcsx_rearmed_gpu_peops_odd_even_bit"; @@ -2031,7 +2046,7 @@ static void update_variables(bool in_flight) "pcsx_rearmed_gpu_unai_fast_lighting", "pcsx_rearmed_gpu_unai_ilace_force", "pcsx_rearmed_gpu_unai_pixel_skip", - "pcsx_rearmed_gpu_unai_scale_hires" + "pcsx_rearmed_gpu_unai_scale_hires", }; option_display.visible = show_advanced_gpu_unai_settings; @@ -2270,40 +2285,35 @@ static void update_input_guncon(int port, int ret) //RETRO_DEVICE_ID_LIGHTGUN_AUX_B //Though not sure these are hooked up properly on the Pi - //ToDo - //Put the controller index back to port instead of hardcoding to 1 when the libretro overlay crash bug is fixed - //This is required for 2 player - //GUNCON has 3 controls, Trigger,A,B which equal Circle,Start,Cross // Trigger //The 1 is hardcoded instead of port to prevent the overlay mouse button libretro crash bug - if (input_state_cb(1, RETRO_DEVICE_MOUSE, 0, RETRO_DEVICE_ID_MOUSE_LEFT)) + if (input_state_cb(port, RETRO_DEVICE_MOUSE, 0, RETRO_DEVICE_ID_MOUSE_LEFT)) { in_keystate[port] |= (1 << DKEY_CIRCLE); } // A - if (input_state_cb(1, RETRO_DEVICE_MOUSE, 0, RETRO_DEVICE_ID_MOUSE_RIGHT)) + if (input_state_cb(port, RETRO_DEVICE_MOUSE, 0, RETRO_DEVICE_ID_MOUSE_RIGHT)) { in_keystate[port] |= (1 << DKEY_START); } // B - if (input_state_cb(1, RETRO_DEVICE_MOUSE, 0, RETRO_DEVICE_ID_MOUSE_MIDDLE)) + if (input_state_cb(port, RETRO_DEVICE_MOUSE, 0, RETRO_DEVICE_ID_MOUSE_MIDDLE)) { in_keystate[port] |= (1 << DKEY_CROSS); } - //The 1 is hardcoded instead of port to prevent the overlay mouse button libretro crash bug - int gunx = input_state_cb(1, RETRO_DEVICE_POINTER, 0, RETRO_DEVICE_ID_POINTER_X); - int guny = input_state_cb(1, RETRO_DEVICE_POINTER, 0, RETRO_DEVICE_ID_POINTER_Y); + int gunx = input_state_cb(port, RETRO_DEVICE_POINTER, 0, RETRO_DEVICE_ID_POINTER_X); + int guny = input_state_cb(port, RETRO_DEVICE_POINTER, 0, RETRO_DEVICE_ID_POINTER_Y); //Mouse range is -32767 -> 32767 //1% is about 655 //Use the left analog stick field to store the absolute coordinates - in_analog_left[0][0] = (gunx * GunconAdjustRatioX) + (GunconAdjustX * 655); - in_analog_left[0][1] = (guny * GunconAdjustRatioY) + (GunconAdjustY * 655); + in_analog_left[port][0] = (gunx * GunconAdjustRatioX) + (GunconAdjustX * 655); + in_analog_left[port][1] = (guny * GunconAdjustRatioY) + (GunconAdjustY * 655); } static void update_input_negcon(int port, int ret) @@ -2833,7 +2843,7 @@ void retro_init(void) * we have to do this because cache misses and some IO penalties * are not emulated. Warning: changing this may break compatibility. */ cycle_multiplier = 175; -#ifdef HAVE_PRE_ARMV7 +#if defined(HAVE_PRE_ARMV7) && !defined(_3DS) cycle_multiplier = 200; #endif pl_rearmed_cbs.gpu_peops.iUseDither = 1;