X-Git-Url: https://notaz.gp2x.de/cgi-bin/gitweb.cgi?a=blobdiff_plain;f=frontend%2Flibretro.c;h=8434de0d6ac002ea7dd68500cde8488b711bff4e;hb=a901d51993abd8cbef621385b4298399455bff99;hp=42f6151fe3158f858529fa1be214a2a6eaef02a0;hpb=86be25153ccbafcf80a2c41f9679983731922673;p=pcsx_rearmed.git diff --git a/frontend/libretro.c b/frontend/libretro.c index 42f6151f..8434de0d 100644 --- a/frontend/libretro.c +++ b/frontend/libretro.c @@ -2117,6 +2117,18 @@ static void update_variables(bool in_flight) Config.Cdda = 0; } + var.value = NULL; + var.key = "pcsx_rearmed_gpu_slow_llists"; + if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) + { + if (strcmp(var.value, "disabled") == 0) + Config.GpuListWalking = 0; + else if (strcmp(var.value, "enabled") == 0) + Config.GpuListWalking = 1; + else // auto + Config.GpuListWalking = -1; + } + #ifdef THREAD_RENDERING var.key = "pcsx_rearmed_gpu_thread_rendering"; var.value = NULL; @@ -2409,17 +2421,19 @@ static void update_input_guncon(int port, int ret) //Mouse range is -32767 -> 32767 //1% is about 655 //Use the left analog stick field to store the absolute coordinates - //Fix cursor to top-left when gun is detected as "offscreen" + + int gunx = input_state_cb(port, RETRO_DEVICE_LIGHTGUN, 0, RETRO_DEVICE_ID_LIGHTGUN_SCREEN_X); + int guny = input_state_cb(port, RETRO_DEVICE_LIGHTGUN, 0, RETRO_DEVICE_ID_LIGHTGUN_SCREEN_Y); + + //Have the Libretro API let /libpcsxcore/plugins.c know when the lightgun is pointed offscreen + //Offscreen value is chosen to be well out of range of any possible scaling done via core options if (input_state_cb(port, RETRO_DEVICE_LIGHTGUN, 0, RETRO_DEVICE_ID_LIGHTGUN_IS_OFFSCREEN) || input_state_cb(port, RETRO_DEVICE_LIGHTGUN, 0, RETRO_DEVICE_ID_LIGHTGUN_RELOAD)) { - in_analog_left[port][0] = -32767; - in_analog_left[port][1] = -32767; + in_analog_left[port][0] = (65536 - 512) * 64; + in_analog_left[port][1] = (65536 - 512) * 64; } else { - int gunx = input_state_cb(port, RETRO_DEVICE_LIGHTGUN, 0, RETRO_DEVICE_ID_LIGHTGUN_SCREEN_X); - int guny = input_state_cb(port, RETRO_DEVICE_LIGHTGUN, 0, RETRO_DEVICE_ID_LIGHTGUN_SCREEN_Y); - in_analog_left[port][0] = (gunx * GunconAdjustRatioX) + (GunconAdjustX * 655); in_analog_left[port][1] = (guny * GunconAdjustRatioY) + (GunconAdjustY * 655); }