X-Git-Url: https://notaz.gp2x.de/cgi-bin/gitweb.cgi?a=blobdiff_plain;f=frontend%2Flibretro.c;h=95d4e2b56cbc4277ada1a371eb44d3ccb3de02c4;hb=064f82352ae84add7e38824305c6851039d6da0a;hp=8382b659af0801d4bdda85b073d79e20e4ba8663;hpb=abdcbf00ae6ea14cb85b49de97b4daba00c6dc2e;p=pcsx_rearmed.git diff --git a/frontend/libretro.c b/frontend/libretro.c index 8382b659..95d4e2b5 100644 --- a/frontend/libretro.c +++ b/frontend/libretro.c @@ -39,6 +39,14 @@ #define PORTS_NUMBER 8 +#ifndef MIN +#define MIN(a, b) ((a) < (b) ? (a) : (b)) +#endif + +#ifndef MAX +#define MAX(a, b) ((a) > (b) ? (a) : (b)) +#endif + #define ISHEXDEC ((buf[cursor]>='0') && (buf[cursor]<='9')) || ((buf[cursor]>='a') && (buf[cursor]<='f')) || ((buf[cursor]>='A') && (buf[cursor]<='F')) //hack to prevent retroarch freezing when reseting in the menu but not while running with the hot key @@ -50,6 +58,8 @@ static retro_input_state_t input_state_cb; static retro_environment_t environ_cb; static retro_audio_sample_batch_t audio_batch_cb; static struct retro_rumble_interface rumble; +static struct retro_log_callback logging; +static retro_log_printf_t log_cb; static void *vout_buf; static void * vout_buf_ptr; @@ -64,6 +74,7 @@ static int is_pal_mode; /* memory card data */ extern char Mcd1Data[MCD_SIZE]; +extern char Mcd2Data[MCD_SIZE]; extern char McdDisable[2]; /* PCSX ReARMed core calls and stuff */ @@ -78,10 +89,38 @@ int multitap1 = 0; int multitap2 = 0; int in_enable_vibration = 1; +// NegCon adjustment parameters +// > The NegCon 'twist' action is somewhat awkward when mapped +// to a standard analog stick -> user should be able to tweak +// response/deadzone for comfort +// > When response is linear, 'additional' deadzone (set here) +// may be left at zero, since this is normally handled via in-game +// options menus +// > When response is non-linear, deadzone should be set to match the +// controller being used (otherwise precision may be lost) +// > negcon_linearity: +// - 1: Response is linear - recommended when using racing wheel +// peripherals, not recommended for standard gamepads +// - 2: Response is quadratic - optimal setting for gamepads +// - 3: Response is cubic - enables precise fine control, but +// difficult to use... +#define NEGCON_RANGE 0x7FFF +static int negcon_deadzone = 0; +static int negcon_linearity = 1; + /* PSX max resolution is 640x512, but with enhancement it's 1024x512 */ #define VOUT_MAX_WIDTH 1024 #define VOUT_MAX_HEIGHT 512 +//Dummy functions +bool retro_load_game_special(unsigned game_type, const struct retro_game_info *info, size_t num_info){return false;} +void retro_unload_game(void){} +static int vout_open(void){return 0;} +static void vout_close(void){} +static int snd_init(void){return 0;} +static void snd_finish(void){} +static int snd_busy(void){return 0;} + static void init_memcard(char *mcd_data) { unsigned off = 0; @@ -115,29 +154,26 @@ static void init_memcard(char *mcd_data) } } -static int vout_open(void) +static void set_vout_fb() { - return 0; -} - -static void vout_set_mode(int w, int h, int raw_w, int raw_h, int bpp) -{ - vout_width = w; - vout_height = h; - struct retro_framebuffer fb = {0}; fb.width = vout_width; fb.height = vout_height; fb.access_flags = RETRO_MEMORY_ACCESS_WRITE; - vout_buf_ptr = vout_buf; - if (environ_cb(RETRO_ENVIRONMENT_GET_CURRENT_SOFTWARE_FRAMEBUFFER, &fb) && fb.format == RETRO_PIXEL_FORMAT_RGB565) - { - vout_buf_ptr = (uint16_t*)fb.data; - } + vout_buf_ptr = (uint16_t*)fb.data; + else + vout_buf_ptr = vout_buf; +} + +static void vout_set_mode(int w, int h, int raw_w, int raw_h, int bpp) +{ + vout_width = w; + vout_height = h; + set_vout_fb(); } #ifndef FRONTEND_SUPPORTS_RGB565 @@ -198,10 +234,6 @@ out: pl_rearmed_cbs.flip_cnt++; } -static void vout_close(void) -{ -} - #ifdef _3DS typedef struct { @@ -398,8 +430,11 @@ void pl_timing_prepare(int is_pal) void plat_trigger_vibrate(int pad, int low, int high) { - rumble.set_rumble_state(pad, RETRO_RUMBLE_STRONG, high << 8); - rumble.set_rumble_state(pad, RETRO_RUMBLE_WEAK, low ? 0xffff : 0x0); + if(in_enable_vibration) + { + rumble.set_rumble_state(pad, RETRO_RUMBLE_STRONG, high << 8); + rumble.set_rumble_state(pad, RETRO_RUMBLE_WEAK, low ? 0xffff : 0x0); + } } void pl_update_gun(int *xn, int *yn, int *xres, int *yres, int *in) @@ -407,20 +442,6 @@ void pl_update_gun(int *xn, int *yn, int *xres, int *yres, int *in) } /* sound calls */ -static int snd_init(void) -{ - return 0; -} - -static void snd_finish(void) -{ -} - -static int snd_busy(void) -{ - return 0; -} - static void snd_feed(void *buf, int bytes) { if (audio_batch_cb != NULL) @@ -441,7 +462,8 @@ void retro_set_environment(retro_environment_t cb) { static const struct retro_variable vars[] = { { "pcsx_rearmed_frameskip", "Frameskip; 0|1|2|3" }, - { "pcsx_rearmed_region", "Region; Auto|NTSC|PAL" }, + { "pcsx_rearmed_region", "Region; auto|NTSC|PAL" }, + { "pcsx_rearmed_memcard2", "Enable second memory card; disabled|enabled" }, { "pcsx_rearmed_pad1type", "Pad 1 Type; default|none|standard|analog|negcon" }, { "pcsx_rearmed_pad2type", "Pad 2 Type; default|none|standard|analog|negcon" }, { "pcsx_rearmed_pad3type", "Pad 3 Type; default|none|standard|analog|negcon" }, @@ -452,6 +474,10 @@ void retro_set_environment(retro_environment_t cb) { "pcsx_rearmed_pad8type", "Pad 8 Type; default|none|standard|analog|negcon" }, { "pcsx_rearmed_multitap1", "Multitap 1; auto|disabled|enabled" }, { "pcsx_rearmed_multitap2", "Multitap 2; auto|disabled|enabled" }, + { "pcsx_rearmed_negcon_deadzone", "NegCon Twist Deadzone (percent); 0|5|10|15|20|25|30" }, + { "pcsx_rearmed_negcon_response", "NegCon Twist Response; linear|quadratic|cubic" }, + { "pcsx_rearmed_vibration", "Enable Vibration; enabled|disabled" }, + { "pcsx_rearmed_dithering", "Enable Dithering; enabled|disabled" }, #ifndef DRC_DISABLE { "pcsx_rearmed_drc", "Dynamic recompiler; enabled|disabled" }, #endif @@ -469,6 +495,9 @@ void retro_set_environment(retro_environment_t cb) { NULL, NULL }, }; + if (cb(RETRO_ENVIRONMENT_GET_LOG_INTERFACE, &logging)) + log_cb = logging.log; + environ_cb = cb; cb(RETRO_ENVIRONMENT_SET_VARIABLES, (void*)vars); @@ -1223,7 +1252,7 @@ bool retro_load_game(const struct retro_game_info *info) if (is_m3u) { if (!read_m3u(info->path)) { - SysPrintf("failed to read m3u file\n"); + log_cb(RETRO_LOG_INFO, "failed to read m3u file\n"); return false; } } else { @@ -1235,7 +1264,7 @@ bool retro_load_game(const struct retro_game_info *info) /* have to reload after set_cd_image for correct cdr plugin */ if (LoadPlugins() == -1) { - SysPrintf("failed to load plugins\n"); + log_cb(RETRO_LOG_INFO, "failed to load plugins\n"); return false; } @@ -1243,23 +1272,22 @@ bool retro_load_game(const struct retro_game_info *info) NetOpened = 0; if (OpenPlugins() == -1) { - SysPrintf("failed to open plugins\n"); + log_cb(RETRO_LOG_INFO, "failed to open plugins\n"); return false; } plugin_call_rearmed_cbs(); dfinput_activate(); - Config.PsxAuto = 1; if (CheckCdrom() == -1) { - SysPrintf("unsupported/invalid CD image: %s\n", info->path); + log_cb(RETRO_LOG_INFO, "unsupported/invalid CD image: %s\n", info->path); return false; } SysReset(); if (LoadCdrom() == -1) { - SysPrintf("could not load CD-ROM!\n"); + log_cb(RETRO_LOG_INFO, "could not load CD\n"); return false; } emu_on_new_cd(0); @@ -1276,15 +1304,6 @@ bool retro_load_game(const struct retro_game_info *info) return true; } -bool retro_load_game_special(unsigned game_type, const struct retro_game_info *info, size_t num_info) -{ - return false; -} - -void retro_unload_game(void) -{ -} - unsigned retro_get_region(void) { return is_pal_mode ? RETRO_REGION_PAL : RETRO_REGION_NTSC; @@ -1308,7 +1327,9 @@ size_t retro_get_memory_size(unsigned id) void retro_reset(void) { - SysReset(); + //hack to prevent retroarch freezing when reseting in the menu but not while running with the hot key + rebootemu = 1; + //SysReset(); } static const unsigned short retro_psx_map[] = { @@ -1346,7 +1367,7 @@ static void update_variables(bool in_flight) if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) || var.value) { Config.PsxAuto = 0; - if (strcmp(var.value, "Automatic") == 0) + if (strcmp(var.value, "auto") == 0) Config.PsxAuto = 1; else if (strcmp(var.value, "NTSC") == 0) Config.PsxType = 0; @@ -1359,6 +1380,58 @@ static void update_variables(bool in_flight) update_multitap(); + var.value = NULL; + var.key = "pcsx_rearmed_negcon_deadzone"; + negcon_deadzone = 0; + if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) || var.value) + { + negcon_deadzone = (int)(atoi(var.value) * 0.01f * NEGCON_RANGE); + } + + var.value = NULL; + var.key = "pcsx_rearmed_negcon_response"; + negcon_linearity = 1; + if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) || var.value) + { + if (strcmp(var.value, "quadratic") == 0){ + negcon_linearity = 2; + } else if (strcmp(var.value, "cubic") == 0){ + negcon_linearity = 3; + } + } + + var.value = NULL; + var.key = "pcsx_rearmed_vibration"; + + if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) || var.value) + { + if (strcmp(var.value, "disabled") == 0) + in_enable_vibration = 0; + else if (strcmp(var.value, "enabled") == 0) + in_enable_vibration = 1; + } + + var.value = NULL; + var.key = "pcsx_rearmed_dithering"; + + if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) || var.value) + { + if (strcmp(var.value, "disabled") == 0) { + pl_rearmed_cbs.gpu_peops.iUseDither = 0; + pl_rearmed_cbs.gpu_peopsgl.bDrawDither = 0; +#ifdef __ARM_NEON__ + pl_rearmed_cbs.gpu_neon.allow_dithering = 0; +#endif + } + else if (strcmp(var.value, "enabled") == 0) { + pl_rearmed_cbs.gpu_peops.iUseDither = 1; + pl_rearmed_cbs.gpu_peopsgl.bDrawDither = 1; +#ifdef __ARM_NEON__ + pl_rearmed_cbs.gpu_neon.allow_dithering = 1; +#endif + } + } + #ifdef __ARM_NEON__ var.value = "NULL"; var.key = "pcsx_rearmed_neon_interlace_enable"; @@ -1507,14 +1580,46 @@ static void update_variables(bool in_flight) } } -static int min(int a, int b) +// Taken from beetle-psx-libretro +static uint16_t get_analog_button(retro_input_state_t input_state_cb, int player_index, int id) { - return a < b ? a : b; + uint16_t button; + + // NOTE: Analog buttons were added Nov 2017. Not all front-ends support this + // feature (or pre-date it) so we need to handle this in a graceful way. + + // First, try and get an analog value using the new libretro API constant + button = input_state_cb(player_index, + RETRO_DEVICE_ANALOG, + RETRO_DEVICE_INDEX_ANALOG_BUTTON, + id); + button = MIN(button / 128, 255); + + if (button == 0) + { + // If we got exactly zero, we're either not pressing the button, or the front-end + // is not reporting analog values. We need to do a second check using the classic + // digital API method, to at least get some response - better than nothing. + + // NOTE: If we're really just not holding the button, we're still going to get zero. + + button = input_state_cb(player_index, + RETRO_DEVICE_JOYPAD, + 0, + id) ? 255 : 0; + } + + return button; } void retro_run(void) { int i; + //SysReset must be run while core is running,Not in menu (Locks up Retroarch) + if(rebootemu != 0){ + rebootemu = 0; + SysReset(); + } input_poll_cb(); @@ -1524,23 +1629,148 @@ void retro_run(void) // reset all keystate, query libretro for keystate int j; + int lsx; + int rsy; + float negcon_twist_amplitude; + int negcon_i_rs; + int negcon_ii_rs; for(i = 0; i < PORTS_NUMBER; i++) { in_keystate[i] = 0; if (in_type[i] == PSE_PAD_TYPE_NONE) continue; - // query libretro for keystate - for (j = 0; j < RETRO_PSX_MAP_LEN; j++) - if (input_state_cb(i, RETRO_DEVICE_JOYPAD, 0, j)) - in_keystate[i] |= retro_psx_map[j]; - - if (in_type[i] == PSE_PAD_TYPE_ANALOGPAD) + if (in_type[i] == PSE_PAD_TYPE_NEGCON) + { + // Query digital inputs + // + // > Pad-Up + if (input_state_cb(i, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_UP)){ + in_keystate[i] |= (1 << DKEY_UP); + } + // > Pad-Right + if (input_state_cb(i, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_RIGHT)){ + in_keystate[i] |= (1 << DKEY_RIGHT); + } + // > Pad-Down + if (input_state_cb(i, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_DOWN)){ + in_keystate[i] |= (1 << DKEY_DOWN); + } + // > Pad-Left + if (input_state_cb(i, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_LEFT)){ + in_keystate[i] |= (1 << DKEY_LEFT); + } + // > Start + if (input_state_cb(i, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_START)){ + in_keystate[i] |= (1 << DKEY_START); + } + // > neGcon A + if (input_state_cb(i, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_A)){ + in_keystate[i] |= (1 << DKEY_CIRCLE); + } + // > neGcon B + if (input_state_cb(i, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_X)){ + in_keystate[i] |= (1 << DKEY_TRIANGLE); + } + // > neGcon R shoulder (digital) + if (input_state_cb(i, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_R)){ + in_keystate[i] |= (1 << DKEY_R1); + } + // Query analog inputs + // + // From studying 'libpcsxcore/plugins.c' and 'frontend/plugin.c': + // >> pad->leftJoyX == in_analog_left[i][0] == NeGcon II + // >> pad->leftJoyY == in_analog_left[i][1] == NeGcon L + // >> pad->rightJoyX == in_analog_right[i][0] == NeGcon twist + // >> pad->rightJoyY == in_analog_right[i][1] == NeGcon I + // So we just have to map in_analog_left/right to more + // appropriate inputs... + // + // > NeGcon twist + // >> Get raw analog stick value and account for deadzone + lsx = input_state_cb(i, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_LEFT, RETRO_DEVICE_ID_ANALOG_X); + if (lsx > negcon_deadzone){ + lsx = lsx - negcon_deadzone; + } else if (lsx < -negcon_deadzone){ + lsx = lsx + negcon_deadzone; + } else { + lsx = 0; + } + // >> Convert to an 'amplitude' [-1.0,1.0] and adjust response + negcon_twist_amplitude = (float)lsx / (float)(NEGCON_RANGE - negcon_deadzone); + if (negcon_linearity == 2){ + if (negcon_twist_amplitude < 0.0){ + negcon_twist_amplitude = -(negcon_twist_amplitude * negcon_twist_amplitude); + } else { + negcon_twist_amplitude = negcon_twist_amplitude * negcon_twist_amplitude; + } + } else if (negcon_linearity == 3){ + negcon_twist_amplitude = negcon_twist_amplitude * negcon_twist_amplitude * negcon_twist_amplitude; + } + // >> Convert to final 'in_analog' integer value [0,255] + in_analog_right[i][0] = MAX(MIN((int)(negcon_twist_amplitude * 128.0f) + 128, 255), 0); + // > NeGcon I + II + // >> Handle right analog stick vertical axis mapping... + // - Up (-Y) == accelerate == neGcon I + // - Down (+Y) == brake == neGcon II + negcon_i_rs = 0; + negcon_ii_rs = 0; + rsy = input_state_cb(i, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_RIGHT, RETRO_DEVICE_ID_ANALOG_Y); + if (rsy >= 0){ + // Account for deadzone + // (Note: have never encountered a gamepad with significant differences + // in deadzone between left/right analog sticks, so use the regular 'twist' + // deadzone here) + if (rsy > negcon_deadzone){ + rsy = rsy - negcon_deadzone; + } else { + rsy = 0; + } + // Convert to 'in_analog' integer value [0,255] + negcon_ii_rs = MIN((int)(((float)rsy / (float)(NEGCON_RANGE - negcon_deadzone)) * 255.0f), 255); + } else { + if (rsy < -negcon_deadzone){ + rsy = -1 * (rsy + negcon_deadzone); + } else { + rsy = 0; + } + negcon_i_rs = MIN((int)(((float)rsy / (float)(NEGCON_RANGE - negcon_deadzone)) * 255.0f), 255); + } + // >> NeGcon I + in_analog_right[i][1] = MAX( + MAX( + get_analog_button(input_state_cb, i, RETRO_DEVICE_ID_JOYPAD_R2), + get_analog_button(input_state_cb, i, RETRO_DEVICE_ID_JOYPAD_B) + ), + negcon_i_rs + ); + // >> NeGcon II + in_analog_left[i][0] = MAX( + MAX( + get_analog_button(input_state_cb, i, RETRO_DEVICE_ID_JOYPAD_L2), + get_analog_button(input_state_cb, i, RETRO_DEVICE_ID_JOYPAD_Y) + ), + negcon_ii_rs + ); + // > NeGcon L + in_analog_left[i][1] = get_analog_button(input_state_cb, i, RETRO_DEVICE_ID_JOYPAD_L); + } + else { - in_analog_left[i][0] = min((input_state_cb(i, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_LEFT, RETRO_DEVICE_ID_ANALOG_X) / 255) + 128, 255); - in_analog_left[i][1] = min((input_state_cb(i, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_LEFT, RETRO_DEVICE_ID_ANALOG_Y) / 255) + 128, 255); - in_analog_right[i][0] = min((input_state_cb(i, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_RIGHT, RETRO_DEVICE_ID_ANALOG_X) / 255) + 128, 255); - in_analog_right[i][1] = min((input_state_cb(i, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_RIGHT, RETRO_DEVICE_ID_ANALOG_Y) / 255) + 128, 255); + // Query digital inputs + for (j = 0; j < RETRO_PSX_MAP_LEN; j++){ + if (input_state_cb(i, RETRO_DEVICE_JOYPAD, 0, j)){ + in_keystate[i] |= retro_psx_map[j]; + } + } + // Query analog inputs + if (in_type[i] == PSE_PAD_TYPE_ANALOGPAD) + { + in_analog_left[i][0] = MIN((input_state_cb(i, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_LEFT, RETRO_DEVICE_ID_ANALOG_X) / 255) + 128, 255); + in_analog_left[i][1] = MIN((input_state_cb(i, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_LEFT, RETRO_DEVICE_ID_ANALOG_Y) / 255) + 128, 255); + in_analog_right[i][0] = MIN((input_state_cb(i, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_RIGHT, RETRO_DEVICE_ID_ANALOG_X) / 255) + 128, 255); + in_analog_right[i][1] = MIN((input_state_cb(i, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_RIGHT, RETRO_DEVICE_ID_ANALOG_Y) / 255) + 128, 255); + } } } @@ -1550,6 +1780,8 @@ void retro_run(void) video_cb((vout_fb_dirty || !vout_can_dupe || !duping_enable) ? vout_buf_ptr : NULL, vout_width, vout_height, vout_width * 2); vout_fb_dirty = 0; + + set_vout_fb(); } static bool try_use_bios(const char *path) @@ -1594,7 +1826,7 @@ static bool find_any_bios(const char *dirpath, char *path, size_t path_size) if (strncasecmp(ent->d_name, "scph", 4) != 0) continue; - snprintf(path, path_size, "%s/%s", dirpath, ent->d_name); + snprintf(path, path_size, "%s%c%s", dirpath, SLASH, ent->d_name); ret = try_use_bios(path); if (ret) break; @@ -1612,9 +1844,47 @@ static void check_system_specs(void) environ_cb(RETRO_ENVIRONMENT_SET_PERFORMANCE_LEVEL, &level); } +static int init_memcards(void) +{ + int ret = 0; + const char *dir; + struct retro_variable var = { .key="pcsx_rearmed_memcard2", .value=NULL }; + static const char CARD2_FILE[] = "pcsx-card2.mcd"; + + McdDisable[0] = 0; + // Disable memcard 2 by default + McdDisable[1] = 1; + init_memcard(Mcd1Data); + // Memcard 2 is managed by the emulator on the filesystem, + // There is no need to initialize Mcd2Data like Mcd1Data. + + if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) { + SysPrintf("Memcard 2: %s\n", var.value); + if (memcmp(var.value, "enabled", 7) == 0) { + if (environ_cb(RETRO_ENVIRONMENT_GET_SAVE_DIRECTORY, &dir) && dir) { + if (strlen(dir) + strlen(CARD2_FILE) + 2 > sizeof(Config.Mcd2)) { + SysPrintf("Path '%s' is too long. Cannot use memcard 2. Use a shorter path.\n", dir); + ret = -1; + } else { + McdDisable[1] = 0; + snprintf(Config.Mcd2, sizeof(Config.Mcd2), "%s/%s", dir, CARD2_FILE); + SysPrintf("Use memcard 2: %s\n", Config.Mcd2); + } + } else { + SysPrintf("Could not get save directory! Could not create memcard 2."); + ret = -1; + } + } + } + return ret; +} + void retro_init(void) { - const char *bios[] = { "scph1001", "scph5501", "scph7001" }; + const char *bios[] = { + "SCPH101", "SCPH7001", "SCPH5501", "SCPH1001", + "scph101", "scph7001", "scph5501", "scph1001" + }; const char *dir; char path[256]; int i, ret; @@ -1642,6 +1912,7 @@ void retro_init(void) if(!__ctr_svchax) Config.Cpu = CPU_INTERPRETER; #endif + ret |= init_memcards(); ret |= emu_core_init(); if (ret != 0) { @@ -1664,7 +1935,7 @@ void retro_init(void) snprintf(Config.BiosDir, sizeof(Config.BiosDir), "%s", dir); for (i = 0; i < sizeof(bios) / sizeof(bios[0]); i++) { - snprintf(path, sizeof(path), "%s/%s.bin", dir, bios[i]); + snprintf(path, sizeof(path), "%s%c%s.bin", dir, SLASH, bios[i]); found_bios = try_use_bios(path); if (found_bios) break; @@ -1681,7 +1952,7 @@ void retro_init(void) SysPrintf("no BIOS files found.\n"); struct retro_message msg = { - "no BIOS found, expect bugs!", + "No PlayStation BIOS file found - add for better compatibility", 180 }; environ_cb(RETRO_ENVIRONMENT_SET_MESSAGE, (void*)&msg); @@ -1701,10 +1972,6 @@ void retro_init(void) pl_rearmed_cbs.gpu_peops.iUseDither = 1; spu_config.iUseFixedUpdates = 1; - McdDisable[0] = 0; - McdDisable[1] = 1; - init_memcard(Mcd1Data); - SaveFuncs.open = save_open; SaveFuncs.read = save_read; SaveFuncs.write = save_write;