X-Git-Url: https://notaz.gp2x.de/cgi-bin/gitweb.cgi?a=blobdiff_plain;f=frontend%2Flibretro.c;h=bd7dc43899cb62bdf59179ed34136c9fe624654e;hb=679b71e250ce6557f05b57882747029ab6af7edc;hp=e5ce194170e3ac5c8041d512604265867c6162e5;hpb=27cf7d3137fd718a1edca1a26b31c56954d771cf;p=pcsx_rearmed.git diff --git a/frontend/libretro.c b/frontend/libretro.c index e5ce1941..bd7dc438 100644 --- a/frontend/libretro.c +++ b/frontend/libretro.c @@ -15,6 +15,10 @@ #include #endif +#ifdef SWITCH +#include +#endif + #include "../libpcsxcore/misc.h" #include "../libpcsxcore/psxcounters.h" #include "../libpcsxcore/psxmem_map.h" @@ -28,11 +32,14 @@ #include "../plugins/dfinput/externals.h" #include "cspace.h" #include "main.h" +#include "menu.h" #include "plugin.h" #include "plugin_lib.h" #include "arm_features.h" #include "revision.h" -#include "libretro.h" + +#include +#include "libretro_core_options.h" #ifdef _3DS #include "3ds/3ds_utils.h" @@ -50,6 +57,20 @@ #define ISHEXDEC ((buf[cursor]>='0') && (buf[cursor]<='9')) || ((buf[cursor]>='a') && (buf[cursor]<='f')) || ((buf[cursor]>='A') && (buf[cursor]<='F')) +#define INTERNAL_FPS_SAMPLE_PERIOD 64 + +#ifdef DRC_DISABLE +int stop; +u32 next_interupt; +u32 event_cycles[PSXINT_COUNT]; +int cycle_multiplier; +int new_dynarec_hacks; + +void new_dyna_before_save(void) { } +void new_dyna_after_save(void) { } +void new_dyna_freeze(void *f, int i) { } +#endif + //hack to prevent retroarch freezing when reseting in the menu but not while running with the hot key static int rebootemu = 0; @@ -69,6 +90,18 @@ static int vout_doffs_old, vout_fb_dirty; static bool vout_can_dupe; static bool duping_enable; static bool found_bios; +static bool display_internal_fps = false; +static unsigned frame_count = 0; +static bool libretro_supports_bitmasks = false; +#ifdef GPU_PEOPS +static int show_advanced_gpu_peops_settings = -1; +#endif +#ifdef GPU_UNAI +static int show_advanced_gpu_unai_settings = -1; +#endif + +static unsigned previous_width = 0; +static unsigned previous_height = 0; static int plugins_opened; static int is_pal_mode; @@ -109,6 +142,8 @@ int in_enable_vibration = 1; static int negcon_deadzone = 0; static int negcon_linearity = 1; +static bool axis_bounds_modifier; + /* PSX max resolution is 640x512, but with enhancement it's 1024x512 */ #define VOUT_MAX_WIDTH 1024 #define VOUT_MAX_HEIGHT 512 @@ -122,6 +157,16 @@ static int snd_init(void){return 0;} static void snd_finish(void){} static int snd_busy(void){return 0;} +#define GPU_PEOPS_ODD_EVEN_BIT (1 << 0) +#define GPU_PEOPS_EXPAND_SCREEN_WIDTH (1 << 1) +#define GPU_PEOPS_IGNORE_BRIGHTNESS (1 << 2) +#define GPU_PEOPS_DISABLE_COORD_CHECK (1 << 3) +#define GPU_PEOPS_LAZY_SCREEN_UPDATE (1 << 6) +#define GPU_PEOPS_OLD_FRAME_SKIP (1 << 7) +#define GPU_PEOPS_REPEATED_TRIANGLES (1 << 8) +#define GPU_PEOPS_QUADS_WITH_TRIANGLES (1 << 9) +#define GPU_PEOPS_FAKE_BUSY_STATE (1 << 10) + static void init_memcard(char *mcd_data) { unsigned off = 0; @@ -174,6 +219,16 @@ static void vout_set_mode(int w, int h, int raw_w, int raw_h, int bpp) vout_width = w; vout_height = h; + if (previous_width != vout_width || previous_height != vout_height) + { + previous_width = vout_width; + previous_height = vout_height; + + struct retro_system_av_info info; + retro_get_system_av_info(&info); + environ_cb(RETRO_ENVIRONMENT_SET_GEOMETRY, &info.geometry); + } + set_vout_fb(); } @@ -464,54 +519,12 @@ void out_register_libretro(struct out_driver *drv) /* libretro */ void retro_set_environment(retro_environment_t cb) { - static const struct retro_variable vars[] = { - { "pcsx_rearmed_frameskip", "Frameskip; 0|1|2|3" }, - { "pcsx_rearmed_bios", "Use BIOS; auto|HLE" }, - { "pcsx_rearmed_region", "Region; auto|NTSC|PAL" }, - { "pcsx_rearmed_memcard2", "Enable second memory card; disabled|enabled" }, - { "pcsx_rearmed_pad1type", "Pad 1 Type; standard|analog|dualshock|negcon|none" }, - { "pcsx_rearmed_pad2type", "Pad 2 Type; standard|analog|dualshock|negcon|none" }, - { "pcsx_rearmed_pad3type", "Pad 3 Type; none|standard|analog|dualshock|negcon" }, - { "pcsx_rearmed_pad4type", "Pad 4 Type; none|standard|analog|dualshock|negcon" }, - { "pcsx_rearmed_pad5type", "Pad 5 Type; none|standard|analog|dualshock|negcon" }, - { "pcsx_rearmed_pad6type", "Pad 6 Type; none|standard|analog|dualshock|negcon" }, - { "pcsx_rearmed_pad7type", "Pad 7 Type; none|standard|analog|dualshock|negcon" }, - { "pcsx_rearmed_pad8type", "Pad 8 Type; none|standard|analog|dualshock|negcon" }, - { "pcsx_rearmed_multitap1", "Multitap 1; auto|disabled|enabled" }, - { "pcsx_rearmed_multitap2", "Multitap 2; auto|disabled|enabled" }, - { "pcsx_rearmed_negcon_deadzone", "NegCon Twist Deadzone (percent); 0|5|10|15|20|25|30" }, - { "pcsx_rearmed_negcon_response", "NegCon Twist Response; linear|quadratic|cubic" }, - { "pcsx_rearmed_vibration", "Enable Vibration; enabled|disabled" }, - { "pcsx_rearmed_dithering", "Enable Dithering; enabled|disabled" }, -#ifndef DRC_DISABLE - { "pcsx_rearmed_drc", "Dynamic recompiler; enabled|disabled" }, -#ifdef HAVE_PRE_ARMV7 - { "pcsx_rearmed_psxclock", "PSX cpu clock (default 50); 50|51|52|53|54|55|5657|58|59|60|61|62|63|64|65|66|67|68|69|70|71|72|73|74|75|76|77|78|79|80|81|82|83|84|85|86|87|88|89|90|91|92|93|94|95|96|97|98|99|100|30|31|32|33|34|35|36|37|38|39|40|41|42|43|44|45|46|47|48|49" }, -#else - { "pcsx_rearmed_psxclock", "PSX cpu clock (default 57); 57|58|59|60|61|62|63|64|65|66|67|68|69|70|71|72|73|74|75|76|77|78|79|80|81|82|83|84|85|86|87|88|89|90|91|92|93|94|95|96|97|98|99|100|30|31|32|33|34|35|36|37|38|39|40|41|42|43|44|45|46|47|48|49|50|51|52|53|54|55|56" }, -#endif -#endif -#ifdef __ARM_NEON__ - { "pcsx_rearmed_neon_interlace_enable", "Enable interlacing mode(s); disabled|enabled" }, - { "pcsx_rearmed_neon_enhancement_enable", "Enhanced resolution (slow); disabled|enabled" }, - { "pcsx_rearmed_neon_enhancement_no_main", "Enhanced resolution speed hack; disabled|enabled" }, -#endif - { "pcsx_rearmed_duping_enable", "Frame duping; enabled|disabled" }, - { "pcsx_rearmed_show_bios_bootlogo", "Show Bios Bootlogo(Breaks some games); disabled|enabled" }, - { "pcsx_rearmed_spu_reverb", "Sound: Reverb; enabled|disabled" }, - { "pcsx_rearmed_spu_interpolation", "Sound: Interpolation; simple|gaussian|cubic|off" }, - { "pcsx_rearmed_idiablofix", "Diablo Music Fix; disabled|enabled" }, - { "pcsx_rearmed_pe2_fix", "Parasite Eve 2/Vandal Hearts 1/2 Fix; disabled|enabled" }, - { "pcsx_rearmed_inuyasha_fix", "InuYasha Sengoku Battle Fix; disabled|enabled" }, - { NULL, NULL }, - }; - - if (cb(RETRO_ENVIRONMENT_GET_LOG_INTERFACE, &logging)) - log_cb = logging.log; - environ_cb = cb; - cb(RETRO_ENVIRONMENT_SET_VARIABLES, (void*)vars); + if (cb(RETRO_ENVIRONMENT_GET_LOG_INTERFACE, &logging)) + log_cb = logging.log; + + libretro_set_core_options(environ_cb); } void retro_set_video_refresh(retro_video_refresh_t cb) { video_cb = cb; } @@ -581,6 +594,8 @@ static void update_controller_port_variable(unsigned port) in_type[port] = PSE_PAD_TYPE_ANALOGPAD; else if (strcmp(var.value, "negcon") == 0) in_type[port] = PSE_PAD_TYPE_NEGCON; + else if (strcmp(var.value, "guncon") == 0) + in_type[port] = PSE_PAD_TYPE_GUNCON; else if (strcmp(var.value, "none") == 0) in_type[port] = PSE_PAD_TYPE_NONE; // else 'default' case, do nothing @@ -691,17 +706,21 @@ void retro_get_system_info(struct retro_system_info *info) #define GIT_VERSION "" #endif info->library_version = "r22" GIT_VERSION; - info->valid_extensions = "bin|cue|img|mdf|pbp|toc|cbn|m3u"; + info->valid_extensions = "bin|cue|img|mdf|pbp|toc|cbn|m3u|chd"; info->need_fullpath = true; } void retro_get_system_av_info(struct retro_system_av_info *info) { + + unsigned geom_height = vout_height > 0 ? vout_height : 240; + unsigned geom_width = vout_width > 0 ? vout_width : 320; + memset(info, 0, sizeof(*info)); info->timing.fps = is_pal_mode ? 50 : 60; info->timing.sample_rate = 44100; - info->geometry.base_width = 320; - info->geometry.base_height = 240; + info->geometry.base_width = geom_width; + info->geometry.base_height = geom_height; info->geometry.max_width = VOUT_MAX_WIDTH; info->geometry.max_height = VOUT_MAX_HEIGHT; info->geometry.aspect_ratio = 4.0 / 3.0; @@ -847,15 +866,72 @@ void retro_cheat_set(unsigned index, bool enabled, const char *code) Cheats[index].Enabled = enabled; } +// just in case, maybe a win-rt port in the future? +#ifdef _WIN32 +#define SLASH '\\' +#else +#define SLASH '/' +#endif + +#ifndef PATH_MAX +#define PATH_MAX 4096 +#endif + /* multidisk support */ +static unsigned int disk_initial_index; +static char disk_initial_path[PATH_MAX]; static bool disk_ejected; static unsigned int disk_current_index; static unsigned int disk_count; static struct disks_state { char *fname; + char *flabel; int internal_index; // for multidisk eboots } disks[8]; +static void get_disk_label(char *disk_label, const char *disk_path, size_t len) +{ + const char *base = NULL; + + if (!disk_path || (*disk_path == '\0')) + return; + + base = strrchr(disk_path, SLASH); + if (!base) + base = disk_path; + + if (*base == SLASH) + base++; + + strncpy(disk_label, base, len - 1); + disk_label[len - 1] = '\0'; + + char *ext = strrchr(disk_label, '.'); + if (ext) + *ext = '\0'; +} + +static void disk_init(void) +{ + size_t i; + + disk_ejected = false; + disk_current_index = 0; + disk_count = 0; + + for (i = 0; i < sizeof(disks) / sizeof(disks[0]); i++) { + if (disks[i].fname != NULL) { + free(disks[i].fname); + disks[i].fname = NULL; + } + if (disks[i].flabel != NULL) { + free(disks[i].flabel); + disks[i].flabel = NULL; + } + disks[i].internal_index = 0; + } +} + static bool disk_set_eject_state(bool ejected) { // weird PCSX API.. @@ -926,18 +1002,29 @@ static unsigned int disk_get_num_images(void) static bool disk_replace_image_index(unsigned index, const struct retro_game_info *info) { - char *old_fname; - bool ret = true; + char *old_fname = NULL; + char *old_flabel = NULL; + bool ret = true; if (index >= sizeof(disks) / sizeof(disks[0])) return false; - old_fname = disks[index].fname; - disks[index].fname = NULL; + old_fname = disks[index].fname; + old_flabel = disks[index].flabel; + + disks[index].fname = NULL; + disks[index].flabel = NULL; disks[index].internal_index = 0; if (info != NULL) { + char disk_label[PATH_MAX]; + disk_label[0] = '\0'; + disks[index].fname = strdup(info->path); + + get_disk_label(disk_label, info->path, PATH_MAX); + disks[index].flabel = strdup(disk_label); + if (index == disk_current_index) ret = disk_set_image_index(index); } @@ -945,6 +1032,9 @@ static bool disk_replace_image_index(unsigned index, if (old_fname != NULL) free(old_fname); + if (old_flabel != NULL) + free(old_flabel); + return ret; } @@ -957,6 +1047,64 @@ static bool disk_add_image_index(void) return true; } +static bool disk_set_initial_image(unsigned index, const char *path) +{ + if (index >= sizeof(disks) / sizeof(disks[0])) + return false; + + if (!path || (*path == '\0')) + return false; + + disk_initial_index = index; + + strncpy(disk_initial_path, path, sizeof(disk_initial_path) - 1); + disk_initial_path[sizeof(disk_initial_path) - 1] = '\0'; + + return true; +} + +static bool disk_get_image_path(unsigned index, char *path, size_t len) +{ + const char *fname = NULL; + + if (len < 1) + return false; + + if (index >= sizeof(disks) / sizeof(disks[0])) + return false; + + fname = disks[index].fname; + + if (!fname || (*fname == '\0')) + return false; + + strncpy(path, fname, len - 1); + path[len - 1] = '\0'; + + return true; +} + +static bool disk_get_image_label(unsigned index, char *label, size_t len) +{ + const char *flabel = NULL; + + if (len < 1) + return false; + + if (index >= sizeof(disks) / sizeof(disks[0])) + return false; + + flabel = disks[index].flabel; + + if (!flabel || (*flabel == '\0')) + return false; + + strncpy(label, flabel, len - 1); + label[len - 1] = '\0'; + + return true; +} + static struct retro_disk_control_callback disk_control = { .set_eject_state = disk_set_eject_state, .get_eject_state = disk_get_eject_state, @@ -967,22 +1115,24 @@ static struct retro_disk_control_callback disk_control = { .add_image_index = disk_add_image_index, }; -// just in case, maybe a win-rt port in the future? -#ifdef _WIN32 -#define SLASH '\\' -#else -#define SLASH '/' -#endif - -#ifndef PATH_MAX -#define PATH_MAX 4096 -#endif +static struct retro_disk_control_ext_callback disk_control_ext = { + .set_eject_state = disk_set_eject_state, + .get_eject_state = disk_get_eject_state, + .get_image_index = disk_get_image_index, + .set_image_index = disk_set_image_index, + .get_num_images = disk_get_num_images, + .replace_image_index = disk_replace_image_index, + .add_image_index = disk_add_image_index, + .set_initial_image = disk_set_initial_image, + .get_image_path = disk_get_image_path, + .get_image_label = disk_get_image_label, +}; -static char base_dir[PATH_MAX]; +static char base_dir[1024]; static bool read_m3u(const char *file) { - char line[PATH_MAX]; + char line[1024]; char name[PATH_MAX]; FILE *f = fopen(file, "r"); if (!f) @@ -1000,8 +1150,16 @@ static bool read_m3u(const char *file) if (line[0] != '\0') { + char disk_label[PATH_MAX]; + disk_label[0] = '\0'; + snprintf(name, sizeof(name), "%s%c%s", base_dir, SLASH, line); - disks[disk_count++].fname = strdup(name); + disks[disk_count].fname = strdup(name); + + get_disk_label(disk_label, name, PATH_MAX); + disks[disk_count].flabel = strdup(disk_label); + + disk_count++; } } @@ -1055,9 +1213,24 @@ strcasestr(const char *s, const char*find) } #endif +static void set_retro_memmap(void) +{ + struct retro_memory_map retromap = { 0 }; + struct retro_memory_descriptor mmap = + { + 0, psxM, 0, 0, 0, 0, 0x200000 + }; + + retromap.descriptors = &mmap; + retromap.num_descriptors = 1; + + environ_cb(RETRO_ENVIRONMENT_SET_MEMORY_MAPS, &retromap); +} + bool retro_load_game(const struct retro_game_info *info) { size_t i; + unsigned int cd_index = 0; bool is_m3u = (strcasestr(info->path, ".m3u") != NULL); struct retro_input_descriptor desc[] = { @@ -1233,6 +1406,8 @@ bool retro_load_game(const struct retro_game_info *info) { 0 }, }; + frame_count = 0; + environ_cb(RETRO_ENVIRONMENT_SET_INPUT_DESCRIPTORS, desc); #ifdef FRONTEND_SUPPORTS_RGB565 @@ -1252,15 +1427,8 @@ bool retro_load_game(const struct retro_game_info *info) plugins_opened = 0; } - for (i = 0; i < sizeof(disks) / sizeof(disks[0]); i++) { - if (disks[i].fname != NULL) { - free(disks[i].fname); - disks[i].fname = NULL; - } - disks[i].internal_index = 0; - } + disk_init(); - disk_current_index = 0; extract_directory(base_dir, info->path, sizeof(base_dir)); if (is_m3u) { @@ -1269,11 +1437,30 @@ bool retro_load_game(const struct retro_game_info *info) return false; } } else { + char disk_label[PATH_MAX]; + disk_label[0] = '\0'; + disk_count = 1; disks[0].fname = strdup(info->path); + + get_disk_label(disk_label, info->path, PATH_MAX); + disks[0].flabel = strdup(disk_label); + } + + /* If this is an M3U file, attempt to set the + * initial disk image */ + if (is_m3u && + (disk_initial_index > 0) && + (disk_initial_index < disk_count)) { + const char *fname = disks[disk_initial_index].fname; + + if (fname && (*fname != '\0')) + if (strcmp(disk_initial_path, fname) == 0) + cd_index = disk_initial_index; } - set_cd_image(disks[0].fname); + set_cd_image(disks[cd_index].fname); + disk_current_index = cd_index; /* have to reload after set_cd_image for correct cdr plugin */ if (LoadPlugins() == -1) { @@ -1289,6 +1476,69 @@ bool retro_load_game(const struct retro_game_info *info) return false; } + /* Handle multi-disk images (i.e. PBP) + * > Cannot do this until after OpenPlugins() is + * called (since this sets the value of + * cdrIsoMultidiskCount) */ + if (!is_m3u && (cdrIsoMultidiskCount > 1)) { + disk_count = cdrIsoMultidiskCount < 8 ? cdrIsoMultidiskCount : 8; + + /* Small annoyance: We need to change the label + * of disk 0, so have to clear existing entries */ + if (disks[0].fname != NULL) + free(disks[0].fname); + disks[0].fname = NULL; + + if (disks[0].flabel != NULL) + free(disks[0].flabel); + disks[0].flabel = NULL; + + for (i = 0; i < sizeof(disks) / sizeof(disks[0]) && i < cdrIsoMultidiskCount; i++) { + char disk_name[PATH_MAX]; + char disk_label[PATH_MAX]; + disk_name[0] = '\0'; + disk_label[0] = '\0'; + + disks[i].fname = strdup(info->path); + + get_disk_label(disk_name, info->path, PATH_MAX); + snprintf(disk_label, sizeof(disk_label), "%s #%u", disk_name, (unsigned)i + 1); + disks[i].flabel = strdup(disk_label); + + disks[i].internal_index = i; + } + + /* This is not an M3U file, so initial disk + * image has not yet been set - attempt to + * do so now */ + if ((disk_initial_index > 0) && + (disk_initial_index < disk_count)) { + const char *fname = disks[disk_initial_index].fname; + + if (fname && (*fname != '\0')) + if (strcmp(disk_initial_path, fname) == 0) + cd_index = disk_initial_index; + } + + if (cd_index > 0) { + CdromId[0] = '\0'; + CdromLabel[0] = '\0'; + + cdrIsoMultidiskSelect = disks[cd_index].internal_index; + disk_current_index = cd_index; + set_cd_image(disks[cd_index].fname); + + if (ReloadCdromPlugin() < 0) { + log_cb(RETRO_LOG_INFO, "failed to reload cdr plugins\n"); + return false; + } + if (CDR_open() < 0) { + log_cb(RETRO_LOG_INFO, "failed to open cdr plugin\n"); + return false; + } + } + } + plugin_call_rearmed_cbs(); dfinput_activate(); @@ -1305,14 +1555,7 @@ bool retro_load_game(const struct retro_game_info *info) } emu_on_new_cd(0); - // multidisk images - if (!is_m3u) { - disk_count = cdrIsoMultidiskCount < 8 ? cdrIsoMultidiskCount : 8; - for (i = 1; i < sizeof(disks) / sizeof(disks[0]) && i < cdrIsoMultidiskCount; i++) { - disks[i].fname = strdup(info->path); - disks[i].internal_index = i; - } - } + set_retro_memmap(); return true; } @@ -1326,6 +1569,8 @@ void *retro_get_memory_data(unsigned id) { if (id == RETRO_MEMORY_SAVE_RAM) return Mcd1Data; + else if (id == RETRO_MEMORY_SYSTEM_RAM) + return psxM; else return NULL; } @@ -1334,6 +1579,8 @@ size_t retro_get_memory_size(unsigned id) { if (id == RETRO_MEMORY_SAVE_RAM) return MCD_SIZE; + else if (id == RETRO_MEMORY_SYSTEM_RAM) + return 0x200000; else return 0; } @@ -1369,6 +1616,9 @@ static void update_variables(bool in_flight) { struct retro_variable var; int i; +#ifdef GPU_PEOPS + int gpu_peops_fix = 0; +#endif var.value = NULL; var.key = "pcsx_rearmed_frameskip"; @@ -1413,6 +1663,18 @@ static void update_variables(bool in_flight) } } + var.value = NULL; + var.key = "pcsx_rearmed_analog_axis_modifier"; + axis_bounds_modifier = true; + if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) || var.value) + { + if (strcmp(var.value, "square") == 0) { + axis_bounds_modifier = true; + } else if (strcmp(var.value, "circle") == 0) { + axis_bounds_modifier = false; + } + } + var.value = NULL; var.key = "pcsx_rearmed_vibration"; @@ -1432,6 +1694,7 @@ static void update_variables(bool in_flight) if (strcmp(var.value, "disabled") == 0) { pl_rearmed_cbs.gpu_peops.iUseDither = 0; pl_rearmed_cbs.gpu_peopsgl.bDrawDither = 0; + pl_rearmed_cbs.gpu_unai.dithering = 0; #ifdef __ARM_NEON__ pl_rearmed_cbs.gpu_neon.allow_dithering = 0; #endif @@ -1439,13 +1702,14 @@ static void update_variables(bool in_flight) else if (strcmp(var.value, "enabled") == 0) { pl_rearmed_cbs.gpu_peops.iUseDither = 1; pl_rearmed_cbs.gpu_peopsgl.bDrawDither = 1; + pl_rearmed_cbs.gpu_unai.dithering = 1; #ifdef __ARM_NEON__ pl_rearmed_cbs.gpu_neon.allow_dithering = 1; #endif } } -#ifdef __ARM_NEON__ +#ifdef GPU_NEON var.value = "NULL"; var.key = "pcsx_rearmed_neon_interlace_enable"; @@ -1491,6 +1755,17 @@ static void update_variables(bool in_flight) duping_enable = true; } + var.value = "NULL"; + var.key = "pcsx_rearmed_display_internal_fps"; + + if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) || var.value) + { + if (strcmp(var.value, "disabled") == 0) + display_internal_fps = false; + else if (strcmp(var.value, "enabled") == 0) + display_internal_fps = true; + } + #ifndef DRC_DISABLE var.value = NULL; var.key = "pcsx_rearmed_drc"; @@ -1577,6 +1852,296 @@ static void update_variables(bool in_flight) Config.VSyncWA = 1; } +#ifndef _WIN32 + var.value = NULL; + var.key = "pcsx_rearmed_async_cd"; + if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) || var.value) + { + if (strcmp(var.value, "async") == 0) + Config.AsyncCD = 1; + else + Config.AsyncCD = 0; + } +#endif + + var.value = NULL; + var.key = "pcsx_rearmed_noxadecoding"; + if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) || var.value) + { + if (strcmp(var.value, "disabled") == 0) + Config.Xa = 1; + else + Config.Xa = 0; + } + + var.value = NULL; + var.key = "pcsx_rearmed_nocdaudio"; + if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) || var.value) + { + if (strcmp(var.value, "disabled") == 0) + Config.Cdda = 1; + else + Config.Cdda = 0; + } + + var.value = NULL; + var.key = "pcsx_rearmed_spuirq"; + if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) || var.value) + { + if (strcmp(var.value, "disabled") == 0) + Config.SpuIrq = 0; + else + Config.SpuIrq = 1; + } + +#ifndef DRC_DISABLE + var.value = NULL; + var.key = "pcsx_rearmed_nosmccheck"; + if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) || var.value) + { + if (strcmp(var.value, "enabled") == 0) + new_dynarec_hacks |= NDHACK_NO_SMC_CHECK; + else + new_dynarec_hacks &= ~NDHACK_NO_SMC_CHECK; + } + + var.value = NULL; + var.key = "pcsx_rearmed_gteregsunneeded"; + if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) || var.value) + { + if (strcmp(var.value, "enabled") == 0) + new_dynarec_hacks |= NDHACK_GTE_UNNEEDED; + else + new_dynarec_hacks &= ~NDHACK_GTE_UNNEEDED; + } + + var.value = NULL; + var.key = "pcsx_rearmed_nogteflags"; + if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) || var.value) + { + if (strcmp(var.value, "enabled") == 0) + new_dynarec_hacks |= NDHACK_GTE_NO_FLAGS; + else + new_dynarec_hacks &= ~NDHACK_GTE_NO_FLAGS; + } +#endif + +#ifdef GPU_PEOPS + var.value = "NULL"; + var.key = "pcsx_rearmed_gpu_peops_odd_even_bit"; + + if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) + { + if (strcmp(var.value, "enabled") == 0) + gpu_peops_fix |= GPU_PEOPS_ODD_EVEN_BIT; + } + + var.value = "NULL"; + var.key = "pcsx_rearmed_gpu_peops_expand_screen_width"; + + if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) + { + if (strcmp(var.value, "enabled") == 0) + gpu_peops_fix |= GPU_PEOPS_EXPAND_SCREEN_WIDTH; + } + + var.value = "NULL"; + var.key = "pcsx_rearmed_gpu_peops_ignore_brightness"; + + if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) + { + if (strcmp(var.value, "enabled") == 0) + gpu_peops_fix |= GPU_PEOPS_IGNORE_BRIGHTNESS; + } + + var.value = "NULL"; + var.key = "pcsx_rearmed_gpu_peops_disable_coord_check"; + + if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) + { + if (strcmp(var.value, "enabled") == 0) + gpu_peops_fix |= GPU_PEOPS_DISABLE_COORD_CHECK; + } + + var.value = "NULL"; + var.key = "pcsx_rearmed_gpu_peops_lazy_screen_update"; + + if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) + { + if (strcmp(var.value, "enabled") == 0) + gpu_peops_fix |= GPU_PEOPS_LAZY_SCREEN_UPDATE; + } + + var.value = "NULL"; + var.key = "pcsx_rearmed_gpu_peops_old_frame_skip"; + + if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) + { + if (strcmp(var.value, "enabled") == 0) + gpu_peops_fix |= GPU_PEOPS_OLD_FRAME_SKIP; + } + + var.value = "NULL"; + var.key = "pcsx_rearmed_gpu_peops_repeated_triangles"; + + if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) + { + if (strcmp(var.value, "enabled") == 0) + gpu_peops_fix |= GPU_PEOPS_REPEATED_TRIANGLES; + } + + var.value = "NULL"; + var.key = "pcsx_rearmed_gpu_peops_quads_with_triangles"; + + if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) + { + if (strcmp(var.value, "enabled") == 0) + gpu_peops_fix |= GPU_PEOPS_QUADS_WITH_TRIANGLES; + } + + var.value = "NULL"; + var.key = "pcsx_rearmed_gpu_peops_fake_busy_state"; + + if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) + { + if (strcmp(var.value, "enabled") == 0) + gpu_peops_fix |= GPU_PEOPS_FAKE_BUSY_STATE; + } + + if (pl_rearmed_cbs.gpu_peops.dwActFixes != gpu_peops_fix) + pl_rearmed_cbs.gpu_peops.dwActFixes = gpu_peops_fix; + + + /* Show/hide core options */ + + var.key = "pcsx_rearmed_show_gpu_peops_settings"; + var.value = NULL; + + if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) + { + int show_advanced_gpu_peops_settings_prev = show_advanced_gpu_peops_settings; + + show_advanced_gpu_peops_settings = 1; + if (strcmp(var.value, "disabled") == 0) + show_advanced_gpu_peops_settings = 0; + + if (show_advanced_gpu_peops_settings != show_advanced_gpu_peops_settings_prev) + { + unsigned i; + struct retro_core_option_display option_display; + char gpu_peops_option[9][45] = { + "pcsx_rearmed_gpu_peops_odd_even_bit", + "pcsx_rearmed_gpu_peops_expand_screen_width", + "pcsx_rearmed_gpu_peops_ignore_brightness", + "pcsx_rearmed_gpu_peops_disable_coord_check", + "pcsx_rearmed_gpu_peops_lazy_screen_update", + "pcsx_rearmed_gpu_peops_old_frame_skip", + "pcsx_rearmed_gpu_peops_repeated_triangles", + "pcsx_rearmed_gpu_peops_quads_with_triangles", + "pcsx_rearmed_gpu_peops_fake_busy_state", + }; + + option_display.visible = show_advanced_gpu_peops_settings; + + for (i = 0; i < 9; i++) + { + option_display.key = gpu_peops_option[i]; + environ_cb(RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY, &option_display); + } + } + } +#endif + +#ifdef GPU_UNAI + var.key = "pcsx_rearmed_gpu_unai_ilace_force"; + var.value = NULL; + + if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) || var.value) + { + if (strcmp(var.value, "disabled") == 0) + pl_rearmed_cbs.gpu_unai.ilace_force = 0; + else if (strcmp(var.value, "enabled") == 0) + pl_rearmed_cbs.gpu_unai.ilace_force = 1; + } + + var.key = "pcsx_rearmed_gpu_unai_pixel_skip"; + var.value = NULL; + + if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) || var.value) + { + if (strcmp(var.value, "disabled") == 0) + pl_rearmed_cbs.gpu_unai.pixel_skip = 0; + else if (strcmp(var.value, "enabled") == 0) + pl_rearmed_cbs.gpu_unai.pixel_skip = 1; + } + + var.key = "pcsx_rearmed_gpu_unai_lighting"; + var.value = NULL; + + if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) || var.value) + { + if (strcmp(var.value, "disabled") == 0) + pl_rearmed_cbs.gpu_unai.lighting = 0; + else if (strcmp(var.value, "enabled") == 0) + pl_rearmed_cbs.gpu_unai.lighting = 1; + } + + var.key = "pcsx_rearmed_gpu_unai_fast_lighting"; + var.value = NULL; + + if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) || var.value) + { + if (strcmp(var.value, "disabled") == 0) + pl_rearmed_cbs.gpu_unai.fast_lighting = 0; + else if (strcmp(var.value, "enabled") == 0) + pl_rearmed_cbs.gpu_unai.fast_lighting = 1; + } + + var.key = "pcsx_rearmed_gpu_unai_blending"; + var.value = NULL; + + if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) || var.value) + { + if (strcmp(var.value, "disabled") == 0) + pl_rearmed_cbs.gpu_unai.blending = 0; + else if (strcmp(var.value, "enabled") == 0) + pl_rearmed_cbs.gpu_unai.blending = 1; + } + + var.key = "pcsx_rearmed_show_gpu_unai_settings"; + var.value = NULL; + + if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) + { + int show_advanced_gpu_unai_settings_prev = show_advanced_gpu_unai_settings; + + show_advanced_gpu_unai_settings = 1; + if (strcmp(var.value, "disabled") == 0) + show_advanced_gpu_unai_settings = 0; + + if (show_advanced_gpu_unai_settings != show_advanced_gpu_unai_settings_prev) + { + unsigned i; + struct retro_core_option_display option_display; + char gpu_unai_option[5][40] = { + "pcsx_rearmed_gpu_unai_blending", + "pcsx_rearmed_gpu_unai_lighting", + "pcsx_rearmed_gpu_unai_fast_lighting", + "pcsx_rearmed_gpu_unai_ilace_force", + "pcsx_rearmed_gpu_unai_pixel_skip", + }; + + option_display.visible = show_advanced_gpu_unai_settings; + + for (i = 0; i < 5; i++) + { + option_display.key = gpu_unai_option[i]; + environ_cb(RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY, &option_display); + } + } + } +#endif // GPU_UNAI + if (in_flight) { // inform core things about possible config changes plugin_call_rearmed_cbs(); @@ -1607,7 +2172,8 @@ static void update_variables(bool in_flight) } } } -#ifndef DRC_DISABLE + +#if defined(LIGHTREC) || defined(NEW_DYNAREC) var.value = "NULL"; var.key = "pcsx_rearmed_psxclock"; if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) || var.value) @@ -1620,15 +2186,13 @@ static void update_variables(bool in_flight) } // Taken from beetle-psx-libretro -static uint16_t get_analog_button(retro_input_state_t input_state_cb, int player_index, int id) +static uint16_t get_analog_button(int16_t ret, retro_input_state_t input_state_cb, int player_index, int id) { - uint16_t button; - // NOTE: Analog buttons were added Nov 2017. Not all front-ends support this // feature (or pre-date it) so we need to handle this in a graceful way. // First, try and get an analog value using the new libretro API constant - button = input_state_cb(player_index, + uint16_t button = input_state_cb(player_index, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_BUTTON, id); @@ -1642,15 +2206,29 @@ static uint16_t get_analog_button(retro_input_state_t input_state_cb, int player // NOTE: If we're really just not holding the button, we're still going to get zero. - button = input_state_cb(player_index, - RETRO_DEVICE_JOYPAD, - 0, - id) ? 255 : 0; + button = (ret & (1 << id)) ? 255 : 0; } return button; } +unsigned char axis_range_modifier(int16_t axis_value, bool is_square) { + float modifier_axis_range = 0; + + if(is_square) { + modifier_axis_range = round((axis_value >> 8) / 0.785) + 128; + if(modifier_axis_range < 0) { + modifier_axis_range = 0; + } else if(modifier_axis_range > 255) { + modifier_axis_range = 255; + } + } else { + modifier_axis_range = MIN(((axis_value >> 8) + 128), 255); + } + + return modifier_axis_range; +} + void retro_run(void) { int i; @@ -1664,6 +2242,31 @@ void retro_run(void) } } + if (display_internal_fps) { + frame_count++; + + if (frame_count % INTERNAL_FPS_SAMPLE_PERIOD == 0) { + unsigned internal_fps = pl_rearmed_cbs.flip_cnt * (is_pal_mode ? 50 : 60) / INTERNAL_FPS_SAMPLE_PERIOD; + char str[64]; + const char *strc = (const char*)str; + struct retro_message msg = + { + strc, + 180 + }; + + str[0] = '\0'; + + snprintf(str, sizeof(str), "Internal FPS: %2d", internal_fps); + + pl_rearmed_cbs.flip_cnt = 0; + + environ_cb(RETRO_ENVIRONMENT_SET_MESSAGE, &msg); + } + } + else + frame_count = 0; + input_poll_cb(); bool updated = false; @@ -1677,48 +2280,141 @@ void retro_run(void) float negcon_twist_amplitude; int negcon_i_rs; int negcon_ii_rs; - for(i = 0; i < PORTS_NUMBER; i++) { + for(i = 0; i < PORTS_NUMBER; i++) + { + int16_t ret = 0; in_keystate[i] = 0; if (in_type[i] == PSE_PAD_TYPE_NONE) continue; + if (libretro_supports_bitmasks) + ret = input_state_cb(i, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_MASK); + else + { + unsigned j; + for (j = 0; j < (RETRO_DEVICE_ID_JOYPAD_R3+1); j++) + { + if (input_state_cb(i, RETRO_DEVICE_JOYPAD, 0, j)) + ret |= (1 << j); + } + } + + if (in_type[i] == PSE_PAD_TYPE_GUNCON) + { + //ToDo move across to: + //RETRO_DEVICE_ID_LIGHTGUN_SCREEN_X + //RETRO_DEVICE_ID_LIGHTGUN_SCREEN_Y + //RETRO_DEVICE_ID_LIGHTGUN_TRIGGER + //RETRO_DEVICE_ID_LIGHTGUN_RELOAD + //RETRO_DEVICE_ID_LIGHTGUN_AUX_A + //RETRO_DEVICE_ID_LIGHTGUN_AUX_B + //Though not sure these are hooked up properly on the Pi + + //ToDo + //Put the controller index back to i instead of hardcoding to 1 when the libretro overlay crash bug is fixed + //This is required for 2 player + + //GUNCON has 3 controls, Trigger,A,B which equal Circle,Start,Cross + + // Trigger + //The 1 is hardcoded instead of i to prevent the overlay mouse button libretro crash bug + if (input_state_cb(1, RETRO_DEVICE_MOUSE, 0, RETRO_DEVICE_ID_MOUSE_LEFT)){ + in_keystate[i] |= (1 << DKEY_CIRCLE); + } + + // A + if (input_state_cb(1, RETRO_DEVICE_MOUSE, 0, RETRO_DEVICE_ID_MOUSE_RIGHT)){ + in_keystate[i] |= (1 << DKEY_START); + } + + // B + if (input_state_cb(1, RETRO_DEVICE_MOUSE, 0, RETRO_DEVICE_ID_MOUSE_MIDDLE)){ + in_keystate[i] |= (1 << DKEY_CROSS); + } + + //The 1 is hardcoded instead of i to prevent the overlay mouse button libretro crash bug + int gunx = input_state_cb(1, RETRO_DEVICE_POINTER, 0, RETRO_DEVICE_ID_POINTER_X); + int guny = input_state_cb(1, RETRO_DEVICE_POINTER, 0, RETRO_DEVICE_ID_POINTER_Y); + + //This adjustment process gives the user the ability to manually align the mouse up better + //with where the shots are in the emulator. + + //Percentage distance of screen to adjust + int GunconAdjustX = 0; + int GunconAdjustY = 0; + + //Used when out by a percentage + float GunconAdjustRatioX = 1; + float GunconAdjustRatioY = 1; + + struct retro_variable var; + var.value = NULL; + var.key = "pcsx_rearmed_gunconadjustx"; + if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) || var.value) + { + GunconAdjustX = atoi(var.value); + } + + var.value = NULL; + var.key = "pcsx_rearmed_gunconadjusty"; + if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) || var.value) + { + GunconAdjustY = atoi(var.value); + } + + + var.value = NULL; + var.key = "pcsx_rearmed_gunconadjustratiox"; + if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) || var.value) + { + GunconAdjustRatioX = atof(var.value); + } + + + var.value = NULL; + var.key = "pcsx_rearmed_gunconadjustratioy"; + if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) || var.value) + { + GunconAdjustRatioY = atof(var.value); + } + + //Mouse range is -32767 -> 32767 + //1% is about 655 + //Use the left analog stick field to store the absolute coordinates + in_analog_left[0][0] = (gunx*GunconAdjustRatioX) + (GunconAdjustX * 655); + in_analog_left[0][1] = (guny*GunconAdjustRatioY) + (GunconAdjustY * 655); + + + } if (in_type[i] == PSE_PAD_TYPE_NEGCON) { // Query digital inputs // // > Pad-Up - if (input_state_cb(i, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_UP)){ + if (ret & (1 << RETRO_DEVICE_ID_JOYPAD_UP)) in_keystate[i] |= (1 << DKEY_UP); - } // > Pad-Right - if (input_state_cb(i, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_RIGHT)){ + if (ret & (1 << RETRO_DEVICE_ID_JOYPAD_RIGHT)) in_keystate[i] |= (1 << DKEY_RIGHT); - } // > Pad-Down - if (input_state_cb(i, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_DOWN)){ + if (ret & (1 << RETRO_DEVICE_ID_JOYPAD_DOWN)) in_keystate[i] |= (1 << DKEY_DOWN); - } // > Pad-Left - if (input_state_cb(i, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_LEFT)){ + if (ret & (1 << RETRO_DEVICE_ID_JOYPAD_LEFT)) in_keystate[i] |= (1 << DKEY_LEFT); - } // > Start - if (input_state_cb(i, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_START)){ + if (ret & (1 << RETRO_DEVICE_ID_JOYPAD_START)) in_keystate[i] |= (1 << DKEY_START); - } // > neGcon A - if (input_state_cb(i, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_A)){ + if (ret & (1 << RETRO_DEVICE_ID_JOYPAD_A)) in_keystate[i] |= (1 << DKEY_CIRCLE); - } // > neGcon B - if (input_state_cb(i, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_X)){ + if (ret & (1 << RETRO_DEVICE_ID_JOYPAD_X)) in_keystate[i] |= (1 << DKEY_TRIANGLE); - } // > neGcon R shoulder (digital) - if (input_state_cb(i, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_R)){ + if (ret & (1 << RETRO_DEVICE_ID_JOYPAD_R)) in_keystate[i] |= (1 << DKEY_R1); - } // Query analog inputs // // From studying 'libpcsxcore/plugins.c' and 'frontend/plugin.c': @@ -1732,24 +2428,23 @@ void retro_run(void) // > NeGcon twist // >> Get raw analog stick value and account for deadzone lsx = input_state_cb(i, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_LEFT, RETRO_DEVICE_ID_ANALOG_X); - if (lsx > negcon_deadzone){ + if (lsx > negcon_deadzone) lsx = lsx - negcon_deadzone; - } else if (lsx < -negcon_deadzone){ + else if (lsx < -negcon_deadzone) lsx = lsx + negcon_deadzone; - } else { + else lsx = 0; - } // >> Convert to an 'amplitude' [-1.0,1.0] and adjust response negcon_twist_amplitude = (float)lsx / (float)(NEGCON_RANGE - negcon_deadzone); - if (negcon_linearity == 2){ - if (negcon_twist_amplitude < 0.0){ + if (negcon_linearity == 2) + { + if (negcon_twist_amplitude < 0.0) negcon_twist_amplitude = -(negcon_twist_amplitude * negcon_twist_amplitude); - } else { + else negcon_twist_amplitude = negcon_twist_amplitude * negcon_twist_amplitude; - } - } else if (negcon_linearity == 3){ - negcon_twist_amplitude = negcon_twist_amplitude * negcon_twist_amplitude * negcon_twist_amplitude; } + else if (negcon_linearity == 3) + negcon_twist_amplitude = negcon_twist_amplitude * negcon_twist_amplitude * negcon_twist_amplitude; // >> Convert to final 'in_analog' integer value [0,255] in_analog_right[i][0] = MAX(MIN((int)(negcon_twist_amplitude * 128.0f) + 128, 255), 0); // > NeGcon I + II @@ -1764,55 +2459,52 @@ void retro_run(void) // (Note: have never encountered a gamepad with significant differences // in deadzone between left/right analog sticks, so use the regular 'twist' // deadzone here) - if (rsy > negcon_deadzone){ + if (rsy > negcon_deadzone) rsy = rsy - negcon_deadzone; - } else { + else rsy = 0; - } // Convert to 'in_analog' integer value [0,255] negcon_ii_rs = MIN((int)(((float)rsy / (float)(NEGCON_RANGE - negcon_deadzone)) * 255.0f), 255); } else { - if (rsy < -negcon_deadzone){ + if (rsy < -negcon_deadzone) rsy = -1 * (rsy + negcon_deadzone); - } else { + else rsy = 0; - } negcon_i_rs = MIN((int)(((float)rsy / (float)(NEGCON_RANGE - negcon_deadzone)) * 255.0f), 255); } // >> NeGcon I in_analog_right[i][1] = MAX( MAX( - get_analog_button(input_state_cb, i, RETRO_DEVICE_ID_JOYPAD_R2), - get_analog_button(input_state_cb, i, RETRO_DEVICE_ID_JOYPAD_B) + get_analog_button(ret, input_state_cb, i, RETRO_DEVICE_ID_JOYPAD_R2), + get_analog_button(ret, input_state_cb, i, RETRO_DEVICE_ID_JOYPAD_B) ), negcon_i_rs ); // >> NeGcon II in_analog_left[i][0] = MAX( MAX( - get_analog_button(input_state_cb, i, RETRO_DEVICE_ID_JOYPAD_L2), - get_analog_button(input_state_cb, i, RETRO_DEVICE_ID_JOYPAD_Y) + get_analog_button(ret, input_state_cb, i, RETRO_DEVICE_ID_JOYPAD_L2), + get_analog_button(ret, input_state_cb, i, RETRO_DEVICE_ID_JOYPAD_Y) ), negcon_ii_rs ); // > NeGcon L - in_analog_left[i][1] = get_analog_button(input_state_cb, i, RETRO_DEVICE_ID_JOYPAD_L); + in_analog_left[i][1] = get_analog_button(ret, input_state_cb, i, RETRO_DEVICE_ID_JOYPAD_L); } - else + if (in_type[i] != PSE_PAD_TYPE_NEGCON && in_type[i] != PSE_PAD_TYPE_GUNCON) { // Query digital inputs - for (j = 0; j < RETRO_PSX_MAP_LEN; j++){ - if (input_state_cb(i, RETRO_DEVICE_JOYPAD, 0, j)){ + for (j = 0; j < RETRO_PSX_MAP_LEN; j++) + if (ret & (1 << j)) in_keystate[i] |= retro_psx_map[j]; - } - } + // Query analog inputs if (in_type[i] == PSE_PAD_TYPE_ANALOGJOY || in_type[i] == PSE_PAD_TYPE_ANALOGPAD) { - in_analog_left[i][0] = MIN((input_state_cb(i, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_LEFT, RETRO_DEVICE_ID_ANALOG_X) / 255) + 128, 255); - in_analog_left[i][1] = MIN((input_state_cb(i, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_LEFT, RETRO_DEVICE_ID_ANALOG_Y) / 255) + 128, 255); - in_analog_right[i][0] = MIN((input_state_cb(i, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_RIGHT, RETRO_DEVICE_ID_ANALOG_X) / 255) + 128, 255); - in_analog_right[i][1] = MIN((input_state_cb(i, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_RIGHT, RETRO_DEVICE_ID_ANALOG_Y) / 255) + 128, 255); + in_analog_left[i][0] = axis_range_modifier(input_state_cb(i, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_LEFT, RETRO_DEVICE_ID_ANALOG_X), axis_bounds_modifier); + in_analog_left[i][1] = axis_range_modifier(input_state_cb(i, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_LEFT, RETRO_DEVICE_ID_ANALOG_Y), axis_bounds_modifier); + in_analog_right[i][0] = axis_range_modifier(input_state_cb(i, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_RIGHT, RETRO_DEVICE_ID_ANALOG_X), axis_bounds_modifier); + in_analog_right[i][1] = axis_range_modifier(input_state_cb(i, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_RIGHT, RETRO_DEVICE_ID_ANALOG_Y), axis_bounds_modifier); } } } @@ -1866,7 +2558,7 @@ static bool find_any_bios(const char *dirpath, char *path, size_t path_size) return false; while ((ent = readdir(dir))) { - if (strncasecmp(ent->d_name, "scph", 4) != 0) + if ((strncasecmp(ent->d_name, "scph", 4) != 0) && (strncasecmp(ent->d_name, "psx", 3) != 0)) continue; snprintf(path, path_size, "%s%c%s", dirpath, SLASH, ent->d_name); @@ -1928,10 +2620,11 @@ static int init_memcards(void) static void loadPSXBios(void) { const char *dir; - char path[256]; + char path[PATH_MAX]; unsigned useHLE = 0; const char *bios[] = { + "PSXONPSP660", "psxonpsp660", "SCPH101", "scph101", "SCPH5501", "scph5501", "SCPH7001", "scph7001", @@ -1986,6 +2679,7 @@ static void loadPSXBios(void) void retro_init(void) { + unsigned dci_version = 0; struct retro_rumble_interface rumble; int ret; @@ -2020,7 +2714,7 @@ void retro_init(void) #ifdef _3DS vout_buf = linearMemAlign(VOUT_MAX_WIDTH * VOUT_MAX_HEIGHT * 2, 0x80); -#elif defined(_POSIX_C_SOURCE) && (_POSIX_C_SOURCE >= 200112L) && !defined(VITA) +#elif defined(_POSIX_C_SOURCE) && (_POSIX_C_SOURCE >= 200112L) && !defined(VITA) && !defined(__SWITCH__) posix_memalign(&vout_buf, 16, VOUT_MAX_WIDTH * VOUT_MAX_HEIGHT * 2); #else vout_buf = malloc(VOUT_MAX_WIDTH * VOUT_MAX_HEIGHT * 2); @@ -2031,7 +2725,13 @@ void retro_init(void) loadPSXBios(); environ_cb(RETRO_ENVIRONMENT_GET_CAN_DUPE, &vout_can_dupe); - environ_cb(RETRO_ENVIRONMENT_SET_DISK_CONTROL_INTERFACE, &disk_control); + + disk_initial_index = 0; + disk_initial_path[0] = '\0'; + if (environ_cb(RETRO_ENVIRONMENT_GET_DISK_CONTROL_INTERFACE_VERSION, &dci_version) && (dci_version >= 1)) + environ_cb(RETRO_ENVIRONMENT_SET_DISK_CONTROL_EXT_INTERFACE, &disk_control_ext); + else + environ_cb(RETRO_ENVIRONMENT_SET_DISK_CONTROL_INTERFACE, &disk_control); rumble_cb = NULL; if (environ_cb(RETRO_ENVIRONMENT_GET_RUMBLE_INTERFACE, &rumble)) @@ -2045,6 +2745,7 @@ void retro_init(void) cycle_multiplier = 200; #endif pl_rearmed_cbs.gpu_peops.iUseDither = 1; + pl_rearmed_cbs.gpu_peops.dwActFixes = GPU_PEOPS_OLD_FRAME_SKIP; spu_config.iUseFixedUpdates = 1; SaveFuncs.open = save_open; @@ -2053,12 +2754,16 @@ void retro_init(void) SaveFuncs.seek = save_seek; SaveFuncs.close = save_close; + if (environ_cb(RETRO_ENVIRONMENT_GET_INPUT_BITMASKS, NULL)) + libretro_supports_bitmasks = true; + update_variables(false); check_system_specs(); } void retro_deinit(void) { + ClosePlugins(); SysClose(); #ifdef _3DS linearFree(vout_buf); @@ -2070,6 +2775,11 @@ void retro_deinit(void) #ifdef VITA deinit_vita_mmap(); #endif + libretro_supports_bitmasks = false; + + /* Have to reset disks struct, otherwise + * fnames/flabels will leak memory */ + disk_init(); } #ifdef VITA @@ -2079,3 +2789,15 @@ int usleep (unsigned long us) sceKernelDelayThread(us); } #endif + +void SysPrintf(const char *fmt, ...) { + va_list list; + char msg[512]; + + va_start(list, fmt); + vsprintf(msg, fmt, list); + va_end(list); + + if (log_cb) + log_cb(RETRO_LOG_INFO, "%s", msg); +}