X-Git-Url: https://notaz.gp2x.de/cgi-bin/gitweb.cgi?a=blobdiff_plain;f=frontend%2Flibretro.c;h=fb7c1492718eda191ffbea5a1c616fd910ff8528;hb=37d9bf8315be570a350cd44876ae14f9b0eff20b;hp=5a357bbfb364d1dc393a5556fb4817f2ed8f76dc;hpb=44c38f795534b3fe28c3c761d8a6807f58ef40b3;p=pcsx_rearmed.git diff --git a/frontend/libretro.c b/frontend/libretro.c index 5a357bbf..fb7c1492 100644 --- a/frontend/libretro.c +++ b/frontend/libretro.c @@ -1298,8 +1298,12 @@ bool retro_load_game(const struct retro_game_info *info) { port, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_LEFT, RETRO_DEVICE_ID_ANALOG_X, "Left Analog X" }, \ { port, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_LEFT, RETRO_DEVICE_ID_ANALOG_Y, "Left Analog Y" }, \ { port, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_RIGHT, RETRO_DEVICE_ID_ANALOG_X, "Right Analog X" }, \ - { port, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_RIGHT, RETRO_DEVICE_ID_ANALOG_Y, "Right Analog Y" }, - + { port, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_RIGHT, RETRO_DEVICE_ID_ANALOG_Y, "Right Analog Y" }, \ + { port, RETRO_DEVICE_LIGHTGUN, 0, RETRO_DEVICE_ID_LIGHTGUN_TRIGGER, "Gun Trigger" }, \ + { port, RETRO_DEVICE_LIGHTGUN, 0, RETRO_DEVICE_ID_LIGHTGUN_RELOAD, "Gun Reload" }, \ + { port, RETRO_DEVICE_LIGHTGUN, 0, RETRO_DEVICE_ID_LIGHTGUN_AUX_A, "Gun Aux A" }, \ + { port, RETRO_DEVICE_LIGHTGUN, 0, RETRO_DEVICE_ID_LIGHTGUN_AUX_B, "Gun Aux B" }, + JOYP(0) JOYP(1) JOYP(2) @@ -1554,8 +1558,8 @@ static void update_variables(bool in_flight) #endif frameskip_type_t prev_frameskip_type; - var.key = "pcsx_rearmed_frameskip_type"; var.value = NULL; + var.key = "pcsx_rearmed_frameskip_type"; prev_frameskip_type = frameskip_type; frameskip_type = FRAMESKIP_NONE; @@ -1573,22 +1577,20 @@ static void update_variables(bool in_flight) if (frameskip_type != 0) pl_rearmed_cbs.frameskip = -1; - - var.key = "pcsx_rearmed_frameskip_threshold"; + var.value = NULL; - - frameskip_threshold = 30; - + var.key = "pcsx_rearmed_frameskip_threshold"; if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) - frameskip_threshold = strtol(var.value, NULL, 10); + { + frameskip_threshold = strtol(var.value, NULL, 10); + } - var.key = "pcsx_rearmed_frameskip"; var.value = NULL; - - frameskip_interval = 3; - + var.key = "pcsx_rearmed_frameskip_interval"; if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) - frameskip_interval = strtol(var.value, NULL, 10); + { + frameskip_interval = strtol(var.value, NULL, 10); + } var.value = NULL; var.key = "pcsx_rearmed_region"; @@ -2358,44 +2360,42 @@ unsigned char axis_range_modifier(int16_t axis_value, bool is_square) static void update_input_guncon(int port, int ret) { - //ToDo move across to: - //RETRO_DEVICE_ID_LIGHTGUN_SCREEN_X - //RETRO_DEVICE_ID_LIGHTGUN_SCREEN_Y - //RETRO_DEVICE_ID_LIGHTGUN_TRIGGER - //RETRO_DEVICE_ID_LIGHTGUN_RELOAD - //RETRO_DEVICE_ID_LIGHTGUN_AUX_A - //RETRO_DEVICE_ID_LIGHTGUN_AUX_B - //Though not sure these are hooked up properly on the Pi + //ToDo: + //Core option for cursors for both players + //Separate pointer and lightgun control types + //Mouse range is -32767 -> 32767 + //1% is about 655 + //Use the left analog stick field to store the absolute coordinates + //Fix cursor to top-left when gun is detected as "offscreen" + if (input_state_cb(port, RETRO_DEVICE_LIGHTGUN, 0, RETRO_DEVICE_ID_LIGHTGUN_IS_OFFSCREEN) || input_state_cb(port, RETRO_DEVICE_LIGHTGUN, 0, RETRO_DEVICE_ID_LIGHTGUN_RELOAD)) + { + in_analog_left[port][0] = -32767; + in_analog_left[port][1] = -32767; + } + else + { + int gunx = input_state_cb(port, RETRO_DEVICE_LIGHTGUN, 0, RETRO_DEVICE_ID_LIGHTGUN_SCREEN_X); + int guny = input_state_cb(port, RETRO_DEVICE_LIGHTGUN, 0, RETRO_DEVICE_ID_LIGHTGUN_SCREEN_Y); + + in_analog_left[port][0] = (gunx * GunconAdjustRatioX) + (GunconAdjustX * 655); + in_analog_left[port][1] = (guny * GunconAdjustRatioY) + (GunconAdjustY * 655); + } + //GUNCON has 3 controls, Trigger,A,B which equal Circle,Start,Cross // Trigger - //The 1 is hardcoded instead of port to prevent the overlay mouse button libretro crash bug - if (input_state_cb(port, RETRO_DEVICE_MOUSE, 0, RETRO_DEVICE_ID_MOUSE_LEFT)) - { + if (input_state_cb(port, RETRO_DEVICE_LIGHTGUN, 0, RETRO_DEVICE_ID_LIGHTGUN_TRIGGER) || input_state_cb(port, RETRO_DEVICE_LIGHTGUN, 0, RETRO_DEVICE_ID_LIGHTGUN_RELOAD)) in_keystate[port] |= (1 << DKEY_CIRCLE); - } // A - if (input_state_cb(port, RETRO_DEVICE_MOUSE, 0, RETRO_DEVICE_ID_MOUSE_RIGHT)) - { + if (input_state_cb(port, RETRO_DEVICE_LIGHTGUN, 0, RETRO_DEVICE_ID_LIGHTGUN_AUX_A)) in_keystate[port] |= (1 << DKEY_START); - } // B - if (input_state_cb(port, RETRO_DEVICE_MOUSE, 0, RETRO_DEVICE_ID_MOUSE_MIDDLE)) - { + if (input_state_cb(port, RETRO_DEVICE_LIGHTGUN, 0, RETRO_DEVICE_ID_LIGHTGUN_AUX_B)) in_keystate[port] |= (1 << DKEY_CROSS); - } - - int gunx = input_state_cb(port, RETRO_DEVICE_POINTER, 0, RETRO_DEVICE_ID_POINTER_X); - int guny = input_state_cb(port, RETRO_DEVICE_POINTER, 0, RETRO_DEVICE_ID_POINTER_Y); - - //Mouse range is -32767 -> 32767 - //1% is about 655 - //Use the left analog stick field to store the absolute coordinates - in_analog_left[port][0] = (gunx * GunconAdjustRatioX) + (GunconAdjustX * 655); - in_analog_left[port][1] = (guny * GunconAdjustRatioY) + (GunconAdjustY * 655); + } static void update_input_negcon(int port, int ret)