X-Git-Url: https://notaz.gp2x.de/cgi-bin/gitweb.cgi?a=blobdiff_plain;f=frontend%2Flibretro.c;h=fcabfc58bab341075c42b8be742338613ddec115;hb=030d1121f27550429364745419fc5e6161a2a431;hp=5bc544380aa6eaced1b5cfa425810bf968531d98;hpb=003cfc63c69b3e900de768317354dfb80bbf6a55;p=pcsx_rearmed.git diff --git a/frontend/libretro.c b/frontend/libretro.c index 5bc54438..919fabb9 100644 --- a/frontend/libretro.c +++ b/frontend/libretro.c @@ -10,6 +10,10 @@ #include #include #include +#ifdef __MACH__ +#include +#include +#endif #include "../libpcsxcore/misc.h" #include "../libpcsxcore/psxcounters.h" @@ -18,46 +22,119 @@ #include "../libpcsxcore/cdrom.h" #include "../libpcsxcore/cdriso.h" #include "../libpcsxcore/cheat.h" +#include "../libpcsxcore/r3000a.h" #include "../plugins/dfsound/out.h" #include "../plugins/dfsound/spu_config.h" #include "../plugins/dfinput/externals.h" #include "cspace.h" #include "main.h" +#include "menu.h" #include "plugin.h" #include "plugin_lib.h" +#include "arm_features.h" #include "revision.h" -#include "libretro.h" + +#include +#include "libretro_core_options.h" + +#ifdef _3DS +#include "3ds/3ds_utils.h" +#endif + +#define PORTS_NUMBER 8 + +#ifndef MIN +#define MIN(a, b) ((a) < (b) ? (a) : (b)) +#endif + +#ifndef MAX +#define MAX(a, b) ((a) > (b) ? (a) : (b)) +#endif + +#define ISHEXDEC ((buf[cursor]>='0') && (buf[cursor]<='9')) || ((buf[cursor]>='a') && (buf[cursor]<='f')) || ((buf[cursor]>='A') && (buf[cursor]<='F')) + +#define INTERNAL_FPS_SAMPLE_PERIOD 64 + +//hack to prevent retroarch freezing when reseting in the menu but not while running with the hot key +static int rebootemu = 0; static retro_video_refresh_t video_cb; static retro_input_poll_t input_poll_cb; static retro_input_state_t input_state_cb; static retro_environment_t environ_cb; static retro_audio_sample_batch_t audio_batch_cb; -static struct retro_rumble_interface rumble; +static retro_set_rumble_state_t rumble_cb; +static struct retro_log_callback logging; +static retro_log_printf_t log_cb; static void *vout_buf; +static void * vout_buf_ptr; static int vout_width, vout_height; static int vout_doffs_old, vout_fb_dirty; static bool vout_can_dupe; static bool duping_enable; +static bool found_bios; +static bool display_internal_fps = false; +static unsigned frame_count = 0; +static bool libretro_supports_bitmasks = false; +static int show_advanced_gpu_peops_settings = -1; +static int show_advanced_gpu_unai_settings = -1; + +static unsigned previous_width = 0; +static unsigned previous_height = 0; static int plugins_opened; static int is_pal_mode; /* memory card data */ extern char Mcd1Data[MCD_SIZE]; +extern char Mcd2Data[MCD_SIZE]; extern char McdDisable[2]; /* PCSX ReARMed core calls and stuff */ -int in_type1, in_type2; -int in_a1[2] = { 127, 127 }, in_a2[2] = { 127, 127 }; -int in_keystate; +int in_type[8] = { PSE_PAD_TYPE_NONE, PSE_PAD_TYPE_NONE, + PSE_PAD_TYPE_NONE, PSE_PAD_TYPE_NONE, + PSE_PAD_TYPE_NONE, PSE_PAD_TYPE_NONE, + PSE_PAD_TYPE_NONE, PSE_PAD_TYPE_NONE }; +int in_analog_left[8][2] = {{ 127, 127 },{ 127, 127 },{ 127, 127 },{ 127, 127 },{ 127, 127 },{ 127, 127 },{ 127, 127 },{ 127, 127 }}; +int in_analog_right[8][2] = {{ 127, 127 },{ 127, 127 },{ 127, 127 },{ 127, 127 },{ 127, 127 },{ 127, 127 },{ 127, 127 },{ 127, 127 }}; +unsigned short in_keystate[PORTS_NUMBER]; +int multitap1 = 0; +int multitap2 = 0; int in_enable_vibration = 1; +// NegCon adjustment parameters +// > The NegCon 'twist' action is somewhat awkward when mapped +// to a standard analog stick -> user should be able to tweak +// response/deadzone for comfort +// > When response is linear, 'additional' deadzone (set here) +// may be left at zero, since this is normally handled via in-game +// options menus +// > When response is non-linear, deadzone should be set to match the +// controller being used (otherwise precision may be lost) +// > negcon_linearity: +// - 1: Response is linear - recommended when using racing wheel +// peripherals, not recommended for standard gamepads +// - 2: Response is quadratic - optimal setting for gamepads +// - 3: Response is cubic - enables precise fine control, but +// difficult to use... +#define NEGCON_RANGE 0x7FFF +static int negcon_deadzone = 0; +static int negcon_linearity = 1; + /* PSX max resolution is 640x512, but with enhancement it's 1024x512 */ #define VOUT_MAX_WIDTH 1024 #define VOUT_MAX_HEIGHT 512 +//Dummy functions +bool retro_load_game_special(unsigned game_type, const struct retro_game_info *info, size_t num_info){return false;} +void retro_unload_game(void){} +static int vout_open(void){return 0;} +static void vout_close(void){} +static int snd_init(void){return 0;} +static void snd_finish(void){} +static int snd_busy(void){return 0;} + static void init_memcard(char *mcd_data) { unsigned off = 0; @@ -91,15 +168,36 @@ static void init_memcard(char *mcd_data) } } -static int vout_open(void) +static void set_vout_fb() { - return 0; + struct retro_framebuffer fb = {0}; + + fb.width = vout_width; + fb.height = vout_height; + fb.access_flags = RETRO_MEMORY_ACCESS_WRITE; + + if (environ_cb(RETRO_ENVIRONMENT_GET_CURRENT_SOFTWARE_FRAMEBUFFER, &fb) && fb.format == RETRO_PIXEL_FORMAT_RGB565) + vout_buf_ptr = (uint16_t*)fb.data; + else + vout_buf_ptr = vout_buf; } static void vout_set_mode(int w, int h, int raw_w, int raw_h, int bpp) { - vout_width = w; - vout_height = h; + vout_width = w; + vout_height = h; + + if (previous_width != vout_width || previous_height != vout_height) + { + previous_width = vout_width; + previous_height = vout_height; + + struct retro_system_av_info info; + retro_get_system_av_info(&info); + environ_cb(RETRO_ENVIRONMENT_SET_GEOMETRY, &info.geometry); + } + + set_vout_fb(); } #ifndef FRONTEND_SUPPORTS_RGB565 @@ -116,14 +214,14 @@ static void convert(void *buf, size_t bytes) static void vout_flip(const void *vram, int stride, int bgr24, int w, int h) { - unsigned short *dest = vout_buf; + unsigned short *dest = vout_buf_ptr; const unsigned short *src = vram; int dstride = vout_width, h1 = h; int doffs; if (vram == NULL) { // blanking - memset(vout_buf, 0, dstride * h * 2); + memset(vout_buf_ptr, 0, dstride * h * 2); goto out; } @@ -131,7 +229,7 @@ static void vout_flip(const void *vram, int stride, int bgr24, int w, int h) doffs += (dstride - w) / 2 & ~1; if (doffs != vout_doffs_old) { // clear borders - memset(vout_buf, 0, dstride * h * 2); + memset(vout_buf_ptr, 0, dstride * h * 2); vout_doffs_old = doffs; } dest += doffs; @@ -154,16 +252,173 @@ static void vout_flip(const void *vram, int stride, int bgr24, int w, int h) out: #ifndef FRONTEND_SUPPORTS_RGB565 - convert(vout_buf, vout_width * vout_height * 2); + convert(vout_buf_ptr, vout_width * vout_height * 2); #endif vout_fb_dirty = 1; pl_rearmed_cbs.flip_cnt++; } -static void vout_close(void) +#ifdef _3DS +typedef struct +{ + void* buffer; + uint32_t target_map; + size_t size; + enum psxMapTag tag; +}psx_map_t; + +psx_map_t custom_psx_maps[] = { + {NULL, 0x13000000, 0x210000, MAP_TAG_RAM}, // 0x80000000 + {NULL, 0x12800000, 0x010000, MAP_TAG_OTHER}, // 0x1f800000 + {NULL, 0x12c00000, 0x080000, MAP_TAG_OTHER}, // 0x1fc00000 + {NULL, 0x11000000, 0x800000, MAP_TAG_LUTS}, // 0x08000000 + {NULL, 0x12000000, 0x200000, MAP_TAG_VRAM}, // 0x00000000 +}; + +void* pl_3ds_mmap(unsigned long addr, size_t size, int is_fixed, + enum psxMapTag tag) +{ + (void)is_fixed; + (void)addr; + + if (__ctr_svchax) + { + psx_map_t* custom_map = custom_psx_maps; + + for (; custom_map->size; custom_map++) + { + if ((custom_map->size == size) && (custom_map->tag == tag)) + { + uint32_t ptr_aligned, tmp; + + custom_map->buffer = malloc(size + 0x1000); + ptr_aligned = (((u32)custom_map->buffer) + 0xFFF) & ~0xFFF; + + if(svcControlMemory(&tmp, (void*)custom_map->target_map, (void*)ptr_aligned, size, MEMOP_MAP, 0x3) < 0) + { + SysPrintf("could not map memory @0x%08X\n", custom_map->target_map); + exit(1); + } + + return (void*)custom_map->target_map; + } + } + } + + return malloc(size); +} + +void pl_3ds_munmap(void *ptr, size_t size, enum psxMapTag tag) +{ + (void)tag; + + if (__ctr_svchax) + { + psx_map_t* custom_map = custom_psx_maps; + + for (; custom_map->size; custom_map++) + { + if ((custom_map->target_map == (uint32_t)ptr)) + { + uint32_t ptr_aligned, tmp; + + ptr_aligned = (((u32)custom_map->buffer) + 0xFFF) & ~0xFFF; + + svcControlMemory(&tmp, (void*)custom_map->target_map, (void*)ptr_aligned, size, MEMOP_UNMAP, 0x3); + + free(custom_map->buffer); + custom_map->buffer = NULL; + return; + } + } + } + + free(ptr); +} +#endif + +#ifdef VITA +typedef struct +{ + void* buffer; + uint32_t target_map; + size_t size; + enum psxMapTag tag; +}psx_map_t; + +void* addr = NULL; + +psx_map_t custom_psx_maps[] = { + {NULL, NULL, 0x210000, MAP_TAG_RAM}, // 0x80000000 + {NULL, NULL, 0x010000, MAP_TAG_OTHER}, // 0x1f800000 + {NULL, NULL, 0x080000, MAP_TAG_OTHER}, // 0x1fc00000 + {NULL, NULL, 0x800000, MAP_TAG_LUTS}, // 0x08000000 + {NULL, NULL, 0x200000, MAP_TAG_VRAM}, // 0x00000000 +}; + +int init_vita_mmap(){ + int n; + void * tmpaddr; + addr = malloc(64*1024*1024); + if(addr==NULL) + return -1; + tmpaddr = ((u32)(addr+0xFFFFFF))&~0xFFFFFF; + custom_psx_maps[0].buffer=tmpaddr+0x2000000; + custom_psx_maps[1].buffer=tmpaddr+0x1800000; + custom_psx_maps[2].buffer=tmpaddr+0x1c00000; + custom_psx_maps[3].buffer=tmpaddr+0x0000000; + custom_psx_maps[4].buffer=tmpaddr+0x1000000; +#if 0 + for(n = 0; n < 5; n++){ + sceClibPrintf("addr reserved %x\n",custom_psx_maps[n].buffer); + } +#endif + return 0; +} + +void deinit_vita_mmap(){ + free(addr); +} + +void* pl_vita_mmap(unsigned long addr, size_t size, int is_fixed, + enum psxMapTag tag) { + (void)is_fixed; + (void)addr; + + + psx_map_t* custom_map = custom_psx_maps; + + for (; custom_map->size; custom_map++) + { + if ((custom_map->size == size) && (custom_map->tag == tag)) + { + return custom_map->buffer; + } + } + + + return malloc(size); } +void pl_vita_munmap(void *ptr, size_t size, enum psxMapTag tag) +{ + (void)tag; + + psx_map_t* custom_map = custom_psx_maps; + + for (; custom_map->size; custom_map++) + { + if ((custom_map->buffer == ptr)) + { + return; + } + } + + free(ptr); +} +#endif + static void *pl_mmap(unsigned int size) { return psxMap(0, size, 0, MAP_TAG_VRAM); @@ -199,8 +454,14 @@ void pl_timing_prepare(int is_pal) void plat_trigger_vibrate(int pad, int low, int high) { - rumble.set_rumble_state(pad, RETRO_RUMBLE_STRONG, high << 8); - rumble.set_rumble_state(pad, RETRO_RUMBLE_WEAK, low ? 0xffff : 0x0); + if (!rumble_cb) + return; + + if (in_enable_vibration) + { + rumble_cb(pad, RETRO_RUMBLE_STRONG, high << 8); + rumble_cb(pad, RETRO_RUMBLE_WEAK, low ? 0xffff : 0x0); + } } void pl_update_gun(int *xn, int *yn, int *xres, int *yres, int *in) @@ -208,20 +469,6 @@ void pl_update_gun(int *xn, int *yn, int *xres, int *yres, int *in) } /* sound calls */ -static int snd_init(void) -{ - return 0; -} - -static void snd_finish(void) -{ -} - -static int snd_busy(void) -{ - return 0; -} - static void snd_feed(void *buf, int bytes) { if (audio_batch_cb != NULL) @@ -240,28 +487,12 @@ void out_register_libretro(struct out_driver *drv) /* libretro */ void retro_set_environment(retro_environment_t cb) { - static const struct retro_variable vars[] = { - { "pcsx_rearmed_frameskip", "Frameskip; 0|1|2|3" }, - { "pcsx_rearmed_region", "Region; Auto|NTSC|PAL" }, - { "pcsx_rearmed_pad1type", "Pad 1 Type; standard|analog" }, - { "pcsx_rearmed_pad2type", "Pad 2 Type; standard|analog" }, -#ifndef DRC_DISABLE - { "pcsx_rearmed_drc", "Dynamic recompiler; enabled|disabled" }, -#endif -#ifdef __ARM_NEON__ - { "pcsx_rearmed_neon_interlace_enable", "Enable interlacing mode(s); disabled|enabled" }, - { "pcsx_rearmed_neon_enhancement_enable", "Enhanced resolution (slow); disabled|enabled" }, - { "pcsx_rearmed_neon_enhancement_no_main", "Enhanced resolution speed hack; disabled|enabled" }, -#endif - { "pcsx_rearmed_duping_enable", "Frame duping; on|off" }, - { "pcsx_rearmed_spu_reverb", "Sound: Reverb; on|off" }, - { "pcsx_rearmed_spu_interpolation", "Sound: Interpolation; simple|gaussian|cubic|off" }, - { NULL, NULL }, - }; - environ_cb = cb; - cb(RETRO_ENVIRONMENT_SET_VARIABLES, (void*)vars); + if (cb(RETRO_ENVIRONMENT_GET_LOG_INTERFACE, &logging)) + log_cb = logging.log; + + libretro_set_core_options(environ_cb); } void retro_set_video_refresh(retro_video_refresh_t cb) { video_cb = cb; } @@ -275,34 +506,195 @@ unsigned retro_api_version(void) return RETRO_API_VERSION; } +static int controller_port_variable(unsigned port, struct retro_variable *var) +{ + if (port >= PORTS_NUMBER) + return 0; + + if (!environ_cb) + return 0; + + var->value = NULL; + switch (port) { + case 0: + var->key = "pcsx_rearmed_pad1type"; + break; + case 1: + var->key = "pcsx_rearmed_pad2type"; + break; + case 2: + var->key = "pcsx_rearmed_pad3type"; + break; + case 3: + var->key = "pcsx_rearmed_pad4type"; + break; + case 4: + var->key = "pcsx_rearmed_pad5type"; + break; + case 5: + var->key = "pcsx_rearmed_pad6type"; + break; + case 6: + var->key = "pcsx_rearmed_pad7type"; + break; + case 7: + var->key = "pcsx_rearmed_pad8type"; + break; + } + + return environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, var) || var->value; +} + +static void update_controller_port_variable(unsigned port) +{ + if (port >= PORTS_NUMBER) + return; + + struct retro_variable var; + + if (controller_port_variable(port, &var)) + { + if (strcmp(var.value, "standard") == 0) + in_type[port] = PSE_PAD_TYPE_STANDARD; + else if (strcmp(var.value, "analog") == 0) + in_type[port] = PSE_PAD_TYPE_ANALOGJOY; + else if (strcmp(var.value, "dualshock") == 0) + in_type[port] = PSE_PAD_TYPE_ANALOGPAD; + else if (strcmp(var.value, "negcon") == 0) + in_type[port] = PSE_PAD_TYPE_NEGCON; + else if (strcmp(var.value, "none") == 0) + in_type[port] = PSE_PAD_TYPE_NONE; + // else 'default' case, do nothing + } +} + +static void update_controller_port_device(unsigned port, unsigned device) +{ + if (port >= PORTS_NUMBER) + return; + + struct retro_variable var; + + if (!controller_port_variable(port, &var)) + return; + + if (strcmp(var.value, "default") != 0) + return; + + switch (device) + { + case RETRO_DEVICE_JOYPAD: + in_type[port] = PSE_PAD_TYPE_STANDARD; + break; + case RETRO_DEVICE_ANALOG: + in_type[port] = PSE_PAD_TYPE_ANALOGPAD; + break; + case RETRO_DEVICE_MOUSE: + in_type[port] = PSE_PAD_TYPE_MOUSE; + break; + case RETRO_DEVICE_LIGHTGUN: + in_type[port] = PSE_PAD_TYPE_GUN; + break; + case RETRO_DEVICE_NONE: + default: + in_type[port] = PSE_PAD_TYPE_NONE; + } +} + +static void update_multitap() +{ + struct retro_variable var; + int auto_case, port; + + var.value = NULL; + var.key = "pcsx_rearmed_multitap1"; + auto_case = 0; + if (environ_cb && (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) || var.value)) + { + if (strcmp(var.value, "enabled") == 0) + multitap1 = 1; + else if (strcmp(var.value, "disabled") == 0) + multitap1 = 0; + else // 'auto' case + auto_case = 1; + } + else + auto_case = 1; + + if (auto_case) + { + // If a gamepad is plugged after port 2, we need a first multitap. + multitap1 = 0; + for (port = 2; port < PORTS_NUMBER; port++) + multitap1 |= in_type[port] != PSE_PAD_TYPE_NONE; + } + + var.value = NULL; + var.key = "pcsx_rearmed_multitap2"; + auto_case = 0; + if (environ_cb && (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) || var.value)) + { + if (strcmp(var.value, "enabled") == 0) + multitap2 = 1; + else if (strcmp(var.value, "disabled") == 0) + multitap2 = 0; + else // 'auto' case + auto_case = 1; + } + else + auto_case = 1; + + if (auto_case) + { + // If a gamepad is plugged after port 4, we need a second multitap. + multitap2 = 0; + for (port = 4; port < PORTS_NUMBER; port++) + multitap2 |= in_type[port] != PSE_PAD_TYPE_NONE; + } +} + void retro_set_controller_port_device(unsigned port, unsigned device) { + SysPrintf("port %u device %u",port,device); + + if (port >= PORTS_NUMBER) + return; + + update_controller_port_device(port, device); + update_multitap(); } void retro_get_system_info(struct retro_system_info *info) { memset(info, 0, sizeof(*info)); info->library_name = "PCSX-ReARMed"; - info->library_version = "r20"; - info->valid_extensions = "bin|cue|img|mdf|pbp|toc|cbn|m3u"; +#ifndef GIT_VERSION +#define GIT_VERSION "" +#endif + info->library_version = "r22" GIT_VERSION; + info->valid_extensions = "bin|cue|img|mdf|pbp|toc|cbn|m3u|chd"; info->need_fullpath = true; } void retro_get_system_av_info(struct retro_system_av_info *info) { + + unsigned geom_height = vout_height > 0 ? vout_height : 240; + unsigned geom_width = vout_width > 0 ? vout_width : 320; + memset(info, 0, sizeof(*info)); info->timing.fps = is_pal_mode ? 50 : 60; info->timing.sample_rate = 44100; - info->geometry.base_width = 320; - info->geometry.base_height = 240; + info->geometry.base_width = geom_width; + info->geometry.base_height = geom_height; info->geometry.max_width = VOUT_MAX_WIDTH; info->geometry.max_height = VOUT_MAX_HEIGHT; info->geometry.aspect_ratio = 4.0 / 3.0; } /* savestates */ -size_t retro_serialize_size(void) -{ +size_t retro_serialize_size(void) +{ // it's currently 4380651-4397047 bytes, // but have some reserved for future return 0x440000; @@ -388,7 +780,7 @@ static void save_close(void *file) } bool retro_serialize(void *data, size_t size) -{ +{ int ret = SaveState(data); return ret == 0 ? true : false; } @@ -414,6 +806,21 @@ void retro_cheat_set(unsigned index, bool enabled, const char *code) strncpy(buf, code, sizeof(buf)); buf[sizeof(buf) - 1] = 0; + //Prepare buffered cheat for PCSX's AddCheat fucntion. + int cursor=0; + int nonhexdec=0; + while (buf[cursor]){ + if (!(ISHEXDEC)){ + if (++nonhexdec%2){ + buf[cursor]=' '; + } else { + buf[cursor]='\n'; + } + } + cursor++; + } + + if (index < NumCheats) ret = EditCheat(index, "", buf); else @@ -552,6 +959,10 @@ static struct retro_disk_control_callback disk_control = { #define SLASH '/' #endif +#ifndef PATH_MAX +#define PATH_MAX 4096 +#endif + static char base_dir[PATH_MAX]; static bool read_m3u(const char *file) @@ -756,7 +1167,7 @@ bool retro_load_game(const struct retro_game_info *info) { 5, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_R2, "R2" }, { 5, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_R3, "R3" }, { 5, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_SELECT, "Select" }, - { 5, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_START, "Start" }, + { 5, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_START, "Start" }, { 5, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_LEFT, RETRO_DEVICE_ID_ANALOG_X, "Left Analog X" }, { 5, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_LEFT, RETRO_DEVICE_ID_ANALOG_Y, "Left Analog Y" }, { 5, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_RIGHT, RETRO_DEVICE_ID_ANALOG_X, "Right Analog X" }, @@ -777,7 +1188,7 @@ bool retro_load_game(const struct retro_game_info *info) { 6, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_R2, "R2" }, { 6, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_R3, "R3" }, { 6, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_SELECT, "Select" }, - { 6, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_START, "Start" }, + { 6, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_START, "Start" }, { 6, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_LEFT, RETRO_DEVICE_ID_ANALOG_X, "Left Analog X" }, { 6, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_LEFT, RETRO_DEVICE_ID_ANALOG_Y, "Left Analog Y" }, { 6, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_RIGHT, RETRO_DEVICE_ID_ANALOG_X, "Right Analog X" }, @@ -798,7 +1209,7 @@ bool retro_load_game(const struct retro_game_info *info) { 7, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_R2, "R2" }, { 7, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_R3, "R3" }, { 7, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_SELECT, "Select" }, - { 7, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_START, "Start" }, + { 7, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_START, "Start" }, { 7, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_LEFT, RETRO_DEVICE_ID_ANALOG_X, "Left Analog X" }, { 7, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_LEFT, RETRO_DEVICE_ID_ANALOG_Y, "Left Analog Y" }, { 7, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_RIGHT, RETRO_DEVICE_ID_ANALOG_X, "Right Analog X" }, @@ -807,6 +1218,8 @@ bool retro_load_game(const struct retro_game_info *info) { 0 }, }; + frame_count = 0; + environ_cb(RETRO_ENVIRONMENT_SET_INPUT_DESCRIPTORS, desc); #ifdef FRONTEND_SUPPORTS_RGB565 @@ -839,7 +1252,7 @@ bool retro_load_game(const struct retro_game_info *info) if (is_m3u) { if (!read_m3u(info->path)) { - SysPrintf("failed to read m3u file\n"); + log_cb(RETRO_LOG_INFO, "failed to read m3u file\n"); return false; } } else { @@ -851,7 +1264,7 @@ bool retro_load_game(const struct retro_game_info *info) /* have to reload after set_cd_image for correct cdr plugin */ if (LoadPlugins() == -1) { - SysPrintf("failed to load plugins\n"); + log_cb(RETRO_LOG_INFO, "failed to load plugins\n"); return false; } @@ -859,23 +1272,22 @@ bool retro_load_game(const struct retro_game_info *info) NetOpened = 0; if (OpenPlugins() == -1) { - SysPrintf("failed to open plugins\n"); + log_cb(RETRO_LOG_INFO, "failed to open plugins\n"); return false; } plugin_call_rearmed_cbs(); dfinput_activate(); - Config.PsxAuto = 1; if (CheckCdrom() == -1) { - SysPrintf("unsupported/invalid CD image: %s\n", info->path); + log_cb(RETRO_LOG_INFO, "unsupported/invalid CD image: %s\n", info->path); return false; } SysReset(); if (LoadCdrom() == -1) { - SysPrintf("could not load CD-ROM!\n"); + log_cb(RETRO_LOG_INFO, "could not load CD\n"); return false; } emu_on_new_cd(0); @@ -892,15 +1304,6 @@ bool retro_load_game(const struct retro_game_info *info) return true; } -bool retro_load_game_special(unsigned game_type, const struct retro_game_info *info, size_t num_info) -{ - return false; -} - -void retro_unload_game(void) -{ -} - unsigned retro_get_region(void) { return is_pal_mode ? RETRO_REGION_PAL : RETRO_REGION_NTSC; @@ -910,6 +1313,8 @@ void *retro_get_memory_data(unsigned id) { if (id == RETRO_MEMORY_SAVE_RAM) return Mcd1Data; + else if (id == RETRO_MEMORY_SYSTEM_RAM) + return psxM; else return NULL; } @@ -918,13 +1323,17 @@ size_t retro_get_memory_size(unsigned id) { if (id == RETRO_MEMORY_SAVE_RAM) return MCD_SIZE; + else if (id == RETRO_MEMORY_SYSTEM_RAM) + return 0x210000; else return 0; } void retro_reset(void) { - SysReset(); + //hack to prevent retroarch freezing when reseting in the menu but not while running with the hot key + rebootemu = 1; + //SysReset(); } static const unsigned short retro_psx_map[] = { @@ -950,20 +1359,20 @@ static const unsigned short retro_psx_map[] = { static void update_variables(bool in_flight) { struct retro_variable var; - + int i; + int gpu_peops_fix = 0; + var.value = NULL; var.key = "pcsx_rearmed_frameskip"; - if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) || var.value) pl_rearmed_cbs.frameskip = atoi(var.value); var.value = NULL; var.key = "pcsx_rearmed_region"; - if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) || var.value) { Config.PsxAuto = 0; - if (strcmp(var.value, "Automatic") == 0) + if (strcmp(var.value, "auto") == 0) Config.PsxAuto = 1; else if (strcmp(var.value, "NTSC") == 0) Config.PsxType = 0; @@ -971,24 +1380,63 @@ static void update_variables(bool in_flight) Config.PsxType = 1; } + for (i = 0; i < PORTS_NUMBER; i++) + update_controller_port_variable(i); + + update_multitap(); + var.value = NULL; - var.key = "pcsx_rearmed_pad1type"; + var.key = "pcsx_rearmed_negcon_deadzone"; + negcon_deadzone = 0; + if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) || var.value) + { + negcon_deadzone = (int)(atoi(var.value) * 0.01f * NEGCON_RANGE); + } + var.value = NULL; + var.key = "pcsx_rearmed_negcon_response"; + negcon_linearity = 1; if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) || var.value) { - in_type1 = PSE_PAD_TYPE_STANDARD; - if (strcmp(var.value, "analog") == 0) - in_type1 = PSE_PAD_TYPE_ANALOGPAD; + if (strcmp(var.value, "quadratic") == 0){ + negcon_linearity = 2; + } else if (strcmp(var.value, "cubic") == 0){ + negcon_linearity = 3; + } } var.value = NULL; - var.key = "pcsx_rearmed_pad2type"; + var.key = "pcsx_rearmed_vibration"; if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) || var.value) { - in_type2 = PSE_PAD_TYPE_STANDARD; - if (strcmp(var.value, "analog") == 0) - in_type2 = PSE_PAD_TYPE_ANALOGPAD; + if (strcmp(var.value, "disabled") == 0) + in_enable_vibration = 0; + else if (strcmp(var.value, "enabled") == 0) + in_enable_vibration = 1; + } + + var.value = NULL; + var.key = "pcsx_rearmed_dithering"; + + if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) || var.value) + { + if (strcmp(var.value, "disabled") == 0) { + pl_rearmed_cbs.gpu_peops.iUseDither = 0; + pl_rearmed_cbs.gpu_peopsgl.bDrawDither = 0; + pl_rearmed_cbs.gpu_unai.dithering = 0; +#ifdef __ARM_NEON__ + pl_rearmed_cbs.gpu_neon.allow_dithering = 0; +#endif + } + else if (strcmp(var.value, "enabled") == 0) { + pl_rearmed_cbs.gpu_peops.iUseDither = 1; + pl_rearmed_cbs.gpu_peopsgl.bDrawDither = 1; + pl_rearmed_cbs.gpu_unai.dithering = 1; +#ifdef __ARM_NEON__ + pl_rearmed_cbs.gpu_neon.allow_dithering = 1; +#endif + } } #ifdef __ARM_NEON__ @@ -1031,12 +1479,23 @@ static void update_variables(bool in_flight) if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) || var.value) { - if (strcmp(var.value, "off") == 0) + if (strcmp(var.value, "disabled") == 0) duping_enable = false; - else if (strcmp(var.value, "on") == 0) + else if (strcmp(var.value, "enabled") == 0) duping_enable = true; } + var.value = "NULL"; + var.key = "pcsx_rearmed_display_internal_fps"; + + if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) || var.value) + { + if (strcmp(var.value, "disabled") == 0) + display_internal_fps = false; + else if (strcmp(var.value, "enabled") == 0) + display_internal_fps = true; + } + #ifndef DRC_DISABLE var.value = NULL; var.key = "pcsx_rearmed_drc"; @@ -1045,6 +1504,11 @@ static void update_variables(bool in_flight) { R3000Acpu *prev_cpu = psxCpu; +#ifdef _3DS + if(!__ctr_svchax) + Config.Cpu = CPU_INTERPRETER; + else +#endif if (strcmp(var.value, "disabled") == 0) Config.Cpu = CPU_INTERPRETER; else if (strcmp(var.value, "enabled") == 0) @@ -1064,9 +1528,9 @@ static void update_variables(bool in_flight) if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) || var.value) { - if (strcmp(var.value, "off") == 0) + if (strcmp(var.value, "disabled") == 0) spu_config.iUseReverb = false; - else if (strcmp(var.value, "on") == 0) + else if (strcmp(var.value, "enabled") == 0) spu_config.iUseReverb = true; } @@ -1085,6 +1549,307 @@ static void update_variables(bool in_flight) spu_config.iUseInterpolation = 0; } + var.value = "NULL"; + var.key = "pcsx_rearmed_pe2_fix"; + + if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) || var.value) + { + if (strcmp(var.value, "disabled") == 0) + Config.RCntFix = 0; + else if (strcmp(var.value, "enabled") == 0) + Config.RCntFix = 1; + } + + var.value = "NULL"; + var.key = "pcsx_rearmed_idiablofix"; + + if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) || var.value) + { + if (strcmp(var.value, "disabled") == 0) + spu_config.idiablofix = 0; + else if (strcmp(var.value, "enabled") == 0) + spu_config.idiablofix = 1; + } + + var.value = "NULL"; + var.key = "pcsx_rearmed_inuyasha_fix"; + + if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) || var.value) + { + if (strcmp(var.value, "disabled") == 0) + Config.VSyncWA = 0; + else if (strcmp(var.value, "enabled") == 0) + Config.VSyncWA = 1; + } + + var.value = NULL; + var.key = "pcsx_rearmed_noxadecoding"; + if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) || var.value) + { + if (strcmp(var.value, "disabled") == 0) + Config.Xa = 1; + else + Config.Xa = 0; + } + + var.value = NULL; + var.key = "pcsx_rearmed_nocdaudio"; + if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) || var.value) + { + if (strcmp(var.value, "disabled") == 0) + Config.Cdda = 1; + else + Config.Cdda = 0; + } + +#ifndef DRC_DISABLE + var.value = NULL; + var.key = "pcsx_rearmed_nosmccheck"; + if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) || var.value) + { + if (strcmp(var.value, "enabled") == 0) + new_dynarec_hacks |= NDHACK_NO_SMC_CHECK; + else + new_dynarec_hacks &= ~NDHACK_NO_SMC_CHECK; + } + + var.value = NULL; + var.key = "pcsx_rearmed_gteregsunneeded"; + if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) || var.value) + { + if (strcmp(var.value, "enabled") == 0) + new_dynarec_hacks |= NDHACK_GTE_UNNEEDED; + else + new_dynarec_hacks &= ~NDHACK_GTE_UNNEEDED; + } + + var.value = NULL; + var.key = "pcsx_rearmed_nogteflags"; + if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) || var.value) + { + if (strcmp(var.value, "enabled") == 0) + new_dynarec_hacks |= NDHACK_GTE_NO_FLAGS; + else + new_dynarec_hacks &= ~NDHACK_GTE_NO_FLAGS; + } +#endif + +#ifdef GPU_PEOPS + var.value = "NULL"; + var.key = "pcsx_rearmed_gpu_peops_fix_0"; + + if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) + { + if (strcmp(var.value, "enabled") == 0) + gpu_peops_fix |= (1 << 0); + } + + var.value = "NULL"; + var.key = "pcsx_rearmed_gpu_peops_fix_1"; + + if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) + { + if (strcmp(var.value, "enabled") == 0) + gpu_peops_fix |= (1 << 1); + } + + var.value = "NULL"; + var.key = "pcsx_rearmed_gpu_peops_fix_2"; + + if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) + { + if (strcmp(var.value, "enabled") == 0) + gpu_peops_fix |= (1 << 2); + } + + var.value = "NULL"; + var.key = "pcsx_rearmed_gpu_peops_fix_3"; + + if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) + { + if (strcmp(var.value, "enabled") == 0) + gpu_peops_fix |= (1 << 3); + } + + var.value = "NULL"; + var.key = "pcsx_rearmed_gpu_peops_fix_6"; + + if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) + { + if (strcmp(var.value, "enabled") == 0) + gpu_peops_fix |= (1 << 6); + } + + var.value = "NULL"; + var.key = "pcsx_rearmed_gpu_peops_fix_7"; + + if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) + { + if (strcmp(var.value, "enabled") == 0) + gpu_peops_fix |= (1 << 7); + } + + var.value = "NULL"; + var.key = "pcsx_rearmed_gpu_peops_fix_8"; + + if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) + { + if (strcmp(var.value, "enabled") == 0) + gpu_peops_fix |= (1 << 8); + } + + var.value = "NULL"; + var.key = "pcsx_rearmed_gpu_peops_fix_9"; + + if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) + { + if (strcmp(var.value, "enabled") == 0) + gpu_peops_fix |= (1 << 9); + } + + var.value = "NULL"; + var.key = "pcsx_rearmed_gpu_peops_fix_10"; + + if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) + { + if (strcmp(var.value, "enabled") == 0) + gpu_peops_fix |= (1 << 10); + } + + if (pl_rearmed_cbs.gpu_peops.dwActFixes != gpu_peops_fix) + pl_rearmed_cbs.gpu_peops.dwActFixes = gpu_peops_fix; + + + /* Show/hide core options */ + + var.key = "pcsx_rearmed_show_gpu_peops_settings"; + var.value = NULL; + + if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) + { + int show_advanced_gpu_peops_settings_prev = show_advanced_gpu_peops_settings; + + show_advanced_gpu_peops_settings = 1; + if (strcmp(var.value, "disabled") == 0) + show_advanced_gpu_peops_settings = 0; + + if (show_advanced_gpu_peops_settings != show_advanced_gpu_peops_settings_prev) + { + unsigned i; + struct retro_core_option_display option_display; + char gpu_peops_option[9][32] = { + "pcsx_rearmed_gpu_peops_fix_0", + "pcsx_rearmed_gpu_peops_fix_1", + "pcsx_rearmed_gpu_peops_fix_2", + "pcsx_rearmed_gpu_peops_fix_3", + "pcsx_rearmed_gpu_peops_fix_6", + "pcsx_rearmed_gpu_peops_fix_7", + "pcsx_rearmed_gpu_peops_fix_8", + "pcsx_rearmed_gpu_peops_fix_9", + "pcsx_rearmed_gpu_peops_fix_10", + }; + + option_display.visible = show_advanced_gpu_peops_settings; + + for (i = 0; i < 9; i++) + { + option_display.key = gpu_peops_option[i]; + environ_cb(RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY, &option_display); + } + } + } +#endif + +#ifdef GPU_UNAI + var.key = "pcsx_rearmed_gpu_unai_ilace_force"; + var.value = NULL; + + if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) || var.value) + { + if (strcmp(var.value, "disabled") == 0) + pl_rearmed_cbs.gpu_unai.ilace_force = 0; + else if (strcmp(var.value, "enabled") == 0) + pl_rearmed_cbs.gpu_unai.ilace_force = 1; + } + + var.key = "pcsx_rearmed_gpu_unai_pixel_skip"; + var.value = NULL; + + if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) || var.value) + { + if (strcmp(var.value, "disabled") == 0) + pl_rearmed_cbs.gpu_unai.pixel_skip = 0; + else if (strcmp(var.value, "enabled") == 0) + pl_rearmed_cbs.gpu_unai.pixel_skip = 1; + } + + var.key = "pcsx_rearmed_gpu_unai_lighting"; + var.value = NULL; + + if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) || var.value) + { + if (strcmp(var.value, "disabled") == 0) + pl_rearmed_cbs.gpu_unai.lighting = 0; + else if (strcmp(var.value, "enabled") == 0) + pl_rearmed_cbs.gpu_unai.lighting = 1; + } + + var.key = "pcsx_rearmed_gpu_unai_fast_lighting"; + var.value = NULL; + + if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) || var.value) + { + if (strcmp(var.value, "disabled") == 0) + pl_rearmed_cbs.gpu_unai.fast_lighting = 0; + else if (strcmp(var.value, "enabled") == 0) + pl_rearmed_cbs.gpu_unai.fast_lighting = 1; + } + + var.key = "pcsx_rearmed_gpu_unai_blending"; + var.value = NULL; + + if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) || var.value) + { + if (strcmp(var.value, "disabled") == 0) + pl_rearmed_cbs.gpu_unai.blending = 0; + else if (strcmp(var.value, "enabled") == 0) + pl_rearmed_cbs.gpu_unai.blending = 1; + } + + var.key = "pcsx_rearmed_show_gpu_unai_settings"; + var.value = NULL; + + if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) + { + int show_advanced_gpu_unai_settings_prev = show_advanced_gpu_unai_settings; + + show_advanced_gpu_unai_settings = 1; + if (strcmp(var.value, "disabled") == 0) + show_advanced_gpu_unai_settings = 0; + + if (show_advanced_gpu_unai_settings != show_advanced_gpu_unai_settings_prev) + { + unsigned i; + struct retro_core_option_display option_display; + char gpu_unai_option[5][40] = { + "pcsx_rearmed_gpu_unai_blending", + "pcsx_rearmed_gpu_unai_lighting", + "pcsx_rearmed_gpu_unai_fast_lighting", + "pcsx_rearmed_gpu_unai_ilace_force", + "pcsx_rearmed_gpu_unai_pixel_skip", + }; + + option_display.visible = show_advanced_gpu_unai_settings; + + for (i = 0; i < 5; i++) + { + option_display.key = gpu_unai_option[i]; + environ_cb(RETRO_ENVIRONMENT_SET_CORE_OPTIONS_DISPLAY, &option_display); + } + } + } +#endif // GPU_UNAI + if (in_flight) { // inform core things about possible config changes plugin_call_rearmed_cbs(); @@ -1096,11 +1861,101 @@ static void update_variables(bool in_flight) dfinput_activate(); } + else + { + //not yet running + + //bootlogo display hack + if (found_bios) { + var.value = "NULL"; + var.key = "pcsx_rearmed_show_bios_bootlogo"; + if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) || var.value) + { + Config.SlowBoot = 0; + rebootemu = 0; + if (strcmp(var.value, "enabled") == 0) + { + Config.SlowBoot = 1; + rebootemu = 1; + } + } + } +#ifndef DRC_DISABLE + var.value = "NULL"; + var.key = "pcsx_rearmed_psxclock"; + if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) || var.value) + { + int psxclock = atoi(var.value); + cycle_multiplier = 10000 / psxclock; + } +#endif + } } -void retro_run(void) +// Taken from beetle-psx-libretro +static uint16_t get_analog_button(int16_t ret, retro_input_state_t input_state_cb, int player_index, int id) +{ + // NOTE: Analog buttons were added Nov 2017. Not all front-ends support this + // feature (or pre-date it) so we need to handle this in a graceful way. + + // First, try and get an analog value using the new libretro API constant + uint16_t button = input_state_cb(player_index, + RETRO_DEVICE_ANALOG, + RETRO_DEVICE_INDEX_ANALOG_BUTTON, + id); + button = MIN(button / 128, 255); + + if (button == 0) + { + // If we got exactly zero, we're either not pressing the button, or the front-end + // is not reporting analog values. We need to do a second check using the classic + // digital API method, to at least get some response - better than nothing. + + // NOTE: If we're really just not holding the button, we're still going to get zero. + + button = (ret & (1 << id)) ? 255 : 0; + } + + return button; +} + +void retro_run(void) { int i; + //SysReset must be run while core is running,Not in menu (Locks up Retroarch) + if (rebootemu != 0) { + rebootemu = 0; + SysReset(); + if (!Config.HLE && !Config.SlowBoot) { + // skip BIOS logos + psxRegs.pc = psxRegs.GPR.n.ra; + } + } + + if (display_internal_fps) { + frame_count++; + + if (frame_count % INTERNAL_FPS_SAMPLE_PERIOD == 0) { + unsigned internal_fps = pl_rearmed_cbs.flip_cnt * (is_pal_mode ? 50 : 60) / INTERNAL_FPS_SAMPLE_PERIOD; + char str[64]; + const char *strc = (const char*)str; + struct retro_message msg = + { + strc, + 180 + }; + + str[0] = '\0'; + + snprintf(str, sizeof(str), "Internal FPS: %2d", internal_fps); + + pl_rearmed_cbs.flip_cnt = 0; + + environ_cb(RETRO_ENVIRONMENT_SET_MESSAGE, &msg); + } + } + else + frame_count = 0; input_poll_cb(); @@ -1108,29 +1963,163 @@ void retro_run(void) if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE_UPDATE, &updated) && updated) update_variables(true); - in_keystate = 0; - for (i = 0; i < RETRO_PSX_MAP_LEN; i++) - if (input_state_cb(1, RETRO_DEVICE_JOYPAD, 0, i)) - in_keystate |= retro_psx_map[i]; - in_keystate <<= 16; - for (i = 0; i < RETRO_PSX_MAP_LEN; i++) - if (input_state_cb(0, RETRO_DEVICE_JOYPAD, 0, i)) - in_keystate |= retro_psx_map[i]; + // reset all keystate, query libretro for keystate + int j; + int lsx; + int rsy; + float negcon_twist_amplitude; + int negcon_i_rs; + int negcon_ii_rs; + for(i = 0; i < PORTS_NUMBER; i++) + { + int16_t ret = 0; + in_keystate[i] = 0; - if (in_type1 == PSE_PAD_TYPE_ANALOGPAD) - { - in_a1[0] = (input_state_cb(0, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_LEFT, RETRO_DEVICE_ID_ANALOG_X) / 256) + 128; - in_a1[1] = (input_state_cb(0, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_LEFT, RETRO_DEVICE_ID_ANALOG_Y) / 256) + 128; - in_a2[0] = (input_state_cb(0, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_RIGHT, RETRO_DEVICE_ID_ANALOG_X) / 256) + 128; - in_a2[1] = (input_state_cb(0, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_RIGHT, RETRO_DEVICE_ID_ANALOG_Y) / 256) + 128; + if (in_type[i] == PSE_PAD_TYPE_NONE) + continue; + + if (libretro_supports_bitmasks) + ret = input_state_cb(i, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_MASK); + else + { + unsigned j; + for (j = 0; j < (RETRO_DEVICE_ID_JOYPAD_R3+1); j++) + { + if (input_state_cb(i, RETRO_DEVICE_JOYPAD, 0, j)) + ret |= (1 << j); + } + } + + if (in_type[i] == PSE_PAD_TYPE_NEGCON) + { + // Query digital inputs + // + // > Pad-Up + if (ret & (1 << RETRO_DEVICE_ID_JOYPAD_UP)) + in_keystate[i] |= (1 << DKEY_UP); + // > Pad-Right + if (ret & (1 << RETRO_DEVICE_ID_JOYPAD_RIGHT)) + in_keystate[i] |= (1 << DKEY_RIGHT); + // > Pad-Down + if (ret & (1 << RETRO_DEVICE_ID_JOYPAD_DOWN)) + in_keystate[i] |= (1 << DKEY_DOWN); + // > Pad-Left + if (ret & (1 << RETRO_DEVICE_ID_JOYPAD_LEFT)) + in_keystate[i] |= (1 << DKEY_LEFT); + // > Start + if (ret & (1 << RETRO_DEVICE_ID_JOYPAD_START)) + in_keystate[i] |= (1 << DKEY_START); + // > neGcon A + if (ret & (1 << RETRO_DEVICE_ID_JOYPAD_A)) + in_keystate[i] |= (1 << DKEY_CIRCLE); + // > neGcon B + if (ret & (1 << RETRO_DEVICE_ID_JOYPAD_X)) + in_keystate[i] |= (1 << DKEY_TRIANGLE); + // > neGcon R shoulder (digital) + if (ret & (1 << RETRO_DEVICE_ID_JOYPAD_R)) + in_keystate[i] |= (1 << DKEY_R1); + // Query analog inputs + // + // From studying 'libpcsxcore/plugins.c' and 'frontend/plugin.c': + // >> pad->leftJoyX == in_analog_left[i][0] == NeGcon II + // >> pad->leftJoyY == in_analog_left[i][1] == NeGcon L + // >> pad->rightJoyX == in_analog_right[i][0] == NeGcon twist + // >> pad->rightJoyY == in_analog_right[i][1] == NeGcon I + // So we just have to map in_analog_left/right to more + // appropriate inputs... + // + // > NeGcon twist + // >> Get raw analog stick value and account for deadzone + lsx = input_state_cb(i, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_LEFT, RETRO_DEVICE_ID_ANALOG_X); + if (lsx > negcon_deadzone) + lsx = lsx - negcon_deadzone; + else if (lsx < -negcon_deadzone) + lsx = lsx + negcon_deadzone; + else + lsx = 0; + // >> Convert to an 'amplitude' [-1.0,1.0] and adjust response + negcon_twist_amplitude = (float)lsx / (float)(NEGCON_RANGE - negcon_deadzone); + if (negcon_linearity == 2) + { + if (negcon_twist_amplitude < 0.0) + negcon_twist_amplitude = -(negcon_twist_amplitude * negcon_twist_amplitude); + else + negcon_twist_amplitude = negcon_twist_amplitude * negcon_twist_amplitude; + } + else if (negcon_linearity == 3) + negcon_twist_amplitude = negcon_twist_amplitude * negcon_twist_amplitude * negcon_twist_amplitude; + // >> Convert to final 'in_analog' integer value [0,255] + in_analog_right[i][0] = MAX(MIN((int)(negcon_twist_amplitude * 128.0f) + 128, 255), 0); + // > NeGcon I + II + // >> Handle right analog stick vertical axis mapping... + // - Up (-Y) == accelerate == neGcon I + // - Down (+Y) == brake == neGcon II + negcon_i_rs = 0; + negcon_ii_rs = 0; + rsy = input_state_cb(i, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_RIGHT, RETRO_DEVICE_ID_ANALOG_Y); + if (rsy >= 0){ + // Account for deadzone + // (Note: have never encountered a gamepad with significant differences + // in deadzone between left/right analog sticks, so use the regular 'twist' + // deadzone here) + if (rsy > negcon_deadzone) + rsy = rsy - negcon_deadzone; + else + rsy = 0; + // Convert to 'in_analog' integer value [0,255] + negcon_ii_rs = MIN((int)(((float)rsy / (float)(NEGCON_RANGE - negcon_deadzone)) * 255.0f), 255); + } else { + if (rsy < -negcon_deadzone) + rsy = -1 * (rsy + negcon_deadzone); + else + rsy = 0; + negcon_i_rs = MIN((int)(((float)rsy / (float)(NEGCON_RANGE - negcon_deadzone)) * 255.0f), 255); + } + // >> NeGcon I + in_analog_right[i][1] = MAX( + MAX( + get_analog_button(ret, input_state_cb, i, RETRO_DEVICE_ID_JOYPAD_R2), + get_analog_button(ret, input_state_cb, i, RETRO_DEVICE_ID_JOYPAD_B) + ), + negcon_i_rs + ); + // >> NeGcon II + in_analog_left[i][0] = MAX( + MAX( + get_analog_button(ret, input_state_cb, i, RETRO_DEVICE_ID_JOYPAD_L2), + get_analog_button(ret, input_state_cb, i, RETRO_DEVICE_ID_JOYPAD_Y) + ), + negcon_ii_rs + ); + // > NeGcon L + in_analog_left[i][1] = get_analog_button(ret, input_state_cb, i, RETRO_DEVICE_ID_JOYPAD_L); + } + else + { + // Query digital inputs + for (j = 0; j < RETRO_PSX_MAP_LEN; j++) + if (ret & (1 << j)) + in_keystate[i] |= retro_psx_map[j]; + + // Query analog inputs + if (in_type[i] == PSE_PAD_TYPE_ANALOGJOY || in_type[i] == PSE_PAD_TYPE_ANALOGPAD) + { + in_analog_left[i][0] = MIN((input_state_cb(i, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_LEFT, RETRO_DEVICE_ID_ANALOG_X) / 255) + 128, 255); + in_analog_left[i][1] = MIN((input_state_cb(i, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_LEFT, RETRO_DEVICE_ID_ANALOG_Y) / 255) + 128, 255); + in_analog_right[i][0] = MIN((input_state_cb(i, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_RIGHT, RETRO_DEVICE_ID_ANALOG_X) / 255) + 128, 255); + in_analog_right[i][1] = MIN((input_state_cb(i, RETRO_DEVICE_ANALOG, RETRO_DEVICE_INDEX_ANALOG_RIGHT, RETRO_DEVICE_ID_ANALOG_Y) / 255) + 128, 255); + } + } } stop = 0; psxCpu->Execute(); - video_cb((vout_fb_dirty || !vout_can_dupe || !duping_enable) ? vout_buf : NULL, + video_cb((vout_fb_dirty || !vout_can_dupe || !duping_enable) ? vout_buf_ptr : NULL, vout_width, vout_height, vout_width * 2); vout_fb_dirty = 0; + + set_vout_fb(); } static bool try_use_bios(const char *path) @@ -1157,7 +2146,7 @@ static bool try_use_bios(const char *path) return true; } -#if 1 +#ifndef VITA #include #include @@ -1175,7 +2164,7 @@ static bool find_any_bios(const char *dirpath, char *path, size_t path_size) if (strncasecmp(ent->d_name, "scph", 4) != 0) continue; - snprintf(path, path_size, "%s/%s", dirpath, ent->d_name); + snprintf(path, path_size, "%s%c%s", dirpath, SLASH, ent->d_name); ret = try_use_bios(path); if (ret) break; @@ -1193,72 +2182,166 @@ static void check_system_specs(void) environ_cb(RETRO_ENVIRONMENT_SET_PERFORMANCE_LEVEL, &level); } -void retro_init(void) +static int init_memcards(void) +{ + int ret = 0; + const char *dir; + struct retro_variable var = { .key="pcsx_rearmed_memcard2", .value=NULL }; + static const char CARD2_FILE[] = "pcsx-card2.mcd"; + + // Memcard2 will be handled and is re-enabled if needed using core + // operations. + // Memcard1 is handled by libretro, doing this will set core to + // skip file io operations for memcard1 like SaveMcd + snprintf(Config.Mcd1, sizeof(Config.Mcd1), "none"); + snprintf(Config.Mcd2, sizeof(Config.Mcd2), "none"); + init_memcard(Mcd1Data); + // Memcard 2 is managed by the emulator on the filesystem, + // There is no need to initialize Mcd2Data like Mcd1Data. + + if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) { + SysPrintf("Memcard 2: %s\n", var.value); + if (memcmp(var.value, "enabled", 7) == 0) { + if (environ_cb(RETRO_ENVIRONMENT_GET_SAVE_DIRECTORY, &dir) && dir) { + if (strlen(dir) + strlen(CARD2_FILE) + 2 > sizeof(Config.Mcd2)) { + SysPrintf("Path '%s' is too long. Cannot use memcard 2. Use a shorter path.\n", dir); + ret = -1; + } else { + McdDisable[1] = 0; + snprintf(Config.Mcd2, sizeof(Config.Mcd2), "%s/%s", dir, CARD2_FILE); + SysPrintf("Use memcard 2: %s\n", Config.Mcd2); + } + } else { + SysPrintf("Could not get save directory! Could not create memcard 2."); + ret = -1; + } + } + } + return ret; +} + +static void loadPSXBios(void) { - const char *bios[] = { "scph1001", "scph5501", "scph7001" }; const char *dir; char path[256]; - int i, ret; - bool found_bios = false; + unsigned useHLE = 0; + + const char *bios[] = { + "SCPH101", "scph101", + "SCPH5501", "scph5501", + "SCPH7001", "scph7001", + "SCPH1001", "scph1001" + }; + + struct retro_variable var = { + .key = "pcsx_rearmed_bios", + .value = NULL + }; + + found_bios = 0; + if (environ_cb(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) { + if (!strcmp(var.value, "HLE")) + useHLE = 1; + } + + if (!useHLE) + { + if (environ_cb(RETRO_ENVIRONMENT_GET_SYSTEM_DIRECTORY, &dir) && dir) + { + unsigned i; + snprintf(Config.BiosDir, sizeof(Config.BiosDir), "%s", dir); + + for (i = 0; i < sizeof(bios) / sizeof(bios[0]); i++) { + snprintf(path, sizeof(path), "%s%c%s.bin", dir, SLASH, bios[i]); + found_bios = try_use_bios(path); + if (found_bios) + break; + } + + if (!found_bios) + found_bios = find_any_bios(dir, path, sizeof(path)); + } + if (found_bios) { + SysPrintf("found BIOS file: %s\n", Config.Bios); + } + } + + if (useHLE || !found_bios) + { + SysPrintf("no BIOS files found.\n"); + struct retro_message msg = + { + "No PlayStation BIOS file found - add for better compatibility", + 180 + }; + environ_cb(RETRO_ENVIRONMENT_SET_MESSAGE, (void*)&msg); + } +} + +void retro_init(void) +{ + struct retro_rumble_interface rumble; + int ret; + +#ifdef __MACH__ + // magic sauce to make the dynarec work on iOS + syscall(SYS_ptrace, 0 /*PTRACE_TRACEME*/, 0, 0, 0); +#endif + +#ifdef _3DS + psxMapHook = pl_3ds_mmap; + psxUnmapHook = pl_3ds_munmap; +#endif +#ifdef VITA + if(init_vita_mmap()<0) + abort(); + psxMapHook = pl_vita_mmap; + psxUnmapHook = pl_vita_munmap; +#endif ret = emu_core_preinit(); +#ifdef _3DS + /* emu_core_preinit sets the cpu to dynarec */ + if(!__ctr_svchax) + Config.Cpu = CPU_INTERPRETER; +#endif + ret |= init_memcards(); + ret |= emu_core_init(); if (ret != 0) { SysPrintf("PCSX init failed.\n"); exit(1); } -#if defined(_POSIX_C_SOURCE) && (_POSIX_C_SOURCE >= 200112L) +#ifdef _3DS + vout_buf = linearMemAlign(VOUT_MAX_WIDTH * VOUT_MAX_HEIGHT * 2, 0x80); +#elif defined(_POSIX_C_SOURCE) && (_POSIX_C_SOURCE >= 200112L) && !defined(VITA) posix_memalign(&vout_buf, 16, VOUT_MAX_WIDTH * VOUT_MAX_HEIGHT * 2); #else vout_buf = malloc(VOUT_MAX_WIDTH * VOUT_MAX_HEIGHT * 2); #endif - if (environ_cb(RETRO_ENVIRONMENT_GET_SYSTEM_DIRECTORY, &dir) && dir) - { - snprintf(Config.BiosDir, sizeof(Config.BiosDir), "%s/", dir); + vout_buf_ptr = vout_buf; - for (i = 0; i < sizeof(bios) / sizeof(bios[0]); i++) { - snprintf(path, sizeof(path), "%s/%s.bin", dir, bios[i]); - found_bios = try_use_bios(path); - if (found_bios) - break; - } - - if (!found_bios) - found_bios = find_any_bios(dir, path, sizeof(path)); - } - if (found_bios) { - SysPrintf("found BIOS file: %s\n", Config.Bios); - } - else - { - SysPrintf("no BIOS files found.\n"); - struct retro_message msg = - { - "no BIOS found, expect bugs!", - 180 - }; - environ_cb(RETRO_ENVIRONMENT_SET_MESSAGE, (void*)&msg); - } + loadPSXBios(); environ_cb(RETRO_ENVIRONMENT_GET_CAN_DUPE, &vout_can_dupe); environ_cb(RETRO_ENVIRONMENT_SET_DISK_CONTROL_INTERFACE, &disk_control); - environ_cb(RETRO_ENVIRONMENT_GET_RUMBLE_INTERFACE, &rumble); + + rumble_cb = NULL; + if (environ_cb(RETRO_ENVIRONMENT_GET_RUMBLE_INTERFACE, &rumble)) + rumble_cb = rumble.set_rumble_state; /* Set how much slower PSX CPU runs * 100 (so that 200 is 2 times) * we have to do this because cache misses and some IO penalties * are not emulated. Warning: changing this may break compatibility. */ -#if !defined(__arm__) || defined(__ARM_ARCH_7A__) cycle_multiplier = 175; -#else +#ifdef HAVE_PRE_ARMV7 cycle_multiplier = 200; #endif pl_rearmed_cbs.gpu_peops.iUseDither = 1; - - McdDisable[0] = 0; - McdDisable[1] = 1; - init_memcard(Mcd1Data); + pl_rearmed_cbs.gpu_peops.dwActFixes = 1 << 7; + spu_config.iUseFixedUpdates = 1; SaveFuncs.open = save_open; SaveFuncs.read = save_read; @@ -1266,6 +2349,9 @@ void retro_init(void) SaveFuncs.seek = save_seek; SaveFuncs.close = save_close; + if (environ_cb(RETRO_ENVIRONMENT_GET_INPUT_BITMASKS, NULL)) + libretro_supports_bitmasks = true; + update_variables(false); check_system_specs(); } @@ -1273,6 +2359,35 @@ void retro_init(void) void retro_deinit(void) { SysClose(); +#ifdef _3DS + linearFree(vout_buf); +#else free(vout_buf); +#endif vout_buf = NULL; + +#ifdef VITA + deinit_vita_mmap(); +#endif + libretro_supports_bitmasks = false; +} + +#ifdef VITA +#include +int usleep (unsigned long us) +{ + sceKernelDelayThread(us); +} +#endif + +void SysPrintf(const char *fmt, ...) { + va_list list; + char msg[512]; + + va_start(list, fmt); + vsprintf(msg, fmt, list); + va_end(list); + + if (log_cb) + log_cb(RETRO_LOG_INFO, "%s", msg); }