X-Git-Url: https://notaz.gp2x.de/cgi-bin/gitweb.cgi?a=blobdiff_plain;f=frontend%2Fmain.c;h=3ec252f0cfe19a83f67f7d86cb21db598eb8d244;hb=e3c6bdb5e46f72f063bb7f588da6588ac1893b17;hp=a824fdcc50c85d83bf64c31a56fd7eedff591bf6;hpb=8f2bb0cbd20c00475196d1efb72103b65e57bc66;p=pcsx_rearmed.git diff --git a/frontend/main.c b/frontend/main.c index a824fdcc..3ec252f0 100644 --- a/frontend/main.c +++ b/frontend/main.c @@ -122,7 +122,7 @@ void emu_set_default_config(void) { // try to set sane config on which most games work Config.Xa = Config.Cdda = Config.Sio = - Config.SpuIrq = Config.RCntFix = Config.VSyncWA = 0; + Config.icache_emulation = Config.SpuIrq = Config.RCntFix = Config.VSyncWA = 0; Config.PsxAuto = 1; pl_rearmed_cbs.gpu_neon.allow_interlace = 2; // auto @@ -130,6 +130,12 @@ void emu_set_default_config(void) pl_rearmed_cbs.gpu_neon.enhancement_no_main = 0; pl_rearmed_cbs.gpu_peops.iUseDither = 0; pl_rearmed_cbs.gpu_peops.dwActFixes = 1<<7; + pl_rearmed_cbs.gpu_senquack.ilace_force = 0; + pl_rearmed_cbs.gpu_senquack.pixel_skip = 0; + pl_rearmed_cbs.gpu_senquack.lighting = 1; + pl_rearmed_cbs.gpu_senquack.fast_lighting = 0; + pl_rearmed_cbs.gpu_senquack.blending = 1; + pl_rearmed_cbs.gpu_senquack.dithering = 0; pl_rearmed_cbs.gpu_unai.abe_hack = pl_rearmed_cbs.gpu_unai.no_light = pl_rearmed_cbs.gpu_unai.no_blend = 0; @@ -628,7 +634,7 @@ int main(int argc, char *argv[]) } if (ready_to_go) { - menu_prepare_emu(); + menu_prepare_emu(0); // If a state has been specified, then load that if (loadst) {