X-Git-Url: https://notaz.gp2x.de/cgi-bin/gitweb.cgi?a=blobdiff_plain;f=frontend%2Fmain.c;h=c3777ccb015b873c98c55e9d6933314716bc101e;hb=22b488f32195ac270935f2760d91501c8fa0275a;hp=2deff7060ac2b777982e67d5a313448f236ce149;hpb=b9c86313f1a99cd8193fbf36ccc08295a9639725;p=pcsx_rearmed.git diff --git a/frontend/main.c b/frontend/main.c index 2deff706..c3777ccb 100644 --- a/frontend/main.c +++ b/frontend/main.c @@ -26,6 +26,7 @@ #include "../libpcsxcore/new_dynarec/new_dynarec.h" #include "../plugins/cdrcimg/cdrcimg.h" #include "../plugins/dfsound/spu_config.h" +#include "arm_features.h" #include "revision.h" #ifndef NO_FRONTEND @@ -121,17 +122,27 @@ void emu_set_default_config(void) { // try to set sane config on which most games work Config.Xa = Config.Cdda = Config.Sio = - Config.SpuIrq = Config.RCntFix = Config.VSyncWA = 0; + Config.icache_emulation = Config.SpuIrq = Config.RCntFix = Config.VSyncWA = 0; Config.PsxAuto = 1; + pl_rearmed_cbs.thread_rendering = 0; + pl_rearmed_cbs.gpu_neon.allow_interlace = 2; // auto pl_rearmed_cbs.gpu_neon.enhancement_enable = pl_rearmed_cbs.gpu_neon.enhancement_no_main = 0; pl_rearmed_cbs.gpu_peops.iUseDither = 0; pl_rearmed_cbs.gpu_peops.dwActFixes = 1<<7; + pl_rearmed_cbs.gpu_unai.ilace_force = 0; + pl_rearmed_cbs.gpu_unai.pixel_skip = 1; + pl_rearmed_cbs.gpu_unai.lighting = 1; + pl_rearmed_cbs.gpu_unai.fast_lighting = 1; + pl_rearmed_cbs.gpu_unai.blending = 1; + pl_rearmed_cbs.gpu_unai.dithering = 0; + // old gpu_unai config pl_rearmed_cbs.gpu_unai.abe_hack = pl_rearmed_cbs.gpu_unai.no_light = pl_rearmed_cbs.gpu_unai.no_blend = 0; + pl_rearmed_cbs.gpu_unai.scale_hires = 0; memset(&pl_rearmed_cbs.gpu_peopsgl, 0, sizeof(pl_rearmed_cbs.gpu_peopsgl)); pl_rearmed_cbs.gpu_peopsgl.iVRamSize = 64; pl_rearmed_cbs.gpu_peopsgl.iTexGarbageCollection = 1; @@ -142,16 +153,18 @@ void emu_set_default_config(void) spu_config.iVolume = 768; spu_config.iTempo = 0; spu_config.iUseThread = 1; // no effect if only 1 core is detected -#if defined(__arm__) && !defined(__ARM_ARCH_7A__) /* XXX GPH hack */ +#if defined(HAVE_PRE_ARMV7) && !defined(_3DS) /* XXX GPH hack */ spu_config.iUseReverb = 0; spu_config.iUseInterpolation = 0; +#ifndef HAVE_LIBRETRO spu_config.iTempo = 1; +#endif #endif new_dynarec_hacks = 0; cycle_multiplier = 200; - in_type1 = PSE_PAD_TYPE_STANDARD; - in_type2 = PSE_PAD_TYPE_STANDARD; + in_type[0] = PSE_PAD_TYPE_STANDARD; + in_type[1] = PSE_PAD_TYPE_STANDARD; } void do_emu_action(void) @@ -298,7 +311,7 @@ static int cdidcmp(const char *id1, const char *id2) static void parse_cwcheat(void) { - char line[256], buf[64], name[64], *p; + char line[256], buf[256], name[256], *p; int newcheat = 1; u32 a, v; FILE *f; @@ -720,10 +733,10 @@ void SysReset() { // reset can run code, timing must be set pl_timing_prepare(Config.PsxType); - EmuReset(); - - // hmh core forgets this + // hmh core forgets this CDR_stop(); + + EmuReset(); GPU_updateLace = real_lace; g_emu_resetting = 0; @@ -771,7 +784,7 @@ int emu_save_state(int slot) return ret; ret = SaveState(fname); -#if defined(__arm__) && !defined(__ARM_ARCH_7A__) && !defined(_3DS) /* XXX GPH hack */ +#if defined(HAVE_PRE_ARMV7) && !defined(_3DS) && !defined(__SWITCH__) /* XXX GPH hack */ sync(); #endif SysPrintf("* %s \"%s\" [%d]\n", @@ -793,6 +806,7 @@ int emu_load_state(int slot) return LoadState(fname); } +#ifndef HAVE_LIBRETRO #ifndef ANDROID void SysPrintf(const char *fmt, ...) { @@ -817,6 +831,7 @@ void SysPrintf(const char *fmt, ...) { } #endif +#endif /* HAVE_LIBRETRO */ void SysMessage(const char *fmt, ...) { va_list list; @@ -866,14 +881,15 @@ static int _OpenPlugins(void) { if (Config.UseNet && !NetOpened) { netInfo info; - char path[MAXPATHLEN]; + char path[MAXPATHLEN * 2]; char dotdir[MAXPATHLEN]; MAKE_PATH(dotdir, "/.pcsx/plugins/", NULL); strcpy(info.EmuName, "PCSX"); - strncpy(info.CdromID, CdromId, 9); - strncpy(info.CdromLabel, CdromLabel, 9); + memcpy(info.CdromID, CdromId, 9); /* no \0 trailing character? */ + memcpy(info.CdromLabel, CdromLabel, 9); + info.CdromLabel[9] = '\0'; info.psxMem = psxM; info.GPU_showScreenPic = GPU_showScreenPic; info.GPU_displayText = GPU_displayText; @@ -1029,4 +1045,3 @@ void SysCloseLibrary(void *lib) { dlclose(lib); #endif } -