X-Git-Url: https://notaz.gp2x.de/cgi-bin/gitweb.cgi?a=blobdiff_plain;f=frontend%2Fmain.c;h=ecfffeb4173d33124a78037950af385984af7a6e;hb=f68108190cd69b309fbeed1f6d6e591605520265;hp=d22ac226a61315e202bb7248078c335bfc55acc8;hpb=b4f2c7d997002478d75fa97b7c5f3b14dad8b562;p=pcsx_rearmed.git diff --git a/frontend/main.c b/frontend/main.c index d22ac226..ecfffeb4 100644 --- a/frontend/main.c +++ b/frontend/main.c @@ -129,28 +129,31 @@ static void set_default_paths(void) void emu_set_default_config(void) { // try to set sane config on which most games work - Config.Xa = Config.Cdda = Config.Sio = - Config.icache_emulation = Config.SpuIrq = Config.RCntFix = Config.VSyncWA = 0; + Config.Xa = Config.Cdda = 0; + Config.icache_emulation = 0; Config.PsxAuto = 1; - - pl_rearmed_cbs.thread_rendering = 0; + Config.cycle_multiplier = CYCLE_MULT_DEFAULT; + Config.GpuListWalking = -1; pl_rearmed_cbs.gpu_neon.allow_interlace = 2; // auto pl_rearmed_cbs.gpu_neon.enhancement_enable = pl_rearmed_cbs.gpu_neon.enhancement_no_main = 0; pl_rearmed_cbs.gpu_peops.iUseDither = 0; pl_rearmed_cbs.gpu_peops.dwActFixes = 1<<7; - pl_rearmed_cbs.gpu_unai.ilace_force = 0; - pl_rearmed_cbs.gpu_unai.pixel_skip = 1; +#if 0 + pl_rearmed_cbs.gpu_senquack.ilace_force = 0; + pl_rearmed_cbs.gpu_senquack.pixel_skip = 0; + pl_rearmed_cbs.gpu_senquack.lighting = 1; + pl_rearmed_cbs.gpu_senquack.fast_lighting = 0; + pl_rearmed_cbs.gpu_senquack.blending = 1; + pl_rearmed_cbs.gpu_senquack.dithering = 0; +#else pl_rearmed_cbs.gpu_unai.lighting = 1; - pl_rearmed_cbs.gpu_unai.fast_lighting = 1; pl_rearmed_cbs.gpu_unai.blending = 1; - pl_rearmed_cbs.gpu_unai.dithering = 0; - // old gpu_unai config +#endif pl_rearmed_cbs.gpu_unai.abe_hack = pl_rearmed_cbs.gpu_unai.no_light = pl_rearmed_cbs.gpu_unai.no_blend = 0; - pl_rearmed_cbs.gpu_unai.scale_hires = 0; memset(&pl_rearmed_cbs.gpu_peopsgl, 0, sizeof(pl_rearmed_cbs.gpu_peopsgl)); pl_rearmed_cbs.gpu_peopsgl.iVRamSize = 64; pl_rearmed_cbs.gpu_peopsgl.iTexGarbageCollection = 1; @@ -160,7 +163,8 @@ void emu_set_default_config(void) spu_config.iXAPitch = 0; spu_config.iVolume = 768; spu_config.iTempo = 0; - spu_config.iUseThread = 1; // no effect if only 1 core is detected + // may cause issues, no effect if only 1 core is detected + spu_config.iUseThread = 0; #if defined(HAVE_PRE_ARMV7) && !defined(_3DS) /* XXX GPH hack */ spu_config.iUseReverb = 0; spu_config.iUseInterpolation = 0; @@ -169,7 +173,6 @@ void emu_set_default_config(void) #endif #endif new_dynarec_hacks = 0; - cycle_multiplier = 200; in_type[0] = PSE_PAD_TYPE_STANDARD; in_type[1] = PSE_PAD_TYPE_STANDARD;