X-Git-Url: https://notaz.gp2x.de/cgi-bin/gitweb.cgi?a=blobdiff_plain;f=frontend%2Fmenu.c;h=187fbfce3b750e30ec98722252df919a624f7548;hb=f02c57eacd43b7a27111181dabc97b2c5ead78c4;hp=ef0bf4c987050fdff93712da35933ad152ed9270;hpb=1562ed57fbcf34e330876840a68ca8853ea71cce;p=pcsx_rearmed.git diff --git a/frontend/menu.c b/frontend/menu.c index ef0bf4c9..187fbfce 100644 --- a/frontend/menu.c +++ b/frontend/menu.c @@ -422,20 +422,21 @@ static const struct { CE_INTVAL_N("adev0_is_nublike", in_adev_is_nublike[0]), CE_INTVAL_N("adev1_is_nublike", in_adev_is_nublike[1]), CE_INTVAL_V(frameskip, 3), - CE_INTVAL_P(thread_rendering), CE_INTVAL_P(gpu_peops.iUseDither), CE_INTVAL_P(gpu_peops.dwActFixes), - CE_INTVAL_P(gpu_unai.ilace_force), - CE_INTVAL_P(gpu_unai.pixel_skip), - CE_INTVAL_P(gpu_unai.lighting), - CE_INTVAL_P(gpu_unai.fast_lighting), - CE_INTVAL_P(gpu_unai.blending), - CE_INTVAL_P(gpu_unai.dithering), CE_INTVAL_P(gpu_unai.lineskip), CE_INTVAL_P(gpu_unai.abe_hack), CE_INTVAL_P(gpu_unai.no_light), CE_INTVAL_P(gpu_unai.no_blend), - CE_INTVAL_P(gpu_unai.scale_hires), +#if 0 + CE_INTVAL_P(gpu_senquack.ilace_force), + CE_INTVAL_P(gpu_senquack.pixel_skip), + CE_INTVAL_P(gpu_senquack.lighting), + CE_INTVAL_P(gpu_senquack.fast_lighting), + CE_INTVAL_P(gpu_senquack.blending), + CE_INTVAL_P(gpu_senquack.dithering), + CE_INTVAL_P(gpu_senquack.scale_hires), +#endif CE_INTVAL_P(gpu_neon.allow_interlace), CE_INTVAL_P(gpu_neon.enhancement_enable), CE_INTVAL_P(gpu_neon.enhancement_no_main), @@ -1371,16 +1372,10 @@ static int menu_loop_plugin_gpu_neon(int id, int keys) static menu_entry e_menu_plugin_gpu_unai[] = { - //mee_onoff ("Skip every 2nd line", 0, pl_rearmed_cbs.gpu_unai.lineskip, 1), - //mee_onoff ("Abe's Odyssey hack", 0, pl_rearmed_cbs.gpu_unai.abe_hack, 1), - //mee_onoff ("Disable lighting", 0, pl_rearmed_cbs.gpu_unai.no_light, 1), - //mee_onoff ("Disable blending", 0, pl_rearmed_cbs.gpu_unai.no_blend, 1), - mee_onoff ("Interlace", 0, pl_rearmed_cbs.gpu_unai.ilace_force, 1), - mee_onoff ("Dithering", 0, pl_rearmed_cbs.gpu_unai.dithering, 1), - mee_onoff ("Lighting", 0, pl_rearmed_cbs.gpu_unai.lighting, 1), - mee_onoff ("Fast lighting", 0, pl_rearmed_cbs.gpu_unai.fast_lighting, 1), - mee_onoff ("Blending", 0, pl_rearmed_cbs.gpu_unai.blending, 1), - mee_onoff ("Pixel skip", 0, pl_rearmed_cbs.gpu_unai.pixel_skip, 1), + mee_onoff ("Skip every 2nd line", 0, pl_rearmed_cbs.gpu_unai.lineskip, 1), + mee_onoff ("Abe's Odyssey hack", 0, pl_rearmed_cbs.gpu_unai.abe_hack, 1), + mee_onoff ("Disable lighting", 0, pl_rearmed_cbs.gpu_unai.no_light, 1), + mee_onoff ("Disable blending", 0, pl_rearmed_cbs.gpu_unai.no_blend, 1), mee_end, }; @@ -1391,6 +1386,27 @@ static int menu_loop_plugin_gpu_unai(int id, int keys) return 0; } +static menu_entry e_menu_plugin_gpu_senquack[] = +{ +#if 0 + mee_onoff ("Interlace", 0, pl_rearmed_cbs.gpu_senquack.ilace_force, 1), + mee_onoff ("Dithering", 0, pl_rearmed_cbs.gpu_senquack.dithering, 1), + mee_onoff ("Lighting", 0, pl_rearmed_cbs.gpu_senquack.lighting, 1), + mee_onoff ("Fast lighting", 0, pl_rearmed_cbs.gpu_senquack.fast_lighting, 1), + mee_onoff ("Blending", 0, pl_rearmed_cbs.gpu_senquack.blending, 1), + mee_onoff ("Pixel skip", 0, pl_rearmed_cbs.gpu_senquack.pixel_skip, 1), +#endif + mee_end, +}; + +static int menu_loop_plugin_gpu_senquack(int id, int keys) +{ + int sel = 0; + me_loop(e_menu_plugin_gpu_senquack, &sel); + return 0; +} + + static const char *men_gpu_dithering[] = { "None", "Game dependant", "Always", NULL }; //static const char h_gpu_0[] = "Needed for Chrono Cross"; static const char h_gpu_1[] = "Capcom fighting games"; @@ -1492,6 +1508,7 @@ static const char h_plugin_gpu[] = #endif "gpu_peops is Pete's soft GPU, slow but accurate\n" "gpu_unai is GPU from PCSX4ALL, fast but glitchy\n" + "gpu_senquack is more accurate but slower\n" "gpu_gles Pete's hw GPU, uses 3D chip but is glitchy\n" "must save config and reload the game if changed"; static const char h_plugin_spu[] = "spunull effectively disables sound\n" @@ -1499,6 +1516,7 @@ static const char h_plugin_spu[] = "spunull effectively disables sound\n" static const char h_gpu_peops[] = "Configure P.E.Op.S. SoftGL Driver V1.17"; static const char h_gpu_peopsgl[]= "Configure P.E.Op.S. MesaGL Driver V1.78"; static const char h_gpu_unai[] = "Configure Unai/PCSX4ALL Team GPU plugin"; +static const char h_gpu_senquack[] = "Configure Unai/PCSX4ALL Senquack plugin"; static const char h_spu[] = "Configure built-in P.E.Op.S. Sound Driver V1.7"; static menu_entry e_menu_plugin_options[] = @@ -1511,6 +1529,7 @@ static menu_entry e_menu_plugin_options[] = #endif mee_handler_h ("Configure gpu_peops plugin", menu_loop_plugin_gpu_peops, h_gpu_peops), mee_handler_h ("Configure gpu_unai GPU plugin", menu_loop_plugin_gpu_unai, h_gpu_unai), + mee_handler_h ("Configure gpu_senquack GPU plugin", menu_loop_plugin_gpu_senquack, h_gpu_senquack), mee_handler_h ("Configure gpu_gles GPU plugin", menu_loop_plugin_gpu_peopsgl, h_gpu_peopsgl), mee_handler_h ("Configure built-in SPU plugin", menu_loop_plugin_spu, h_spu), mee_end,