X-Git-Url: https://notaz.gp2x.de/cgi-bin/gitweb.cgi?a=blobdiff_plain;f=frontend%2Fmenu.c;h=24080b9833f34f44014e5c78d406bc3068f989b0;hb=210d80c19f1662cfff975dad194e48a59fc2b748;hp=de13ad9e235e25d4acf2f6721876d3cd4ca544cb;hpb=2573466affd06edebd68070bf167a62ca764f2b4;p=pcsx_rearmed.git diff --git a/frontend/menu.c b/frontend/menu.c index de13ad9e..24080b98 100644 --- a/frontend/menu.c +++ b/frontend/menu.c @@ -81,8 +81,13 @@ static int psx_clock; static int memcard1_sel, memcard2_sel; int g_opts, analog_deadzone; +#ifdef __ARM_ARCH_7A__ +#define DEFAULT_PSX_CLOCK 57 +#define DEFAULT_PSX_CLOCK_S "57" +#else #define DEFAULT_PSX_CLOCK 50 #define DEFAULT_PSX_CLOCK_S "50" +#endif // sound plugin extern int iUseReverb; @@ -373,7 +378,7 @@ static int menu_load_config(int is_game) f = fopen(cfgfile, "r"); if (f == NULL) { printf("menu_load_config: failed to open: %s\n", cfgfile); - return -1; + goto fail; } fseek(f, 0, SEEK_END); @@ -441,6 +446,14 @@ static int menu_load_config(int is_game) } } + keys_load_all(cfg); + ret = 0; +fail_read: + free(cfg); +fail: + if (f != NULL) + fclose(f); + menu_sync_config(); // sync plugins @@ -456,12 +469,6 @@ static int menu_load_config(int is_game) if (strcmp(Config.Spu, spu_plugins[i]) == 0) { spu_plugsel = i; break; } - keys_load_all(cfg); - ret = 0; -fail_read: - free(cfg); -fail: - fclose(f); return ret; } @@ -1455,14 +1462,22 @@ static void menu_bios_warn(void) { int inp; static const char msg[] = - "You don't seem to have copied any BIOS files to\n" + "You don't seem to have copied any BIOS\n" + "files to\n" +#ifdef __ARM_ARCH_7A__ // XXX "/pandora/appdata/pcsx_rearmed/bios/\n\n" - "While many games work fine with fake (HLE) BIOS,\n" - "others (like MGS and FF8) require BIOS to work.\n" - "After copying the file, you'll also need to\n" - "select it in the emu's options->[BIOS/Plugins]\n\n" - "The file is usually named SCPH1001.BIN, but\n" - "other not compressed files can be used too.\n\n" +#else + "pcsx_rearmed/bios/\n\n" +#endif + "While many games work fine with fake\n" + "(HLE) BIOS, others (like MGS and FF8)\n" + "require BIOS to work.\n" + "After copying the file, you'll also need\n" + "to select it in the emu's menu:\n" + "options->[BIOS/Plugins]\n\n" + "The file is usually named SCPH1001.BIN,\n" + "but other not compressed files can be\n" + "used too.\n\n" "Press (B) or (X) to continue"; while (1) @@ -2004,16 +2019,10 @@ void menu_notify_mode_change(int w, int h, int bpp) g_layer_w = w; g_layer_h = h; break; - case SCALE_4_3: - mult = 240.0f / (float)h * 4.0f / 3.0f; - if (h > 256) - mult *= 2.0f; - g_layer_w = mult * (float)g_menuscreen_h; - g_layer_h = g_menuscreen_h; - printf(" -> %dx%d %.1f\n", g_layer_w, g_layer_h, mult); - break; - case SCALE_4_3v2: + if (h > g_menuscreen_h || (240 < h && h <= 360)) + goto fractional_4_3; + // 4:3 that prefers integer scaling imult = g_menuscreen_h / h; g_layer_w = w * imult; @@ -2024,6 +2033,16 @@ void menu_notify_mode_change(int w, int h, int bpp) printf(" -> %dx%d %.1f\n", g_layer_w, g_layer_h, mult); break; + fractional_4_3: + case SCALE_4_3: + mult = 240.0f / (float)h * 4.0f / 3.0f; + if (h > 256) + mult *= 2.0f; + g_layer_w = mult * (float)g_menuscreen_h; + g_layer_h = g_menuscreen_h; + printf(" -> %dx%d %.1f\n", g_layer_w, g_layer_h, mult); + break; + case SCALE_FULLSCREEN: g_layer_w = g_menuscreen_w; g_layer_h = g_menuscreen_h;