X-Git-Url: https://notaz.gp2x.de/cgi-bin/gitweb.cgi?a=blobdiff_plain;f=frontend%2Fmenu.c;h=413f3caf84e4ccbece07de09317e04f80f5e2f1e;hb=5338a93079458c4437138830ef711f61c2feabe6;hp=901c72d510476ad8e47204d33ea0ffc4b2a66ec4;hpb=4a1d78d40df22668e4c17e08fb0034f2781b8576;p=pcsx_rearmed.git diff --git a/frontend/menu.c b/frontend/menu.c index 901c72d5..413f3caf 100644 --- a/frontend/menu.c +++ b/frontend/menu.c @@ -9,6 +9,11 @@ */ #define _GNU_SOURCE 1 +#ifdef __FreeBSD__ +#define STAT stat +#else +#define STAT stat64 +#endif #include #include #include @@ -36,7 +41,6 @@ #include "../libpcsxcore/cdriso.h" #include "../libpcsxcore/cheat.h" #include "../libpcsxcore/new_dynarec/new_dynarec.h" -#include "../plugins/dfinput/externals.h" #include "../plugins/dfsound/spu_config.h" #include "psemu_plugin_defs.h" #include "arm_features.h" @@ -91,7 +95,8 @@ typedef enum } menu_id; static int last_vout_w, last_vout_h, last_vout_bpp; -static int cpu_clock, cpu_clock_st, volume_boost, frameskip; +static int cpu_clock, cpu_clock_st, volume_boost; +static int frameskip = 1; // 0 - auto, 1 - off static char last_selected_fname[MAXPATHLEN]; static int config_save_counter, region, in_type_sel1, in_type_sel2; static int psx_clock; @@ -212,9 +217,9 @@ static int optional_cdimg_filter(struct dirent **namelist, int count, const char *basedir) { const char *ext, *p; - char buf[256], buf2[256]; + char buf[256], buf2[257]; int i, d, ret, good_cue; - struct stat64 statf; + struct STAT statf; FILE *f; if (count <= 1) @@ -263,7 +268,7 @@ static int optional_cdimg_filter(struct dirent **namelist, int count, p = buf2; snprintf(buf, sizeof(buf), "%s/%s", basedir, p); - ret = stat64(buf, &statf); + ret = STAT(buf, &statf); if (ret == 0) { rm_namelist_entry(namelist, count, p); good_cue = 1; @@ -312,11 +317,13 @@ static void menu_sync_config(void) switch (in_type_sel1) { case 1: in_type[0] = PSE_PAD_TYPE_ANALOGPAD; break; case 2: in_type[0] = PSE_PAD_TYPE_NEGCON; break; + case 3: in_type[0] = PSE_PAD_TYPE_NONE; break; default: in_type[0] = PSE_PAD_TYPE_STANDARD; } switch (in_type_sel2) { case 1: in_type[1] = PSE_PAD_TYPE_ANALOGPAD; break; case 2: in_type[1] = PSE_PAD_TYPE_NEGCON; break; + case 3: in_type[1] = PSE_PAD_TYPE_NONE; break; default: in_type[1] = PSE_PAD_TYPE_STANDARD; } if (in_evdev_allow_abs_only != allow_abs_only_old) { @@ -337,7 +344,7 @@ static void menu_set_defconfig(void) g_scaler = SCALE_4_3; g_gamma = 100; volume_boost = 0; - frameskip = 0; + frameskip = 1; // 1 - off analog_deadzone = 50; soft_scaling = 1; soft_filter = 0; @@ -424,20 +431,20 @@ static const struct { CE_INTVAL(g_autostateld_opt), CE_INTVAL_N("adev0_is_nublike", in_adev_is_nublike[0]), CE_INTVAL_N("adev1_is_nublike", in_adev_is_nublike[1]), - CE_INTVAL_V(frameskip, 3), + CE_INTVAL_V(frameskip, 4), CE_INTVAL_P(gpu_peops.iUseDither), CE_INTVAL_P(gpu_peops.dwActFixes), - CE_INTVAL_P(gpu_unai.lineskip), - CE_INTVAL_P(gpu_unai.abe_hack), - CE_INTVAL_P(gpu_unai.no_light), - CE_INTVAL_P(gpu_unai.no_blend), - CE_INTVAL_P(gpu_senquack.ilace_force), - CE_INTVAL_P(gpu_senquack.pixel_skip), - CE_INTVAL_P(gpu_senquack.lighting), - CE_INTVAL_P(gpu_senquack.fast_lighting), - CE_INTVAL_P(gpu_senquack.blending), - CE_INTVAL_P(gpu_senquack.dithering), - CE_INTVAL_P(gpu_senquack.scale_hires), + CE_INTVAL_P(gpu_unai_old.lineskip), + CE_INTVAL_P(gpu_unai_old.abe_hack), + CE_INTVAL_P(gpu_unai_old.no_light), + CE_INTVAL_P(gpu_unai_old.no_blend), + CE_INTVAL_P(gpu_unai.ilace_force), + CE_INTVAL_P(gpu_unai.pixel_skip), + CE_INTVAL_P(gpu_unai.lighting), + CE_INTVAL_P(gpu_unai.fast_lighting), + CE_INTVAL_P(gpu_unai.blending), + CE_INTVAL_P(gpu_unai.dithering), + CE_INTVAL_P(gpu_unai.scale_hires), CE_INTVAL_P(gpu_neon.allow_interlace), CE_INTVAL_P(gpu_neon.enhancement_enable), CE_INTVAL_P(gpu_neon.enhancement_no_main), @@ -539,7 +546,7 @@ static int menu_do_last_cd_img(int is_get) { static const char *defaults[] = { "/media", "/mnt/sd", "/mnt" }; char path[256]; - struct stat64 st; + struct STAT st; FILE *f; int i, ret = -1; @@ -562,7 +569,7 @@ static int menu_do_last_cd_img(int is_get) out: if (is_get) { for (i = 0; last_selected_fname[0] == 0 - || stat64(last_selected_fname, &st) != 0; i++) + || STAT(last_selected_fname, &st) != 0; i++) { if (i >= ARRAY_SIZE(defaults)) break; @@ -587,7 +594,7 @@ static void parse_str_val(char *cval, const char *src) static void keys_load_all(const char *cfg); -static int menu_load_config(int is_game) +int menu_load_config(int is_game) { char cfgfile[MAXPATHLEN]; int i, ret = -1; @@ -1203,6 +1210,7 @@ static const char *men_in_type_sel[] = { "Standard (SCPH-1080)", "Analog (SCPH-1150)", "GunCon", + "None", NULL }; static const char h_nub_btns[] = "Experimental, keep this OFF if unsure. Select rescan after change."; @@ -1256,7 +1264,7 @@ static const char *men_soft_filter[] = { "None", #endif NULL }; static const char *men_dummy[] = { NULL }; -static const char *men_centering[] = { "Auto", "Ingame", "Force", NULL }; +static const char *men_centering[] = { "Auto", "Ingame", "Borderless", "Force", NULL }; static const char h_scaler[] = "int. 2x - scales w. or h. 2x if it fits on screen\n" "int. 4:3 - uses integer if possible, else fractional"; static const char h_cscaler[] = "Displays the scaler layer, you can resize it\n" @@ -1376,37 +1384,37 @@ static int menu_loop_plugin_gpu_neon(int id, int keys) #endif -static menu_entry e_menu_plugin_gpu_unai[] = +static menu_entry e_menu_plugin_gpu_unai_old[] = { - mee_onoff ("Skip every 2nd line", 0, pl_rearmed_cbs.gpu_unai.lineskip, 1), - mee_onoff ("Abe's Odyssey hack", 0, pl_rearmed_cbs.gpu_unai.abe_hack, 1), - mee_onoff ("Disable lighting", 0, pl_rearmed_cbs.gpu_unai.no_light, 1), - mee_onoff ("Disable blending", 0, pl_rearmed_cbs.gpu_unai.no_blend, 1), + mee_onoff ("Skip every 2nd line", 0, pl_rearmed_cbs.gpu_unai_old.lineskip, 1), + mee_onoff ("Abe's Odyssey hack", 0, pl_rearmed_cbs.gpu_unai_old.abe_hack, 1), + mee_onoff ("Disable lighting", 0, pl_rearmed_cbs.gpu_unai_old.no_light, 1), + mee_onoff ("Disable blending", 0, pl_rearmed_cbs.gpu_unai_old.no_blend, 1), mee_end, }; -static int menu_loop_plugin_gpu_unai(int id, int keys) +static int menu_loop_plugin_gpu_unai_old(int id, int keys) { int sel = 0; - me_loop(e_menu_plugin_gpu_unai, &sel); + me_loop(e_menu_plugin_gpu_unai_old, &sel); return 0; } -static menu_entry e_menu_plugin_gpu_senquack[] = +static menu_entry e_menu_plugin_gpu_unai[] = { - mee_onoff ("Interlace", 0, pl_rearmed_cbs.gpu_senquack.ilace_force, 1), - mee_onoff ("Dithering", 0, pl_rearmed_cbs.gpu_senquack.dithering, 1), - mee_onoff ("Lighting", 0, pl_rearmed_cbs.gpu_senquack.lighting, 1), - mee_onoff ("Fast lighting", 0, pl_rearmed_cbs.gpu_senquack.fast_lighting, 1), - mee_onoff ("Blending", 0, pl_rearmed_cbs.gpu_senquack.blending, 1), - mee_onoff ("Pixel skip", 0, pl_rearmed_cbs.gpu_senquack.pixel_skip, 1), + mee_onoff ("Interlace", 0, pl_rearmed_cbs.gpu_unai.ilace_force, 1), + mee_onoff ("Dithering", 0, pl_rearmed_cbs.gpu_unai.dithering, 1), + mee_onoff ("Lighting", 0, pl_rearmed_cbs.gpu_unai.lighting, 1), + mee_onoff ("Fast lighting", 0, pl_rearmed_cbs.gpu_unai.fast_lighting, 1), + mee_onoff ("Blending", 0, pl_rearmed_cbs.gpu_unai.blending, 1), + mee_onoff ("Pixel skip", 0, pl_rearmed_cbs.gpu_unai.pixel_skip, 1), mee_end, }; -static int menu_loop_plugin_gpu_senquack(int id, int keys) +static int menu_loop_plugin_gpu_unai(int id, int keys) { int sel = 0; - me_loop(e_menu_plugin_gpu_senquack, &sel); + me_loop(e_menu_plugin_gpu_unai, &sel); return 0; } @@ -1511,16 +1519,16 @@ static const char h_plugin_gpu[] = "builtin_gpu is the NEON GPU, very fast and accurate\n" #endif "gpu_peops is Pete's soft GPU, slow but accurate\n" - "gpu_unai is GPU from PCSX4ALL, fast but glitchy\n" - "gpu_senquack is more accurate but slower\n" + "gpu_unai_old is from old PCSX4ALL, fast but glitchy\n" + "gpu_unai is newer, more accurate but slower\n" "gpu_gles Pete's hw GPU, uses 3D chip but is glitchy\n" "must save config and reload the game if changed"; static const char h_plugin_spu[] = "spunull effectively disables sound\n" "must save config and reload the game if changed"; static const char h_gpu_peops[] = "Configure P.E.Op.S. SoftGL Driver V1.17"; static const char h_gpu_peopsgl[]= "Configure P.E.Op.S. MesaGL Driver V1.78"; -static const char h_gpu_unai[] = "Configure Unai/PCSX4ALL Team GPU plugin"; -static const char h_gpu_senquack[] = "Configure Unai/PCSX4ALL Senquack plugin"; +static const char h_gpu_unai_old[] = "Configure Unai/PCSX4ALL Team GPU plugin (old)"; +static const char h_gpu_unai[] = "Configure Unai/PCSX4ALL Team plugin (new)"; static const char h_spu[] = "Configure built-in P.E.Op.S. Sound Driver V1.7"; static menu_entry e_menu_plugin_options[] = @@ -1532,8 +1540,8 @@ static menu_entry e_menu_plugin_options[] = mee_handler_h ("Configure built-in GPU plugin", menu_loop_plugin_gpu_neon, h_gpu_neon), #endif mee_handler_h ("Configure gpu_peops plugin", menu_loop_plugin_gpu_peops, h_gpu_peops), + mee_handler_h ("Configure gpu_unai_old GPU plugin", menu_loop_plugin_gpu_unai_old, h_gpu_unai_old), mee_handler_h ("Configure gpu_unai GPU plugin", menu_loop_plugin_gpu_unai, h_gpu_unai), - mee_handler_h ("Configure gpu_senquack GPU plugin", menu_loop_plugin_gpu_senquack, h_gpu_senquack), mee_handler_h ("Configure gpu_gles GPU plugin", menu_loop_plugin_gpu_peopsgl, h_gpu_peopsgl), mee_handler_h ("Configure built-in SPU plugin", menu_loop_plugin_spu, h_spu), mee_end, @@ -2015,10 +2023,6 @@ static const char credits_text[] = static int reset_game(void) { - // sanity check - if (bios_sel == 0 && !Config.HLE) - return -1; - ClosePlugins(); OpenPlugins(); SysReset(); @@ -2695,8 +2699,6 @@ void menu_prepare_emu(void) if (ret) fprintf(stderr, "Warning: GPU_open returned %d\n", ret); } - - dfinput_activate(); } void menu_update_msg(const char *msg)