X-Git-Url: https://notaz.gp2x.de/cgi-bin/gitweb.cgi?a=blobdiff_plain;f=frontend%2Fmenu.c;h=53713570da2d74ba8dd5e71c2be04458cf14707c;hb=60693a92fbeeba0afec0b34c7628499881e25cfb;hp=8e7cd5041096f68452070f96f2e02395ff39bef7;hpb=2db412ade2b09ca04da81d91b75bbf6475dbde5a;p=pcsx_rearmed.git diff --git a/frontend/menu.c b/frontend/menu.c index 8e7cd504..53713570 100644 --- a/frontend/menu.c +++ b/frontend/menu.c @@ -9,6 +9,11 @@ */ #define _GNU_SOURCE 1 +#ifdef __FreeBSD__ +#define STAT stat +#else +#define STAT stat64 +#endif #include #include #include @@ -212,9 +217,9 @@ static int optional_cdimg_filter(struct dirent **namelist, int count, const char *basedir) { const char *ext, *p; - char buf[256], buf2[256]; + char buf[256], buf2[257]; int i, d, ret, good_cue; - struct stat64 statf; + struct STAT statf; FILE *f; if (count <= 1) @@ -263,7 +268,7 @@ static int optional_cdimg_filter(struct dirent **namelist, int count, p = buf2; snprintf(buf, sizeof(buf), "%s/%s", basedir, p); - ret = stat64(buf, &statf); + ret = STAT(buf, &statf); if (ret == 0) { rm_namelist_entry(namelist, count, p); good_cue = 1; @@ -312,11 +317,13 @@ static void menu_sync_config(void) switch (in_type_sel1) { case 1: in_type[0] = PSE_PAD_TYPE_ANALOGPAD; break; case 2: in_type[0] = PSE_PAD_TYPE_NEGCON; break; + case 3: in_type[0] = PSE_PAD_TYPE_NONE; break; default: in_type[0] = PSE_PAD_TYPE_STANDARD; } switch (in_type_sel2) { case 1: in_type[1] = PSE_PAD_TYPE_ANALOGPAD; break; case 2: in_type[1] = PSE_PAD_TYPE_NEGCON; break; + case 3: in_type[1] = PSE_PAD_TYPE_NONE; break; default: in_type[1] = PSE_PAD_TYPE_STANDARD; } if (in_evdev_allow_abs_only != allow_abs_only_old) { @@ -427,17 +434,17 @@ static const struct { CE_INTVAL_V(frameskip, 4), CE_INTVAL_P(gpu_peops.iUseDither), CE_INTVAL_P(gpu_peops.dwActFixes), - CE_INTVAL_P(gpu_unai.lineskip), - CE_INTVAL_P(gpu_unai.abe_hack), - CE_INTVAL_P(gpu_unai.no_light), - CE_INTVAL_P(gpu_unai.no_blend), - CE_INTVAL_P(gpu_senquack.ilace_force), - CE_INTVAL_P(gpu_senquack.pixel_skip), - CE_INTVAL_P(gpu_senquack.lighting), - CE_INTVAL_P(gpu_senquack.fast_lighting), - CE_INTVAL_P(gpu_senquack.blending), - CE_INTVAL_P(gpu_senquack.dithering), - CE_INTVAL_P(gpu_senquack.scale_hires), + CE_INTVAL_P(gpu_unai_old.lineskip), + CE_INTVAL_P(gpu_unai_old.abe_hack), + CE_INTVAL_P(gpu_unai_old.no_light), + CE_INTVAL_P(gpu_unai_old.no_blend), + CE_INTVAL_P(gpu_unai.ilace_force), + CE_INTVAL_P(gpu_unai.pixel_skip), + CE_INTVAL_P(gpu_unai.lighting), + CE_INTVAL_P(gpu_unai.fast_lighting), + CE_INTVAL_P(gpu_unai.blending), + CE_INTVAL_P(gpu_unai.dithering), + CE_INTVAL_P(gpu_unai.scale_hires), CE_INTVAL_P(gpu_neon.allow_interlace), CE_INTVAL_P(gpu_neon.enhancement_enable), CE_INTVAL_P(gpu_neon.enhancement_no_main), @@ -492,6 +499,13 @@ static void make_cfg_fname(char *buf, size_t size, int is_game) static void keys_write_all(FILE *f); static char *mystrip(char *str); +static void write_u32_value(FILE *f, u32 v) +{ + if (v > 7) + fprintf(f, "0x"); + fprintf(f, "%x\n", v); +} + static int menu_write_config(int is_game) { char cfgfile[MAXPATHLEN]; @@ -514,13 +528,13 @@ static int menu_write_config(int is_game) fprintf(f, "%s\n", (char *)config_data[i].val); break; case 1: - fprintf(f, "%x\n", *(u8 *)config_data[i].val); + write_u32_value(f, *(u8 *)config_data[i].val); break; case 2: - fprintf(f, "%x\n", *(u16 *)config_data[i].val); + write_u32_value(f, *(u16 *)config_data[i].val); break; case 4: - fprintf(f, "%x\n", *(u32 *)config_data[i].val); + write_u32_value(f, *(u32 *)config_data[i].val); break; default: printf("menu_write_config: unhandled len %d for %s\n", @@ -539,7 +553,7 @@ static int menu_do_last_cd_img(int is_get) { static const char *defaults[] = { "/media", "/mnt/sd", "/mnt" }; char path[256]; - struct stat64 st; + struct STAT st; FILE *f; int i, ret = -1; @@ -562,7 +576,7 @@ static int menu_do_last_cd_img(int is_get) out: if (is_get) { for (i = 0; last_selected_fname[0] == 0 - || stat64(last_selected_fname, &st) != 0; i++) + || STAT(last_selected_fname, &st) != 0; i++) { if (i >= ARRAY_SIZE(defaults)) break; @@ -587,7 +601,7 @@ static void parse_str_val(char *cval, const char *src) static void keys_load_all(const char *cfg); -static int menu_load_config(int is_game) +int menu_load_config(int is_game) { char cfgfile[MAXPATHLEN]; int i, ret = -1; @@ -1203,6 +1217,7 @@ static const char *men_in_type_sel[] = { "Standard (SCPH-1080)", "Analog (SCPH-1150)", "GunCon", + "None", NULL }; static const char h_nub_btns[] = "Experimental, keep this OFF if unsure. Select rescan after change."; @@ -1256,7 +1271,7 @@ static const char *men_soft_filter[] = { "None", #endif NULL }; static const char *men_dummy[] = { NULL }; -static const char *men_centering[] = { "Auto", "Ingame", "Force", NULL }; +static const char *men_centering[] = { "Auto", "Ingame", "Borderless", "Force", NULL }; static const char h_scaler[] = "int. 2x - scales w. or h. 2x if it fits on screen\n" "int. 4:3 - uses integer if possible, else fractional"; static const char h_cscaler[] = "Displays the scaler layer, you can resize it\n" @@ -1376,37 +1391,37 @@ static int menu_loop_plugin_gpu_neon(int id, int keys) #endif -static menu_entry e_menu_plugin_gpu_unai[] = +static menu_entry e_menu_plugin_gpu_unai_old[] = { - mee_onoff ("Skip every 2nd line", 0, pl_rearmed_cbs.gpu_unai.lineskip, 1), - mee_onoff ("Abe's Odyssey hack", 0, pl_rearmed_cbs.gpu_unai.abe_hack, 1), - mee_onoff ("Disable lighting", 0, pl_rearmed_cbs.gpu_unai.no_light, 1), - mee_onoff ("Disable blending", 0, pl_rearmed_cbs.gpu_unai.no_blend, 1), + mee_onoff ("Skip every 2nd line", 0, pl_rearmed_cbs.gpu_unai_old.lineskip, 1), + mee_onoff ("Abe's Odyssey hack", 0, pl_rearmed_cbs.gpu_unai_old.abe_hack, 1), + mee_onoff ("Disable lighting", 0, pl_rearmed_cbs.gpu_unai_old.no_light, 1), + mee_onoff ("Disable blending", 0, pl_rearmed_cbs.gpu_unai_old.no_blend, 1), mee_end, }; -static int menu_loop_plugin_gpu_unai(int id, int keys) +static int menu_loop_plugin_gpu_unai_old(int id, int keys) { int sel = 0; - me_loop(e_menu_plugin_gpu_unai, &sel); + me_loop(e_menu_plugin_gpu_unai_old, &sel); return 0; } -static menu_entry e_menu_plugin_gpu_senquack[] = +static menu_entry e_menu_plugin_gpu_unai[] = { - mee_onoff ("Interlace", 0, pl_rearmed_cbs.gpu_senquack.ilace_force, 1), - mee_onoff ("Dithering", 0, pl_rearmed_cbs.gpu_senquack.dithering, 1), - mee_onoff ("Lighting", 0, pl_rearmed_cbs.gpu_senquack.lighting, 1), - mee_onoff ("Fast lighting", 0, pl_rearmed_cbs.gpu_senquack.fast_lighting, 1), - mee_onoff ("Blending", 0, pl_rearmed_cbs.gpu_senquack.blending, 1), - mee_onoff ("Pixel skip", 0, pl_rearmed_cbs.gpu_senquack.pixel_skip, 1), + mee_onoff ("Interlace", 0, pl_rearmed_cbs.gpu_unai.ilace_force, 1), + mee_onoff ("Dithering", 0, pl_rearmed_cbs.gpu_unai.dithering, 1), + mee_onoff ("Lighting", 0, pl_rearmed_cbs.gpu_unai.lighting, 1), + mee_onoff ("Fast lighting", 0, pl_rearmed_cbs.gpu_unai.fast_lighting, 1), + mee_onoff ("Blending", 0, pl_rearmed_cbs.gpu_unai.blending, 1), + mee_onoff ("Pixel skip", 0, pl_rearmed_cbs.gpu_unai.pixel_skip, 1), mee_end, }; -static int menu_loop_plugin_gpu_senquack(int id, int keys) +static int menu_loop_plugin_gpu_unai(int id, int keys) { int sel = 0; - me_loop(e_menu_plugin_gpu_senquack, &sel); + me_loop(e_menu_plugin_gpu_unai, &sel); return 0; } @@ -1511,16 +1526,16 @@ static const char h_plugin_gpu[] = "builtin_gpu is the NEON GPU, very fast and accurate\n" #endif "gpu_peops is Pete's soft GPU, slow but accurate\n" - "gpu_unai is GPU from PCSX4ALL, fast but glitchy\n" - "gpu_senquack is more accurate but slower\n" + "gpu_unai_old is from old PCSX4ALL, fast but glitchy\n" + "gpu_unai is newer, more accurate but slower\n" "gpu_gles Pete's hw GPU, uses 3D chip but is glitchy\n" "must save config and reload the game if changed"; static const char h_plugin_spu[] = "spunull effectively disables sound\n" "must save config and reload the game if changed"; static const char h_gpu_peops[] = "Configure P.E.Op.S. SoftGL Driver V1.17"; static const char h_gpu_peopsgl[]= "Configure P.E.Op.S. MesaGL Driver V1.78"; -static const char h_gpu_unai[] = "Configure Unai/PCSX4ALL Team GPU plugin"; -static const char h_gpu_senquack[] = "Configure Unai/PCSX4ALL Senquack plugin"; +static const char h_gpu_unai_old[] = "Configure Unai/PCSX4ALL Team GPU plugin (old)"; +static const char h_gpu_unai[] = "Configure Unai/PCSX4ALL Team plugin (new)"; static const char h_spu[] = "Configure built-in P.E.Op.S. Sound Driver V1.7"; static menu_entry e_menu_plugin_options[] = @@ -1532,8 +1547,8 @@ static menu_entry e_menu_plugin_options[] = mee_handler_h ("Configure built-in GPU plugin", menu_loop_plugin_gpu_neon, h_gpu_neon), #endif mee_handler_h ("Configure gpu_peops plugin", menu_loop_plugin_gpu_peops, h_gpu_peops), + mee_handler_h ("Configure gpu_unai_old GPU plugin", menu_loop_plugin_gpu_unai_old, h_gpu_unai_old), mee_handler_h ("Configure gpu_unai GPU plugin", menu_loop_plugin_gpu_unai, h_gpu_unai), - mee_handler_h ("Configure gpu_senquack GPU plugin", menu_loop_plugin_gpu_senquack, h_gpu_senquack), mee_handler_h ("Configure gpu_gles GPU plugin", menu_loop_plugin_gpu_peopsgl, h_gpu_peopsgl), mee_handler_h ("Configure built-in SPU plugin", menu_loop_plugin_spu, h_spu), mee_end, @@ -2015,10 +2030,6 @@ static const char credits_text[] = static int reset_game(void) { - // sanity check - if (bios_sel == 0 && !Config.HLE) - return -1; - ClosePlugins(); OpenPlugins(); SysReset();