X-Git-Url: https://notaz.gp2x.de/cgi-bin/gitweb.cgi?a=blobdiff_plain;f=frontend%2Fmenu.c;h=828cfbaad8737edb55b7291884fd9fe00c3967c9;hb=4d74a45a59e004497a65359666ac47867093143f;hp=187fbfce3b750e30ec98722252df919a624f7548;hpb=5b5680983b7b3dde95acfe42f58e748d9f7fe1cb;p=pcsx_rearmed.git diff --git a/frontend/menu.c b/frontend/menu.c index 187fbfce..828cfbaa 100644 --- a/frontend/menu.c +++ b/frontend/menu.c @@ -397,6 +397,7 @@ static const struct { CE_CONFIG_VAL(icache_emulation), CE_CONFIG_VAL(DisableStalls), CE_CONFIG_VAL(Cpu), + CE_CONFIG_VAL(GpuListWalking), CE_INTVAL(region), CE_INTVAL_V(g_scaler, 3), CE_INTVAL(g_gamma), @@ -1582,6 +1583,8 @@ static int menu_loop_speed_hacks(int id, int keys) return 0; } +static const char *men_gpul[] = { "Auto", "Off", "On", NULL }; + static const char h_cfg_cpul[] = "Shows CPU usage in %"; static const char h_cfg_spu[] = "Shows active SPU channels\n" "(green: normal, red: fmod, blue: noise)"; @@ -1595,10 +1598,12 @@ static const char h_cfg_nodrc[] = "Disable dynamic recompiler and use interpret #endif static const char h_cfg_shacks[] = "Breaks games but may give better performance"; static const char h_cfg_icache[] = "Support F1 games (only when dynarec is off)"; +static const char h_cfg_gpul[] = "Try enabling this if the game is missing some graphics\n" + "causes a performance hit"; static const char h_cfg_psxclk[] = "Over/under-clock the PSX, default is " DEFAULT_PSX_CLOCK_S "\n" "(adjust this if the game is too slow/too fast/hangs)"; -enum { AMO_XA, AMO_CDDA, AMO_IC, AMO_CPU }; +enum { AMO_XA, AMO_CDDA, AMO_IC, AMO_CPU, AMO_GPUL }; static menu_entry e_menu_adv_options[] = { @@ -1608,6 +1613,7 @@ static menu_entry e_menu_adv_options[] = mee_onoff_h ("Disable XA Decoding", 0, menu_iopts[AMO_XA], 1, h_cfg_xa), mee_onoff_h ("Disable CD Audio", 0, menu_iopts[AMO_CDDA], 1, h_cfg_cdda), mee_onoff_h ("ICache emulation", 0, menu_iopts[AMO_IC], 1, h_cfg_icache), + mee_enum_h ("GPU l-list slow walking",0, menu_iopts[AMO_GPUL], men_gpul, h_cfg_gpul), #if !defined(DRC_DISABLE) || defined(LIGHTREC) mee_onoff_h ("Disable dynarec (slow!)",0, menu_iopts[AMO_CPU], 1, h_cfg_nodrc), #endif @@ -1631,9 +1637,14 @@ static int menu_loop_adv_options(int id, int keys) int i; for (i = 0; i < ARRAY_SIZE(opts); i++) *opts[i].mopt = *opts[i].opt; + menu_iopts[AMO_GPUL] = Config.GpuListWalking + 1; + me_loop(e_menu_adv_options, &sel); + for (i = 0; i < ARRAY_SIZE(opts); i++) *opts[i].opt = *opts[i].mopt; + Config.GpuListWalking = menu_iopts[AMO_GPUL] - 1; + return 0; } @@ -2004,9 +2015,6 @@ static int reset_game(void) ClosePlugins(); OpenPlugins(); SysReset(); - if (CheckCdrom() != -1) { - LoadCdrom(); - } return 0; } @@ -2035,13 +2043,17 @@ static int reload_plugins(const char *cdimg) static int run_bios(void) { + boolean origSlowBoot = Config.SlowBoot; + if (bios_sel == 0) return -1; ready_to_go = 0; if (reload_plugins(NULL) != 0) return -1; + Config.SlowBoot = 1; SysReset(); + Config.SlowBoot = origSlowBoot; ready_to_go = 1; return 0; @@ -2645,10 +2657,11 @@ void menu_prepare_emu(void) psxCpu = &psxInt; #endif if (psxCpu != prev_cpu) { + prev_cpu->Notify(R3000ACPU_NOTIFY_BEFORE_SAVE, NULL); prev_cpu->Shutdown(); psxCpu->Init(); - // note that this does not really reset, just clears drc caches psxCpu->Reset(); + psxCpu->Notify(R3000ACPU_NOTIFY_AFTER_LOAD, NULL); } menu_sync_config();