X-Git-Url: https://notaz.gp2x.de/cgi-bin/gitweb.cgi?a=blobdiff_plain;f=frontend%2Fmenu.c;h=9ca87c60b40b31bbadb8ae5f469ded824c2e58f5;hb=980f7a58b47fefd3424bf8d55f6345128dc3774c;hp=e2286d42bab1676ea48f9d13a4b47ee59bd0b6af;hpb=943a507a4156b8f5b00e4431152e41eeb4dc6f3d;p=pcsx_rearmed.git diff --git a/frontend/menu.c b/frontend/menu.c index e2286d42..9ca87c60 100644 --- a/frontend/menu.c +++ b/frontend/menu.c @@ -96,13 +96,14 @@ static int config_save_counter, region, in_type_sel1, in_type_sel2; static int psx_clock; static int memcard1_sel = -1, memcard2_sel = -1; extern int g_autostateld_opt; +static int menu_iopts[8]; int g_opts, g_scaler, g_gamma = 100; int scanlines, scanline_level = 20; int soft_scaling, analog_deadzone; // for Caanoo int soft_filter; #ifndef HAVE_PRE_ARMV7 -#define DEFAULT_PSX_CLOCK 57 +#define DEFAULT_PSX_CLOCK (10000 / CYCLE_MULT_DEFAULT) #define DEFAULT_PSX_CLOCK_S "57" #else #define DEFAULT_PSX_CLOCK 50 @@ -305,17 +306,17 @@ static void menu_sync_config(void) Config.PsxAuto = 0; Config.PsxType = region - 1; } - cycle_multiplier = 10000 / psx_clock; + Config.cycle_multiplier = 10000 / psx_clock; switch (in_type_sel1) { - case 1: in_type1 = PSE_PAD_TYPE_ANALOGPAD; break; - case 2: in_type1 = PSE_PAD_TYPE_GUNCON; break; - default: in_type1 = PSE_PAD_TYPE_STANDARD; + case 1: in_type[0] = PSE_PAD_TYPE_ANALOGPAD; break; + case 2: in_type[0] = PSE_PAD_TYPE_NEGCON; break; + default: in_type[0] = PSE_PAD_TYPE_STANDARD; } switch (in_type_sel2) { - case 1: in_type2 = PSE_PAD_TYPE_ANALOGPAD; break; - case 2: in_type2 = PSE_PAD_TYPE_GUNCON; break; - default: in_type2 = PSE_PAD_TYPE_STANDARD; + case 1: in_type[1] = PSE_PAD_TYPE_ANALOGPAD; break; + case 2: in_type[1] = PSE_PAD_TYPE_NEGCON; break; + default: in_type[1] = PSE_PAD_TYPE_STANDARD; } if (in_evdev_allow_abs_only != allow_abs_only_old) { in_probe(); @@ -389,16 +390,14 @@ static const struct { CE_CONFIG_STR(Spu), // CE_CONFIG_STR(Cdr), CE_CONFIG_VAL(Xa), -// CE_CONFIG_VAL(Sio), CE_CONFIG_VAL(Mdec), CE_CONFIG_VAL(Cdda), CE_CONFIG_VAL(Debug), CE_CONFIG_VAL(PsxOut), - CE_CONFIG_VAL(SpuIrq), - CE_CONFIG_VAL(RCntFix), - CE_CONFIG_VAL(VSyncWA), CE_CONFIG_VAL(icache_emulation), + CE_CONFIG_VAL(DisableStalls), CE_CONFIG_VAL(Cpu), + CE_CONFIG_VAL(GpuListWalking), CE_INTVAL(region), CE_INTVAL_V(g_scaler, 3), CE_INTVAL(g_gamma), @@ -430,6 +429,13 @@ static const struct { CE_INTVAL_P(gpu_unai.abe_hack), CE_INTVAL_P(gpu_unai.no_light), CE_INTVAL_P(gpu_unai.no_blend), + CE_INTVAL_P(gpu_senquack.ilace_force), + CE_INTVAL_P(gpu_senquack.pixel_skip), + CE_INTVAL_P(gpu_senquack.lighting), + CE_INTVAL_P(gpu_senquack.fast_lighting), + CE_INTVAL_P(gpu_senquack.blending), + CE_INTVAL_P(gpu_senquack.dithering), + CE_INTVAL_P(gpu_senquack.scale_hires), CE_INTVAL_P(gpu_neon.allow_interlace), CE_INTVAL_P(gpu_neon.enhancement_enable), CE_INTVAL_P(gpu_neon.enhancement_no_main), @@ -1249,10 +1255,11 @@ static const char h_scaler[] = "int. 2x - scales w. or h. 2x if it fits on s "int. 4:3 - uses integer if possible, else fractional"; static const char h_cscaler[] = "Displays the scaler layer, you can resize it\n" "using d-pad or move it using R+d-pad"; -static const char h_overlay[] = "Overlay provides hardware accelerated scaling"; static const char h_soft_filter[] = "Works only if game uses low resolution modes"; -static const char h_scanline_l[] = "Scanline brightness, 0-100%"; static const char h_gamma[] = "Gamma/brightness adjustment (default 100)"; +#ifdef __ARM_NEON__ +static const char h_scanline_l[] = "Scanline brightness, 0-100%"; +#endif static int menu_loop_cscaler(int id, int keys) { @@ -1334,7 +1341,7 @@ static int menu_loop_gfx_options(int id, int keys) // ------------ bios/plugins ------------ -#ifdef __ARM_NEON__ +#ifdef BUILTIN_GPU_NEON static const char h_gpu_neon[] = "Configure built-in NEON GPU plugin"; @@ -1378,6 +1385,25 @@ static int menu_loop_plugin_gpu_unai(int id, int keys) return 0; } +static menu_entry e_menu_plugin_gpu_senquack[] = +{ + mee_onoff ("Interlace", 0, pl_rearmed_cbs.gpu_senquack.ilace_force, 1), + mee_onoff ("Dithering", 0, pl_rearmed_cbs.gpu_senquack.dithering, 1), + mee_onoff ("Lighting", 0, pl_rearmed_cbs.gpu_senquack.lighting, 1), + mee_onoff ("Fast lighting", 0, pl_rearmed_cbs.gpu_senquack.fast_lighting, 1), + mee_onoff ("Blending", 0, pl_rearmed_cbs.gpu_senquack.blending, 1), + mee_onoff ("Pixel skip", 0, pl_rearmed_cbs.gpu_senquack.pixel_skip, 1), + mee_end, +}; + +static int menu_loop_plugin_gpu_senquack(int id, int keys) +{ + int sel = 0; + me_loop(e_menu_plugin_gpu_senquack, &sel); + return 0; +} + + static const char *men_gpu_dithering[] = { "None", "Game dependant", "Always", NULL }; //static const char h_gpu_0[] = "Needed for Chrono Cross"; static const char h_gpu_1[] = "Capcom fighting games"; @@ -1458,7 +1484,7 @@ static menu_entry e_menu_plugin_spu[] = mee_range_h ("Volume boost", 0, volume_boost, -5, 30, h_spu_volboost), mee_onoff ("Reverb", 0, spu_config.iUseReverb, 1), mee_enum ("Interpolation", 0, spu_config.iUseInterpolation, men_spu_interp), - mee_onoff ("Adjust XA pitch", 0, spu_config.iXAPitch, 1), + //mee_onoff ("Adjust XA pitch", 0, spu_config.iXAPitch, 1), mee_onoff_h ("Adjust tempo", 0, spu_config.iTempo, 1, h_spu_tempo), mee_end, }; @@ -1474,11 +1500,12 @@ static const char h_bios[] = "HLE is simulated BIOS. BIOS selection is sav "savestates and can't be changed there. Must save\n" "config and reload the game for change to take effect"; static const char h_plugin_gpu[] = -#ifdef __ARM_NEON__ +#ifdef BUILTIN_GPU_NEON "builtin_gpu is the NEON GPU, very fast and accurate\n" #endif "gpu_peops is Pete's soft GPU, slow but accurate\n" "gpu_unai is GPU from PCSX4ALL, fast but glitchy\n" + "gpu_senquack is more accurate but slower\n" "gpu_gles Pete's hw GPU, uses 3D chip but is glitchy\n" "must save config and reload the game if changed"; static const char h_plugin_spu[] = "spunull effectively disables sound\n" @@ -1486,6 +1513,7 @@ static const char h_plugin_spu[] = "spunull effectively disables sound\n" static const char h_gpu_peops[] = "Configure P.E.Op.S. SoftGL Driver V1.17"; static const char h_gpu_peopsgl[]= "Configure P.E.Op.S. MesaGL Driver V1.78"; static const char h_gpu_unai[] = "Configure Unai/PCSX4ALL Team GPU plugin"; +static const char h_gpu_senquack[] = "Configure Unai/PCSX4ALL Senquack plugin"; static const char h_spu[] = "Configure built-in P.E.Op.S. Sound Driver V1.7"; static menu_entry e_menu_plugin_options[] = @@ -1493,11 +1521,12 @@ static menu_entry e_menu_plugin_options[] = mee_enum_h ("BIOS", 0, bios_sel, bioses, h_bios), mee_enum_h ("GPU plugin", 0, gpu_plugsel, gpu_plugins, h_plugin_gpu), mee_enum_h ("SPU plugin", 0, spu_plugsel, spu_plugins, h_plugin_spu), -#ifdef __ARM_NEON__ +#ifdef BUILTIN_GPU_NEON mee_handler_h ("Configure built-in GPU plugin", menu_loop_plugin_gpu_neon, h_gpu_neon), #endif mee_handler_h ("Configure gpu_peops plugin", menu_loop_plugin_gpu_peops, h_gpu_peops), mee_handler_h ("Configure gpu_unai GPU plugin", menu_loop_plugin_gpu_unai, h_gpu_unai), + mee_handler_h ("Configure gpu_senquack GPU plugin", menu_loop_plugin_gpu_senquack, h_gpu_senquack), mee_handler_h ("Configure gpu_gles GPU plugin", menu_loop_plugin_gpu_peopsgl, h_gpu_peopsgl), mee_handler_h ("Configure built-in SPU plugin", menu_loop_plugin_spu, h_spu), mee_end, @@ -1521,28 +1550,37 @@ static int menu_loop_plugin_options(int id, int keys) // ------------ adv options menu ------------ -static const char h_cfg_psxclk[] = "Over/under-clock the PSX, default is " DEFAULT_PSX_CLOCK_S "\n" - "(lower value - less work for the emu, may be faster)"; +#ifndef DRC_DISABLE +static const char h_cfg_noch[] = "Disables game-specific compatibility hacks"; static const char h_cfg_nosmc[] = "Will cause crashes when loading, break memcards"; static const char h_cfg_gteunn[] = "May cause graphical glitches"; static const char h_cfg_gteflgs[] = "Will cause graphical glitches"; +#endif +static const char h_cfg_stalls[] = "Will cause some games to run too fast"; static menu_entry e_menu_speed_hacks[] = { - mee_range_h ("PSX CPU clock, %%", 0, psx_clock, 1, 500, h_cfg_psxclk), +#ifndef DRC_DISABLE + mee_onoff_h ("Disable compat hacks", 0, new_dynarec_hacks, NDHACK_NO_COMPAT_HACKS, h_cfg_noch), mee_onoff_h ("Disable SMC checks", 0, new_dynarec_hacks, NDHACK_NO_SMC_CHECK, h_cfg_nosmc), mee_onoff_h ("Assume GTE regs unneeded", 0, new_dynarec_hacks, NDHACK_GTE_UNNEEDED, h_cfg_gteunn), mee_onoff_h ("Disable GTE flags", 0, new_dynarec_hacks, NDHACK_GTE_NO_FLAGS, h_cfg_gteflgs), +#endif + mee_onoff_h ("Disable CPU/GTE stalls", 0, menu_iopts[0], 1, h_cfg_stalls), mee_end, }; static int menu_loop_speed_hacks(int id, int keys) { static int sel = 0; + menu_iopts[0] = Config.DisableStalls; me_loop(e_menu_speed_hacks, &sel); + Config.DisableStalls = menu_iopts[0]; return 0; } +static const char *men_gpul[] = { "Auto", "Off", "On", NULL }; + static const char h_cfg_cpul[] = "Shows CPU usage in %"; static const char h_cfg_spu[] = "Shows active SPU channels\n" "(green: normal, red: fmod, blue: noise)"; @@ -1550,34 +1588,32 @@ static const char h_cfg_fl[] = "Frame Limiter keeps the game from running to static const char h_cfg_xa[] = "Disables XA sound, which can sometimes improve performance"; static const char h_cfg_cdda[] = "Disable CD Audio for a performance boost\n" "(proper .cue/.bin dump is needed otherwise)"; -static const char h_cfg_sio[] = "You should not need this, breaks games"; -static const char h_cfg_spuirq[] = "Compatibility tweak; should be left off"; -static const char h_cfg_rcnt1[] = "Parasite Eve 2, Vandal Hearts 1/2 Fix\n" - "(timing hack, breaks other games)"; -static const char h_cfg_rcnt2[] = "InuYasha Sengoku Battle Fix\n" - "(timing hack, breaks other games)"; +#ifndef DRC_DISABLE static const char h_cfg_nodrc[] = "Disable dynamic recompiler and use interpreter\n" "Might be useful to overcome some dynarec bugs"; -static const char h_cfg_shacks[] = "Breaks games but may give better performance\n" - "must reload game for any change to take effect"; -static const char h_cfg_icache[] = "Allows you to play the F1 games.\n" - "Note: This breaks the PAL version of Spyro 2."; - +#endif +static const char h_cfg_shacks[] = "Breaks games but may give better performance"; +static const char h_cfg_icache[] = "Support F1 games (only when dynarec is off)"; +static const char h_cfg_gpul[] = "Try enabling this if the game is missing some graphics\n" + "causes a performance hit"; +static const char h_cfg_psxclk[] = "Over/under-clock the PSX, default is " DEFAULT_PSX_CLOCK_S "\n" + "(adjust this if the game is too slow/too fast/hangs)"; + +enum { AMO_XA, AMO_CDDA, AMO_IC, AMO_CPU, AMO_GPUL }; + static menu_entry e_menu_adv_options[] = { mee_onoff_h ("Show CPU load", 0, g_opts, OPT_SHOWCPU, h_cfg_cpul), mee_onoff_h ("Show SPU channels", 0, g_opts, OPT_SHOWSPU, h_cfg_spu), mee_onoff_h ("Disable Frame Limiter", 0, g_opts, OPT_NO_FRAMELIM, h_cfg_fl), - mee_onoff_h ("Disable XA Decoding", 0, Config.Xa, 1, h_cfg_xa), - mee_onoff_h ("Disable CD Audio", 0, Config.Cdda, 1, h_cfg_cdda), - //mee_onoff_h ("SIO IRQ Always Enabled", 0, Config.Sio, 1, h_cfg_sio), - mee_onoff_h ("SPU IRQ Always Enabled", 0, Config.SpuIrq, 1, h_cfg_spuirq), -#ifdef ICACHE_EMULATION - mee_onoff_h ("ICache emulation", 0, Config.icache_emulation, 1, h_cfg_icache), + mee_onoff_h ("Disable XA Decoding", 0, menu_iopts[AMO_XA], 1, h_cfg_xa), + mee_onoff_h ("Disable CD Audio", 0, menu_iopts[AMO_CDDA], 1, h_cfg_cdda), + mee_onoff_h ("ICache emulation", 0, menu_iopts[AMO_IC], 1, h_cfg_icache), + mee_enum_h ("GPU l-list slow walking",0, menu_iopts[AMO_GPUL], men_gpul, h_cfg_gpul), +#if !defined(DRC_DISABLE) || defined(LIGHTREC) + mee_onoff_h ("Disable dynarec (slow!)",0, menu_iopts[AMO_CPU], 1, h_cfg_nodrc), #endif - //mee_onoff_h ("Rootcounter hack", 0, Config.RCntFix, 1, h_cfg_rcnt1), - mee_onoff_h ("Rootcounter hack 2", 0, Config.VSyncWA, 1, h_cfg_rcnt2), - mee_onoff_h ("Disable dynarec (slow!)",0, Config.Cpu, 1, h_cfg_nodrc), + mee_range_h ("PSX CPU clock, %", 0, psx_clock, 1, 500, h_cfg_psxclk), mee_handler_h ("[Speed hacks]", menu_loop_speed_hacks, h_cfg_shacks), mee_end, }; @@ -1585,7 +1621,26 @@ static menu_entry e_menu_adv_options[] = static int menu_loop_adv_options(int id, int keys) { static int sel = 0; + static struct { + boolean *opt; + int *mopt; + } opts[] = { + { &Config.Xa, &menu_iopts[AMO_XA] }, + { &Config.Cdda, &menu_iopts[AMO_CDDA] }, + { &Config.icache_emulation, &menu_iopts[AMO_IC] }, + { &Config.Cpu, &menu_iopts[AMO_CPU] }, + }; + int i; + for (i = 0; i < ARRAY_SIZE(opts); i++) + *opts[i].mopt = *opts[i].opt; + menu_iopts[AMO_GPUL] = Config.GpuListWalking + 1; + me_loop(e_menu_adv_options, &sel); + + for (i = 0; i < ARRAY_SIZE(opts); i++) + *opts[i].opt = *opts[i].mopt; + Config.GpuListWalking = menu_iopts[AMO_GPUL] - 1; + return 0; } @@ -1937,7 +1992,7 @@ static const char credits_text[] = "(C) 2005-2009 PCSX-df Team\n" "(C) 2009-2011 PCSX-Reloaded Team\n\n" "ARM recompiler (C) 2009-2011 Ari64\n" -#ifdef __ARM_NEON__ +#ifdef BUILTIN_GPU_NEON "ARM NEON GPU (c) 2011-2012 Exophase\n" #endif "PEOpS GPU and SPU by Pete Bernert\n" @@ -2591,24 +2646,27 @@ void menu_prepare_emu(void) plat_video_menu_leave(); - #ifndef DRC_DISABLE + #if !defined(DRC_DISABLE) || defined(LIGHTREC) psxCpu = (Config.Cpu == CPU_INTERPRETER) ? &psxInt : &psxRec; #else psxCpu = &psxInt; #endif if (psxCpu != prev_cpu) { + prev_cpu->Notify(R3000ACPU_NOTIFY_BEFORE_SAVE, NULL); prev_cpu->Shutdown(); psxCpu->Init(); - // note that this does not really reset, just clears drc caches psxCpu->Reset(); + psxCpu->Notify(R3000ACPU_NOTIFY_AFTER_LOAD, NULL); } + menu_sync_config(); + psxCpu->ApplyConfig(); + // core doesn't care about Config.Cdda changes, // so handle them manually here if (Config.Cdda) CDR_stop(); - menu_sync_config(); if (cpu_clock > 0) plat_target_cpu_clock_set(cpu_clock);