X-Git-Url: https://notaz.gp2x.de/cgi-bin/gitweb.cgi?a=blobdiff_plain;f=frontend%2Fplugin.c;h=1fcd7bed2b1ac9d2249f4e4b69d180d58147bd1d;hb=de95fedd6981b4608cb78180e3bddde7e675223c;hp=acc560116e4b42380cca6e3493f59c4554e1da91;hpb=61c4962abc49e430aabea5e565d93436a57cfa0a;p=pcsx_rearmed.git diff --git a/frontend/plugin.c b/frontend/plugin.c index acc56011..1fcd7bed 100644 --- a/frontend/plugin.c +++ b/frontend/plugin.c @@ -49,37 +49,43 @@ extern void CALLBACK SPUasync(unsigned int, unsigned int); extern int CALLBACK SPUplayCDDAchannel(short *, int); /* PAD */ - - -// Lecture du port de la playstation, etat des boutons lu à cette endroit ! -// Distribution des manettes en fonction du port. Si 2, une sur chacun des ports. -// Si supérieur a deux on en connecte 4 sur port 1 et le reste sur port 2 -static long PADreadPort1(PadDataS *pad, int pad_index) -{ - pad->controllerType = in_type[pad_index]; - pad->buttonStatus = ~in_keystate[pad_index]; - //pad->buttonStatus = ~in_keystate; - if (in_type[pad_index] == PSE_PAD_TYPE_ANALOGPAD || in_type[pad_index] == PSE_PAD_TYPE_NEGCON) { - pad->leftJoyX = in_analog_left[pad_index][0]; - pad->leftJoyY = in_analog_left[pad_index][1]; - pad->rightJoyX = in_analog_right[pad_index][0]; - pad->rightJoyY = in_analog_right[pad_index][1]; - } - return 0; +static long PADreadPort1(PadDataS *pad) { + int pad_index = pad->requestPadIndex; + pad->controllerType = in_type[pad_index]; + pad->buttonStatus = ~in_keystate[pad_index]; + if (multitap1 == 1) + pad->portMultitap = 1; + else + pad->portMultitap = 0; + + if (in_type[pad_index] == PSE_PAD_TYPE_ANALOGJOY || in_type[pad_index] == PSE_PAD_TYPE_ANALOGPAD || in_type[pad_index] == PSE_PAD_TYPE_NEGCON) + { + pad->leftJoyX = in_analog_left[pad_index][0]; + pad->leftJoyY = in_analog_left[pad_index][1]; + pad->rightJoyX = in_analog_right[pad_index][0]; + pad->rightJoyY = in_analog_right[pad_index][1]; + } + return 0; } -static long PADreadPort2(PadDataS *pad) -{ - pad->controllerType = in_type[4]; - pad->buttonStatus = ~in_keystate[4]; - //pad->buttonStatus = ~in_keystate >> 16; - if (in_type[4] == PSE_PAD_TYPE_ANALOGPAD || in_type[4] == PSE_PAD_TYPE_NEGCON) { - pad->leftJoyX = in_analog_left[4][0]; - pad->leftJoyY = in_analog_left[4][1]; - pad->rightJoyX = in_analog_right[4][0]; - pad->rightJoyY = in_analog_right[4][1]; - } - return 0; +static long PADreadPort2(PadDataS *pad) { + int pad_index = pad->requestPadIndex; + + pad->controllerType = in_type[pad_index]; + pad->buttonStatus = ~in_keystate[pad_index]; + if (multitap2 == 1) + pad->portMultitap = 2; + else + pad->portMultitap = 0; + + if (in_type[pad_index] == PSE_PAD_TYPE_ANALOGJOY || in_type[pad_index] == PSE_PAD_TYPE_ANALOGPAD || in_type[pad_index] == PSE_PAD_TYPE_NEGCON) + { + pad->leftJoyX = in_analog_left[pad_index][0]; + pad->leftJoyY = in_analog_left[pad_index][1]; + pad->rightJoyX = in_analog_right[pad_index][0]; + pad->rightJoyY = in_analog_right[pad_index][1]; + } + return 0; } /* GPU */