X-Git-Url: https://notaz.gp2x.de/cgi-bin/gitweb.cgi?a=blobdiff_plain;f=frontend%2Fplugin_lib.h;h=4984d30543cd038541261086ceb4df5d492a360c;hb=eb38e4a2fbcdece0afdea63f6f0ad3b2a84cb8a5;hp=a83d954ad46496bf273605c51a6f9be25f1ddc37;hpb=02783d0b37a8b8c2d220f931e5bb2be2036dff87;p=pcsx_rearmed.git diff --git a/frontend/plugin_lib.h b/frontend/plugin_lib.h index a83d954a..4984d305 100644 --- a/frontend/plugin_lib.h +++ b/frontend/plugin_lib.h @@ -1,3 +1,9 @@ +#ifndef __PLUGIN_LIB_H__ +#define __PLUGIN_LIB_H__ + +#define THREAD_RENDERING_OFF 0 +#define THREAD_RENDERING_SYNC 1 +#define THREAD_RENDERING_ASYNC 2 enum { DKEY_SELECT = 0, @@ -17,8 +23,15 @@ enum { DKEY_CROSS, DKEY_SQUARE, }; -extern int in_type1, in_type2; -extern int in_keystate, in_state_gun, in_a1[2], in_a2[2]; +extern int in_state_gun; +extern int in_type[8]; +extern int multitap1; +extern int multitap2; +extern int in_analog_left[8][2]; +extern int in_analog_right[8][2]; +extern unsigned short in_keystate[8]; +extern int in_mouse[8][2]; + extern int in_adev[2], in_adev_axis[2][2]; extern int in_adev_is_nublike[2]; extern int in_enable_vibration; @@ -41,7 +54,7 @@ struct rearmed_cbs { int (*pl_vout_open)(void); void (*pl_vout_set_mode)(int w, int h, int raw_w, int raw_h, int bpp); void (*pl_vout_flip)(const void *vram, int stride, int bgr24, - int w, int h); + int x, int y, int w, int h, int dims_changed); void (*pl_vout_close)(void); void *(*mmap)(unsigned int size); void (*munmap)(void *ptr, unsigned int size); @@ -51,13 +64,15 @@ struct rearmed_cbs { // some stats, for display by some plugins int flips_per_sec, cpu_usage; float vsps_cur; // currect vsync/s + // these are for gles plugin + unsigned int screen_w, screen_h; + void *gles_display, *gles_surface; // gpu options int frameskip; int fskip_advice; unsigned int *gpu_frame_count; unsigned int *gpu_hcnt; unsigned int flip_cnt; // increment manually if not using pl_vout_flip - unsigned int screen_w, screen_h; // gles plugin wants this unsigned int only_16bpp; // platform is 16bpp-only struct { int allow_interlace; // 0 off, 1 on, 2 guess @@ -75,6 +90,15 @@ struct rearmed_cbs { int no_light, no_blend; int lineskip; } gpu_unai; + struct { + int ilace_force; + int pixel_skip; + int lighting; + int fast_lighting; + int blending; + int dithering; + int scale_hires; + } gpu_senquack; struct { int dwActFixes; int bDrawDither, iFilterType, iFrameTexType; @@ -83,6 +107,9 @@ struct rearmed_cbs { } gpu_peopsgl; // misc int gpu_caps; + int screen_centering_type; // 0 - auto, 1 - game conrolled, 2 - manual + int screen_centering_x; + int screen_centering_y; }; extern struct rearmed_cbs pl_rearmed_cbs; @@ -101,3 +128,5 @@ extern void (*pl_plat_hud_print)(int x, int y, const char *str, int bpp); #ifndef ARRAY_SIZE #define ARRAY_SIZE(x) (sizeof(x) / sizeof(x[0])) #endif + +#endif /* __PLUGIN_LIB_H__ */