X-Git-Url: https://notaz.gp2x.de/cgi-bin/gitweb.cgi?a=blobdiff_plain;f=frontend%2Fplugin_lib.h;h=5733ca24d31abf9f0e1f24b86a2c649f36a645ef;hb=af1601fa2cd5e348d2c10395731534f55130b51d;hp=6b2d7186353c2e87701242607eb2999460d72831;hpb=1328fa326b0e51dca172bb59e355e964ac666b64;p=pcsx_rearmed.git diff --git a/frontend/plugin_lib.h b/frontend/plugin_lib.h index 6b2d7186..5733ca24 100644 --- a/frontend/plugin_lib.h +++ b/frontend/plugin_lib.h @@ -23,7 +23,6 @@ enum { DKEY_CROSS, DKEY_SQUARE, }; -extern int in_state_gun; extern int in_type[8]; extern int multitap1; extern int multitap2; @@ -45,6 +44,7 @@ void pl_start_watchdog(void); void *pl_prepare_screenshot(int *w, int *h, int *bpp); void pl_init(void); void pl_switch_dispmode(void); +void pl_force_clear(void); void pl_timing_prepare(int is_pal); void pl_frame_limit(void); @@ -85,6 +85,7 @@ struct rearmed_cbs { int enhancement_enable; int enhancement_no_main; int allow_dithering; + int enhancement_tex_adj; } gpu_neon; struct { int iUseDither; @@ -92,6 +93,11 @@ struct rearmed_cbs { float fFrameRateHz; int dwFrameRateTicks; } gpu_peops; + struct { + int abe_hack; + int no_light, no_blend; + int lineskip; + } gpu_unai_old; struct { int ilace_force; int pixel_skip; @@ -99,11 +105,7 @@ struct rearmed_cbs { int fast_lighting; int blending; int dithering; - // old gpu_unai config for compatibility - int abe_hack; - int no_light, no_blend; - int lineskip; - int scale_hires; + int scale_hires; } gpu_unai; struct { int dwActFixes; @@ -113,13 +115,16 @@ struct rearmed_cbs { } gpu_peopsgl; // misc int gpu_caps; - int screen_centering_type; // 0 - auto, 1 - game conrolled, 2 - manual + int screen_centering_type; + int screen_centering_type_default; int screen_centering_x; int screen_centering_y; }; extern struct rearmed_cbs pl_rearmed_cbs; +enum centering_type { C_AUTO = 0, C_INGAME, C_BORDERLESS, C_MANUAL }; + enum gpu_plugin_caps { GPU_CAP_OWNS_DISPLAY = (1 << 0), GPU_CAP_SUPPORTS_2X = (1 << 1),