X-Git-Url: https://notaz.gp2x.de/cgi-bin/gitweb.cgi?a=blobdiff_plain;f=frontend%2Fplugin_lib.h;h=5733ca24d31abf9f0e1f24b86a2c649f36a645ef;hb=af1601fa2cd5e348d2c10395731534f55130b51d;hp=7caa87c8c655b17442718b07a55714b96535cd49;hpb=5eaa13f14d486a661024cabf5448f3c194e76b1a;p=pcsx_rearmed.git diff --git a/frontend/plugin_lib.h b/frontend/plugin_lib.h index 7caa87c8..5733ca24 100644 --- a/frontend/plugin_lib.h +++ b/frontend/plugin_lib.h @@ -23,7 +23,6 @@ enum { DKEY_CROSS, DKEY_SQUARE, }; -extern int in_state_gun; extern int in_type[8]; extern int multitap1; extern int multitap2; @@ -45,22 +44,26 @@ void pl_start_watchdog(void); void *pl_prepare_screenshot(int *w, int *h, int *bpp); void pl_init(void); void pl_switch_dispmode(void); +void pl_force_clear(void); void pl_timing_prepare(int is_pal); void pl_frame_limit(void); +// for communication with gpulib struct rearmed_cbs { void (*pl_get_layer_pos)(int *x, int *y, int *w, int *h); int (*pl_vout_open)(void); void (*pl_vout_set_mode)(int w, int h, int raw_w, int raw_h, int bpp); void (*pl_vout_flip)(const void *vram, int stride, int bgr24, - int w, int h); + int x, int y, int w, int h, int dims_changed); void (*pl_vout_close)(void); void *(*mmap)(unsigned int size); void (*munmap)(void *ptr, unsigned int size); // only used by some frontends void (*pl_vout_set_raw_vram)(void *vram); void (*pl_set_gpu_caps)(int caps); + // emulation related + void (*gpu_state_change)(int what); // some stats, for display by some plugins int flips_per_sec, cpu_usage; float vsps_cur; // currect vsync/s @@ -82,6 +85,7 @@ struct rearmed_cbs { int enhancement_enable; int enhancement_no_main; int allow_dithering; + int enhancement_tex_adj; } gpu_neon; struct { int iUseDither; @@ -89,6 +93,11 @@ struct rearmed_cbs { float fFrameRateHz; int dwFrameRateTicks; } gpu_peops; + struct { + int abe_hack; + int no_light, no_blend; + int lineskip; + } gpu_unai_old; struct { int ilace_force; int pixel_skip; @@ -96,11 +105,7 @@ struct rearmed_cbs { int fast_lighting; int blending; int dithering; - // old gpu_unai config for compatibility - int abe_hack; - int no_light, no_blend; - int lineskip; - int scale_hires; + int scale_hires; } gpu_unai; struct { int dwActFixes; @@ -110,10 +115,16 @@ struct rearmed_cbs { } gpu_peopsgl; // misc int gpu_caps; + int screen_centering_type; + int screen_centering_type_default; + int screen_centering_x; + int screen_centering_y; }; extern struct rearmed_cbs pl_rearmed_cbs; +enum centering_type { C_AUTO = 0, C_INGAME, C_BORDERLESS, C_MANUAL }; + enum gpu_plugin_caps { GPU_CAP_OWNS_DISPLAY = (1 << 0), GPU_CAP_SUPPORTS_2X = (1 << 1),