X-Git-Url: https://notaz.gp2x.de/cgi-bin/gitweb.cgi?a=blobdiff_plain;f=frontend%2Fplugin_lib.h;h=6b2d7186353c2e87701242607eb2999460d72831;hb=1328fa326b0e51dca172bb59e355e964ac666b64;hp=00547fc84d68d04bcd71a07ad5eac91508192228;hpb=6d552c5fd9cd5115748aaf0b704aba264eab257b;p=pcsx_rearmed.git diff --git a/frontend/plugin_lib.h b/frontend/plugin_lib.h index 00547fc8..6b2d7186 100644 --- a/frontend/plugin_lib.h +++ b/frontend/plugin_lib.h @@ -1,3 +1,9 @@ +#ifndef __PLUGIN_LIB_H__ +#define __PLUGIN_LIB_H__ + +#define THREAD_RENDERING_OFF 0 +#define THREAD_RENDERING_SYNC 1 +#define THREAD_RENDERING_ASYNC 2 enum { DKEY_SELECT = 0, @@ -17,8 +23,15 @@ enum { DKEY_CROSS, DKEY_SQUARE, }; -extern int in_type1, in_type2; -extern int in_keystate, in_state_gun, in_a1[2], in_a2[2], in_a3[2], in_a4[2]; +extern int in_state_gun; +extern int in_type[8]; +extern int multitap1; +extern int multitap2; +extern int in_analog_left[8][2]; +extern int in_analog_right[8][2]; +extern unsigned short in_keystate[8]; +extern int in_mouse[8][2]; + extern int in_adev[2], in_adev_axis[2][2]; extern int in_adev_is_nublike[2]; extern int in_enable_vibration; @@ -36,18 +49,21 @@ void pl_switch_dispmode(void); void pl_timing_prepare(int is_pal); void pl_frame_limit(void); +// for communication with gpulib struct rearmed_cbs { void (*pl_get_layer_pos)(int *x, int *y, int *w, int *h); int (*pl_vout_open)(void); void (*pl_vout_set_mode)(int w, int h, int raw_w, int raw_h, int bpp); void (*pl_vout_flip)(const void *vram, int stride, int bgr24, - int w, int h); + int x, int y, int w, int h, int dims_changed); void (*pl_vout_close)(void); void *(*mmap)(unsigned int size); void (*munmap)(void *ptr, unsigned int size); // only used by some frontends void (*pl_vout_set_raw_vram)(void *vram); void (*pl_set_gpu_caps)(int caps); + // emulation related + void (*gpu_state_change)(int what); // some stats, for display by some plugins int flips_per_sec, cpu_usage; float vsps_cur; // currect vsync/s @@ -57,14 +73,18 @@ struct rearmed_cbs { // gpu options int frameskip; int fskip_advice; + int fskip_force; + int fskip_dirty; unsigned int *gpu_frame_count; unsigned int *gpu_hcnt; unsigned int flip_cnt; // increment manually if not using pl_vout_flip unsigned int only_16bpp; // platform is 16bpp-only + unsigned int thread_rendering; struct { int allow_interlace; // 0 off, 1 on, 2 guess int enhancement_enable; int enhancement_no_main; + int allow_dithering; } gpu_neon; struct { int iUseDither; @@ -73,9 +93,17 @@ struct rearmed_cbs { int dwFrameRateTicks; } gpu_peops; struct { + int ilace_force; + int pixel_skip; + int lighting; + int fast_lighting; + int blending; + int dithering; + // old gpu_unai config for compatibility int abe_hack; int no_light, no_blend; int lineskip; + int scale_hires; } gpu_unai; struct { int dwActFixes; @@ -85,6 +113,9 @@ struct rearmed_cbs { } gpu_peopsgl; // misc int gpu_caps; + int screen_centering_type; // 0 - auto, 1 - game conrolled, 2 - manual + int screen_centering_x; + int screen_centering_y; }; extern struct rearmed_cbs pl_rearmed_cbs; @@ -103,3 +134,5 @@ extern void (*pl_plat_hud_print)(int x, int y, const char *str, int bpp); #ifndef ARRAY_SIZE #define ARRAY_SIZE(x) (sizeof(x) / sizeof(x[0])) #endif + +#endif /* __PLUGIN_LIB_H__ */