X-Git-Url: https://notaz.gp2x.de/cgi-bin/gitweb.cgi?a=blobdiff_plain;f=frontend%2Fplugin_lib.h;h=97d44f2583e5f8af6a171038398c8dae0b8fe62a;hb=2da2fc7676c1fc40d26226a7a4c43728d9a2eedf;hp=bec16b234eee38d506943f7da60884114cae0fea;hpb=c9099d020a1e523d97541f426f7d44da1392526f;p=pcsx_rearmed.git diff --git a/frontend/plugin_lib.h b/frontend/plugin_lib.h index bec16b23..97d44f25 100644 --- a/frontend/plugin_lib.h +++ b/frontend/plugin_lib.h @@ -1,3 +1,9 @@ +#ifndef __PLUGIN_LIB_H__ +#define __PLUGIN_LIB_H__ + +#define THREAD_RENDERING_OFF 0 +#define THREAD_RENDERING_SYNC 1 +#define THREAD_RENDERING_ASYNC 2 enum { DKEY_SELECT = 0, @@ -17,8 +23,15 @@ enum { DKEY_CROSS, DKEY_SQUARE, }; -extern int in_type1, in_type2; -extern int in_keystate, in_state_gun, in_a1[2], in_a2[2]; +extern int in_state_gun; +extern int in_type[8]; +extern int multitap1; +extern int multitap2; +extern int in_analog_left[8][2]; +extern int in_analog_right[8][2]; +extern unsigned short in_keystate[8]; +extern int in_mouse[8][2]; + extern int in_adev[2], in_adev_axis[2][2]; extern int in_adev_is_nublike[2]; extern int in_enable_vibration; @@ -31,34 +44,39 @@ extern int g_layer_w, g_layer_h; void pl_start_watchdog(void); void *pl_prepare_screenshot(int *w, int *h, int *bpp); void pl_init(void); -void pl_print_hud(int width, int height, int xborder); void pl_switch_dispmode(void); +void pl_force_clear(void); void pl_timing_prepare(int is_pal); void pl_frame_limit(void); +// for communication with gpulib struct rearmed_cbs { void (*pl_get_layer_pos)(int *x, int *y, int *w, int *h); int (*pl_vout_open)(void); void (*pl_vout_set_mode)(int w, int h, int raw_w, int raw_h, int bpp); void (*pl_vout_flip)(const void *vram, int stride, int bgr24, - int w, int h); + int x, int y, int w, int h, int dims_changed); void (*pl_vout_close)(void); void *(*mmap)(unsigned int size); void (*munmap)(void *ptr, unsigned int size); // only used by some frontends void (*pl_vout_set_raw_vram)(void *vram); void (*pl_set_gpu_caps)(int caps); + // emulation related + void (*gpu_state_change)(int what); // some stats, for display by some plugins int flips_per_sec, cpu_usage; float vsps_cur; // currect vsync/s + // these are for gles plugin + unsigned int screen_w, screen_h; + void *gles_display, *gles_surface; // gpu options int frameskip; int fskip_advice; unsigned int *gpu_frame_count; unsigned int *gpu_hcnt; unsigned int flip_cnt; // increment manually if not using pl_vout_flip - unsigned int screen_w, screen_h; // gles plugin wants this unsigned int only_16bpp; // platform is 16bpp-only struct { int allow_interlace; // 0 off, 1 on, 2 guess @@ -76,6 +94,15 @@ struct rearmed_cbs { int no_light, no_blend; int lineskip; } gpu_unai; + struct { + int ilace_force; + int pixel_skip; + int lighting; + int fast_lighting; + int blending; + int dithering; + int scale_hires; + } gpu_senquack; struct { int dwActFixes; int bDrawDither, iFilterType, iFrameTexType; @@ -84,6 +111,9 @@ struct rearmed_cbs { } gpu_peopsgl; // misc int gpu_caps; + int screen_centering_type; // 0 - auto, 1 - game conrolled, 2 - manual + int screen_centering_x; + int screen_centering_y; }; extern struct rearmed_cbs pl_rearmed_cbs; @@ -102,3 +132,5 @@ extern void (*pl_plat_hud_print)(int x, int y, const char *str, int bpp); #ifndef ARRAY_SIZE #define ARRAY_SIZE(x) (sizeof(x) / sizeof(x[0])) #endif + +#endif /* __PLUGIN_LIB_H__ */