X-Git-Url: https://notaz.gp2x.de/cgi-bin/gitweb.cgi?a=blobdiff_plain;f=libpcsxcore%2Fcdrom.c;h=047172ce6842c940c18c60002b84e839f05f6670;hb=9a0a61d27586bfb93aa443cc59d9588d2b9cf992;hp=6f48df05fdc7173900c0a2ec60e49c135088d818;hpb=4f38d1f8434e47c5505489144aac0ba40eaf2264;p=pcsx_rearmed.git diff --git a/libpcsxcore/cdrom.c b/libpcsxcore/cdrom.c index 6f48df05..047172ce 100644 --- a/libpcsxcore/cdrom.c +++ b/libpcsxcore/cdrom.c @@ -23,8 +23,10 @@ #include #include "cdrom.h" +#include "misc.h" #include "ppf.h" #include "psxdma.h" +#include "psxevents.h" #include "arm_features.h" /* logging */ @@ -65,7 +67,9 @@ static struct { unsigned char Absolute[3]; } subq; unsigned char TrackChanged; - unsigned char unused3[3]; + unsigned char ReportDelay; + unsigned char unused3; + unsigned short sectorsRead; unsigned int freeze_ver; unsigned char Prev[4]; @@ -239,14 +243,6 @@ static void sec2msf(unsigned int s, u8 *msf) { msf[2] = s; } -// cdrInterrupt -#define CDR_INT(eCycle) { \ - psxRegs.interrupt |= (1 << PSXINT_CDR); \ - psxRegs.intCycle[PSXINT_CDR].cycle = eCycle; \ - psxRegs.intCycle[PSXINT_CDR].sCycle = psxRegs.cycle; \ - new_dyna_set_event(PSXINT_CDR, eCycle); \ -} - // cdrPlayReadInterrupt #define CDRPLAYREAD_INT(eCycle, isFirst) { \ u32 e_ = eCycle; \ @@ -256,15 +252,7 @@ static void sec2msf(unsigned int s, u8 *msf) { else \ psxRegs.intCycle[PSXINT_CDREAD].sCycle += psxRegs.intCycle[PSXINT_CDREAD].cycle; \ psxRegs.intCycle[PSXINT_CDREAD].cycle = e_; \ - new_dyna_set_event_abs(PSXINT_CDREAD, psxRegs.intCycle[PSXINT_CDREAD].sCycle + e_); \ -} - -// cdrLidSeekInterrupt -#define CDRLID_INT(eCycle) { \ - psxRegs.interrupt |= (1 << PSXINT_CDRLID); \ - psxRegs.intCycle[PSXINT_CDRLID].cycle = eCycle; \ - psxRegs.intCycle[PSXINT_CDRLID].sCycle = psxRegs.cycle; \ - new_dyna_set_event(PSXINT_CDRLID, eCycle); \ + set_event_raw_abs(PSXINT_CDREAD, psxRegs.intCycle[PSXINT_CDREAD].sCycle + e_); \ } #define StopReading() { \ @@ -328,7 +316,7 @@ void cdrLidSeekInterrupt(void) { memset(cdr.Prev, 0xff, sizeof(cdr.Prev)); cdr.DriveState = DRIVESTATE_LID_OPEN; - CDRLID_INT(0x800); + set_event(PSXINT_CDRLID, 0x800); } break; @@ -344,7 +332,7 @@ void cdrLidSeekInterrupt(void) // only sometimes does that // (not done when lots of commands are sent?) - CDRLID_INT(cdReadTime * 30); + set_event(PSXINT_CDRLID, cdReadTime * 30); break; } else if (cdr.StatP & STATUS_ROTATING) { @@ -358,12 +346,12 @@ void cdrLidSeekInterrupt(void) // and is only cleared by CdlNop cdr.DriveState = DRIVESTATE_RESCAN_CD; - CDRLID_INT(cdReadTime * 105); + set_event(PSXINT_CDRLID, cdReadTime * 105); break; } // recheck for close - CDRLID_INT(cdReadTime * 3); + set_event(PSXINT_CDRLID, cdReadTime * 3); break; case DRIVESTATE_RESCAN_CD: @@ -372,7 +360,7 @@ void cdrLidSeekInterrupt(void) // this is very long on real hardware, over 6 seconds // make it a bit faster here... - CDRLID_INT(cdReadTime * 150); + set_event(PSXINT_CDRLID, cdReadTime * 150); break; case DRIVESTATE_PREPARE_CD: @@ -382,7 +370,7 @@ void cdrLidSeekInterrupt(void) } else { SetPlaySeekRead(cdr.StatP, STATUS_SEEK); - CDRLID_INT(cdReadTime * 26); + set_event(PSXINT_CDRLID, cdReadTime * 26); } break; } @@ -524,7 +512,9 @@ static void cdrPlayInterrupt_Autopause() StopCdda(); SetPlaySeekRead(cdr.StatP, 0); } - else if (((cdr.Mode & MODE_REPORT) || cdr.FastForward || cdr.FastBackward)) { + else if ((cdr.Mode & MODE_REPORT) && !cdr.ReportDelay && + ((cdr.subq.Absolute[2] & 0x0f) == 0 || cdr.FastForward || cdr.FastBackward)) + { cdr.Result[0] = cdr.StatP; cdr.Result[1] = cdr.subq.Track; cdr.Result[2] = cdr.subq.Index; @@ -560,6 +550,9 @@ static void cdrPlayInterrupt_Autopause() SetResultSize(8); setIrq(0x1001); } + + if (cdr.ReportDelay) + cdr.ReportDelay--; } // LastReadCycles @@ -570,7 +563,7 @@ static int cdrSeekTime(unsigned char *target) seekTime = MAX_VALUE(seekTime, 20000); // need this stupidly long penalty or else Spyro2 intro desyncs - pausePenalty = (s32)(psxRegs.cycle - cdr.LastReadCycles) > cdReadTime * 4 ? cdReadTime * 25 : 0; + pausePenalty = (s32)(psxRegs.cycle - cdr.LastReadCycles) > cdReadTime * 8 ? cdReadTime * 25 : 0; seekTime += pausePenalty; seekTime = MIN_VALUE(seekTime, PSXCLK * 2 / 3); @@ -624,6 +617,20 @@ static void msfiAdd(u8 *msfi, u32 count) } } +static void msfiSub(u8 *msfi, u32 count) +{ + assert(count < 75); + msfi[2] -= count; + if ((s8)msfi[2] < 0) { + msfi[2] += 75; + msfi[1]--; + if ((s8)msfi[1] < 0) { + msfi[1] = 60; + msfi[0]--; + } + } +} + void cdrPlayReadInterrupt(void) { cdr.LastReadCycles = psxRegs.cycle; @@ -817,6 +824,8 @@ void cdrInterrupt(void) { cdr.SubqForwardSectors = 1; cdr.TrackChanged = FALSE; cdr.FirstSector = 1; + cdr.ReportDelay = 60; + cdr.sectorsRead = 0; if (!Config.Cdda) CDR_play(cdr.SetSectorPlay); @@ -890,6 +899,12 @@ void cdrInterrupt(void) { case CdlPause: StopCdda(); StopReading(); + + // how the drive maintains the position while paused is quite + // complicated, this is the minimum to make "Bedlam" happy + msfiSub(cdr.SetSectorPlay, MIN_VALUE(cdr.sectorsRead, 4)); + cdr.sectorsRead = 0; + /* Gundam Battle Assault 2: much slower (*) - Fixes boot, gameplay @@ -1112,7 +1127,7 @@ void cdrInterrupt(void) { // yes, it really sets STATUS_SHELLOPEN cdr.StatP |= STATUS_SHELLOPEN; cdr.DriveState = DRIVESTATE_RESCAN_CD; - CDRLID_INT(20480); + set_event(PSXINT_CDRLID, 20480); start_rotating = 1; break; @@ -1157,6 +1172,7 @@ void cdrInterrupt(void) { UpdateSubq(cdr.SetSectorPlay); cdr.LocL[0] = LOCL_INVALID; cdr.SubqForwardSectors = 1; + cdr.sectorsRead = 0; cycles = (cdr.Mode & MODE_SPEED) ? cdReadTime : cdReadTime * 2; cycles += seekTime; @@ -1189,7 +1205,7 @@ void cdrInterrupt(void) { if (second_resp_time) { cdr.CmdInProgress = Cmd | 0x100; - CDR_INT(second_resp_time); + set_event(PSXINT_CDR, second_resp_time); } else if (cdr.Cmd && cdr.Cmd != (Cmd & 0xff)) { cdr.CmdInProgress = cdr.Cmd; @@ -1279,7 +1295,8 @@ static void cdrUpdateTransferBuf(const u8 *buf) return; memcpy(cdr.Transfer, buf, DATA_SIZE); CheckPPFCache(cdr.Transfer, cdr.Prev[0], cdr.Prev[1], cdr.Prev[2]); - CDR_LOG("cdr.Transfer %x:%x:%x\n", cdr.Transfer[0], cdr.Transfer[1], cdr.Transfer[2]); + CDR_LOG("cdr.Transfer %02x:%02x:%02x\n", + cdr.Transfer[0], cdr.Transfer[1], cdr.Transfer[2]); if (cdr.FifoOffset < 2048 + 12) CDR_LOG("FifoOffset(1) %d/%d\n", cdr.FifoOffset, cdr.FifoSize); } @@ -1301,6 +1318,7 @@ static void cdrReadInterrupt(void) // note: CdlGetlocL should work as soon as STATUS_READ is indicated SetPlaySeekRead(cdr.StatP, STATUS_READ | STATUS_ROTATING); + cdr.sectorsRead++; read_ok = ReadTrack(cdr.SetSectorPlay); if (read_ok) @@ -1436,7 +1454,7 @@ void cdrWrite1(unsigned char rt) { if (!cdr.CmdInProgress) { cdr.CmdInProgress = rt; // should be something like 12k + controller delays - CDR_INT(5000); + set_event(PSXINT_CDR, 5000); } else { CDR_LOG_I("cmd while busy: %02x, prev %02x, busy %02x\n", @@ -1517,7 +1535,7 @@ void cdrWrite3(unsigned char rt) { c = 2048 - (psxRegs.cycle - nextCycle); c = MAX_VALUE(c, 512); } - CDR_INT(c); + set_event(PSXINT_CDR, c); } } cdr.Stat &= ~rt; @@ -1607,7 +1625,7 @@ void psxDma3(u32 madr, u32 bcr, u32 chcr) { } psxCpu->Clear(madr, cdsize / 4); - CDRDMA_INT((cdsize/4) * 24); + set_event(PSXINT_CDRDMA, (cdsize / 4) * 24); HW_DMA3_CHCR &= SWAPu32(~0x10000000); if (chcr & 0x100) {