X-Git-Url: https://notaz.gp2x.de/cgi-bin/gitweb.cgi?a=blobdiff_plain;f=libpcsxcore%2Fcdrom.c;h=2ce7fe97b048d9b398efbed95dd9acc37599c883;hb=7da5c7ad699ce52d0ef8361709b420751f4e42e0;hp=c092f2ca609084e27e523030027f0ec5d745ac84;hpb=69dc4e5ffc0eed8fb3914b46fde5d781e2e40dd3;p=pcsx_rearmed.git diff --git a/libpcsxcore/cdrom.c b/libpcsxcore/cdrom.c index c092f2ca..2ce7fe97 100644 --- a/libpcsxcore/cdrom.c +++ b/libpcsxcore/cdrom.c @@ -23,8 +23,10 @@ #include #include "cdrom.h" +#include "misc.h" #include "ppf.h" #include "psxdma.h" +#include "psxevents.h" #include "arm_features.h" /* logging */ @@ -65,7 +67,9 @@ static struct { unsigned char Absolute[3]; } subq; unsigned char TrackChanged; - unsigned char unused3[3]; + unsigned char ReportDelay; + unsigned char unused3; + unsigned short sectorsRead; unsigned int freeze_ver; unsigned char Prev[4]; @@ -102,14 +106,14 @@ static struct { u16 CmdInProgress; u8 Irq1Pending; u8 unused5; - u32 unused6; + u32 LastReadSeekCycles; u8 unused7; u8 DriveState; u8 FastForward; u8 FastBackward; - u8 unused8; + u8 errorRetryhack; u8 AttenuatorLeftToLeft, AttenuatorLeftToRight; u8 AttenuatorRightToRight, AttenuatorRightToLeft; @@ -239,14 +243,6 @@ static void sec2msf(unsigned int s, u8 *msf) { msf[2] = s; } -// cdrInterrupt -#define CDR_INT(eCycle) { \ - psxRegs.interrupt |= (1 << PSXINT_CDR); \ - psxRegs.intCycle[PSXINT_CDR].cycle = eCycle; \ - psxRegs.intCycle[PSXINT_CDR].sCycle = psxRegs.cycle; \ - new_dyna_set_event(PSXINT_CDR, eCycle); \ -} - // cdrPlayReadInterrupt #define CDRPLAYREAD_INT(eCycle, isFirst) { \ u32 e_ = eCycle; \ @@ -256,15 +252,7 @@ static void sec2msf(unsigned int s, u8 *msf) { else \ psxRegs.intCycle[PSXINT_CDREAD].sCycle += psxRegs.intCycle[PSXINT_CDREAD].cycle; \ psxRegs.intCycle[PSXINT_CDREAD].cycle = e_; \ - new_dyna_set_event_abs(PSXINT_CDREAD, psxRegs.intCycle[PSXINT_CDREAD].sCycle + e_); \ -} - -// cdrLidSeekInterrupt -#define CDRLID_INT(eCycle) { \ - psxRegs.interrupt |= (1 << PSXINT_CDRLID); \ - psxRegs.intCycle[PSXINT_CDRLID].cycle = eCycle; \ - psxRegs.intCycle[PSXINT_CDRLID].sCycle = psxRegs.cycle; \ - new_dyna_set_event(PSXINT_CDRLID, eCycle); \ + set_event_raw_abs(PSXINT_CDREAD, psxRegs.intCycle[PSXINT_CDREAD].sCycle + e_); \ } #define StopReading() { \ @@ -328,7 +316,7 @@ void cdrLidSeekInterrupt(void) { memset(cdr.Prev, 0xff, sizeof(cdr.Prev)); cdr.DriveState = DRIVESTATE_LID_OPEN; - CDRLID_INT(0x800); + set_event(PSXINT_CDRLID, 0x800); } break; @@ -344,7 +332,7 @@ void cdrLidSeekInterrupt(void) // only sometimes does that // (not done when lots of commands are sent?) - CDRLID_INT(cdReadTime * 30); + set_event(PSXINT_CDRLID, cdReadTime * 30); break; } else if (cdr.StatP & STATUS_ROTATING) { @@ -358,12 +346,12 @@ void cdrLidSeekInterrupt(void) // and is only cleared by CdlNop cdr.DriveState = DRIVESTATE_RESCAN_CD; - CDRLID_INT(cdReadTime * 105); + set_event(PSXINT_CDRLID, cdReadTime * 105); break; } // recheck for close - CDRLID_INT(cdReadTime * 3); + set_event(PSXINT_CDRLID, cdReadTime * 3); break; case DRIVESTATE_RESCAN_CD: @@ -372,7 +360,7 @@ void cdrLidSeekInterrupt(void) // this is very long on real hardware, over 6 seconds // make it a bit faster here... - CDRLID_INT(cdReadTime * 150); + set_event(PSXINT_CDRLID, cdReadTime * 150); break; case DRIVESTATE_PREPARE_CD: @@ -382,7 +370,7 @@ void cdrLidSeekInterrupt(void) } else { SetPlaySeekRead(cdr.StatP, STATUS_SEEK); - CDRLID_INT(cdReadTime * 26); + set_event(PSXINT_CDRLID, cdReadTime * 26); } break; } @@ -524,7 +512,9 @@ static void cdrPlayInterrupt_Autopause() StopCdda(); SetPlaySeekRead(cdr.StatP, 0); } - else if (((cdr.Mode & MODE_REPORT) || cdr.FastForward || cdr.FastBackward)) { + else if ((cdr.Mode & MODE_REPORT) && !cdr.ReportDelay && + ((cdr.subq.Absolute[2] & 0x0f) == 0 || cdr.FastForward || cdr.FastBackward)) + { cdr.Result[0] = cdr.StatP; cdr.Result[1] = cdr.subq.Track; cdr.Result[2] = cdr.subq.Index; @@ -560,28 +550,22 @@ static void cdrPlayInterrupt_Autopause() SetResultSize(8); setIrq(0x1001); } + + if (cdr.ReportDelay) + cdr.ReportDelay--; } static int cdrSeekTime(unsigned char *target) { int diff = msf2sec(cdr.SetSectorPlay) - msf2sec(target); - int seekTime = abs(diff) * (cdReadTime / 200); - /* - * Gameblabla : - * It was originally set to 1000000 for Driver, however it is not high enough for Worms Pinball - * and was unreliable for that game. - * I also tested it against Mednafen and Driver's titlescreen music starts 25 frames later, not immediatly. - * - * Obviously, this isn't perfect but right now, it should be a bit better. - * Games to test this against if you change that setting : - * - Driver (titlescreen music delay and retry mission) - * - Worms Pinball (Will either not boot or crash in the memory card screen) - * - Viewpoint (short pauses if the delay in the ingame music is too long) - * - * It seems that 3386880 * 5 is too much for Driver's titlescreen and it starts skipping. - * However, 1000000 is not enough for Worms Pinball to reliably boot. - */ - if(seekTime > 3386880 * 2) seekTime = 3386880 * 2; + int seekTime = abs(diff) * (cdReadTime / 2000); + seekTime = MAX_VALUE(seekTime, 20000); + + // need this stupidly long penalty or else Spyro2 intro desyncs + if ((s32)(psxRegs.cycle - cdr.LastReadSeekCycles) > cdReadTime * 8) + seekTime += cdReadTime * 25; + + seekTime = MIN_VALUE(seekTime, PSXCLK * 2 / 3); CDR_LOG("seek: %.2f %.2f\n", (float)seekTime / PSXCLK, (float)seekTime / cdReadTime); return seekTime; } @@ -632,8 +616,24 @@ static void msfiAdd(u8 *msfi, u32 count) } } +static void msfiSub(u8 *msfi, u32 count) +{ + assert(count < 75); + msfi[2] -= count; + if ((s8)msfi[2] < 0) { + msfi[2] += 75; + msfi[1]--; + if ((s8)msfi[1] < 0) { + msfi[1] = 60; + msfi[0]--; + } + } +} + void cdrPlayReadInterrupt(void) { + cdr.LastReadSeekCycles = psxRegs.cycle; + if (cdr.Reading) { cdrReadInterrupt(); return; @@ -755,6 +755,8 @@ void cdrInterrupt(void) { if (((cdr.Param[0] & 0x0F) > 0x09) || (cdr.Param[0] > 0x99) || ((cdr.Param[1] & 0x0F) > 0x09) || (cdr.Param[1] >= 0x60) || ((cdr.Param[2] & 0x0F) > 0x09) || (cdr.Param[2] >= 0x75)) { CDR_LOG_I("Invalid/out of range seek to %02X:%02X:%02X\n", cdr.Param[0], cdr.Param[1], cdr.Param[2]); + if (++cdr.errorRetryhack > 100) + break; error = ERROR_INVALIDARG; goto set_error; } @@ -765,6 +767,7 @@ void cdrInterrupt(void) { memcpy(cdr.SetSector, set_loc, 3); cdr.SetSector[3] = 0; cdr.SetlocPending = 1; + cdr.errorRetryhack = 0; } break; @@ -820,6 +823,8 @@ void cdrInterrupt(void) { cdr.SubqForwardSectors = 1; cdr.TrackChanged = FALSE; cdr.FirstSector = 1; + cdr.ReportDelay = 60; + cdr.sectorsRead = 0; if (!Config.Cdda) CDR_play(cdr.SetSectorPlay); @@ -893,6 +898,12 @@ void cdrInterrupt(void) { case CdlPause: StopCdda(); StopReading(); + + // how the drive maintains the position while paused is quite + // complicated, this is the minimum to make "Bedlam" happy + msfiSub(cdr.SetSectorPlay, MIN_VALUE(cdr.sectorsRead, 4)); + cdr.sectorsRead = 0; + /* Gundam Battle Assault 2: much slower (*) - Fixes boot, gameplay @@ -914,7 +925,7 @@ void cdrInterrupt(void) { } else { - second_resp_time = (((cdr.Mode & MODE_SPEED) ? 2 : 1) * 1000000); + second_resp_time = (((cdr.Mode & MODE_SPEED) ? 1 : 2) * 1097107); } SetPlaySeekRead(cdr.StatP, 0); break; @@ -1059,6 +1070,7 @@ void cdrInterrupt(void) { memcpy(cdr.LocL, buf, 8); UpdateSubq(cdr.SetSectorPlay); cdr.TrackChanged = FALSE; + cdr.LastReadSeekCycles = psxRegs.cycle; break; case CdlTest: @@ -1115,7 +1127,7 @@ void cdrInterrupt(void) { // yes, it really sets STATUS_SHELLOPEN cdr.StatP |= STATUS_SHELLOPEN; cdr.DriveState = DRIVESTATE_RESCAN_CD; - CDRLID_INT(20480); + set_event(PSXINT_CDRLID, 20480); start_rotating = 1; break; @@ -1160,6 +1172,7 @@ void cdrInterrupt(void) { UpdateSubq(cdr.SetSectorPlay); cdr.LocL[0] = LOCL_INVALID; cdr.SubqForwardSectors = 1; + cdr.sectorsRead = 0; cycles = (cdr.Mode & MODE_SPEED) ? cdReadTime : cdReadTime * 2; cycles += seekTime; @@ -1192,7 +1205,7 @@ void cdrInterrupt(void) { if (second_resp_time) { cdr.CmdInProgress = Cmd | 0x100; - CDR_INT(second_resp_time); + set_event(PSXINT_CDR, second_resp_time); } else if (cdr.Cmd && cdr.Cmd != (Cmd & 0xff)) { cdr.CmdInProgress = cdr.Cmd; @@ -1282,7 +1295,8 @@ static void cdrUpdateTransferBuf(const u8 *buf) return; memcpy(cdr.Transfer, buf, DATA_SIZE); CheckPPFCache(cdr.Transfer, cdr.Prev[0], cdr.Prev[1], cdr.Prev[2]); - CDR_LOG("cdr.Transfer %x:%x:%x\n", cdr.Transfer[0], cdr.Transfer[1], cdr.Transfer[2]); + CDR_LOG("cdr.Transfer %02x:%02x:%02x\n", + cdr.Transfer[0], cdr.Transfer[1], cdr.Transfer[2]); if (cdr.FifoOffset < 2048 + 12) CDR_LOG("FifoOffset(1) %d/%d\n", cdr.FifoOffset, cdr.FifoSize); } @@ -1304,6 +1318,7 @@ static void cdrReadInterrupt(void) // note: CdlGetlocL should work as soon as STATUS_READ is indicated SetPlaySeekRead(cdr.StatP, STATUS_READ | STATUS_ROTATING); + cdr.sectorsRead++; read_ok = ReadTrack(cdr.SetSectorPlay); if (read_ok) @@ -1439,7 +1454,7 @@ void cdrWrite1(unsigned char rt) { if (!cdr.CmdInProgress) { cdr.CmdInProgress = rt; // should be something like 12k + controller delays - CDR_INT(5000); + set_event(PSXINT_CDR, 5000); } else { CDR_LOG_I("cmd while busy: %02x, prev %02x, busy %02x\n", @@ -1520,7 +1535,7 @@ void cdrWrite3(unsigned char rt) { c = 2048 - (psxRegs.cycle - nextCycle); c = MAX_VALUE(c, 512); } - CDR_INT(c); + set_event(PSXINT_CDR, c); } } cdr.Stat &= ~rt; @@ -1565,7 +1580,7 @@ void cdrWrite3(unsigned char rt) { } void psxDma3(u32 madr, u32 bcr, u32 chcr) { - u32 cdsize; + u32 cdsize, max_words; int size; u8 *ptr; @@ -1580,7 +1595,7 @@ void psxDma3(u32 madr, u32 bcr, u32 chcr) { switch (chcr & 0x71000000) { case 0x11000000: - ptr = (u8 *)PSXM(madr); + ptr = getDmaRam(madr, &max_words); if (ptr == INVALID_PTR) { CDR_LOG_I("psxDma3() Log: *** DMA 3 *** NULL Pointer!\n"); break; @@ -1597,6 +1612,8 @@ void psxDma3(u32 madr, u32 bcr, u32 chcr) { size = DATA_SIZE - cdr.FifoOffset; if (size > cdsize) size = cdsize; + if (size > max_words * 4) + size = max_words * 4; if (size > 0) { memcpy(ptr, cdr.Transfer + cdr.FifoOffset, size); @@ -1608,7 +1625,7 @@ void psxDma3(u32 madr, u32 bcr, u32 chcr) { } psxCpu->Clear(madr, cdsize / 4); - CDRDMA_INT((cdsize/4) * 24); + set_event(PSXINT_CDRDMA, (cdsize / 4) * 24); HW_DMA3_CHCR &= SWAPu32(~0x10000000); if (chcr & 0x100) { @@ -1715,8 +1732,6 @@ int cdrFreeze(void *f, int Mode) { Find_CurTrack(cdr.SetSectorPlay); if (!Config.Cdda) CDR_play(cdr.SetSectorPlay); - if (psxRegs.interrupt & (1 << PSXINT_CDRPLAY_OLD)) - CDRPLAYREAD_INT((cdr.Mode & MODE_SPEED) ? (cdReadTime / 2) : cdReadTime, 1); } if ((cdr.freeze_ver & 0xffffff00) != 0x63647200) {