X-Git-Url: https://notaz.gp2x.de/cgi-bin/gitweb.cgi?a=blobdiff_plain;f=libpcsxcore%2Fcdrom.c;h=76fd5456ef11b0746ff39dd383a904fad624e47a;hb=6e72fb4d1ce087965afb024ccaa747d9146af091;hp=5ffb7fa4dd7d82722312da7f70a2865a2a087664;hpb=4810ff9b810f9ae2b9bf511abe167278c957a6b2;p=pcsx_rearmed.git diff --git a/libpcsxcore/cdrom.c b/libpcsxcore/cdrom.c index 5ffb7fa4..76fd5456 100644 --- a/libpcsxcore/cdrom.c +++ b/libpcsxcore/cdrom.c @@ -383,7 +383,7 @@ static void ReadTrack(const u8 *time) { CDR_LOG("ReadTrack *** %02x:%02x:%02x\n", tmp[0], tmp[1], tmp[2]); - cdr.RErr = CDR_readTrack(tmp); + cdr.NoErr = CDR_readTrack(tmp); memcpy(cdr.Prev, tmp, 3); if (CheckSBI(time)) @@ -505,7 +505,6 @@ void cdrPlayInterrupt() cdr.Seeked = SEEK_DONE; if (cdr.Irq == 0) { cdr.Stat = Complete; - cdr.RErr = 1; setIrq(); } @@ -609,8 +608,10 @@ void cdrInterrupt() { do_CdlPlay: case CdlPlay: StopCdda(); - /* It would set it to SEEK_DONE*/ - cdr.Seeked = SEEK_PENDING; + if (cdr.Seeked == SEEK_PENDING) { + // XXX: wrong, should seek instead.. + cdr.Seeked = SEEK_DONE; + } cdr.FastBackward = 0; cdr.FastForward = 0; @@ -677,7 +678,6 @@ void cdrInterrupt() { case CdlForward: // TODO: error 80 if stopped cdr.Stat = Complete; - cdr.RErr = 1; // GameShark CD Player: Calls 2x + Play 2x cdr.FastForward = 1; cdr.FastBackward = 0; @@ -702,7 +702,6 @@ void cdrInterrupt() { case CdlStandby + 0x100: cdr.Stat = Complete; - cdr.RErr = 1; break; case CdlStop: @@ -730,7 +729,6 @@ void cdrInterrupt() { cdr.StatP &= ~STATUS_ROTATING; cdr.Result[0] = cdr.StatP; cdr.Stat = Complete; - cdr.RErr = 1; break; case CdlPause: @@ -766,7 +764,6 @@ void cdrInterrupt() { cdr.StatP &= ~STATUS_READ; cdr.Result[0] = cdr.StatP; cdr.Stat = Complete; - cdr.RErr = 1; break; case CdlReset: @@ -779,7 +776,6 @@ void cdrInterrupt() { case CdlReset + 0x100: cdr.Stat = Complete; - cdr.RErr = 1; break; case CdlMute: @@ -816,9 +812,6 @@ void cdrInterrupt() { case CdlGetlocP: SetResultSize(8); memcpy(&cdr.Result, &cdr.subq, 8); - - if (!cdr.Play && !cdr.Reading) - cdr.Result[1] = 0; // HACK? break; case CdlReadT: // SetSession? @@ -829,7 +822,6 @@ void cdrInterrupt() { case CdlReadT + 0x100: cdr.Stat = Complete; - cdr.RErr = 1; break; case CdlGetTN: @@ -929,7 +921,6 @@ void cdrInterrupt() { /* This adds the string "PCSX" in Playstation bios boot screen */ memcpy((char *)&cdr.Result[4], "PCSX", 4); cdr.Stat = Complete; - cdr.RErr = 1; break; case CdlInit: @@ -953,7 +944,6 @@ void cdrInterrupt() { case CdlReadToc + 0x100: cdr.Stat = Complete; - cdr.RErr = 1; no_busy_error = 1; break; @@ -1153,9 +1143,9 @@ void cdrReadInterrupt() { buf = CDR_getBuffer(); if (buf == NULL) - cdr.RErr = 0; + cdr.NoErr = 0; - if (cdr.RErr == 0) { + if (cdr.NoErr == 0) { CDR_LOG_I("cdrReadInterrupt() Log: err\n"); memset(cdr.Transfer, 0, DATA_SIZE); cdr.Stat = DiskError; @@ -1188,6 +1178,19 @@ void cdrReadInterrupt() { int ret = xa_decode_sector(&cdr.Xa, cdr.Transfer+4, cdr.FirstSector); if (!ret) { cdrAttenuate(cdr.Xa.pcm, cdr.Xa.nsamples, cdr.Xa.stereo); + /* + * Gameblabla - + * This is a hack for Megaman X4, Castlevania etc... + * that regressed from the new m_locationChanged and CDROM timings changes. + * It is mostly noticeable in Castevania however and the stuttering can be very jarring. + * + * According to PCSX redux authors, we shouldn't cause a location change if + * the sector difference is too small. + * I attempted to go with that approach but came empty handed. + * So for now, let's just set cdr.m_locationChanged to false when playing back any ADPCM samples. + * This does not regress Crash Team Racing's intro at least. + */ + cdr.m_locationChanged = FALSE; SPU_playADPCMchannel(&cdr.Xa); cdr.FirstSector = 0; }