X-Git-Url: https://notaz.gp2x.de/cgi-bin/gitweb.cgi?a=blobdiff_plain;f=libpcsxcore%2Fcdrom.c;h=ea973081d56bf25e5f39be48b62ea0bec9ed7407;hb=50ae51487697da0d2f9c93295f89d2f10694b6d8;hp=753c51262f3788a89986ff141046a58061f6cc72;hpb=981752f84063a77f456e494dc298808ec14611a9;p=pcsx_rearmed.git diff --git a/libpcsxcore/cdrom.c b/libpcsxcore/cdrom.c index 753c5126..ea973081 100644 --- a/libpcsxcore/cdrom.c +++ b/libpcsxcore/cdrom.c @@ -451,7 +451,6 @@ static void cdrPlayInterrupt_Autopause() StopCdda(); } else if (((cdr.Mode & MODE_REPORT) || cdr.FastForward || cdr.FastBackward)) { - CDR_readCDDA(cdr.SetSectorPlay[0], cdr.SetSectorPlay[1], cdr.SetSectorPlay[2], (u8 *)read_buf); cdr.Result[0] = cdr.StatP; cdr.Result[1] = cdr.subq.Track; cdr.Result[2] = cdr.subq.Index; @@ -527,13 +526,14 @@ void cdrPlayInterrupt() StopCdda(); cdr.TrackChanged = TRUE; } + else { + CDR_readCDDA(cdr.SetSectorPlay[0], cdr.SetSectorPlay[1], cdr.SetSectorPlay[2], (u8 *)read_buf); + } if (!cdr.Irq && !cdr.Stat && (cdr.Mode & (MODE_AUTOPAUSE|MODE_REPORT))) cdrPlayInterrupt_Autopause(); - if (!cdr.Play) return; - - if (CDR_readCDDA && !cdr.Muted && cdr.Mode & MODE_REPORT) { + if (CDR_readCDDA && !cdr.Muted && !Config.Cdda) { cdrAttenuate(read_buf, CD_FRAMESIZE_RAW / 4, 1); if (SPU_playCDDAchannel) SPU_playCDDAchannel(read_buf, CD_FRAMESIZE_RAW); @@ -775,7 +775,7 @@ void cdrInterrupt() { * Mednafen's timing don't work for Gundam Battle Assault 2 in PAL/50hz mode, * seems to be timing sensitive as it can depend on the CPU's clock speed. * */ - if (cdr.DriveState != DRIVESTATE_STANDBY) + if (cdr.DriveState == DRIVESTATE_STANDBY) { delay = 7000; } @@ -1281,8 +1281,8 @@ unsigned char cdrRead0(void) { if (cdr.OCUP) cdr.Ctrl |= 0x40; -// else -// cdr.Ctrl &= ~0x40; + else + cdr.Ctrl &= ~0x40; // What means the 0x10 and the 0x08 bits? I only saw it used by the bios cdr.Ctrl |= 0x18; @@ -1378,6 +1378,7 @@ unsigned char cdrRead2(void) { unsigned char ret; if (cdr.Readed == 0) { + cdr.OCUP = 0; ret = 0; } else { ret = *pTransfer++;