X-Git-Url: https://notaz.gp2x.de/cgi-bin/gitweb.cgi?a=blobdiff_plain;f=libpcsxcore%2Fdatabase.c;h=2acd67541462b617a2eecfc39a3d64146c16f231;hb=9ed80467762a5024f7ba04e9fb384faceca35c29;hp=ae6fe3680e376751e077325e78eae1bf7d10fd37;hpb=8c84ba5f4478dd4e7cc48e86f1b023bc6b99ea9c;p=pcsx_rearmed.git diff --git a/libpcsxcore/database.c b/libpcsxcore/database.c index ae6fe368..2acd6754 100644 --- a/libpcsxcore/database.c +++ b/libpcsxcore/database.c @@ -1,5 +1,6 @@ #include "misc.h" #include "sio.h" +#include "ppf.h" #include "new_dynarec/new_dynarec.h" /* It's duplicated from emu_if.c */ @@ -20,6 +21,8 @@ static const char * const cdr_read_hack_db[] = static const char * const gpu_slow_llist_db[] = { + /* Bomberman Fantasy Race */ + "SLES01712", "SLPS01525", "SLPS91138", "SLPM87102", "SLUS00823", /* Crash Bash */ "SCES02834", "SCUS94570", "SCUS94616", "SCUS94654", /* Final Fantasy IV */ @@ -30,6 +33,20 @@ static const char * const gpu_slow_llist_db[] = "SLES02731", "SLPS02477", "SLPS03198", "SLUS01138", }; +static const char * const gpu_busy_hack_db[] = +{ + /* ToHeart (Japan) */ + "SLPS01919", "SLPS01920", +}; + +static const char * const gpu_centering_hack_db[] = +{ + /* Gradius Gaiden */ + "SLPM86042", "SLPM86103", "SLPM87323", + /* Sexy Parodius */ + "SLPM86009", +}; + #define HACK_ENTRY(var, list) \ { #var, &Config.hacks.var, list, ARRAY_SIZE(list) } @@ -44,6 +61,8 @@ hack_db[] = { HACK_ENTRY(cdr_read_timing, cdr_read_hack_db), HACK_ENTRY(gpu_slow_list_walking, gpu_slow_llist_db), + HACK_ENTRY(gpu_busy, gpu_busy_hack_db), + HACK_ENTRY(gpu_centering, gpu_centering_hack_db), }; static const struct @@ -53,12 +72,16 @@ static const struct } cycle_multiplier_overrides[] = { + /* note: values are = (10000 / gui_option) */ /* Internal Section - fussy about timings */ { "SLPS01868", 202 }, /* Super Robot Taisen Alpha - on the edge with 175, * changing memcard settings is enough to break/unbreak it */ { "SLPS02528", 190 }, { "SLPS02636", 190 }, + /* Brave Fencer Musashi - cd sectors arrive too fast */ + { "SLUS00726", 170 }, + { "SLPS01490", 170 }, #if defined(DRC_DISABLE) || defined(LIGHTREC) /* new_dynarec has a hack for this game */ /* Parasite Eve II - internal timer checks */ { "SLUS01042", 125 }, @@ -66,10 +89,22 @@ cycle_multiplier_overrides[] = { "SLES02558", 125 }, { "SLES12558", 125 }, #endif + /* Discworld Noir - audio skips if CPU runs too fast */ + { "SLES01549", 222 }, + { "SLES02063", 222 }, + { "SLES02064", 222 }, + /* Judge Dredd - could also be poor MDEC timing */ + { "SLUS00630", 128 }, + { "SLES00755", 128 }, + /* Digimon World */ + { "SLUS01032", 153 }, + { "SLES02914", 153 }, + /* Syphon Filter - reportedly hangs under unknown conditions */ + { "SCUS94240", 169 }, }; /* Function for automatic patching according to GameID. */ -void Apply_Hacks_Cdrom() +void Apply_Hacks_Cdrom(void) { size_t i, j; @@ -116,3 +151,74 @@ void Apply_Hacks_Cdrom() } } } + +// from duckstation's gamedb.json +static const u16 libcrypt_ids[] = { + 17, 311, 995, 1041, 1226, 1241, 1301, 1362, 1431, 1444, + 1492, 1493, 1494, 1495, 1516, 1517, 1518, 1519, 1545, 1564, + 1695, 1700, 1701, 1702, 1703, 1704, 1715, 1733, 1763, 1882, + 1906, 1907, 1909, 1943, 1979, 2004, 2005, 2006, 2007, 2024, + 2025, 2026, 2027, 2028, 2029, 2030, 2031, 2061, 2071, 2080, + 2081, 2082, 2083, 2084, 2086, 2104, 2105, 2112, 2113, 2118, + 2181, 2182, 2184, 2185, 2207, 2208, 2209, 2210, 2211, 2222, + 2264, 2290, 2292, 2293, 2328, 2329, 2330, 2354, 2355, 2365, + 2366, 2367, 2368, 2369, 2395, 2396, 2402, 2430, 2431, 2432, + 2433, 2487, 2488, 2489, 2490, 2491, 2529, 2530, 2531, 2532, + 2533, 2538, 2544, 2545, 2546, 2558, 2559, 2560, 2561, 2562, + 2563, 2572, 2573, 2681, 2688, 2689, 2698, 2700, 2704, 2705, + 2706, 2707, 2708, 2722, 2723, 2724, 2733, 2754, 2755, 2756, + 2763, 2766, 2767, 2768, 2769, 2824, 2830, 2831, 2834, 2835, + 2839, 2857, 2858, 2859, 2860, 2861, 2862, 2965, 2966, 2967, + 2968, 2969, 2975, 2976, 2977, 2978, 2979, 3061, 3062, 3189, + 3190, 3191, 3241, 3242, 3243, 3244, 3245, 3324, 3489, 3519, + 3520, 3521, 3522, 3523, 3530, 3603, 3604, 3605, 3606, 3607, + 3626, 3648, 12080, 12081, 12082, 12083, 12084, 12328, 12329, 12330, + 12558, 12559, 12560, 12561, 12562, 12965, 12966, 12967, 12968, 12969, + 22080, 22081, 22082, 22083, 22084, 22328, 22329, 22330, 22965, 22966, + 22967, 22968, 22969, 32080, 32081, 32082, 32083, 32084, 32965, 32966, + 32967, 32968, 32969 +}; + +// as documented by nocash +static const u16 libcrypt_sectors[16] = { + 14105, 14231, 14485, 14579, 14649, 14899, 15056, 15130, + 15242, 15312, 15378, 15628, 15919, 16031, 16101, 16167 +}; + +int check_unsatisfied_libcrypt(void) +{ + const char *p = CdromId + 4; + u16 id, key = 0; + size_t i; + + if (strncmp(CdromId, "SCE", 3) && strncmp(CdromId, "SLE", 3)) + return 0; + while (*p == '0') + p++; + id = (u16)atoi(p); + for (i = 0; i < ARRAY_SIZE(libcrypt_ids); i++) + if (id == libcrypt_ids[i]) + break; + if (i == ARRAY_SIZE(libcrypt_ids)) + return 0; + + // detected a protected game + if (!CDR_getBufferSub(libcrypt_sectors[0]) && !sbi_sectors) { + SysPrintf("==================================================\n"); + SysPrintf("LibCrypt game detected with missing SBI/subchannel\n"); + SysPrintf("==================================================\n"); + return 1; + } + + if (sbi_sectors) { + // calculate key just for fun (we don't really need it) + for (i = 0; i < 16; i++) + if (CheckSBI(libcrypt_sectors[i] - 2*75)) + key |= 1u << (15 - i); + } + if (key) + SysPrintf("%s, possible key=%04X\n", "LibCrypt detected", key); + else + SysPrintf("%s\n", "LibCrypt detected"); + return 0; +}