X-Git-Url: https://notaz.gp2x.de/cgi-bin/gitweb.cgi?a=blobdiff_plain;f=libpcsxcore%2Fdatabase.c;h=568bba276f62b7f321fa4d2357e9bbe9319d0835;hb=7da5c7ad699ce52d0ef8361709b420751f4e42e0;hp=61312e0920cbd391bb7637d9c0114cad0c7c3d98;hpb=2405813165a8259d501406d91c3d3161972db9ec;p=pcsx_rearmed.git diff --git a/libpcsxcore/database.c b/libpcsxcore/database.c index 61312e09..568bba27 100644 --- a/libpcsxcore/database.c +++ b/libpcsxcore/database.c @@ -5,25 +5,113 @@ /* It's duplicated from emu_if.c */ #define ARRAY_SIZE(x) (sizeof(x) / sizeof(x[0])) -static const char MemorycardHack_db[8][10] = +static const char * const MemorycardHack_db[] = { /* Lifeforce Tenka, also known as Codename Tenka */ - {"SLES00613"}, - {"SLED00690"}, - {"SLES00614"}, - {"SLES00615"}, - {"SLES00616"}, - {"SLES00617"}, - {"SCUS94409"} + "SLES00613", "SLED00690", "SLES00614", "SLES00615", + "SLES00616", "SLES00617", "SCUS94409" +}; + +static const char * const cdr_read_hack_db[] = +{ + /* T'ai Fu - Wrath of the Tiger */ + "SLUS00787", +}; + +static const char * const gpu_slow_llist_db[] = +{ + /* Bomberman Fantasy Race */ + "SLES01712", "SLPS01525", "SLPS91138", "SLPM87102", "SLUS00823", + /* Crash Bash */ + "SCES02834", "SCUS94570", "SCUS94616", "SCUS94654", + /* Final Fantasy IV */ + "SCES03840", "SLPM86028", "SLUS01360", + /* Spot Goes to Hollywood */ + "SLES00330", "SLPS00394", "SLUS00014", + /* Vampire Hunter D */ + "SLES02731", "SLPS02477", "SLPS03198", "SLUS01138", +}; + +static const char * const gpu_busy_hack_db[] = +{ + /* ToHeart (Japan) */ + "SLPS01919", "SLPS01920", +}; + +#define HACK_ENTRY(var, list) \ + { #var, &Config.hacks.var, list, ARRAY_SIZE(list) } + +static const struct +{ + const char *name; + boolean *var; + const char * const * id_list; + size_t id_list_len; +} +hack_db[] = +{ + HACK_ENTRY(cdr_read_timing, cdr_read_hack_db), + HACK_ENTRY(gpu_slow_list_walking, gpu_slow_llist_db), + HACK_ENTRY(gpu_busy_hack, gpu_busy_hack_db), +}; + +static const struct +{ + const char * const id; + int mult; +} +cycle_multiplier_overrides[] = +{ + /* note: values are = (10000 / gui_option) */ + /* Internal Section - fussy about timings */ + { "SLPS01868", 202 }, + /* Super Robot Taisen Alpha - on the edge with 175, + * changing memcard settings is enough to break/unbreak it */ + { "SLPS02528", 190 }, + { "SLPS02636", 190 }, + /* Brave Fencer Musashi - cd sectors arrive too fast */ + { "SLUS00726", 170 }, + { "SLPS01490", 170 }, +#if defined(DRC_DISABLE) || defined(LIGHTREC) /* new_dynarec has a hack for this game */ + /* Parasite Eve II - internal timer checks */ + { "SLUS01042", 125 }, + { "SLUS01055", 125 }, + { "SLES02558", 125 }, + { "SLES12558", 125 }, +#endif + /* Discworld Noir - audio skips if CPU runs too fast */ + { "SLES01549", 222 }, + { "SLES02063", 222 }, + { "SLES02064", 222 }, + /* Judge Dredd - could also be poor MDEC timing */ + { "SLUS00630", 128 }, + { "SLES00755", 128 }, + /* Digimon World */ + { "SLUS01032", 153 }, + { "SLES02914", 153 }, }; /* Function for automatic patching according to GameID. */ void Apply_Hacks_Cdrom() { - uint32_t i; - + size_t i, j; + + memset(&Config.hacks, 0, sizeof(Config.hacks)); + + for (i = 0; i < ARRAY_SIZE(hack_db); i++) + { + for (j = 0; j < hack_db[i].id_list_len; j++) + { + if (strncmp(CdromId, hack_db[i].id_list[j], 9)) + continue; + *hack_db[i].var = 1; + SysPrintf("using hack: %s\n", hack_db[i].name); + break; + } + } + /* Apply Memory card hack for Codename Tenka. (The game needs one of the memory card slots to be empty) */ - for(i=0;i