X-Git-Url: https://notaz.gp2x.de/cgi-bin/gitweb.cgi?a=blobdiff_plain;f=libpcsxcore%2Fdatabase.c;h=ae6fe3680e376751e077325e78eae1bf7d10fd37;hb=HEAD;hp=2d9a2ea04667b0d2f735166c2f93273fd11c12d4;hpb=f3746eea2d69d08948522600b99388618ec46f1b;p=pcsx_rearmed.git diff --git a/libpcsxcore/database.c b/libpcsxcore/database.c index 2d9a2ea0..ef990ac4 100644 --- a/libpcsxcore/database.c +++ b/libpcsxcore/database.c @@ -27,16 +27,52 @@ static const char * const gpu_slow_llist_db[] = "SCES02834", "SCUS94570", "SCUS94616", "SCUS94654", /* Final Fantasy IV */ "SCES03840", "SLPM86028", "SLUS01360", + /* Point Blank - calibration cursor */ + "SCED00287", "SCES00886", "SLUS00481", + /* Simple 1500 Series Vol. 57: The Meiro */ + "SLPM86715", /* Spot Goes to Hollywood */ "SLES00330", "SLPS00394", "SLUS00014", + /* Tiny Tank */ + "SCES01338", "SCES02072", "SCES02072", "SCES02072", "SCES02072", "SCUS94427", /* Vampire Hunter D */ "SLES02731", "SLPS02477", "SLPS03198", "SLUS01138", }; -static const char * const gpu_busy_hack_db[] = +static const char * const gpu_centering_hack_db[] = { - /* ToHeart (Japan) */ - "SLPS01919", "SLPS01920", + /* Gradius Gaiden */ + "SLPM86042", "SLPM86103", "SLPM87323", + /* Sexy Parodius */ + "SLPM86009", +}; + +static const char * const dualshock_timing1024_hack_db[] = +{ + /* Judge Dredd - could also be poor cdrom+mdec+dma timing */ + "SLUS00630", "SLES00755", +}; + +static const char * const dualshock_init_analog_hack_db[] = +{ + /* Formula 1 Championship Edition */ + "SLUS00546", +}; + +static const char * const fractional_Framerate_hack_db[] = +{ + /* Dance Dance Revolution */ + "SLPM86503", // 3rd Mix + "SLPM86752", // 4th Mix + "SLPM86266", // 4thMix: The Beat Goes On + "SLPM86831", // Extra Mix + "SLUS01446", // Konamix + /* Dancing Stage Fever */ + "SLES04097", + /* Dancing Stage Fusion */ + "SLES04163", + /* Spyro 2 */ + "SCUS94425", "SCES02104", }; #define HACK_ENTRY(var, list) \ @@ -53,43 +89,46 @@ hack_db[] = { HACK_ENTRY(cdr_read_timing, cdr_read_hack_db), HACK_ENTRY(gpu_slow_list_walking, gpu_slow_llist_db), - HACK_ENTRY(gpu_busy_hack, gpu_busy_hack_db), + HACK_ENTRY(gpu_centering, gpu_centering_hack_db), + HACK_ENTRY(gpu_timing1024, dualshock_timing1024_hack_db), + HACK_ENTRY(dualshock_init_analog, dualshock_init_analog_hack_db), + HACK_ENTRY(fractional_Framerate, fractional_Framerate_hack_db), }; static const struct { - const char * const id; int mult; + const char * const id[4]; } cycle_multiplier_overrides[] = { /* note: values are = (10000 / gui_option) */ /* Internal Section - fussy about timings */ - { "SLPS01868", 202 }, + { 202, { "SLPS01868" } }, /* Super Robot Taisen Alpha - on the edge with 175, * changing memcard settings is enough to break/unbreak it */ - { "SLPS02528", 190 }, - { "SLPS02636", 190 }, + { 190, { "SLPS02528", "SLPS02636" } }, + /* Colin McRae Rally - language selection menu does not work with 175 */ + { 174, { "SLES00477" } }, /* Brave Fencer Musashi - cd sectors arrive too fast */ - { "SLUS00726", 170 }, - { "SLPS01490", 170 }, + { 170, { "SLUS00726", "SLPS01490" } }, #if defined(DRC_DISABLE) || defined(LIGHTREC) /* new_dynarec has a hack for this game */ /* Parasite Eve II - internal timer checks */ - { "SLUS01042", 125 }, - { "SLUS01055", 125 }, - { "SLES02558", 125 }, - { "SLES12558", 125 }, + { 125, { "SLUS01042", "SLUS01055", "SLES02558", "SLES12558" } }, #endif /* Discworld Noir - audio skips if CPU runs too fast */ - { "SLES01549", 222 }, - { "SLES02063", 222 }, - { "SLES02064", 222 }, - /* Judge Dredd - could also be poor MDEC timing */ - { "SLUS00630", 128 }, - { "SLES00755", 128 }, + { 222, { "SLES01549", "SLES02063", "SLES02064" } }, /* Digimon World */ - { "SLUS01032", 153 }, - { "SLES02914", 153 }, + { 153, { "SLUS01032", "SLES02914" } }, + /* Syphon Filter - reportedly hangs under unknown conditions */ + { 169, { "SCUS94240" } }, + /* Psychic Detective - some weird race condition in the game's cdrom code */ + { 222, { "SLUS00165", "SLUS00166", "SLUS00167" } }, + { 222, { "SLES00070", "SLES10070", "SLES20070" } }, + /* Vib-Ribbon - cd timing issues (PAL+ari64drc only?) */ + { 200, { "SCES02873" } }, + /* Zero Divide - sometimes too fast */ + { 200, { "SLUS00183", "SLES00159", "SLPS00083", "SLPM80008" } }, }; /* Function for automatic patching according to GameID. */ @@ -111,6 +150,12 @@ void Apply_Hacks_Cdrom(void) } } + if (Config.hacks.dualshock_init_analog) { + // assume the default is off, see LoadPAD1plugin() + for (i = 0; i < 8; i++) + padToggleAnalog(i); + } + /* Apply Memory card hack for Codename Tenka. (The game needs one of the memory card slots to be empty) */ for (i = 0; i < ARRAY_SIZE(MemorycardHack_db); i++) { @@ -130,7 +175,11 @@ void Apply_Hacks_Cdrom(void) for (i = 0; i < ARRAY_SIZE(cycle_multiplier_overrides); i++) { - if (strcmp(CdromId, cycle_multiplier_overrides[i].id) == 0) + const char * const * const ids = cycle_multiplier_overrides[i].id; + for (j = 0; j < ARRAY_SIZE(cycle_multiplier_overrides[i].id); j++) + if (ids[j] && strcmp(ids[j], CdromId) == 0) + break; + if (j < ARRAY_SIZE(cycle_multiplier_overrides[i].id)) { Config.cycle_multiplier_override = cycle_multiplier_overrides[i].mult; new_dynarec_hacks_pergame |= NDHACK_OVERRIDE_CYCLE_M;