X-Git-Url: https://notaz.gp2x.de/cgi-bin/gitweb.cgi?a=blobdiff_plain;f=libpcsxcore%2Fdatabase.c;h=ef990ac4853f5d117841975b3fdfb1ea41cef90e;hb=HEAD;hp=b35658ba97f331e94698c13331e0633f33a7caa6;hpb=26665bc5cb481a2087beb78793b3bef1be7c1597;p=pcsx_rearmed.git diff --git a/libpcsxcore/database.c b/libpcsxcore/database.c index b35658ba..51499d7d 100644 --- a/libpcsxcore/database.c +++ b/libpcsxcore/database.c @@ -1,11 +1,18 @@ #include "misc.h" #include "sio.h" #include "ppf.h" +#include "cdrom-async.h" #include "new_dynarec/new_dynarec.h" +#include "lightrec/plugin.h" /* It's duplicated from emu_if.c */ #define ARRAY_SIZE(x) (sizeof(x) / sizeof(x[0])) +/* Corresponds to LIGHTREC_OPT_INV_DMA_ONLY of lightrec.h */ +#define LIGHTREC_HACK_INV_DMA_ONLY (1 << 0) + +u32 lightrec_hacks; + static const char * const MemorycardHack_db[] = { /* Lifeforce Tenka, also known as Codename Tenka */ @@ -25,8 +32,12 @@ static const char * const gpu_slow_llist_db[] = "SLES01712", "SLPS01525", "SLPS91138", "SLPM87102", "SLUS00823", /* Crash Bash */ "SCES02834", "SCUS94570", "SCUS94616", "SCUS94654", + /* F1 2000 - aborting/resuming dma in menus */ + "SLUS01120", "SLES02722", "SLES02723", "SLES02724", "SLPS02758", "SLPM80564", /* Final Fantasy IV */ "SCES03840", "SLPM86028", "SLUS01360", + /* Point Blank - calibration cursor */ + "SCED00287", "SCES00886", "SLUS00481", /* Simple 1500 Series Vol. 57: The Meiro */ "SLPM86715", /* Spot Goes to Hollywood */ @@ -37,32 +48,52 @@ static const char * const gpu_slow_llist_db[] = "SLES02731", "SLPS02477", "SLPS03198", "SLUS01138", }; -static const char * const gpu_busy_hack_db[] = -{ - /* ToHeart (Japan) */ - "SLPS01919", "SLPS01920", -}; - static const char * const gpu_centering_hack_db[] = { /* Gradius Gaiden */ "SLPM86042", "SLPM86103", "SLPM87323", + /* Salamander Deluxe Pack Plus */ + "SLPM86037", /* Sexy Parodius */ "SLPM86009", }; -static const char * const dualshock_timing1024_hack_db[] = -{ - /* Judge Dredd - could also be poor cdrom+mdec+dma timing */ - "SLUS00630", "SLES00755", -}; - static const char * const dualshock_init_analog_hack_db[] = { /* Formula 1 Championship Edition */ "SLUS00546", }; +static const char * const fractional_Framerate_hack_db[] = +{ + /* Contra - Legacy of War - weird char select hang */ + "SLUS00288", "SLES00608", + /* Dance Dance Revolution */ + "SLPM86503", // 3rd Mix + "SLPM86752", // 4th Mix + "SLPM86266", // 4thMix: The Beat Goes On + "SLPM86831", // Extra Mix + "SLUS01446", // Konamix + /* Dancing Stage Fever */ + "SLES04097", + /* Dancing Stage Fusion */ + "SLES04163", + /* Spyro 2 */ + "SCUS94425", "SCES02104", +}; + +static const char * const f1_hack_db[] = +{ + /* Formula One Arcade */ + "SCES03886", + /* Formula One '99 */ + "SLUS00870", "SCPS10101", "SCES01979", "SLES01979", + /* Formula One 2000 */ + "SLUS01134", "SCES02777", "SCES02778", "SCES02779", + /* Formula One 2001 */ + "SCES03404", "SCES03423", "SCES03424", "SCES03524", +}; + #define HACK_ENTRY(var, list) \ { #var, &Config.hacks.var, list, ARRAY_SIZE(list) } @@ -77,10 +108,10 @@ hack_db[] = { HACK_ENTRY(cdr_read_timing, cdr_read_hack_db), HACK_ENTRY(gpu_slow_list_walking, gpu_slow_llist_db), - HACK_ENTRY(gpu_busy, gpu_busy_hack_db), HACK_ENTRY(gpu_centering, gpu_centering_hack_db), - HACK_ENTRY(gpu_timing1024, dualshock_timing1024_hack_db), HACK_ENTRY(dualshock_init_analog, dualshock_init_analog_hack_db), + HACK_ENTRY(fractional_Framerate, fractional_Framerate_hack_db), + HACK_ENTRY(f1, f1_hack_db), }; static const struct @@ -96,23 +127,63 @@ cycle_multiplier_overrides[] = /* Super Robot Taisen Alpha - on the edge with 175, * changing memcard settings is enough to break/unbreak it */ { 190, { "SLPS02528", "SLPS02636" } }, + /* Colin McRae Rally - language selection menu does not work with 175 */ + { 174, { "SLES00477" } }, /* Brave Fencer Musashi - cd sectors arrive too fast */ { 170, { "SLUS00726", "SLPS01490" } }, -#if defined(DRC_DISABLE) || defined(LIGHTREC) /* new_dynarec has a hack for this game */ +#if defined(DRC_DISABLE) || defined(LIGHTREC) /* ari64 drc has a hack for this game */ /* Parasite Eve II - internal timer checks */ { 125, { "SLUS01042", "SLUS01055", "SLES02558", "SLES12558" } }, + { 125, { "SLES02559", "SLES12559", "SLES02560", "SLES12560" } }, + { 125, { "SLES02561", "SLES12561", "SLES02562", "SLES12562" } }, + { 125, { "SCPS45467", "SCPS45468", "SLPS02480", "SLPS02481" } }, #endif /* Discworld Noir - audio skips if CPU runs too fast */ { 222, { "SLES01549", "SLES02063", "SLES02064" } }, /* Digimon World */ { 153, { "SLUS01032", "SLES02914" } }, + /* Power Rangers: Lightspeed Rescue - jumping fails if FPS is over 30 */ + { 310, { "SLUS01114", "SLES03286" } }, /* Syphon Filter - reportedly hangs under unknown conditions */ { 169, { "SCUS94240" } }, +#ifndef DRC_DISABLE /* Psychic Detective - some weird race condition in the game's cdrom code */ - { 222, { "SLUS00165", "SLUS00166", "SLUS00167" } }, - { 222, { "SLES00070", "SLES10070", "SLES20070" } }, + { 181, { "SLUS00165", "SLUS00166", "SLUS00167" } }, + { 181, { "SLES00070", "SLES10070", "SLES20070" } }, +#endif + /* Vib-Ribbon - cd timing issues (PAL+ari64drc only?) */ + { 200, { "SCES02873" } }, /* Zero Divide - sometimes too fast */ { 200, { "SLUS00183", "SLES00159", "SLPS00083", "SLPM80008" } }, + /* Eagle One: Harrier Attack - hangs (but not in standalone build?) */ + { 153, { "SLUS00943" } }, + /* Sol Divide: FMV timing */ + { 200, { "SLUS01519", "SCPS45260", "SLPS01463" } }, + /* Legend of Legaia - some attack moves lag and cause a/v desync */ + { 160, { "SCUS94254", "SCUS94366", "SCES01752" } }, + { 160, { "SCES01944", "SCES01945", "SCES01946", "SCES01947" } }, +}; + +static const struct +{ + int cycles; + const char * const id[4]; +} +gpu_timing_hack_db[] = +{ + /* Judge Dredd - poor cdrom+mdec+dma+gpu timing */ + { 1024, { "SLUS00630", "SLES00755" } }, + /* F1 2000 - flooding the GPU in menus */ + { 300*1024, { "SLUS01120", "SLES02722", "SLES02723", "SLES02724" } }, + { 300*1024, { "SLPS02758", "SLPM80564" } }, + /* Soul Blade - same as above */ + { 512*1024, { "SLUS00240", "SCES00577" } }, +}; + +static const char * const lightrec_hack_db[] = +{ + /* Tomb Raider (Rev 2) - boot menu clears over itself */ + "SLUS00152", }; /* Function for automatic patching according to GameID. */ @@ -154,7 +225,9 @@ void Apply_Hacks_Cdrom(void) } /* Dynarec game-specific hacks */ - new_dynarec_hacks_pergame = 0; + ndrc_g.hacks_pergame = 0; + if (Config.hacks.f1) + ndrc_g.hacks_pergame |= NDHACK_THREAD_FORCE; // force without *_ON -> off Config.cycle_multiplier_override = 0; for (i = 0; i < ARRAY_SIZE(cycle_multiplier_overrides); i++) @@ -166,12 +239,39 @@ void Apply_Hacks_Cdrom(void) if (j < ARRAY_SIZE(cycle_multiplier_overrides[i].id)) { Config.cycle_multiplier_override = cycle_multiplier_overrides[i].mult; - new_dynarec_hacks_pergame |= NDHACK_OVERRIDE_CYCLE_M; + ndrc_g.hacks_pergame |= NDHACK_OVERRIDE_CYCLE_M; SysPrintf("using cycle_multiplier_override: %d\n", Config.cycle_multiplier_override); break; } } + + Config.gpu_timing_override = 0; + for (i = 0; i < ARRAY_SIZE(gpu_timing_hack_db); i++) + { + const char * const * const ids = gpu_timing_hack_db[i].id; + for (j = 0; j < ARRAY_SIZE(gpu_timing_hack_db[i].id); j++) + if (ids[j] && strcmp(ids[j], CdromId) == 0) + break; + if (j < ARRAY_SIZE(gpu_timing_hack_db[i].id)) + { + Config.gpu_timing_override = gpu_timing_hack_db[i].cycles; + SysPrintf("using gpu_timing_override: %d\n", + Config.gpu_timing_override); + break; + } + } + + if (drc_is_lightrec()) { + lightrec_hacks = 0; + if (Config.hacks.f1) + lightrec_hacks |= LIGHTREC_HACK_INV_DMA_ONLY; + for (i = 0; i < ARRAY_SIZE(lightrec_hack_db); i++) + if (strcmp(lightrec_hack_db[i], CdromId) == 0) + lightrec_hacks |= LIGHTREC_HACK_INV_DMA_ONLY; + if (lightrec_hacks) + SysPrintf("using lightrec_hacks: 0x%x\n", lightrec_hacks); + } } // from duckstation's gamedb.json @@ -210,7 +310,9 @@ static const u16 libcrypt_sectors[16] = { int check_unsatisfied_libcrypt(void) { const char *p = CdromId + 4; + u8 buf_sub[SUB_FRAMESIZE]; u16 id, key = 0; + u8 msf[3]; size_t i; if (strncmp(CdromId, "SCE", 3) && strncmp(CdromId, "SLE", 3)) @@ -225,7 +327,8 @@ int check_unsatisfied_libcrypt(void) return 0; // detected a protected game - if (!CDR_getBufferSub(libcrypt_sectors[0]) && !sbi_sectors) { + lba2msf(libcrypt_sectors[0] + 150, &msf[0], &msf[1], &msf[2]); + if (!sbi_sectors && cdra_readSub(msf, buf_sub) != 0) { SysPrintf("==================================================\n"); SysPrintf("LibCrypt game detected with missing SBI/subchannel\n"); SysPrintf("==================================================\n");