X-Git-Url: https://notaz.gp2x.de/cgi-bin/gitweb.cgi?a=blobdiff_plain;f=libpcsxcore%2Fmdec.c;h=612fe974a5b6b87fb32fd25ec248db5b5bffe7a9;hb=65722e0455a2a42eece5e67ce2e92bfac03e1368;hp=61ed5ea53047e2ccbd2178d96689ccacc01e2507;hpb=1ffdacd535251ca7d979e23df81a0f1181d6170c;p=pcsx_rearmed.git diff --git a/libpcsxcore/mdec.c b/libpcsxcore/mdec.c index 61ed5ea5..612fe974 100644 --- a/libpcsxcore/mdec.c +++ b/libpcsxcore/mdec.c @@ -33,12 +33,10 @@ * so 2.0 to 4.0 should be fine. */ -/* Was set to 2 before but it would cause issues in R-types and Vandal Hearts videos. - * Setting it to 6 as dmitrysmagin did fix those... except for Galerians. - * Galerians needs this to be set to 10 (!!) before it looks properly. - * I've tried this with a few other games (including R-Types) and so far, this - * has not backfired. - * */ +/* + * >= 10 for Galerians + * <= 18 for "Disney's Treasure Planet" + */ #define MDEC_BIAS 10 #define DSIZE 8 @@ -478,6 +476,7 @@ void psxDma0(u32 adr, u32 bcr, u32 chcr) { int size; if (chcr != 0x01000201) { + log_unhandled("mdec0: invalid dma %08x\n", chcr); return; } @@ -487,7 +486,7 @@ void psxDma0(u32 adr, u32 bcr, u32 chcr) { size = (bcr >> 16) * (bcr & 0xffff); switch (cmd >> 28) { - case 0x3: // decode + case 0x3: // decode 15/24bpp mdec.rl = (u16 *) PSXM(adr); /* now the mdec is busy till all data are decoded */ mdec.reg1 |= MDEC1_BUSY; @@ -495,10 +494,8 @@ void psxDma0(u32 adr, u32 bcr, u32 chcr) { mdec.rl_end = mdec.rl + (size * 2); /* sanity check */ - if(mdec.rl_end <= mdec.rl) { - MDECINDMA_INT( size / 4 ); - return; - } + if(mdec.rl_end <= mdec.rl) + break; /* process the pending dma1 */ if(mdec.pending_dma1.adr){ @@ -517,23 +514,18 @@ void psxDma0(u32 adr, u32 bcr, u32 chcr) { iqtab_init(iq_y, p); iqtab_init(iq_uv, p + 64); } - - MDECINDMA_INT( size / 4 ); - return; + break; case 0x6: // cosine table // printf("mdec cosine table\n"); - - MDECINDMA_INT( size / 4 ); - return; + break; default: - // printf("mdec unknown command\n"); + log_unhandled("mdec: unknown command %08x\n", cmd); break; } - HW_DMA0_CHCR &= SWAP32(~0x01000000); - DMA_INTERRUPT(0); + MDECINDMA_INT(size); } void mdec0Interrupt() @@ -554,7 +546,10 @@ void psxDma1(u32 adr, u32 bcr, u32 chcr) { int size; u32 words; - if (chcr != 0x01000200) return; + if (chcr != 0x01000200) { + log_unhandled("mdec1: invalid dma %08x\n", chcr); + return; + } words = (bcr >> 16) * (bcr & 0xffff); /* size in byte */ @@ -629,8 +624,10 @@ void psxDma1(u32 adr, u32 bcr, u32 chcr) { } } - /* define the power of mdec */ - MDECOUTDMA_INT(words * MDEC_BIAS); + /* define the power of mdec */ + MDECOUTDMA_INT(words * MDEC_BIAS); + /* some CPU stalling */ + psxRegs.cycle += words; } } @@ -677,27 +674,26 @@ void mdec1Interrupt() { } int mdecFreeze(void *f, int Mode) { - u8 *base = (u8 *)&psxM[0x100000]; + u8 *base = (u8 *)psxM; u32 v; gzfreeze(&mdec.reg0, sizeof(mdec.reg0)); gzfreeze(&mdec.reg1, sizeof(mdec.reg1)); - // old code used to save raw pointers.. v = (u8 *)mdec.rl - base; gzfreeze(&v, sizeof(v)); - mdec.rl = (u16 *)(base + (v & 0xffffe)); + mdec.rl = (u16 *)(base + (v & 0x1ffffe)); v = (u8 *)mdec.rl_end - base; gzfreeze(&v, sizeof(v)); - mdec.rl_end = (u16 *)(base + (v & 0xffffe)); + mdec.rl_end = (u16 *)(base + (v & 0x1ffffe)); v = 0; if (mdec.block_buffer_pos) - v = mdec.block_buffer_pos - base; + v = mdec.block_buffer_pos - mdec.block_buffer; gzfreeze(&v, sizeof(v)); mdec.block_buffer_pos = 0; - if (v) - mdec.block_buffer_pos = base + (v & 0xfffff); + if (v && v < sizeof(mdec.block_buffer)) + mdec.block_buffer_pos = mdec.block_buffer; gzfreeze(&mdec.block_buffer, sizeof(mdec.block_buffer)); gzfreeze(&mdec.pending_dma1, sizeof(mdec.pending_dma1));