X-Git-Url: https://notaz.gp2x.de/cgi-bin/gitweb.cgi?a=blobdiff_plain;f=libpcsxcore%2Fpsxcounters.c;h=80fd8a461d31a366f06c584405997c9741780012;hb=0a2601833173a2516afb4d87f1157b59e55e96f1;hp=db0b1ec89313ef481205e3f4ade4221e54622d89;hpb=70575e81838e2c8d842dd28c3fc7fbb91b395061;p=pcsx_rearmed.git diff --git a/libpcsxcore/psxcounters.c b/libpcsxcore/psxcounters.c index db0b1ec8..80fd8a46 100644 --- a/libpcsxcore/psxcounters.c +++ b/libpcsxcore/psxcounters.c @@ -60,20 +60,15 @@ static const u32 CountToOverflow = 0; static const u32 CountToTarget = 1; static const u32 FrameRate[] = { 60, 50 }; -static const u32 HSyncTotal[] = { 263, 313 }; +static const u32 HSyncTotal[] = { 263, 314 }; // actually one more on odd lines for PAL #define VBlankStart 240 #define VERBOSE_LEVEL 0 -#if VERBOSE_LEVEL > 0 -static const s32 VerboseLevel = VERBOSE_LEVEL; -#endif /******************************************************************************/ - -#ifndef NEW_DYNAREC +#ifdef DRC_DISABLE Rcnt rcnts[ CounterQuantity ]; #endif - u32 hSyncCount = 0; u32 frame_counter = 0; static u32 hsync_steps = 0; @@ -93,7 +88,7 @@ static void verboseLog( u32 level, const char *str, ... ) { #if VERBOSE_LEVEL > 0 - if( level <= VerboseLevel ) + if( level <= VERBOSE_LEVEL ) { va_list va; char buf[ 4096 ]; @@ -304,19 +299,19 @@ void psxRcntUpdate() cycle = psxRegs.cycle; // rcnt 0. - if( cycle - rcnts[0].cycleStart >= rcnts[0].cycle ) + while( cycle - rcnts[0].cycleStart >= rcnts[0].cycle ) { psxRcntReset( 0 ); } // rcnt 1. - if( cycle - rcnts[1].cycleStart >= rcnts[1].cycle ) + while( cycle - rcnts[1].cycleStart >= rcnts[1].cycle ) { psxRcntReset( 1 ); } // rcnt 2. - if( cycle - rcnts[2].cycleStart >= rcnts[2].cycle ) + while( cycle - rcnts[2].cycleStart >= rcnts[2].cycle ) { psxRcntReset( 2 ); } @@ -332,7 +327,7 @@ void psxRcntUpdate() // VSync irq. if( hSyncCount == VBlankStart ) { - HW_GPU_STATUS &= ~PSXGPU_LCF; + HW_GPU_STATUS &= SWAP32(~PSXGPU_LCF); GPU_vBlank( 1, 0 ); setIrq( 0x01 ); @@ -352,9 +347,9 @@ void psxRcntUpdate() frame_counter++; gpuSyncPluginSR(); - if( (HW_GPU_STATUS & PSXGPU_ILACE_BITS) == PSXGPU_ILACE_BITS ) - HW_GPU_STATUS |= frame_counter << 31; - GPU_vBlank( 0, HW_GPU_STATUS >> 31 ); + if ((HW_GPU_STATUS & SWAP32(PSXGPU_ILACE_BITS)) == SWAP32(PSXGPU_ILACE_BITS)) + HW_GPU_STATUS |= SWAP32(frame_counter << 31); + GPU_vBlank(0, SWAP32(HW_GPU_STATUS) >> 31); } // Schedule next call, in hsyncs @@ -507,13 +502,16 @@ s32 psxRcntFreeze( void *f, s32 Mode ) if (Mode == 0) { // don't trust things from a savestate + rcnts[3].rate = 1; for( i = 0; i < CounterQuantity; ++i ) { _psxRcntWmode( i, rcnts[i].mode ); count = (psxRegs.cycle - rcnts[i].cycleStart) / rcnts[i].rate; _psxRcntWcount( i, count ); } - hsync_steps = (psxRegs.cycle - rcnts[3].cycleStart) / rcnts[3].target; + hsync_steps = 0; + if (rcnts[3].target) + hsync_steps = (psxRegs.cycle - rcnts[3].cycleStart) / rcnts[3].target; psxRcntSet(); base_cycle = 0;