X-Git-Url: https://notaz.gp2x.de/cgi-bin/gitweb.cgi?a=blobdiff_plain;f=libpcsxcore%2Fpsxdma.c;h=03ee563913ad9402a1b62af612b218b0d7689dc6;hb=refs%2Fheads%2Fmaster;hp=3ec42ede22884ff4c5f07aa334183c75b80ca55e;hpb=b54a1ac7cfa3f045afef2e04d3e255884c3d5ef0;p=pcsx_rearmed.git diff --git a/libpcsxcore/psxdma.c b/libpcsxcore/psxdma.c index 3ec42ede..6dc5d63b 100644 --- a/libpcsxcore/psxdma.c +++ b/libpcsxcore/psxdma.c @@ -90,6 +90,7 @@ void psxDma4(u32 madr, u32 bcr, u32 chcr) { // SPU DMA_INTERRUPT(4); } +#if 0 // Taken from PEOPS SOFTGPU static inline boolean CheckForEndlessLoop(u32 laddr, u32 *lUsedAddr) { if (laddr == lUsedAddr[1]) return TRUE; @@ -130,16 +131,19 @@ static u32 gpuDmaChainSize(u32 addr) { return size; } +#endif void psxDma2(u32 madr, u32 bcr, u32 chcr) { // GPU - u32 *ptr, madr_next, *madr_next_p, size; + u32 *ptr, madr_next, *madr_next_p; u32 words, words_left, words_max, words_copy; + s32 cycles_last_cmd = 0; int do_walking; + long cycles_sum; madr &= ~3; switch (chcr) { case 0x01000200: // vram2mem - PSXDMA_LOG("*** DMA2 GPU - vram2mem *** %lx addr = %lx size = %lx\n", chcr, madr, bcr); + PSXDMA_LOG("*** DMA2 GPU - vram2mem *** %x addr = %x size = %x\n", chcr, madr, bcr); ptr = getDmaRam(madr, &words_max); if (ptr == INVALID_PTR) { log_unhandled("bad dma2 madr %x\n", madr); @@ -163,7 +167,7 @@ void psxDma2(u32 madr, u32 bcr, u32 chcr) { // GPU return; case 0x01000201: // mem2vram - PSXDMA_LOG("*** DMA 2 - GPU mem2vram *** %lx addr = %lx size = %lx\n", chcr, madr, bcr); + PSXDMA_LOG("*** DMA 2 - GPU mem2vram *** %x addr = %x size = %x\n", chcr, madr, bcr); words = words_left = (bcr >> 16) * (bcr & 0xffff); while (words_left > 0) { ptr = getDmaRam(madr, &words_max); @@ -186,27 +190,30 @@ void psxDma2(u32 madr, u32 bcr, u32 chcr) { // GPU return; case 0x01000401: // dma chain - PSXDMA_LOG("*** DMA 2 - GPU dma chain *** %lx addr = %lx size = %lx\n", chcr, madr, bcr); + PSXDMA_LOG("*** DMA 2 - GPU dma chain *** %x addr = %x size = %x\n", chcr, madr, bcr); // when not emulating walking progress, end immediately + // (some games abort the dma and read madr so break out of that logic) madr_next = 0xffffff; do_walking = Config.GpuListWalking; - if (do_walking < 0 || Config.hacks.gpu_timing1024) + if (do_walking < 0) do_walking = Config.hacks.gpu_slow_list_walking; madr_next_p = do_walking ? &madr_next : NULL; - size = GPU_dmaChain((u32 *)psxM, madr & 0x1fffff, madr_next_p); - if ((int)size <= 0) - size = gpuDmaChainSize(madr); + cycles_sum = GPU_dmaChain((u32 *)psxM, madr & 0x1fffff, + madr_next_p, &cycles_last_cmd); HW_DMA2_MADR = SWAPu32(madr_next); - // a hack for Judge Dredd which is annoyingly sensitive to timing - if (Config.hacks.gpu_timing1024) - size = 1024; + // timing hack with some lame heuristics + if (Config.gpu_timing_override && (do_walking || cycles_sum > 64) + && !(HW_GPU_STATUS & SWAP32(PSXGPU_DHEIGHT | PSXGPU_RGB24))) + cycles_sum = Config.gpu_timing_override; - psxRegs.gpuIdleAfter = psxRegs.cycle + size + 16; - set_event(PSXINT_GPUDMA, size); + psxRegs.gpuIdleAfter = psxRegs.cycle + cycles_sum + cycles_last_cmd; + set_event(PSXINT_GPUDMA, cycles_sum); + //printf("%u dma2cf: %6ld,%4d %08x %08x %08x %08x\n", psxRegs.cycle, + // cycles_sum, cycles_last_cmd, madr, bcr, chcr, HW_DMA2_MADR); return; default: @@ -221,11 +228,21 @@ void psxDma2(u32 madr, u32 bcr, u32 chcr) { // GPU void gpuInterrupt() { if (HW_DMA2_CHCR == SWAP32(0x01000401) && !(HW_DMA2_MADR & SWAP32(0x800000))) { - u32 size, madr_next = 0xffffff, madr = SWAPu32(HW_DMA2_MADR); - size = GPU_dmaChain((u32 *)psxM, madr & 0x1fffff, &madr_next); + u32 madr_next = SWAPu32(HW_DMA2_MADR); + s32 cycles_sum = psxRegs.gpuIdleAfter - psxRegs.cycle; + s32 cycles_last_cmd = 0; + + do { + cycles_sum += cycles_last_cmd; + cycles_sum += GPU_dmaChain((u32 *)psxM, madr_next & 0x1fffff, + &madr_next, &cycles_last_cmd); + } + while (cycles_sum <= 0 && !(madr_next & 0x800000)); HW_DMA2_MADR = SWAPu32(madr_next); - psxRegs.gpuIdleAfter = psxRegs.cycle + size + 64; - set_event(PSXINT_GPUDMA, size); + psxRegs.gpuIdleAfter = psxRegs.cycle + cycles_sum + cycles_last_cmd; + set_event(PSXINT_GPUDMA, cycles_sum); + //printf("%u dma2cn: %6d,%4d %08x\n", psxRegs.cycle, cycles_sum, + // cycles_last_cmd, HW_DMA2_MADR); return; } if (HW_DMA2_CHCR & SWAP32(0x01000000)) @@ -235,6 +252,10 @@ void gpuInterrupt() { } } +void psxAbortDma2() { + psxRegs.gpuIdleAfter = psxRegs.cycle + 32; +} + void psxDma6(u32 madr, u32 bcr, u32 chcr) { u32 words, words_max; u32 *mem;