X-Git-Url: https://notaz.gp2x.de/cgi-bin/gitweb.cgi?a=blobdiff_plain;f=libpcsxcore%2Fpsxdma.c;h=55d2a0a77459b485a4928eb23cbcd0d30b590ae9;hb=HEAD;hp=42fb3bab6ac67b65d3b22857bbb4b621492e99ab;hpb=206a936ef243684c027c3a7827259b07113e8af5;p=pcsx_rearmed.git diff --git a/libpcsxcore/psxdma.c b/libpcsxcore/psxdma.c index 42fb3bab..55d2a0a7 100644 --- a/libpcsxcore/psxdma.c +++ b/libpcsxcore/psxdma.c @@ -64,7 +64,10 @@ void psxDma4(u32 madr, u32 bcr, u32 chcr) { // SPU break; SPU_writeDMAMem(ptr, words_copy * 2, psxRegs.cycle); HW_DMA4_MADR = SWAPu32(madr + words_copy * 2); - SPUDMA_INT(words * 4); + // This should be much slower, like 12+ cycles/byte, it's like + // that because the CPU runs too fast and fifo is not emulated. + // See also set_dma_end(). + set_event(PSXINT_SPUDMA, words * 4 * 4); return; case 0x01000200: //spu to cpu transfer @@ -75,7 +78,7 @@ void psxDma4(u32 madr, u32 bcr, u32 chcr) { // SPU psxCpu->Clear(madr, words_copy); HW_DMA4_MADR = SWAPu32(madr + words_copy * 4); - SPUDMA_INT(words * 4); + set_event(PSXINT_SPUDMA, words * 4 * 4); return; default: @@ -87,6 +90,7 @@ void psxDma4(u32 madr, u32 bcr, u32 chcr) { // SPU DMA_INTERRUPT(4); } +#if 0 // Taken from PEOPS SOFTGPU static inline boolean CheckForEndlessLoop(u32 laddr, u32 *lUsedAddr) { if (laddr == lUsedAddr[1]) return TRUE; @@ -127,11 +131,12 @@ static u32 gpuDmaChainSize(u32 addr) { return size; } +#endif void psxDma2(u32 madr, u32 bcr, u32 chcr) { // GPU - u32 *ptr, madr_next, *madr_next_p, size; + u32 *ptr, madr_next, *madr_next_p; u32 words, words_left, words_max, words_copy; - int do_walking; + int cycles_sum, cycles_last_cmd = 0, do_walking; madr &= ~3; switch (chcr) { @@ -153,8 +158,10 @@ void psxDma2(u32 madr, u32 bcr, u32 chcr) { // GPU HW_DMA2_MADR = SWAPu32(madr + words_copy * 4); + // careful: gpu_state_change() also messes with this + psxRegs.gpuIdleAfter = psxRegs.cycle + words / 4 + 16; // already 32-bit word size ((size * 4) / 4) - GPUDMA_INT(words / 4); + set_event(PSXINT_GPUDMA, words / 4); return; case 0x01000201: // mem2vram @@ -174,8 +181,10 @@ void psxDma2(u32 madr, u32 bcr, u32 chcr) { // GPU HW_DMA2_MADR = SWAPu32(madr); + // careful: gpu_state_change() also messes with this + psxRegs.gpuIdleAfter = psxRegs.cycle + words / 4 + 16; // already 32-bit word size ((size * 4) / 4) - GPUDMA_INT(words / 4); + set_event(PSXINT_GPUDMA, words / 4); return; case 0x01000401: // dma chain @@ -184,22 +193,23 @@ void psxDma2(u32 madr, u32 bcr, u32 chcr) { // GPU madr_next = 0xffffff; do_walking = Config.GpuListWalking; - if (do_walking < 0) + if (do_walking < 0 || Config.hacks.gpu_timing1024) do_walking = Config.hacks.gpu_slow_list_walking; madr_next_p = do_walking ? &madr_next : NULL; - size = GPU_dmaChain((u32 *)psxM, madr & 0x1fffff, madr_next_p); - if ((int)size <= 0) - size = gpuDmaChainSize(madr); + cycles_sum = GPU_dmaChain((u32 *)psxM, madr & 0x1fffff, + madr_next_p, &cycles_last_cmd); - HW_GPU_STATUS &= SWAP32(~PSXGPU_nBUSY); HW_DMA2_MADR = SWAPu32(madr_next); - // Tekken 3 = use 1.0 only (not 1.5x) + // a hack for Judge Dredd which is annoyingly sensitive to timing + if (Config.hacks.gpu_timing1024) + cycles_sum = 1024; - // Einhander = parse linked list in pieces (todo) - // Rebel Assault 2 = parse linked list in pieces (todo) - GPUDMA_INT(size); + psxRegs.gpuIdleAfter = psxRegs.cycle + cycles_sum + cycles_last_cmd; + set_event(PSXINT_GPUDMA, cycles_sum); + //printf("%u dma2cf: %6d,%4d %08x %08x %08x %08x\n", psxRegs.cycle, + // cycles_sum, cycles_last_cmd, madr, bcr, chcr, HW_DMA2_MADR); return; default: @@ -214,10 +224,17 @@ void psxDma2(u32 madr, u32 bcr, u32 chcr) { // GPU void gpuInterrupt() { if (HW_DMA2_CHCR == SWAP32(0x01000401) && !(HW_DMA2_MADR & SWAP32(0x800000))) { - u32 size, madr_next = 0xffffff; - size = GPU_dmaChain((u32 *)psxM, HW_DMA2_MADR & 0x1fffff, &madr_next); + u32 madr_next = 0xffffff, madr = SWAPu32(HW_DMA2_MADR); + int cycles_sum, cycles_last_cmd = 0; + cycles_sum = GPU_dmaChain((u32 *)psxM, madr & 0x1fffff, + &madr_next, &cycles_last_cmd); HW_DMA2_MADR = SWAPu32(madr_next); - GPUDMA_INT(size); + if ((s32)(psxRegs.gpuIdleAfter - psxRegs.cycle) > 0) + cycles_sum += psxRegs.gpuIdleAfter - psxRegs.cycle; + psxRegs.gpuIdleAfter = psxRegs.cycle + cycles_sum + cycles_last_cmd; + set_event(PSXINT_GPUDMA, cycles_sum); + //printf("%u dma2cn: %6d,%4d %08x\n", psxRegs.cycle, cycles_sum, + // cycles_last_cmd, HW_DMA2_MADR); return; } if (HW_DMA2_CHCR & SWAP32(0x01000000)) @@ -225,7 +242,10 @@ void gpuInterrupt() { HW_DMA2_CHCR &= SWAP32(~0x01000000); DMA_INTERRUPT(2); } - HW_GPU_STATUS |= SWAP32(PSXGPU_nBUSY); // GPU no longer busy +} + +void psxAbortDma2() { + psxRegs.gpuIdleAfter = psxRegs.cycle + 32; } void psxDma6(u32 madr, u32 bcr, u32 chcr) { @@ -235,6 +255,7 @@ void psxDma6(u32 madr, u32 bcr, u32 chcr) { PSXDMA_LOG("*** DMA6 OT *** %x addr = %x size = %x\n", chcr, madr, bcr); if (chcr == 0x11000002) { + madr &= ~3; mem = getDmaRam(madr, &words_max); if (mem == INVALID_PTR) { log_unhandled("bad6 dma madr %x\n", madr); @@ -252,10 +273,9 @@ void psxDma6(u32 madr, u32 bcr, u32 chcr) { } *++mem = SWAP32(0xffffff); - //GPUOTCDMA_INT(size); // halted psxRegs.cycle += words; - GPUOTCDMA_INT(16); + set_event(PSXINT_GPUOTCDMA, 16); return; } else {