X-Git-Url: https://notaz.gp2x.de/cgi-bin/gitweb.cgi?a=blobdiff_plain;f=libpcsxcore%2Fpsxdma.c;h=e3655b5e05e5e4e76713e064424c62205f6bb5f5;hb=f4ab3b64325deef84489bcb6edaea8582d2123fe;hp=0ffec81c245d001a872a0e8a1b515a720801e643;hpb=abf094858889145af1fde9840429dfb8a0e70a39;p=pcsx_rearmed.git diff --git a/libpcsxcore/psxdma.c b/libpcsxcore/psxdma.c index 0ffec81c..e3655b5e 100644 --- a/libpcsxcore/psxdma.c +++ b/libpcsxcore/psxdma.c @@ -67,7 +67,7 @@ void psxDma4(u32 madr, u32 bcr, u32 chcr) { // SPU // This should be much slower, like 12+ cycles/byte, it's like // that because the CPU runs too fast and fifo is not emulated. // See also set_dma_end(). - SPUDMA_INT(words * 4); + set_event(PSXINT_SPUDMA, words * 4 * 4); return; case 0x01000200: //spu to cpu transfer @@ -78,7 +78,7 @@ void psxDma4(u32 madr, u32 bcr, u32 chcr) { // SPU psxCpu->Clear(madr, words_copy); HW_DMA4_MADR = SWAPu32(madr + words_copy * 4); - SPUDMA_INT(words * 4); + set_event(PSXINT_SPUDMA, words * 4 * 4); return; default: @@ -157,9 +157,9 @@ void psxDma2(u32 madr, u32 bcr, u32 chcr) { // GPU HW_DMA2_MADR = SWAPu32(madr + words_copy * 4); // careful: gpu_state_change() also messes with this - HW_GPU_STATUS &= SWAP32(~PSXGPU_nBUSY); + psxRegs.gpuIdleAfter = psxRegs.cycle + words / 4 + 16; // already 32-bit word size ((size * 4) / 4) - GPUDMA_INT(words / 4); + set_event(PSXINT_GPUDMA, words / 4); return; case 0x01000201: // mem2vram @@ -180,9 +180,9 @@ void psxDma2(u32 madr, u32 bcr, u32 chcr) { // GPU HW_DMA2_MADR = SWAPu32(madr); // careful: gpu_state_change() also messes with this - HW_GPU_STATUS &= SWAP32(~PSXGPU_nBUSY); + psxRegs.gpuIdleAfter = psxRegs.cycle + words / 4 + 16; // already 32-bit word size ((size * 4) / 4) - GPUDMA_INT(words / 4); + set_event(PSXINT_GPUDMA, words / 4); return; case 0x01000401: // dma chain @@ -199,14 +199,14 @@ void psxDma2(u32 madr, u32 bcr, u32 chcr) { // GPU if ((int)size <= 0) size = gpuDmaChainSize(madr); - HW_GPU_STATUS &= SWAP32(~PSXGPU_nBUSY); HW_DMA2_MADR = SWAPu32(madr_next); // Tekken 3 = use 1.0 only (not 1.5x) // Einhander = parse linked list in pieces (todo) // Rebel Assault 2 = parse linked list in pieces (todo) - GPUDMA_INT(size); + psxRegs.gpuIdleAfter = psxRegs.cycle + size + 16; + set_event(PSXINT_GPUDMA, size); return; default: @@ -218,15 +218,14 @@ void psxDma2(u32 madr, u32 bcr, u32 chcr) { // GPU DMA_INTERRUPT(2); } -// note: this is also (ab)used for non-dma prim command -// to delay gpu returning to idle state, see gpu_state_change() void gpuInterrupt() { if (HW_DMA2_CHCR == SWAP32(0x01000401) && !(HW_DMA2_MADR & SWAP32(0x800000))) { - u32 size, madr_next = 0xffffff; - size = GPU_dmaChain((u32 *)psxM, HW_DMA2_MADR & 0x1fffff, &madr_next); + u32 size, madr_next = 0xffffff, madr = SWAPu32(HW_DMA2_MADR); + size = GPU_dmaChain((u32 *)psxM, madr & 0x1fffff, &madr_next); HW_DMA2_MADR = SWAPu32(madr_next); - GPUDMA_INT(size); + psxRegs.gpuIdleAfter = psxRegs.cycle + size + 64; + set_event(PSXINT_GPUDMA, size); return; } if (HW_DMA2_CHCR & SWAP32(0x01000000)) @@ -234,7 +233,6 @@ void gpuInterrupt() { HW_DMA2_CHCR &= SWAP32(~0x01000000); DMA_INTERRUPT(2); } - HW_GPU_STATUS |= SWAP32(PSXGPU_nBUSY); // GPU no longer busy } void psxDma6(u32 madr, u32 bcr, u32 chcr) { @@ -261,10 +259,9 @@ void psxDma6(u32 madr, u32 bcr, u32 chcr) { } *++mem = SWAP32(0xffffff); - //GPUOTCDMA_INT(size); // halted psxRegs.cycle += words; - GPUOTCDMA_INT(16); + set_event(PSXINT_GPUOTCDMA, 16); return; } else {