X-Git-Url: https://notaz.gp2x.de/cgi-bin/gitweb.cgi?a=blobdiff_plain;f=libpcsxcore%2Fpsxhw.c;h=27ddfeab5b695f705e981882ab29a819f5e360aa;hb=8c84ba5f4478dd4e7cc48e86f1b023bc6b99ea9c;hp=f265e196ee76ecfd275c1f6979eb5bb1c31f31ed;hpb=28bc5688589e5f2d6cfa86bb22441e763de468cd;p=pcsx_rearmed.git diff --git a/libpcsxcore/psxhw.c b/libpcsxcore/psxhw.c index f265e196..27ddfeab 100644 --- a/libpcsxcore/psxhw.c +++ b/libpcsxcore/psxhw.c @@ -24,22 +24,24 @@ #include "psxhw.h" #include "mdec.h" #include "cdrom.h" +#include "gpu.h" -void psxHwReset() { - if (Config.Sio) psxHu32ref(0x1070) |= SWAP32(0x80); - if (Config.SpuIrq) psxHu32ref(0x1070) |= SWAP32(0x200); +//#undef PSXHW_LOG +//#define PSXHW_LOG printf +void psxHwReset() { memset(psxH, 0, 0x10000); mdecInit(); // initialize mdec decoder cdrReset(); psxRcntInit(); + HW_GPU_STATUS = SWAP32(0x14802000); } u8 psxHwRead8(u32 add) { unsigned char hard; - switch (add) { + switch (add & 0x1fffffff) { case 0x1f801040: hard = sioRead8();break; #ifdef ENABLE_SIO1API case 0x1f801050: hard = SIO1_readData8(); break; @@ -65,7 +67,7 @@ u8 psxHwRead8(u32 add) { u16 psxHwRead16(u32 add) { unsigned short hard; - switch (add) { + switch (add & 0x1fffffff) { #ifdef PSXHW_LOG case 0x1f801070: PSXHW_LOG("IREG 16bit read %x\n", psxHu16(0x1070)); return psxHu16(0x1070); @@ -118,7 +120,14 @@ u16 psxHwRead16(u32 add) { return hard; case 0x1f80105e: hard = SIO1_readBaud16(); - return hard; + return hard; +#else + /* Fixes Armored Core misdetecting the Link cable being detected. + * We want to turn that thing off and force it to do local multiplayer instead. + * Thanks Sony for the fix, they fixed it in their PS Classic fork. + */ + case 0x1f801054: + return 0x80; #endif case 0x1f801100: hard = psxRcntRcount(0); @@ -178,6 +187,10 @@ u16 psxHwRead16(u32 add) { //case 0x1f802030: hard = //int_2000???? //case 0x1f802040: hard =//dip switches...?? + case 0x1f801800: + case 0x1f801802: + log_unhandled("cdrom r16 %x\n", add); + // falthrough default: if (add >= 0x1f801c00 && add < 0x1f801e00) { hard = SPU_readRegister(add); @@ -199,7 +212,7 @@ u16 psxHwRead16(u32 add) { u32 psxHwRead32(u32 add) { u32 hard; - switch (add) { + switch (add & 0x1fffffff) { case 0x1f801040: hard = sioRead8(); hard |= sioRead8() << 8; @@ -235,7 +248,10 @@ u32 psxHwRead32(u32 add) { #endif return hard; case 0x1f801814: - hard = GPU_readStatus(); + gpuSyncPluginSR(); + hard = SWAP32(HW_GPU_STATUS); + if (hSyncCount < 240 && (hard & PSXGPU_ILACE_BITS) != PSXGPU_ILACE_BITS) + hard |= PSXGPU_LCF & (psxRegs.cycle << 20); #ifdef PSXHW_LOG PSXHW_LOG("GPU STATUS 32bit read %x\n", hard); #endif @@ -333,6 +349,9 @@ u32 psxHwRead32(u32 add) { #endif return hard; + case 0x1f801800: + log_unhandled("cdrom r32 %x\n", add); + // falthrough default: hard = psxHu32(add); #ifdef PSXHW_LOG @@ -347,7 +366,7 @@ u32 psxHwRead32(u32 add) { } void psxHwWrite8(u32 add, u8 value) { - switch (add) { + switch (add & 0x1fffffff) { case 0x1f801040: sioWrite8(value); break; #ifdef ENABLE_SIO1API case 0x1f801050: SIO1_writeData8(value); break; @@ -371,7 +390,7 @@ void psxHwWrite8(u32 add, u8 value) { } void psxHwWrite16(u32 add, u16 value) { - switch (add) { + switch (add & 0x1fffffff) { case 0x1f801040: sioWrite8((unsigned char)value); sioWrite8((unsigned char)(value>>8)); @@ -421,9 +440,7 @@ void psxHwWrite16(u32 add, u16 value) { #ifdef PSXHW_LOG PSXHW_LOG("IREG 16bit write %x\n", value); #endif - if (Config.Sio) psxHu16ref(0x1070) |= SWAPu16(0x80); - if (Config.SpuIrq) psxHu16ref(0x1070) |= SWAPu16(0x200); - psxHu16ref(0x1070) &= SWAPu16((psxHu16(0x1074) & value)); + psxHu16ref(0x1070) &= SWAPu16(value); return; case 0x1f801074: @@ -431,8 +448,8 @@ void psxHwWrite16(u32 add, u16 value) { PSXHW_LOG("IMASK 16bit write %x\n", value); #endif psxHu16ref(0x1074) = SWAPu16(value); - if (psxHu16ref(0x1070) & value) - new_dyna_set_event(6, 1); + if (psxHu16ref(0x1070) & SWAPu16(value)) + new_dyna_set_event(PSXINT_NEWDRC_CHECK, 1); return; case 0x1f801100: @@ -485,7 +502,7 @@ void psxHwWrite16(u32 add, u16 value) { default: if (add>=0x1f801c00 && add<0x1f801e00) { - SPU_writeRegister(add, value); + SPU_writeRegister(add, value, psxRegs.cycle); return; } @@ -502,6 +519,8 @@ void psxHwWrite16(u32 add, u16 value) { } #define DmaExec(n) { \ + if (value & SWAPu32(HW_DMA##n##_CHCR) & 0x01000000) \ + log_unhandled("dma" #n " %08x -> %08x\n", HW_DMA##n##_CHCR, value); \ HW_DMA##n##_CHCR = SWAPu32(value); \ \ if (SWAPu32(HW_DMA##n##_CHCR) & 0x01000000 && SWAPu32(HW_DMA_PCR) & (8 << (n * 4))) { \ @@ -510,7 +529,7 @@ void psxHwWrite16(u32 add, u16 value) { } void psxHwWrite32(u32 add, u32 value) { - switch (add) { + switch (add & 0x1fffffff) { case 0x1f801040: sioWrite8((unsigned char)value); sioWrite8((unsigned char)((value&0xff) >> 8)); @@ -536,17 +555,15 @@ void psxHwWrite32(u32 add, u32 value) { #ifdef PSXHW_LOG PSXHW_LOG("IREG 32bit write %x\n", value); #endif - if (Config.Sio) psxHu32ref(0x1070) |= SWAPu32(0x80); - if (Config.SpuIrq) psxHu32ref(0x1070) |= SWAPu32(0x200); - psxHu32ref(0x1070) &= SWAPu32((psxHu32(0x1074) & value)); + psxHu32ref(0x1070) &= SWAPu32(value); return; case 0x1f801074: #ifdef PSXHW_LOG PSXHW_LOG("IMASK 32bit write %x\n", value); #endif psxHu32ref(0x1074) = SWAPu32(value); - if (psxHu32ref(0x1070) & value) - new_dyna_set_event(6, 1); + if (psxHu32ref(0x1070) & SWAPu32(value)) + new_dyna_set_event(PSXINT_NEWDRC_CHECK, 1); return; #ifdef PSXHW_LOG @@ -658,8 +675,15 @@ void psxHwWrite32(u32 add, u32 value) { PSXHW_LOG("DMA ICR 32bit write %x\n", value); #endif { - u32 tmp = (~value) & SWAPu32(HW_DMA_ICR); - HW_DMA_ICR = SWAPu32(((tmp ^ value) & 0xffffff) ^ tmp); + u32 tmp = value & 0x00ff803f; + tmp |= (SWAPu32(HW_DMA_ICR) & ~value) & 0x7f000000; + if ((tmp & HW_DMA_ICR_GLOBAL_ENABLE && tmp & 0x7f000000) + || tmp & HW_DMA_ICR_BUS_ERROR) { + if (!(SWAPu32(HW_DMA_ICR) & HW_DMA_ICR_IRQ_SENT)) + psxHu32ref(0x1070) |= SWAP32(8); + tmp |= HW_DMA_ICR_IRQ_SENT; + } + HW_DMA_ICR = SWAPu32(tmp); return; } @@ -672,7 +696,9 @@ void psxHwWrite32(u32 add, u32 value) { #ifdef PSXHW_LOG PSXHW_LOG("GPU STATUS 32bit write %x\n", value); #endif - GPU_writeStatus(value); return; + GPU_writeStatus(value); + gpuSyncPluginSR(); + return; case 0x1f801820: mdecWrite0(value); break; @@ -728,6 +754,13 @@ void psxHwWrite32(u32 add, u32 value) { psxRcntWtarget(2, value & 0xffff); return; default: + // Dukes of Hazard 2 - car engine noise + if (add>=0x1f801c00 && add<0x1f801e00) { + SPU_writeRegister(add, value&0xffff, psxRegs.cycle); + SPU_writeRegister(add + 2, value>>16, psxRegs.cycle); + return; + } + psxHu32ref(add) = SWAPu32(value); #ifdef PSXHW_LOG PSXHW_LOG("*Unknown 32bit write at address %x value %x\n", add, value); @@ -740,6 +773,6 @@ void psxHwWrite32(u32 add, u32 value) { #endif } -int psxHwFreeze(gzFile f, int Mode) { +int psxHwFreeze(void *f, int Mode) { return 0; }