X-Git-Url: https://notaz.gp2x.de/cgi-bin/gitweb.cgi?a=blobdiff_plain;f=libpcsxcore%2Fpsxhw.c;h=483f4962d7b7bb2b0ae394553de8dca0bfb47b72;hb=afaac9354c80862f1bb153144a811f12d6836eec;hp=bcedb9736b9eb0c6b0fb521f02ed8c0daabf4195;hpb=ddbaf678c49d33cf60f1eac5069e3275baa2c685;p=pcsx_rearmed.git diff --git a/libpcsxcore/psxhw.c b/libpcsxcore/psxhw.c index bcedb973..483f4962 100644 --- a/libpcsxcore/psxhw.c +++ b/libpcsxcore/psxhw.c @@ -30,21 +30,18 @@ //#define PSXHW_LOG printf void psxHwReset() { - if (Config.Sio) psxHu32ref(0x1070) |= SWAP32(0x80); - if (Config.SpuIrq) psxHu32ref(0x1070) |= SWAP32(0x200); - memset(psxH, 0, 0x10000); mdecInit(); // initialize mdec decoder cdrReset(); psxRcntInit(); - HW_GPU_STATUS = 0x14802000; + HW_GPU_STATUS = SWAP32(0x14802000); } u8 psxHwRead8(u32 add) { unsigned char hard; - switch (add) { + switch (add & 0x1fffffff) { case 0x1f801040: hard = sioRead8();break; #ifdef ENABLE_SIO1API case 0x1f801050: hard = SIO1_readData8(); break; @@ -70,7 +67,7 @@ u8 psxHwRead8(u32 add) { u16 psxHwRead16(u32 add) { unsigned short hard; - switch (add) { + switch (add & 0x1fffffff) { #ifdef PSXHW_LOG case 0x1f801070: PSXHW_LOG("IREG 16bit read %x\n", psxHu16(0x1070)); return psxHu16(0x1070); @@ -123,7 +120,14 @@ u16 psxHwRead16(u32 add) { return hard; case 0x1f80105e: hard = SIO1_readBaud16(); - return hard; + return hard; +#else + /* Fixes Armored Core misdetecting the Link cable being detected. + * We want to turn that thing off and force it to do local multiplayer instead. + * Thanks Sony for the fix, they fixed it in their PS Classic fork. + */ + case 0x1f801054: + return 0x80; #endif case 0x1f801100: hard = psxRcntRcount(0); @@ -183,6 +187,10 @@ u16 psxHwRead16(u32 add) { //case 0x1f802030: hard = //int_2000???? //case 0x1f802040: hard =//dip switches...?? + case 0x1f801800: + case 0x1f801802: + log_unhandled("cdrom r16 %x\n", add); + // falthrough default: if (add >= 0x1f801c00 && add < 0x1f801e00) { hard = SPU_readRegister(add); @@ -204,7 +212,7 @@ u16 psxHwRead16(u32 add) { u32 psxHwRead32(u32 add) { u32 hard; - switch (add) { + switch (add & 0x1fffffff) { case 0x1f801040: hard = sioRead8(); hard |= sioRead8() << 8; @@ -241,7 +249,9 @@ u32 psxHwRead32(u32 add) { return hard; case 0x1f801814: gpuSyncPluginSR(); - hard = HW_GPU_STATUS; + hard = SWAP32(HW_GPU_STATUS); + if (hSyncCount < 240 && (hard & PSXGPU_ILACE_BITS) != PSXGPU_ILACE_BITS) + hard |= PSXGPU_LCF & (psxRegs.cycle << 20); #ifdef PSXHW_LOG PSXHW_LOG("GPU STATUS 32bit read %x\n", hard); #endif @@ -339,6 +349,9 @@ u32 psxHwRead32(u32 add) { #endif return hard; + case 0x1f801800: + log_unhandled("cdrom r32 %x\n", add); + // falthrough default: hard = psxHu32(add); #ifdef PSXHW_LOG @@ -353,7 +366,7 @@ u32 psxHwRead32(u32 add) { } void psxHwWrite8(u32 add, u8 value) { - switch (add) { + switch (add & 0x1fffffff) { case 0x1f801040: sioWrite8(value); break; #ifdef ENABLE_SIO1API case 0x1f801050: SIO1_writeData8(value); break; @@ -377,7 +390,7 @@ void psxHwWrite8(u32 add, u8 value) { } void psxHwWrite16(u32 add, u16 value) { - switch (add) { + switch (add & 0x1fffffff) { case 0x1f801040: sioWrite8((unsigned char)value); sioWrite8((unsigned char)(value>>8)); @@ -427,9 +440,7 @@ void psxHwWrite16(u32 add, u16 value) { #ifdef PSXHW_LOG PSXHW_LOG("IREG 16bit write %x\n", value); #endif - if (Config.Sio) psxHu16ref(0x1070) |= SWAPu16(0x80); - if (Config.SpuIrq) psxHu16ref(0x1070) |= SWAPu16(0x200); - psxHu16ref(0x1070) &= SWAPu16((psxHu16(0x1074) & value)); + psxHu16ref(0x1070) &= SWAPu16(value); return; case 0x1f801074: @@ -437,7 +448,7 @@ void psxHwWrite16(u32 add, u16 value) { PSXHW_LOG("IMASK 16bit write %x\n", value); #endif psxHu16ref(0x1074) = SWAPu16(value); - if (psxHu16ref(0x1070) & value) + if (psxHu16ref(0x1070) & SWAPu16(value)) new_dyna_set_event(PSXINT_NEWDRC_CHECK, 1); return; @@ -491,7 +502,7 @@ void psxHwWrite16(u32 add, u16 value) { default: if (add>=0x1f801c00 && add<0x1f801e00) { - SPU_writeRegister(add, value); + SPU_writeRegister(add, value, psxRegs.cycle); return; } @@ -516,7 +527,7 @@ void psxHwWrite16(u32 add, u16 value) { } void psxHwWrite32(u32 add, u32 value) { - switch (add) { + switch (add & 0x1fffffff) { case 0x1f801040: sioWrite8((unsigned char)value); sioWrite8((unsigned char)((value&0xff) >> 8)); @@ -542,16 +553,14 @@ void psxHwWrite32(u32 add, u32 value) { #ifdef PSXHW_LOG PSXHW_LOG("IREG 32bit write %x\n", value); #endif - if (Config.Sio) psxHu32ref(0x1070) |= SWAPu32(0x80); - if (Config.SpuIrq) psxHu32ref(0x1070) |= SWAPu32(0x200); - psxHu32ref(0x1070) &= SWAPu32((psxHu32(0x1074) & value)); + psxHu32ref(0x1070) &= SWAPu32(value); return; case 0x1f801074: #ifdef PSXHW_LOG PSXHW_LOG("IMASK 32bit write %x\n", value); #endif psxHu32ref(0x1074) = SWAPu32(value); - if (psxHu32ref(0x1070) & value) + if (psxHu32ref(0x1070) & SWAPu32(value)) new_dyna_set_event(PSXINT_NEWDRC_CHECK, 1); return; @@ -745,8 +754,8 @@ void psxHwWrite32(u32 add, u32 value) { default: // Dukes of Hazard 2 - car engine noise if (add>=0x1f801c00 && add<0x1f801e00) { - SPU_writeRegister(add, value&0xffff); - SPU_writeRegister(add + 2, value>>16); + SPU_writeRegister(add, value&0xffff, psxRegs.cycle); + SPU_writeRegister(add + 2, value>>16, psxRegs.cycle); return; } @@ -762,6 +771,6 @@ void psxHwWrite32(u32 add, u32 value) { #endif } -int psxHwFreeze(gzFile f, int Mode) { +int psxHwFreeze(void *f, int Mode) { return 0; }