X-Git-Url: https://notaz.gp2x.de/cgi-bin/gitweb.cgi?a=blobdiff_plain;f=libpcsxcore%2Fr3000a.c;h=3288f5c33bbeef81028f34a25bf729c3e5a47820;hb=7a8117168d6b9ad083757e013049c0e45734f3fb;hp=82eb88578534c9a3411eb5806b655aacb7cae03b;hpb=7931825ed8ef51dab3e37475d8126103ebc9fb6f;p=pcsx_rearmed.git diff --git a/libpcsxcore/r3000a.c b/libpcsxcore/r3000a.c index 82eb8857..3288f5c3 100644 --- a/libpcsxcore/r3000a.c +++ b/libpcsxcore/r3000a.c @@ -27,12 +27,14 @@ #include "gte.h" R3000Acpu *psxCpu = NULL; +#ifndef NEW_DYNAREC psxRegisters psxRegs; +#endif int psxInit() { - SysPrintf(_("Running PCSX Version %s (%s).\n"), PACKAGE_VERSION, __DATE__); + SysPrintf(_("Running PCSX Version %s (%s).\n"), PCSX_VERSION, __DATE__); -#ifdef PSXREC +#if defined(NEW_DYNAREC) || defined(LIGHTREC) if (Config.Cpu == CPU_INTERPRETER) { psxCpu = &psxInt; } else psxCpu = &psxRec; @@ -50,8 +52,8 @@ int psxInit() { void psxReset() { psxMemReset(); - memset(&psxRegs, 0, sizeof(psxRegs)); - + memset(&psxRegs, 0x00, sizeof(psxRegs)); + writeok = TRUE; psxRegs.pc = 0xbfc00000; // Start in bootstrap psxRegs.CP0.r[12] = 0x10900000; // COP0 enabled | BEV = 1 | TS = 1 @@ -79,7 +81,21 @@ void psxShutdown() { } void psxException(u32 code, u32 bd) { - if (!Config.HLE && ((((psxRegs.code = PSXMu32(psxRegs.pc)) >> 24) & 0xfe) == 0x4a)) { + #ifdef ICACHE_EMULATION + /* Without the CPU_INTERPRETER condition, this will make Lightrec crash. + * Hopefully a better solution than this mess is found. - Gameblabla + */ + if (Config.icache_emulation && Config.Cpu == CPU_INTERPRETER) + { + psxRegs.code = SWAPu32(*Read_ICache(psxRegs.pc)); + } + else + #endif + { + psxRegs.code = PSXMu32(psxRegs.pc); + } + + if (!Config.HLE && ((((psxRegs.code) >> 24) & 0xfe) == 0x4a)) { // "hokuto no ken" / "Crash Bandicot 2" ... // BIOS does not allow to return to GTE instructions // (just skips it, supposedly because it's scheduled already)