X-Git-Url: https://notaz.gp2x.de/cgi-bin/gitweb.cgi?a=blobdiff_plain;f=libpcsxcore%2Fr3000a.c;h=a9b800e39691adef6be15c767396ea73e65b6141;hb=d9a0249331e3f0da8820e158baaafa69e3a534ac;hp=82eb88578534c9a3411eb5806b655aacb7cae03b;hpb=2b30c1291db9d9801d51cf85f71f40fe54958898;p=pcsx_rearmed.git diff --git a/libpcsxcore/r3000a.c b/libpcsxcore/r3000a.c index 82eb8857..a9b800e3 100644 --- a/libpcsxcore/r3000a.c +++ b/libpcsxcore/r3000a.c @@ -25,18 +25,22 @@ #include "cdrom.h" #include "mdec.h" #include "gte.h" +#include "psxinterpreter.h" R3000Acpu *psxCpu = NULL; +#ifdef DRC_DISABLE psxRegisters psxRegs; +#endif int psxInit() { SysPrintf(_("Running PCSX Version %s (%s).\n"), PACKAGE_VERSION, __DATE__); -#ifdef PSXREC +#ifndef DRC_DISABLE if (Config.Cpu == CPU_INTERPRETER) { psxCpu = &psxInt; } else psxCpu = &psxRec; #else + Config.Cpu = CPU_INTERPRETER; psxCpu = &psxInt; #endif @@ -79,7 +83,9 @@ void psxShutdown() { } void psxException(u32 code, u32 bd) { - if (!Config.HLE && ((((psxRegs.code = PSXMu32(psxRegs.pc)) >> 24) & 0xfe) == 0x4a)) { + psxRegs.code = fetch(psxRegs.pc); + + if (!Config.HLE && ((((psxRegs.code) >> 24) & 0xfe) == 0x4a)) { // "hokuto no ken" / "Crash Bandicot 2" ... // BIOS does not allow to return to GTE instructions // (just skips it, supposedly because it's scheduled already) @@ -96,7 +102,6 @@ void psxException(u32 code, u32 bd) { #ifdef PSXCPU_LOG PSXCPU_LOG("bd set!!!\n"); #endif - SysPrintf("bd set!!!\n"); psxRegs.CP0.n.Cause |= 0x80000000; psxRegs.CP0.n.EPC = (psxRegs.pc - 4); } else @@ -134,7 +139,7 @@ void psxBranchTest() { if (psxRegs.interrupt & (1 << PSXINT_CDREAD)) { // cdr read if ((psxRegs.cycle - psxRegs.intCycle[PSXINT_CDREAD].sCycle) >= psxRegs.intCycle[PSXINT_CDREAD].cycle) { psxRegs.interrupt &= ~(1 << PSXINT_CDREAD); - cdrReadInterrupt(); + cdrPlaySeekReadInterrupt(); } } if (psxRegs.interrupt & (1 << PSXINT_GPUDMA)) { // gpu dma @@ -173,12 +178,6 @@ void psxBranchTest() { cdrDmaInterrupt(); } } - if (psxRegs.interrupt & (1 << PSXINT_CDRPLAY)) { // cdr play timing - if ((psxRegs.cycle - psxRegs.intCycle[PSXINT_CDRPLAY].sCycle) >= psxRegs.intCycle[PSXINT_CDRPLAY].cycle) { - psxRegs.interrupt &= ~(1 << PSXINT_CDRPLAY); - cdrPlayInterrupt(); - } - } if (psxRegs.interrupt & (1 << PSXINT_CDRLID)) { // cdr lid states if ((psxRegs.cycle - psxRegs.intCycle[PSXINT_CDRLID].sCycle) >= psxRegs.intCycle[PSXINT_CDRLID].cycle) { psxRegs.interrupt &= ~(1 << PSXINT_CDRLID);