X-Git-Url: https://notaz.gp2x.de/cgi-bin/gitweb.cgi?a=blobdiff_plain;f=libpcsxcore%2Fr3000a.c;h=a9b800e39691adef6be15c767396ea73e65b6141;hb=d9a0249331e3f0da8820e158baaafa69e3a534ac;hp=e21d4883294a2dc66888895b843b7067a2db0c1b;hpb=943a507a4156b8f5b00e4431152e41eeb4dc6f3d;p=pcsx_rearmed.git diff --git a/libpcsxcore/r3000a.c b/libpcsxcore/r3000a.c index e21d4883..a9b800e3 100644 --- a/libpcsxcore/r3000a.c +++ b/libpcsxcore/r3000a.c @@ -25,6 +25,7 @@ #include "cdrom.h" #include "mdec.h" #include "gte.h" +#include "psxinterpreter.h" R3000Acpu *psxCpu = NULL; #ifdef DRC_DISABLE @@ -39,6 +40,7 @@ int psxInit() { psxCpu = &psxInt; } else psxCpu = &psxRec; #else + Config.Cpu = CPU_INTERPRETER; psxCpu = &psxInt; #endif @@ -81,19 +83,7 @@ void psxShutdown() { } void psxException(u32 code, u32 bd) { - #ifdef ICACHE_EMULATION - /* Dynarecs may use this codepath and crash as a result. - * This should only be used for the interpreter. - Gameblabla - * */ - if (Config.icache_emulation && Config.Cpu == CPU_INTERPRETER) - { - psxRegs.code = SWAPu32(*Read_ICache(psxRegs.pc)); - } - else - #endif - { - psxRegs.code = PSXMu32(psxRegs.pc); - } + psxRegs.code = fetch(psxRegs.pc); if (!Config.HLE && ((((psxRegs.code) >> 24) & 0xfe) == 0x4a)) { // "hokuto no ken" / "Crash Bandicot 2" ... @@ -149,7 +139,7 @@ void psxBranchTest() { if (psxRegs.interrupt & (1 << PSXINT_CDREAD)) { // cdr read if ((psxRegs.cycle - psxRegs.intCycle[PSXINT_CDREAD].sCycle) >= psxRegs.intCycle[PSXINT_CDREAD].cycle) { psxRegs.interrupt &= ~(1 << PSXINT_CDREAD); - cdrReadInterrupt(); + cdrPlaySeekReadInterrupt(); } } if (psxRegs.interrupt & (1 << PSXINT_GPUDMA)) { // gpu dma @@ -188,12 +178,6 @@ void psxBranchTest() { cdrDmaInterrupt(); } } - if (psxRegs.interrupt & (1 << PSXINT_CDRPLAY)) { // cdr play timing - if ((psxRegs.cycle - psxRegs.intCycle[PSXINT_CDRPLAY].sCycle) >= psxRegs.intCycle[PSXINT_CDRPLAY].cycle) { - psxRegs.interrupt &= ~(1 << PSXINT_CDRPLAY); - cdrPlayInterrupt(); - } - } if (psxRegs.interrupt & (1 << PSXINT_CDRLID)) { // cdr lid states if ((psxRegs.cycle - psxRegs.intCycle[PSXINT_CDRLID].sCycle) >= psxRegs.intCycle[PSXINT_CDRLID].cycle) { psxRegs.interrupt &= ~(1 << PSXINT_CDRLID);